Updated manpage for stratagus
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2 changed files with 39 additions and 28 deletions
debian
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debian/rules
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debian/rules
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@ -46,7 +46,7 @@ binary-predeb/stratagus::
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mkdir -p $(CURDIR)/debian/stratagus/opt/man/man6; \
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mv $(CURDIR)/debian/stratagus/usr/games/stratagus $(CURDIR)/debian/stratagus/opt/stratagus/bin/; \
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mv $(CURDIR)/debian/stratagus/usr/share/doc/stratagus $(CURDIR)/debian/stratagus/opt/stratagus/share/doc/; \
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mv $(CURDIR)/debian/stratagus/usr/share/man/man6/stratagus.6.gz $(CURDIR)/debian/stratagus/opt/man/man6; \
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mv $(CURDIR)/debian/stratagus/usr/share/man/man6/stratagus.6.gz $(CURDIR)/debian/stratagus/opt/man/man6/; \
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ln -s /opt/stratagus/bin/stratagus $(CURDIR)/debian/stratagus/usr/games/stratagus; \
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ln -s /opt/stratagus/share/doc/stratagus/ $(CURDIR)/debian/stratagus/usr/share/doc/stratagus; \
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ln -s /opt/stratagus/share/man/stratagus.6.gz $(CURDIR)/debian/stratagus/usr/share/man/man6/stratagus.6.gz; \
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65
debian/stratagus.6
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65
debian/stratagus.6
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@ -1,10 +1,10 @@
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.TH STRATAGUS 6 "Jul 2004" "Stratagus v2.1"
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.TH STRATAGUS 5 "Nov 2010" "Stratagus v2.2.5"
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.SH NAME
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stratagus \- Realtime strategy game
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stratagus \- Strategy Gaming Engine
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.SH SYNOPSIS
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.B stratagus
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.I "[-c file.ccl] [-d datapath] [-D depth] [-e] [-f factor] [-F] [-l logfile] [-L lag] [-n [localport:]host[:port]]
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.I [-N name] [-p\ nplayers] [-h] [map.pud|map.pud.gz|map.cm|map.cm.gz]"
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.I [-c file.lua] [-d datapath] [-D depth] [-e] [-F|-W] [-h] [-I addr] [-l logfile] [-L lag] [-n server]
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.I [-N name] [-o|-O] [-P port] [-s sleep] [-S speed] [-U update] [-v mode] [map.smp|map.smp.gz]
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.SH "DESCRIPTION"
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This manual page documents briefly the flags that you can give to
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.BR stratagus
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@ -15,11 +15,8 @@ is a powerful game engine for building realtime strategy games, a la AoE or Warc
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.SH OPTIONS
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A summary of options is included below.
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.TP
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.B \-h
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Show summary of all options.
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.TP
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.B \-c file.ccl
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Choose a different clone config file.
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.B \-c file.lua
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Choose a different stratagus config file.
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.TP
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.B \-d datapath
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Choose a different directory to use for game data files.
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@ -28,33 +25,37 @@ Choose a different directory to use for game data files.
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Set the video mode depth, often called 'bpp' or 'bits per pixel'. This
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option is only valid for Win32/NT.
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.TP
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.B \- e
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.B \-e
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Start the editor included in Stratagus.
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.TP
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.B \-f factor
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With this parameter you will set up the relative cost for the computer's units.
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Default is 100. If you set this to a higher value, computer will have to spend
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more resources for creating units, and viceversa.
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.TP
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.B \-F
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With this option you can start Stratagus in full screen video mode. This
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option is only supported if you have compiled stratagus with SDL support.
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With this option you can start Stratagus in full screen video mode.
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.TP
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.B \-h
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This flag shows the online help.
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Show summary of all options.
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.TP
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.B \-I addr
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With this option you can specify the network address for network play.
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.TP
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.B \-l file
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With this option you can log stratagus messages into \fBfile\fR.
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If no file is specified log messages will be disabled.
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.TP
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.B \-L lag
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This sets the network lag in number of frames (default 10 = 333 ms).
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.TP
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.B \-n [localport:]host[:port]
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With this option you can specify the network arguments for network play.
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.B \-n server
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With this option you can specify the network server host for network play.
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.TP
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.B \-N name
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The name of the player (will appear in network games).
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.TP
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.B \-O
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Use OpenGL or OpenGL ES 1.1.
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.TP
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.B \-o
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Do not use OpenGL or OpenGL ES 1.1.
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.TP
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.B \-P port
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With this option you can set the network port to use in network games.
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The default value is port udp/6660.
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@ -63,15 +64,24 @@ The default value is port udp/6660.
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Number of frames before AI awakes. This is useful if the AI is beating
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you hard, and you want to make it sweet like a cat. The higher, the easier
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will be the game against the AI. Default is to sleep 0 time frames.
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.TP
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.B \-S number
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Sync speed (100 = 30 frames/s).
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.TP
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.B \-U update
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With this option you can specify the network update rate in # frames (default 5=6x per s).
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.TP
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.B \-v mode
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With this option you can specify video mode resolution. Run \fBstratagus -h\fR for supported modes.
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.TP
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.B \-W
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With this option you can start Stratagus in windowed video mode.
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.SH "FILES"
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.TP
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.B /usr/share/games/stratagus/default
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Default directory for Stratagus data files
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.TP
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.B /usr/share/games/stratagus/default/default.pud.gz
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Default PUD.
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.TP
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.B /usr/share/games/stratagus/default/ccl/clone.ccl
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.B /usr/share/games/stratagus/default/scripts/stratagus.lua
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Default start file.
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.SH "SEE ALSO"
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More complete documentation is available in /usr/share/doc/stratagus.
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@ -82,8 +92,9 @@ in the Warcraft II CD, thanks to the Wargus dataset.
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.PP
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Warcraft II is a registered trademark of Blizzard Entertainment.
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.SH AUTHOR
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Stratagus is written by Nehal Mistry, Russell Smith and others.
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Stratagus is written by Nehal Mistry, Russell Smith Pali Rohár and others.
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.PP
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This manual page was written by Anthony Towns <ajt@debian.org> and
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David Martínez Moreno <ender@debian.org> for the Debian GNU/Linux
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This manual page was written by Anthony Towns <ajt@debian.org> ,
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David Martínez Moreno <ender@debian.org> and
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Pali Rohár <pali.rohar@gmail.com> for the Debian GNU/Linux
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system (but may be used by others).
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