Fixed doxygen warning.
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7976a80a23
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1 changed files with 6 additions and 5 deletions
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@ -722,11 +722,10 @@ local void AiCheckingWork(void)
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----------------------------------------------------------------------------*/
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/**
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** Find the nearest gold mine for unit from x,y.
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** Find the nearest gold mine for unit.
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**
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** @param source Pointer for source unit.
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** @param x X tile position to start (Unused).
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** @param y Y tile position to start (Unused).
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** @param used_mine Used mine (tries to find a better mine?)
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**
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** @return Pointer to the nearest reachable gold mine.
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**
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@ -738,7 +737,7 @@ local void AiCheckingWork(void)
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** Or we could do a flood fill search starting from x.y. The
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** first found gold mine is it.
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*/
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local Unit* AiFindGoldMine(const Unit* source, Unit* used_mine)
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local Unit* AiFindGoldMine(const Unit* source,const Unit* used_mine)
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{
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Unit** table;
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Unit* unit;
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@ -777,10 +776,12 @@ local Unit* AiFindGoldMine(const Unit* source, Unit* used_mine)
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/**
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** Assign worker to mine gold.
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**
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** @todo FIXME: JOHNS: docu What does used_mine do, for what is it good?
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**
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** IDEA: If no way to goldmine, we must dig the way.
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** IDEA: If goldmine is on an other island, we must transport the workers.
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*/
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local int AiMineGold(Unit* unit, Unit* used_mine)
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local int AiMineGold(Unit* unit, const Unit* used_mine)
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{
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Unit* dest;
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