fix crash in playsectionmusic()
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6a3f9129d1
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1 changed files with 3 additions and 9 deletions
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@ -1077,18 +1077,12 @@ global void MenuLoop(char* filename, WorldMap* map)
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//
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if ( !filename ) {
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NetPlayers = 0;
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// Start new music for menus?
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// FIXME: If second loop?
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#ifdef WITH_SOUND
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if( !PlayingMusic ) {
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if (CDMode == CDModeOff) {
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PlayMusic(MenuMusic);
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} else if (CDMode == CDModeDefined) {
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PlaySectionMusic(PlaySectionMainMenu);
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}
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}
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// Start new music for menus
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PlaySectionMusic(PlaySectionMainMenu);
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#endif
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EnableRedraw=RedrawMenu;
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GuiGameStarted = 0;
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