EQ2EMu/EQ2/source/WorldServer
2020-08-22 18:05:55 -04:00
..
Achievements
AltAdvancement
Bots classic/DoF show book support 2020-07-27 21:45:34 -04:00
Chat Update ChatChannel.cpp 2020-07-19 08:48:11 -04:00
Collections Character saves needed to be async, too slow to run synchronous in client process 2020-03-25 23:15:31 -04:00
Commands Support for starting skills/spells added after char created 2020-08-17 22:06:21 -04:00
Guilds Various bug fixes, added checks to ensure we wont send bad packets to client if the opcode for the client doesnt exit 2020-07-29 14:53:27 -04:00
HeroicOp Fix #137 crash on heroic opportunity 2020-07-16 22:12:08 -04:00
Housing History tab inside house now functioning for Paid Upkeep 2020-06-19 22:45:35 -04:00
IRC
Items items table update flags_16384 -> no_transmute, flags2_256 -> no_salvage 2020-08-22 18:05:55 -04:00
Patch
RaceTypes
Recipes
Rules reload commands added 2020-07-12 23:09:34 -04:00
Tradeskills
Traits crash fix on WS_TraitsList not existing for DoF client 2020-07-18 22:53:36 -04:00
Zone navigation path crash prevention in map find 2020-07-25 08:56:33 -04:00
Appearances.h
classes.cpp Merging LethalEncounter's support of classic (version 283) and dof (version 546) 2020-07-18 17:18:51 -04:00
classes.h
client.cpp Missing lock and setting mutex name for groups 2020-08-22 08:07:20 -04:00
client.h Group fixes/support - requires characters table update 2020-08-21 23:38:15 -04:00
ClientPacketFunctions.cpp Fixed merchants and examine hang 2020-07-25 23:58:02 -04:00
ClientPacketFunctions.h Housing functionality (outside widget door, accessing house, pay upkeep) 2020-05-30 09:39:54 -04:00
Combat.cpp Wards support is now fully extended to allow divine aura / stoneskin / intercept as possible solutions 2020-05-16 23:32:13 -04:00
Combat.h Player/Target Radius added to distance checks 2020-03-22 09:45:40 -04:00
Entity.cpp Fixing loot window and updating structs (for newer clients) to be compatible with code changes from LE merge 2020-07-20 23:32:12 -04:00
Entity.h Fixing loot window and updating structs (for newer clients) to be compatible with code changes from LE merge 2020-07-20 23:32:12 -04:00
Factions.cpp
Factions.h
GroundSpawn.cpp Opcodes now set in spawn serialize 2020-07-26 14:17:12 -04:00
GroundSpawn.h Groundspawn adhere to ground (lol) 2020-04-14 12:33:07 -04:00
Languages.cpp
Languages.h
LoginServer.cpp LoginServer.ini reading updated 2020-03-19 09:48:30 -04:00
LoginServer.h
LuaFunctions.cpp Fix WS_PerformCameraShakeMsg 2020-08-12 21:44:50 -04:00
LuaFunctions.h Various bug fixes, added checks to ensure we wont send bad packets to client if the opcode for the client doesnt exit 2020-07-29 14:53:27 -04:00
LuaInterface.cpp Various bug fixes, added checks to ensure we wont send bad packets to client if the opcode for the client doesnt exit 2020-07-29 14:53:27 -04:00
LuaInterface.h Merging LethalEncounter's support of classic (version 283) and dof (version 546) 2020-07-18 17:18:51 -04:00
makefile makefile updates for nix support 2020-04-23 00:13:19 -04:00
makefile.a64 Rest of Chest Traps and Disarm Chest Traps implementation 2020-03-16 13:23:38 -04:00
MutexHelper.h
MutexList.h
MutexMap.h
MutexVector.h
net.cpp Cleanup logging behavior 2020-06-26 22:09:16 -04:00
net.h Cleanup logging behavior 2020-06-26 22:09:16 -04:00
NPC.cpp Opcodes now set in spawn serialize 2020-07-26 14:17:12 -04:00
NPC.h Support for flying mobs (InitialState = 49156), runback also supports original gridid for NPC 2020-04-14 09:16:33 -04:00
NPC_AI.cpp Revert "Reducing mutex locks, reducing unnecessary calls by timers increased/utilized for certain processes" 2020-05-12 00:35:16 -04:00
NPC_AI.h Tracking of player character ids for loot in encounters 2020-04-23 00:04:16 -04:00
Object.cpp Opcodes now set in spawn serialize 2020-07-26 14:17:12 -04:00
Object.h
Player.cpp Bug with knowledge books and examining spells/abilities 2020-08-17 22:01:53 -04:00
Player.h Merging LethalEncounter's support of classic (version 283) and dof (version 546) 2020-07-18 17:18:51 -04:00
PlayerGroups.cpp Missing lock and setting mutex name for groups 2020-08-22 08:07:20 -04:00
PlayerGroups.h Group fixes/support - requires characters table update 2020-08-21 23:38:15 -04:00
Quests.cpp Fix OfferQuest being disabled 2020-07-18 22:21:48 -04:00
Quests.h
races.cpp
races.h
Sign.cpp Opcodes now set in spawn serialize 2020-07-26 14:17:12 -04:00
Sign.h
Skills.cpp Merging LethalEncounter's support of classic (version 283) and dof (version 546) 2020-07-18 17:18:51 -04:00
Skills.h Merging LethalEncounter's support of classic (version 283) and dof (version 546) 2020-07-18 17:18:51 -04:00
Spawn.cpp Various bug fixes, added checks to ensure we wont send bad packets to client if the opcode for the client doesnt exit 2020-07-29 14:53:27 -04:00
Spawn.h Opcodes now set in spawn serialize 2020-07-26 14:17:12 -04:00
SpawnLists.h LUA Commands Added/Updated for controlling primary commands 2020-05-19 13:38:11 -04:00
SpellProcess.cpp Support for group and self targetting for spells like shadowsight 2020-07-11 16:43:13 -04:00
SpellProcess.h Support for group and self targetting for spells like shadowsight 2020-07-11 16:43:13 -04:00
Spells.cpp Fixed merchants and examine hang 2020-07-25 23:58:02 -04:00
Spells.h Fixed merchants and examine hang 2020-07-25 23:58:02 -04:00
Titles.cpp
Titles.h
Trade.cpp
Trade.h
Transmute.cpp items table update flags_16384 -> no_transmute, flags2_256 -> no_salvage 2020-08-22 18:05:55 -04:00
Transmute.h
Variables.h
VisualStates.h Fixed emote visual state ids for classic/DoF client 2020-07-25 08:24:05 -04:00
Widget.cpp Fixed house not being accessible, spawn id seems to be better as 0 2020-08-08 23:42:38 -04:00
Widget.h Update Widget.h 2020-03-18 22:42:44 -04:00
World.cpp Group fixes/support - requires characters table update 2020-08-21 23:38:15 -04:00
World.h Group fixes/support - requires characters table update 2020-08-21 23:38:15 -04:00
WorldDatabase.cpp Group fixes/support - requires characters table update 2020-08-21 23:38:15 -04:00
WorldDatabase.h Support for starting skills/spells added after char created 2020-08-17 22:06:21 -04:00
WorldTCPConnection.h
zoneserver.cpp Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu 2020-07-29 14:56:35 -04:00
zoneserver.h Added /findspawn searchstring/regex 2020-07-25 14:18:01 -04:00