can change resolutions from global options menu
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1 changed files with 125 additions and 0 deletions
125
src/ui/menus.cpp
125
src/ui/menus.cpp
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@ -1484,22 +1484,147 @@ local void InitGlobalOptions(Menuitem *mi __attribute__((unused)))
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local void SetRes640(Menuitem *mi __attribute__((unused)))
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{
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Menu *menu;
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#ifdef USE_SDL
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Uint32 flags;
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extern SDL_Surface *Screen;
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flags = Screen->flags;
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#endif
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menu = FindMenu("menu-global-options");
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menu->items[2].d.gem.state = MI_GSTATE_CHECKED;
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menu->items[4].d.gem.state = MI_GSTATE_UNCHECKED;
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menu->items[6].d.gem.state = MI_GSTATE_UNCHECKED;
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menu->items[8].d.gem.state = MI_GSTATE_UNCHECKED;
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menu->items[10].d.gem.state = MI_GSTATE_UNCHECKED;
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if (VideoWidth != 640) {
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VideoWidth=600;
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VideoHeight=480;
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InitVideo();
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}
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#ifdef USE_SDL
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if (flags & SDL_FULLSCREEN)
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ToggleFullScreen();
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#endif
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}
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local void SetRes800(Menuitem *mi __attribute__((unused)))
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{
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Menu *menu;
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#ifdef USE_SDL
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Uint32 flags;
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extern SDL_Surface *Screen;
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flags = Screen->flags;
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#endif
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menu = FindMenu("menu-global-options");
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menu->items[2].d.gem.state = MI_GSTATE_UNCHECKED;
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menu->items[4].d.gem.state = MI_GSTATE_CHECKED;
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menu->items[6].d.gem.state = MI_GSTATE_UNCHECKED;
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menu->items[8].d.gem.state = MI_GSTATE_UNCHECKED;
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menu->items[10].d.gem.state = MI_GSTATE_UNCHECKED;
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if (VideoWidth != 800) {
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VideoWidth=800;
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VideoHeight=600;
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InitVideo();
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}
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#ifdef USE_SDL
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if (flags & SDL_FULLSCREEN)
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ToggleFullScreen();
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#endif
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}
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local void SetRes1024(Menuitem *mi __attribute__((unused)))
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{
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Menu *menu;
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#ifdef USE_SDL
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Uint32 flags;
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extern SDL_Surface *Screen;
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flags = Screen->flags;
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#endif
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menu = FindMenu("menu-global-options");
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menu->items[2].d.gem.state = MI_GSTATE_UNCHECKED;
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menu->items[4].d.gem.state = MI_GSTATE_UNCHECKED;
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menu->items[6].d.gem.state = MI_GSTATE_CHECKED;
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menu->items[8].d.gem.state = MI_GSTATE_UNCHECKED;
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menu->items[10].d.gem.state = MI_GSTATE_UNCHECKED;
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if (VideoWidth != 1024) {
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VideoWidth=1024;
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VideoHeight=768;
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InitVideo();
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}
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#ifdef USE_SDL
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if (flags & SDL_FULLSCREEN)
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ToggleFullScreen();
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#endif
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}
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local void SetRes1280(Menuitem *mi __attribute__((unused)))
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{
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Menu *menu;
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#ifdef USE_SDL
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Uint32 flags;
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extern SDL_Surface *Screen;
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flags = Screen->flags;
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#endif
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menu = FindMenu("menu-global-options");
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menu->items[2].d.gem.state = MI_GSTATE_UNCHECKED;
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menu->items[4].d.gem.state = MI_GSTATE_UNCHECKED;
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menu->items[6].d.gem.state = MI_GSTATE_UNCHECKED;
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menu->items[8].d.gem.state = MI_GSTATE_CHECKED;
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menu->items[10].d.gem.state = MI_GSTATE_UNCHECKED;
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if (VideoWidth != 1280) {
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VideoWidth=1280;
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VideoHeight=960;
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InitVideo();
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}
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#ifdef USE_SDL
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if (flags & SDL_FULLSCREEN)
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ToggleFullScreen();
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#endif
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}
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local void SetRes1600(Menuitem *mi __attribute__((unused)))
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{
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Menu *menu;
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#ifdef USE_SDL
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Uint32 flags;
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extern SDL_Surface *Screen;
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flags = Screen->flags;
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#endif
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menu = FindMenu("menu-global-options");
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menu->items[2].d.gem.state = MI_GSTATE_UNCHECKED;
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menu->items[4].d.gem.state = MI_GSTATE_UNCHECKED;
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menu->items[6].d.gem.state = MI_GSTATE_UNCHECKED;
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menu->items[8].d.gem.state = MI_GSTATE_UNCHECKED;
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menu->items[10].d.gem.state = MI_GSTATE_CHECKED;
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if (VideoWidth != 1600) {
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VideoWidth=1600;
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VideoHeight=1200;
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InitVideo();
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}
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#ifdef USE_SDL
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if (flags & SDL_FULLSCREEN)
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ToggleFullScreen();
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#endif
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}
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local void SetFullscreen(Menuitem *mi __attribute__((unused)))
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