From 26a005e788c351b8716c0750e797f0621b939b90 Mon Sep 17 00:00:00 2001 From: jsalmon3 <> Date: Tue, 18 Jun 2002 18:55:39 +0000 Subject: [PATCH] Added TheUI.Offset640X and TheUI.Offset480Y --- src/game/intro.cpp | 18 +++++++++--------- src/include/ui.h | 4 ++++ src/ui/script_ui.cpp | 7 +++++-- 3 files changed, 18 insertions(+), 11 deletions(-) diff --git a/src/game/intro.cpp b/src/game/intro.cpp index 1f80ae43d..217db6146 100644 --- a/src/game/intro.cpp +++ b/src/game/intro.cpp @@ -347,7 +347,7 @@ global void ShowIntro(const Intro *intro) int OldVideoSyncSpeed; UseContinueButton=1; - InitContinueButton((VideoWidth-640)/2+455,(VideoHeight-480)/2+440); + InitContinueButton(TheUI.Offset640X+455,TheUI.Offset480Y+440); GameCursor=TheUI.Point.Cursor; DestroyCursorBackground(); @@ -405,13 +405,13 @@ global void ShowIntro(const Intro *intro) } } - x=(VideoWidth-640)/2; + x=TheUI.Offset640X; line=0; stage=1; IntroNoEvent=1; c=0; while( 1 ) { - y=(VideoHeight-480)/2; + y=TheUI.Offset480Y; if( !PlayingMusic && stage<MAX_BRIEFING_VOICES && intro->VoiceFile[stage] ) { PlayFile(intro->VoiceFile[stage]); @@ -543,12 +543,12 @@ global void ShowCredits(Credits *credits) } UseContinueButton=1; - InitContinueButton((VideoWidth-640)/2+455,(VideoHeight-480)/2+440); + InitContinueButton(TheUI.Offset640X+455,TheUI.Offset480Y+440); GameCursor=TheUI.Point.Cursor; DestroyCursorBackground(); - x=(VideoWidth-640)/2; - y=(VideoHeight-480)/2; + x=TheUI.Offset640X; + y=TheUI.Offset480Y; IntroNoEvent=1; line=0; scrolling=1; @@ -800,8 +800,8 @@ local int GameStatsDrawFunc(int frame) if( (frame%StatsPause)!=0 ) return done; - x=(VideoWidth-640)/2; - y=(VideoHeight-480)/2; + x=TheUI.Offset640X; + y=TheUI.Offset480Y; dodraw=frame/StatsPause; for( i=0,c=0; i<PlayerMax; i++) { @@ -1147,7 +1147,7 @@ global void ShowStats(void) VideoUnlockScreen(); UseContinueButton=1; - InitContinueButton((VideoWidth-640)/2+455,(VideoHeight-480)/2+440); + InitContinueButton(TheUI.Offset640X+455,TheUI.Offset480Y+440); GameCursor=TheUI.Point.Cursor; DestroyCursorBackground(); diff --git a/src/include/ui.h b/src/include/ui.h index bdc1616f2..506a6452a 100644 --- a/src/include/ui.h +++ b/src/include/ui.h @@ -256,6 +256,10 @@ typedef struct _ui_ { /// used for displaying unit training queues Button Buttons2[6]; + // Offsets for 640x480 center used by menus + int Offset640X; /// Offset for 640x480 X position + int Offset480Y; /// Offset for 640x480 Y position + // // Cursors used. // diff --git a/src/ui/script_ui.cpp b/src/ui/script_ui.cpp index 895aac301..bf2575f52 100644 --- a/src/ui/script_ui.cpp +++ b/src/ui/script_ui.cpp @@ -1385,6 +1385,9 @@ local SCM CclDefineMenu(SCM list) DebugLevel3Fn("Define menu\n"); + TheUI.Offset640X = (VideoWidth - 640) / 2; + TheUI.Offset480Y = (VideoHeight - 480) / 2; + // // Parse the arguments, already the new tagged format. // @@ -1472,8 +1475,8 @@ local SCM CclDefineMenu(SCM list) } } else { //printf("VideoWidth = %d\n", VideoWidth); - menu->x += (VideoWidth - 640) / 2; - menu->y += (VideoHeight - 480) / 2; + menu->x += TheUI.Offset640X; + menu->y += TheUI.Offset480Y; } } //printf("Me:%s\n", name);