Added buttons for skeletons.

This commit is contained in:
johns 2000-07-09 15:19:15 +00:00
parent fb290b51da
commit 3a43041e2a

View file

@ -37,6 +37,11 @@
#define USE_EXTENSIONS /// Enable our extensions
// Unit lists
// FIXME: Write some comments, for the groups.
/**
** All human workers.
*/
#define WORKERS_H \
"unit-peasant,unit-peasant-with-gold,unit-peasant-with-wood"
#define HUMAN_LAND_FORCES \
@ -69,7 +74,7 @@
#define ORC_LAND_FORCES2 \
ORC_LAND_FORCES "," WORKERS_O
#define ORC_LAND_FORCES3 \
ORC_LAND_FORCES2 "," ORC_HEROS
ORC_LAND_FORCES2 "," ORC_HEROS ",unit-skeleton"
#define HALLS_O \
"unit-great-hall,unit-stronghold,unit-fortress"
#define ORC_AIR_FORCES \
@ -1053,8 +1058,8 @@ global ButtonAction AllButtons[] = {
B_Patrol, 0, NULL,
NULL, NULL,
'p', "~!PATROL",
ORC_LAND_FORCES "," ORC_HEROS1 ",unit-dragon" ",unit-deathwing"
",orc-group"
ORC_LAND_FORCES "," ORC_HEROS1 ",unit-skeleton"
",unit-dragon" ",unit-deathwing" ",orc-group"
},
// NOTE: this isn't compatible goblin-sapper didn't have this button
{ 5, 0, { "icon-orc-stand-ground" },