2005-04-17 12:39:41 -06:00
|
|
|
// _________ __ __
|
|
|
|
// / _____// |_____________ _/ |______ ____ __ __ ______
|
|
|
|
// \_____ \\ __\_ __ \__ \\ __\__ \ / ___\| | \/ ___/
|
|
|
|
// / \| | | | \// __ \| | / __ \_/ /_/ > | /\___ |
|
|
|
|
// /_______ /|__| |__| (____ /__| (____ /\___ /|____//____ >
|
|
|
|
// \/ \/ \//_____/ \/
|
|
|
|
// ______________________ ______________________
|
|
|
|
// T H E W A R B E G I N S
|
|
|
|
// Stratagus - A free fantasy real time strategy game engine
|
|
|
|
//
|
2005-09-17 20:18:31 -06:00
|
|
|
/**@name games.cpp - Basic games query process. */
|
2005-04-17 12:39:41 -06:00
|
|
|
//
|
|
|
|
// (c) Copyright 2005 by Jimmy Salmon
|
|
|
|
//
|
|
|
|
// This program is free software; you can redistribute it and/or modify
|
|
|
|
// it under the terms of the GNU General Public License as published by
|
|
|
|
// the Free Software Foundation; only version 2 of the License.
|
|
|
|
//
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
// GNU General Public License for more details.
|
|
|
|
//
|
|
|
|
// You should have received a copy of the GNU General Public License
|
|
|
|
// along with this program; if not, write to the Free Software
|
|
|
|
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
|
|
|
|
// 02111-1307, USA.
|
|
|
|
//
|
|
|
|
|
|
|
|
//@{
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
-- Includes
|
|
|
|
----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
#include <stdio.h>
|
|
|
|
#include <stdlib.h>
|
|
|
|
#include <string.h>
|
|
|
|
|
|
|
|
#include "stratagus.h"
|
|
|
|
#include "games.h"
|
|
|
|
#include "netdriver.h"
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
-- Variables
|
|
|
|
----------------------------------------------------------------------------*/
|
|
|
|
|
2005-09-25 10:32:15 -06:00
|
|
|
static GameData *Games;
|
2005-04-17 12:39:41 -06:00
|
|
|
int GameID;
|
|
|
|
|
|
|
|
/*----------------------------------------------------------------------------
|
|
|
|
-- Functions
|
|
|
|
----------------------------------------------------------------------------*/
|
|
|
|
|
|
|
|
/**
|
|
|
|
** Create a game
|
|
|
|
*/
|
2005-09-23 21:08:56 -06:00
|
|
|
void CreateGame(Session *session, char *description, char *map,
|
|
|
|
char *players, char *ip, char *port, char *password)
|
2005-04-17 12:39:41 -06:00
|
|
|
{
|
2005-09-23 21:08:56 -06:00
|
|
|
GameData *game;
|
2005-04-17 12:39:41 -06:00
|
|
|
|
2005-09-25 10:32:15 -06:00
|
|
|
game = new GameData;
|
2005-04-17 12:39:41 -06:00
|
|
|
|
|
|
|
strcpy(game->IP, ip);
|
|
|
|
strcpy(game->Port, port);
|
|
|
|
strcpy(game->Description, description);
|
|
|
|
strcpy(game->Map, map);
|
|
|
|
game->MaxSlots = atoi(players);
|
|
|
|
game->OpenSlots = game->MaxSlots - 1;
|
2005-04-26 19:46:20 -06:00
|
|
|
if (password) {
|
|
|
|
strcpy(game->Password, password);
|
|
|
|
} else {
|
|
|
|
game->Password[0] = '\0';
|
|
|
|
}
|
2005-04-17 12:39:41 -06:00
|
|
|
|
|
|
|
game->NumSessions = 1;
|
|
|
|
game->Sessions[0] = session;
|
|
|
|
game->ID = GameID++;
|
|
|
|
game->Started = 0;
|
|
|
|
|
|
|
|
game->GameName = session->UserData.GameName;
|
|
|
|
game->Version = session->UserData.Version;
|
|
|
|
|
|
|
|
if (Games) {
|
|
|
|
Games->Prev = game;
|
|
|
|
}
|
|
|
|
game->Next = Games;
|
|
|
|
game->Prev = NULL;
|
|
|
|
Games = game;
|
|
|
|
|
2005-09-25 10:32:15 -06:00
|
|
|
session->Game = game;
|
2005-04-17 12:39:41 -06:00
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
** Cancel a game
|
|
|
|
*/
|
2005-09-23 21:08:56 -06:00
|
|
|
int CancelGame(Session *session)
|
2005-04-17 12:39:41 -06:00
|
|
|
{
|
2005-09-23 21:08:56 -06:00
|
|
|
GameData *game;
|
2005-04-17 12:39:41 -06:00
|
|
|
int i;
|
|
|
|
|
2005-09-25 10:32:15 -06:00
|
|
|
game = session->Game;
|
2005-04-17 12:39:41 -06:00
|
|
|
|
|
|
|
if (game->Sessions[0] != session) {
|
|
|
|
return -1; // Not the host
|
|
|
|
}
|
|
|
|
|
|
|
|
if (game->Next) {
|
|
|
|
game->Next->Prev = game->Prev;
|
|
|
|
}
|
|
|
|
if (game->Prev) {
|
|
|
|
game->Prev->Next = game->Next;
|
|
|
|
}
|
|
|
|
if (Games == game) {
|
|
|
|
Games = game->Next;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 0; i < game->NumSessions; ++i) {
|
2005-09-25 10:32:15 -06:00
|
|
|
game->Sessions[i]->Game = NULL;
|
2005-04-17 12:39:41 -06:00
|
|
|
}
|
|
|
|
|
2005-09-25 10:32:15 -06:00
|
|
|
delete game;
|
2005-04-17 12:39:41 -06:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
** Start a game
|
|
|
|
*/
|
2005-09-23 21:08:56 -06:00
|
|
|
int StartGame(Session *session)
|
2005-04-17 12:39:41 -06:00
|
|
|
{
|
2005-09-25 10:32:15 -06:00
|
|
|
if (session->Game->Sessions[0] != session) {
|
2005-04-17 12:39:41 -06:00
|
|
|
return -1; // Not the host
|
|
|
|
}
|
|
|
|
|
2005-09-25 10:32:15 -06:00
|
|
|
session->Game->Started = 1;
|
2005-04-17 12:39:41 -06:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
** Join a game
|
|
|
|
*/
|
2005-09-23 21:08:56 -06:00
|
|
|
int JoinGame(Session *session, int id, char *password)
|
2005-04-17 12:39:41 -06:00
|
|
|
{
|
2005-09-23 21:08:56 -06:00
|
|
|
GameData *game;
|
2005-04-17 12:39:41 -06:00
|
|
|
|
2005-09-25 10:32:15 -06:00
|
|
|
if (session->Game) {
|
2005-04-17 12:39:41 -06:00
|
|
|
return -1; // Already in a game
|
|
|
|
}
|
|
|
|
|
|
|
|
game = Games;
|
|
|
|
while (game) {
|
|
|
|
if (game->ID == id) {
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
game = game->Next;
|
|
|
|
}
|
|
|
|
if (!game) {
|
|
|
|
return -2; // ID not found
|
|
|
|
}
|
|
|
|
|
2005-04-26 19:46:20 -06:00
|
|
|
if (game->Password[0]) {
|
|
|
|
if (!password || strcmp(game->Password, password)) {
|
|
|
|
return -3; // Wrong password
|
|
|
|
}
|
|
|
|
}
|
2005-04-17 12:39:41 -06:00
|
|
|
if (!game->OpenSlots) {
|
2005-04-26 19:46:20 -06:00
|
|
|
return -4; // Game full
|
2005-04-17 12:39:41 -06:00
|
|
|
}
|
|
|
|
game->Sessions[game->NumSessions++] = session;
|
2005-09-25 10:32:15 -06:00
|
|
|
session->Game = game;
|
2005-04-17 12:39:41 -06:00
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
** Leave a game
|
|
|
|
*/
|
2005-09-23 21:08:56 -06:00
|
|
|
int PartGame(Session *session)
|
2005-04-17 12:39:41 -06:00
|
|
|
{
|
2005-09-23 21:08:56 -06:00
|
|
|
GameData *game;
|
2005-04-17 12:39:41 -06:00
|
|
|
int i;
|
|
|
|
|
2005-09-25 10:32:15 -06:00
|
|
|
game = session->Game;
|
2005-04-17 12:39:41 -06:00
|
|
|
|
|
|
|
if (!game) {
|
|
|
|
return -1; // Not in a game
|
|
|
|
}
|
|
|
|
if (game->Started) {
|
|
|
|
return -2;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (game->Sessions[0] == session) {
|
|
|
|
// The host left, cancel the game
|
|
|
|
CancelGame(session);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i = 1; i < game->NumSessions; ++i) {
|
|
|
|
if (game->Sessions[i] == session) {
|
|
|
|
for (; i < game->NumSessions - 1; ++i) {
|
|
|
|
game->Sessions[i] = game->Sessions[i + 1];
|
|
|
|
}
|
|
|
|
game->NumSessions--;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2005-09-25 10:32:15 -06:00
|
|
|
session->Game = NULL;
|
2005-04-17 12:39:41 -06:00
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2005-09-23 21:08:56 -06:00
|
|
|
static int MatchGameType(Session *session, GameData *game)
|
2005-04-17 12:39:41 -06:00
|
|
|
{
|
|
|
|
return (!*game->GameName || !strcmp(session->UserData.GameName, game->GameName)) &&
|
|
|
|
(!*game->Version || !strcmp(session->UserData.Version, game->Version));
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
** List games
|
|
|
|
*/
|
2005-09-23 21:08:56 -06:00
|
|
|
void ListGames(Session *session)
|
2005-04-17 12:39:41 -06:00
|
|
|
{
|
2005-09-23 21:08:56 -06:00
|
|
|
GameData *game;
|
2005-04-17 12:39:41 -06:00
|
|
|
char buf[1024];
|
|
|
|
|
|
|
|
game = Games;
|
|
|
|
while (game) {
|
|
|
|
if (!game->Started && MatchGameType(session, game)) {
|
|
|
|
sprintf(buf, "LISTGAMES %d \"%s\" \"%s\" %d %d %s %s\n",
|
|
|
|
game->ID, game->Description, game->Map,
|
|
|
|
game->OpenSlots, game->MaxSlots, game->IP, game->Port);
|
|
|
|
Send(session, buf);
|
|
|
|
}
|
|
|
|
game = game->Next;
|
|
|
|
}
|
2005-04-17 13:11:10 -06:00
|
|
|
}
|