From 31786942f9ea010c0957f56a79bbd58e5ab6519f Mon Sep 17 00:00:00 2001 From: jsalmon3 <> Date: Sat, 27 Mar 2004 22:16:53 +0000 Subject: [PATCH] Use StatusLineFont for input font --- src/ui/interface.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/ui/interface.cpp b/src/ui/interface.cpp index 1e1ec3320..309abef72 100644 --- a/src/ui/interface.cpp +++ b/src/ui/interface.cpp @@ -96,7 +96,8 @@ local void ShowInput(void) sprintf(InputStatusLine, "MESSAGE:%s~!_", Input); input = InputStatusLine; // FIXME: This is slow! - while (VideoTextLength(GameFont,input) > TheUI.StatusLine.Graphic->Width) { + while (VideoTextLength(TheUI.StatusLineFont, input) > + TheUI.StatusLine.Graphic->Width) { ++input; } KeyState = KeyStateCommand;