avoid black flash when switching to movie

This commit is contained in:
Tim Felgentreff 2020-07-06 05:55:55 +02:00
parent fc33059e6f
commit 0edb0bd6f7

View file

@ -384,7 +384,7 @@ int PlayMovie(const std::string &name)
SDL_RenderClear(TheRenderer);
SDL_SetRenderDrawColor(TheRenderer, 0, 0, 0, 255);
SDL_RenderDrawRect(TheRenderer, NULL);
SDL_RenderPresent(TheRenderer);
// SDL_RenderPresent(TheRenderer);
MovieStop = false;
const unsigned int start_ticks = SDL_GetTicks();