ActionStillGeneric added.
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@ -95,6 +95,8 @@ extern void CommandSpellCast(Unit* unit,int x,int y,Unit* dest,int spellid, int
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-- Actions: in action_<name>.c
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----------------------------------------------------------------------------*/
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/// Generic still action
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extern void ActionStillGeneric(Unit* unit,int ground);
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/// Handle command still
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extern void HandleActionStill(Unit* unit);
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/// Handle command stand ground
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