Gobligine/external_ai_example.py

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import socket
import struct
import random
if __name__ == "__main__":
# Listen for incoming datagrams
localIP = "127.0.0.1"
localPort = 9292
buffersize = 1024
sock = socket.socket(family=socket.AF_INET)
sock.bind((localIP, localPort))
sock.listen(5)
while True:
print("TCP server up and listening on", localIP, localPort)
(clientsocket, address) = sock.accept()
print("connection", address)
num_state = 0
num_actions = 0
act = 0
long_size = struct.calcsize('!l')
while(True):
command = clientsocket.recv(1)
if not command:
break
print(command)
if command == b"I":
num_state = ord(clientsocket.recv(1))
num_actions = ord(clientsocket.recv(1))
state_unpack_fmt = "!" + "l" * num_state
print("setup", num_state, num_actions)
elif command == b"R":
r = b""
while len(r) < long_size:
r += clientsocket.recv(long_size - len(r))
reward = struct.unpack("!l", r)[0]
print("reward", reward)
elif command == b"S":
r = b""
expected = long_size * num_state
while len(r) < expected:
r += clientsocket.recv(expected - len(r))
args = struct.unpack(state_unpack_fmt, r)
print("step", args)
# act = random.choice(range(num_actions))
act = act % num_actions
print("action", act)
clientsocket.sendall(bytearray([act]))
act += 1
elif command == b"E":
e = ord(clientsocket.recv(1))
print("end", e)