Fixed bug : Custom Single Player .cm Crash

This commit is contained in:
jsalmon3 2002-12-01 21:06:35 +00:00
parent c3316e3536
commit 34e1826e6f
2 changed files with 15 additions and 8 deletions

View file

@ -994,6 +994,7 @@
<LI>Fixed bug #618086: bugs when without network (from Nehal Mistry).
<LI>Can specify port when entering IP Address in format:
"x.x.x.x:port" (from Nehal Mistry).
<LI>Fixed bug #646385: Custom Single Player .cm Crash (from Jimmy Salmon).
<LI>+++
</UL>
</UL>

View file

@ -2400,15 +2400,21 @@ local void ScenSelectMenu(void)
GetInfoFromSelectPath();
menu = FindMenu("menu-custom-game");
for (n = j = 0; j < PlayerMax; j++) {
t = ScenSelectPudInfo->PlayerType[j];
if (t == PlayerPerson || t == PlayerComputer) {
n++;
}
}
menu->items[12].d.pulldown.noptions = n;
if (menu->items[12].d.pulldown.curopt >= n) {
// FIXME: This check is only needed until GetCmInfo works
if (!ScenSelectPudInfo) {
menu->items[12].d.pulldown.noptions = PlayerMax-1;
menu->items[12].d.pulldown.curopt = 0;
} else {
for (n = j = 0; j < PlayerMax; ++j) {
t = ScenSelectPudInfo->PlayerType[j];
if (t == PlayerPerson || t == PlayerComputer) {
n++;
}
}
menu->items[12].d.pulldown.noptions = n;
if (menu->items[12].d.pulldown.curopt >= n) {
menu->items[12].d.pulldown.curopt = 0;
}
}
}