Added buttons for skeletons.
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1 changed files with 8 additions and 3 deletions
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@ -37,6 +37,11 @@
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#define USE_EXTENSIONS /// Enable our extensions
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// Unit lists
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// FIXME: Write some comments, for the groups.
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/**
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** All human workers.
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*/
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#define WORKERS_H \
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"unit-peasant,unit-peasant-with-gold,unit-peasant-with-wood"
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#define HUMAN_LAND_FORCES \
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@ -69,7 +74,7 @@
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#define ORC_LAND_FORCES2 \
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ORC_LAND_FORCES "," WORKERS_O
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#define ORC_LAND_FORCES3 \
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ORC_LAND_FORCES2 "," ORC_HEROS
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ORC_LAND_FORCES2 "," ORC_HEROS ",unit-skeleton"
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#define HALLS_O \
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"unit-great-hall,unit-stronghold,unit-fortress"
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#define ORC_AIR_FORCES \
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@ -1053,8 +1058,8 @@ global ButtonAction AllButtons[] = {
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B_Patrol, 0, NULL,
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NULL, NULL,
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'p', "~!PATROL",
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ORC_LAND_FORCES "," ORC_HEROS1 ",unit-dragon" ",unit-deathwing"
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",orc-group"
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ORC_LAND_FORCES "," ORC_HEROS1 ",unit-skeleton"
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",unit-dragon" ",unit-deathwing" ",orc-group"
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},
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// NOTE: this isn't compatible goblin-sapper didn't have this button
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{ 5, 0, { "icon-orc-stand-ground" },
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