From 31f2d31735c314c726856e44cd8953ab25e2021c Mon Sep 17 00:00:00 2001 From: johns <> Date: Tue, 13 Mar 2001 22:43:10 +0000 Subject: [PATCH] Fixed bug: DrawMapFogOfWar draws a row and column too much. --- src/map/map_fog.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/map/map_fog.cpp b/src/map/map_fog.cpp index d6420ff60..e0b6f1f99 100644 --- a/src/map/map_fog.cpp +++ b/src/map/map_fog.cpp @@ -1521,7 +1521,7 @@ global void DrawMapFogOfWar(int x,int y) dy=TheUI.MapY; ey=TheUI.MapEndY; - while( dy<=ey ) { + while( dy<ey ) { if( *redraw_row ) { // row must be redrawn #if NEW_MAPDRAW > 1 (*redraw_row)--; @@ -1531,7 +1531,7 @@ global void DrawMapFogOfWar(int x,int y) sx=x+sy; dx=TheUI.MapX; - while( dx<=ex ) { + while( dx<ex ) { if( *redraw_tile ) { #if NEW_MAPDRAW > 1 (*redraw_tile)--;