diff --git a/src/action/action_attack.cpp b/src/action/action_attack.cpp index 39f441af5..1c38fcfe7 100644 --- a/src/action/action_attack.cpp +++ b/src/action/action_attack.cpp @@ -246,6 +246,7 @@ local void MoveToTarget(Unit* unit) if( goal ) { if( unit->SavedOrder.Action==UnitActionStill ) { // Save current command to come back. + DebugCheck( unit->Orders[0].Goal ); unit->SavedOrder=unit->Orders[0]; } RefsDebugCheck( goal->Destroyed || !goal->Refs ); @@ -295,6 +296,11 @@ local void MoveToTarget(Unit* unit) if( unit->SavedOrder.Action==UnitActionStill ) { // Save current command to come back. unit->SavedOrder=unit->Orders[0]; + if( goal ) { + DebugLevel0Fn("Have goal to come back %Zd\n", + UnitNumber(goal)); + } + unit->SavedOrder.Goal=NoUnitP; } unit->Orders[0].Goal=goal=temp; unit->Orders[0].X=-1; @@ -498,6 +504,11 @@ local void AttackTarget(Unit* unit) if( unit->SavedOrder.Action==UnitActionStill ) { // Save current command to come back. unit->SavedOrder=unit->Orders[0]; + if( goal ) { + DebugLevel0Fn("Have unit to come back %Zd?\n", + UnitNumber(goal)); + } + unit->SavedOrder.Goal=NoUnitP; } #else if( !goal ) { @@ -547,6 +558,11 @@ local void AttackTarget(Unit* unit) if( unit->SavedOrder.Action==UnitActionStill ) { // Save current order to come back or to continue it. unit->SavedOrder=unit->Orders[0]; + if( goal ) { + DebugLevel0Fn("Have unit to come back %Zd?\n", + UnitNumber(goal)); + } + unit->SavedOrder.Goal=NoUnitP; } unit->Orders[0].Goal=goal=temp; unit->Orders[0].X=-1; @@ -572,6 +588,7 @@ local void AttackTarget(Unit* unit) if( unit->SavedOrder.Action==UnitActionStill ) { // Save current order to come back or to continue it. unit->SavedOrder=unit->Orders[0]; + DebugCheck( unit->SavedOrder.Goal!=NoUnitP ); } NewResetPath(unit); #else