EQ2EMu/EQ2/source/WorldServer/Rules/RulesDB.cpp
Image a7fe1df8f0 reload commands added
Fix #149 - /reload transporters
Fix #148 - /reload rules
2020-07-12 23:09:34 -04:00

106 lines
3.3 KiB
C++

/*
EQ2Emulator: Everquest II Server Emulator
Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
This file is part of EQ2Emulator.
EQ2Emulator is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
EQ2Emulator is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
*/
#include <assert.h>
#include "../../common/Log.h"
#include "../WorldDatabase.h"
extern RuleManager rule_manager;
void WorldDatabase::LoadGlobalRuleSet() {
Query query;
MYSQL_ROW row;
MYSQL_RES *res;
int32 rule_set_id = 0;
res = query.RunQuery2(Q_SELECT, "SELECT `variable_value`\n"
"FROM `variables`\n"
"WHERE `variable_name`='default_ruleset_id'");
if (res && (row = mysql_fetch_row(res)))
{
rule_set_id = atoul(row[0]);
LogWrite(RULESYS__DEBUG, 5, "Rules", "\t\tLoading Global Ruleset id %i", rule_set_id);
}
if (rule_set_id > 0 && !rule_manager.SetGlobalRuleSet(rule_set_id))
LogWrite(RULESYS__ERROR, 0, "Rules", "Error loading global rule set. A rule set with ID %u does not exist.", rule_set_id);
}
void WorldDatabase::LoadRuleSets(bool reload) {
RuleSet *rule_set;
Query query;
MYSQL_ROW row;
MYSQL_RES *res;
if (reload)
rule_manager.Flush(true);
/* first load the coded defaults in */
rule_manager.LoadCodedDefaultsIntoRuleSet(rule_manager.GetGlobalRuleSet());
res = query.RunQuery2(Q_SELECT, "SELECT `ruleset_id`,`ruleset_name`\n"
"FROM `rulesets`\n"
"WHERE `ruleset_active`>0");
if (res) {
while ((row = mysql_fetch_row(res))) {
rule_set = new RuleSet();
rule_set->SetID(atoul(row[0]));
rule_set->SetName(row[1]);
if (rule_manager.AddRuleSet(rule_set))
{
LogWrite(RULESYS__DEBUG, 5, "Rules", "\t\tLoading rule set '%s' (%u)", rule_set->GetName(), rule_set->GetID());
LoadRuleSetDetails(rule_set);
}
else {
LogWrite(RULESYS__ERROR, 0, "Rules", "Unable to add rule set '%s'. A ruleset with ID %u already exists.", rule_set->GetName(), rule_set->GetID());
safe_delete(rule_set);
}
}
}
LogWrite(RULESYS__DEBUG, 3, "Rules", "--Loaded %u Rule Sets", rule_manager.GetNumRuleSets());
LoadGlobalRuleSet();
}
void WorldDatabase::LoadRuleSetDetails(RuleSet *rule_set) {
Rule *rule;
Query query;
MYSQL_ROW row;
MYSQL_RES *res;
assert(rule_set);
rule_set->CopyRulesInto(rule_manager.GetGlobalRuleSet());
res = query.RunQuery2(Q_SELECT, "SELECT `rule_category`,`rule_type`,`rule_value`\n"
"FROM `ruleset_details`\n"
"WHERE `ruleset_id`=%u",
rule_set->GetID());
if (res) {
while ((row = mysql_fetch_row(res))) {
if (!(rule = rule_set->GetRule(row[0], row[1]))) {
LogWrite(RULESYS__ERROR, 0, "Rules", "Unknown rule with category '%s' and type '%s'", row[0], row[1]);
continue;
}
LogWrite(RULESYS__DEBUG, 5, "Rules", "---Setting rule category '%s', type '%s' to value: %s", row[0], row[1], row[2]);
rule->SetValue(row[2]);
}
}
}