From 22c596f62a03ce25debeae6aca08cc62f01a0ec5 Mon Sep 17 00:00:00 2001 From: cybermind <iddqd_mail@mail.ru> Date: Sun, 19 Feb 2012 22:03:29 +0600 Subject: [PATCH] Removed CommandSetResource action. In most cases it desynced the replays, and now there is another way to implement needed feature (it was added to make trading between players) through animations. --- src/action/actions.cpp | 2 +- src/action/command.cpp | 12 ------------ src/game/replay.cpp | 2 -- src/include/actions.h | 2 -- src/include/commands.h | 2 -- src/include/network.h | 3 +-- src/network/commands.cpp | 24 ------------------------ src/stratagus/script_player.cpp | 2 +- 8 files changed, 3 insertions(+), 46 deletions(-) diff --git a/src/action/actions.cpp b/src/action/actions.cpp index 223b9ab52..c6b299209 100644 --- a/src/action/actions.cpp +++ b/src/action/actions.cpp @@ -693,7 +693,7 @@ static void SetPlayerData(int player, const char *prop, const char *arg, int val for (int i = 0; i < MaxCosts; ++i) { if (res == DefaultResourceNames[i]) { - SendCommandSetResource(Players[player].Index, i, value); + Players[player].SetResource(i,value); return ; } } diff --git a/src/action/command.cpp b/src/action/command.cpp index 1db30be44..378f7599c 100644 --- a/src/action/command.cpp +++ b/src/action/command.cpp @@ -842,18 +842,6 @@ void CommandDiplomacy(int player, int state, int opponent) // FIXME: Should we display a message? } -/** -** Set new resources count for player. -** -** @param player Player which changes his state. -** @param resource Resource index -** @param value New value -*/ -void CommandSetResource(int player, int resource, int value) -{ - Players[player].SetResource(resource, value); -} - /** ** Shared vision changed. ** diff --git a/src/game/replay.cpp b/src/game/replay.cpp index 8e975b0cc..99d08e55b 100644 --- a/src/game/replay.cpp +++ b/src/game/replay.cpp @@ -886,8 +886,6 @@ static void DoNextReplay() state = -1; } SendCommandDiplomacy(arg1, state, arg2); - } else if (!strcmp(action, "set-resource")) { - SendCommandSetResource(arg1, num, arg2); } else if (!strcmp(action, "shared-vision")) { bool state; state = atoi(val) ? true : false; diff --git a/src/include/actions.h b/src/include/actions.h index 4b2989893..5f1bb8dbb 100644 --- a/src/include/actions.h +++ b/src/include/actions.h @@ -312,8 +312,6 @@ extern void CommandSpellCast(CUnit &unit, const Vec2i &pos, CUnit *dest, SpellTy extern void CommandAutoSpellCast(CUnit &unit, int spellid, int on); /// Prepare diplomacy command extern void CommandDiplomacy(int player, int state, int opponent); - /// Prepare set resources command -extern void CommandSetResource(int player, int resource, int value); /// Prepare shared vision command extern void CommandSharedVision(int player, bool state, int opponent); diff --git a/src/include/commands.h b/src/include/commands.h index 81a703064..4783f08c4 100644 --- a/src/include/commands.h +++ b/src/include/commands.h @@ -101,8 +101,6 @@ extern void SendCommandCancelResearch(CUnit &unit); extern void SendCommandSpellCast(CUnit &unit, const Vec2i &pos, CUnit *dest, int spellid, int flush); /// Send auto spell cast command extern void SendCommandAutoSpellCast(CUnit &unit, int spellid, int on); - /// Send set resource command -extern void SendCommandSetResource(int player, int resource, int value); /// Send diplomacy command extern void SendCommandDiplomacy(int player, int state, int opponent); /// Send shared vision command diff --git a/src/include/network.h b/src/include/network.h index c5f974f93..0d030c62d 100644 --- a/src/include/network.h +++ b/src/include/network.h @@ -107,8 +107,7 @@ enum _message_type_ { */ enum _extended_message_type_ { ExtendedMessageDiplomacy, /// Change diplomacy - ExtendedMessageSharedVision, /// Change shared vision - ExtendedMessageSetResource /// Change resource count + ExtendedMessageSharedVision /// Change shared vision }; /** diff --git a/src/network/commands.cpp b/src/network/commands.cpp index 851c95658..558f23bfb 100644 --- a/src/network/commands.cpp +++ b/src/network/commands.cpp @@ -494,25 +494,6 @@ void SendCommandDiplomacy(int player, int state, int opponent) } } -/** -** Send command: Diplomacy changed. -** -** @param player Player which changes his resource. -** @param resource Resource type. -** @param value New resource value. -*/ -void SendCommandSetResource(int player, int resource, int value) -{ - if (!IsNetworkGame()) { - CommandLog("set-resource", NoUnitP, 0, player, value, - NoUnitP, NULL, resource); - CommandSetResource(player, resource, value); - } else { - NetworkSendExtendedCommand(ExtendedMessageSetResource, - -1, player, resource, value, 0); - } -} - /** ** Send command: Shared vision changed. ** @@ -783,11 +764,6 @@ void ParseExtendedCommand(unsigned char type, int status, } CommandDiplomacy(arg2, arg3, arg4); break; - case ExtendedMessageSetResource: - CommandLog("set-resource", NoUnitP, 0, arg2, arg4, - NoUnitP, NULL, arg3); - CommandSetResource(arg2, arg3, arg4); - break; case ExtendedMessageSharedVision: if (arg3 == 0) { CommandLog("shared-vision", NoUnitP, 0, arg2, arg4, diff --git a/src/stratagus/script_player.cpp b/src/stratagus/script_player.cpp index e4920fb3b..157a0c84f 100644 --- a/src/stratagus/script_player.cpp +++ b/src/stratagus/script_player.cpp @@ -930,7 +930,7 @@ static int CclSetPlayerData(lua_State *l) if (i == MaxCosts) { LuaError(l, "Invalid resource \"%s\"" _C_ res.c_str()); } - SendCommandSetResource(p->Index,i,LuaToNumber(l, 4)); + p->SetResource(i,LuaToNumber(l, 4)); // } else if (!strcmp(data, "UnitTypesCount")) { // } else if (!strcmp(data, "AiEnabled")) { // } else if (!strcmp(data, "TotalNumUnits")) {