small fixes for changing resolution

This commit is contained in:
nehalmistry 2002-06-18 17:06:19 +00:00
parent e94fb6bd80
commit 0e7cb718e0

View file

@ -1519,13 +1519,14 @@ local void SetRes640(Menuitem *mi __attribute__((unused)))
VideoHeight=480;
InitVideo();
#ifdef USE_SDL
if (flags & SDL_FULLSCREEN)
ToggleFullScreen();
if (flags & SDL_FULLSCREEN)
ToggleFullScreen();
#endif
SetClipping(0,0,VideoWidth-1,VideoHeight-1);
LoadCcl();
EndMenu();
GlobalOptions();
}
LoadCcl();
EndMenu();
GlobalOptions();
}
local void SetRes800(Menuitem *mi __attribute__((unused)))
@ -1545,14 +1546,14 @@ local void SetRes800(Menuitem *mi __attribute__((unused)))
VideoHeight=600;
InitVideo();
#ifdef USE_SDL
if (flags & SDL_FULLSCREEN)
ToggleFullScreen();
if (flags & SDL_FULLSCREEN)
ToggleFullScreen();
#endif
SetClipping(0,0,VideoWidth-1,VideoHeight-1);
LoadCcl();
EndMenu();
GlobalOptions();
}
SetClipping(0,0,VideoWidth-1,VideoHeight-1);
LoadCcl();
EndMenu();
GlobalOptions();
}
local void SetRes1024(Menuitem *mi __attribute__((unused)))
@ -1572,13 +1573,14 @@ local void SetRes1024(Menuitem *mi __attribute__((unused)))
VideoHeight=768;
InitVideo();
#ifdef USE_SDL
if (flags & SDL_FULLSCREEN)
ToggleFullScreen();
if (flags & SDL_FULLSCREEN)
ToggleFullScreen();
#endif
SetClipping(0,0,VideoWidth-1,VideoHeight-1);
LoadCcl();
EndMenu();
GlobalOptions();
}
LoadCcl();
EndMenu();
GlobalOptions();
}
local void SetRes1280(Menuitem *mi __attribute__((unused)))
@ -1598,13 +1600,14 @@ local void SetRes1280(Menuitem *mi __attribute__((unused)))
VideoHeight=960;
InitVideo();
#ifdef USE_SDL
if (flags & SDL_FULLSCREEN)
ToggleFullScreen();
if (flags & SDL_FULLSCREEN)
ToggleFullScreen();
#endif
SetClipping(0,0,VideoWidth-1,VideoHeight-1);
LoadCcl();
EndMenu();
GlobalOptions();
}
LoadCcl();
EndMenu();
GlobalOptions();
}
local void SetRes1600(Menuitem *mi __attribute__((unused)))
@ -1624,13 +1627,14 @@ local void SetRes1600(Menuitem *mi __attribute__((unused)))
VideoHeight=1200;
InitVideo();
#ifdef USE_SDL
if (flags & SDL_FULLSCREEN)
ToggleFullScreen();
if (flags & SDL_FULLSCREEN)
ToggleFullScreen();
#endif
SetClipping(0,0,VideoWidth-1,VideoHeight-1);
LoadCcl();
EndMenu();
GlobalOptions();
}
LoadCcl();
EndMenu();
GlobalOptions();
}
local void SetFullscreen(Menuitem *mi __attribute__((unused)))