Moved DebugCheck

This commit is contained in:
jsalmon3 2003-03-05 23:52:05 +00:00
parent 0d0fa7e88d
commit 1457adbb45

View file

@ -102,9 +102,6 @@ local int MoveToResource(Unit* unit,const Resource* resource)
break;
}
// FIXME: 0 can happen, if to near placed by map designer.
DebugCheck( MapDistanceToUnit(unit->X,unit->Y,goal)>1 );
//
// Target is dead, stop getting resources.
//
@ -131,6 +128,9 @@ local int MoveToResource(Unit* unit,const Resource* resource)
return 0;
}
// FIXME: 0 can happen, if to near placed by map designer.
DebugCheck( MapDistanceToUnit(unit->X,unit->Y,goal)>1 );
DebugCheck( unit->Wait!=1 );
DebugCheck( unit->Orders[0].Action!=resource->Action );