From 07bad31eab2a9bf88ac41cc62655a21380af6b5e Mon Sep 17 00:00:00 2001 From: nehalmistry <> Date: Tue, 9 Apr 2002 21:24:17 +0000 Subject: [PATCH] Volume control sliders/buttons now almost fully functional. --- src/ui/menus.cpp | 26 +++++++++++++++++++++++++- 1 file changed, 25 insertions(+), 1 deletion(-) diff --git a/src/ui/menus.cpp b/src/ui/menus.cpp index b68e1d146..f1a614147 100644 --- a/src/ui/menus.cpp +++ b/src/ui/menus.cpp @@ -1725,10 +1725,14 @@ global void SoundOptions(void) if (strcmp(":off", CDMode) && strcmp(":stopped", CDMode)) SoundOptionsMenuItems[i].d.gem.state = MI_GSTATE_CHECKED; #endif + if (SoundFildes != -1) + SoundOptionsMenuItems[5].d.gem.state = MI_GSTATE_CHECKED; SoundOptionsMenuItems[2].d.hslider.percent = (GlobalVolume * 100) / 255; - if (PlayingMusic == 1); + if (PlayingMusic == 1 && SoundFildes != -1) SoundOptionsMenuItems[11].d.gem.state = MI_GSTATE_CHECKED; + else + SoundOptionsMenuItems[11].d.gem.state = MI_GSTATE_UNCHECKED; SoundOptionsMenuItems[8].d.hslider.percent = (MusicVolume * 100) / 255; #ifdef USE_LIBCDA @@ -1741,6 +1745,24 @@ global void SoundOptions(void) local void SetMasterPower(Menuitem *mi) { + +#ifdef USE_SDLA + if (SoundFildes != -1) { + SDL_CloseAudio(); + SoundFildes=-1; + } else { + InitSound(); + } +#else + if (SoundFildes != -1) { + close(SoundFildes); + SoundFildes=-1; + } else { + InitSound(); + } +#endif + EndMenu(); + SoundOptions(); } local void SetMusicPower(Menuitem *mi) @@ -1762,6 +1784,8 @@ local void SetMusicPower(Menuitem *mi) } } } + EndMenu(); + SoundOptions(); } local void SetCdPower(Menuitem *mi)