From 34113a8770585b9eb13fe7ad1bbb91748e525837 Mon Sep 17 00:00:00 2001 From: johns <> Date: Mon, 19 Mar 2001 02:00:57 +0000 Subject: [PATCH] Fixed bug: didn't take the real end of unit-types. --- src/ai/old_ai.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ai/old_ai.cpp b/src/ai/old_ai.cpp index e00bb9e9d..8cb7191e5 100644 --- a/src/ai/old_ai.cpp +++ b/src/ai/old_ai.cpp @@ -1587,7 +1587,7 @@ global void AiInit(Player * player) // // Adjust costs for AI Player // - for (i = 0; i < UnitTypeInternalMax; ++i) { + for (i = 0; UnitTypes[i].OType; ++i) { for (j = 0; j < MaxCosts; ++j) { UnitTypes[i].Stats[player->Player].Costs[j] *= j == TimeCost ? AiTimeFactor : AiCostFactor;