Gobligine/cmake/modules/FindSDL_gles.cmake

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# - Try to detect some SDL gles support
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# Once done this will define
#
# SDLGLES_FOUND - system has gles support in SDL
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# SDLGLES_TYPE - Native or EGL
# SDLGLES_INCLUDE_DIR - include directory for SDL gles (can be empty)
# SDLGLES_LIBRARY - library for SDL gles (can be empty)
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# Types:
# Native - support is in SDL, program only needs to add SDL_OPENGLES flag to SDL_SetVideoMode
# EGL - support using directly EGL library, see http://pandorawiki.org/Combining_OpenGL_ES_1.1_and_SDL_to_create_a_window_on_the_Pandora
# program needs to initialize EGL and GLES manually
# Copyright (c) 2011-2013, Pali Rohár <pali.rohar@gmail.com>
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#
# Redistribution and use is allowed according to the terms of the BSD license.
# For details see the accompanying COPYING-CMAKE-SCRIPTS file.
set(SDLGLES_FOUND false)
if(SDLGLES_TYPE)
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set(SDLGLES_FOUND true)
else()
if (NOT SDLGLES_FOUND)
# Check for Native support
include(CheckTypeSize)
set(CMAKE_REQUIRED_INCLUDES SDL include/SDL)
set(CMAKE_EXTRA_INCLUDE_FILES SDL_video.h)
check_type_size(SDL_OPENGLES, SDLGLES_NATIVE)
if(HAVE_SDLGLES_NATIVE)
set(SDLGLES_FOUND true)
set(SDLGLES_TYPE "Native")
set(SDLGLES_INCLUDE_DIR "")
set(SDLGLES_LIBRARY "")
message(STATUS "Found Native SDL gles")
else()
message(STATUS "Could not find Native SDL gles")
endif()
endif()
if (NOT SDLGLES_FOUND)
# Check for EGL support
find_package(OpenGLES)
if(OPENGLES_FOUND)
set(SDLGLES_FOUND true)
set(SDLGLES_TYPE "EGL")
set(SDLGLES_INCLUDE_DIR "")
set(SDLGLES_LIBRARY "")
message(STATUS "Found EGL SDL gles")
else()
message(STATUS "Could not find EGL SDL gles")
endif()
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endif()
mark_as_advanced(SDLGLES_TYPE SDLGLES_INCLUDE_DIR SDLGLES_LIBRARY)
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endif()