EQ2EMu/EQ2/source/common/dbcore.h
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2020-02-28 09:17:24 -05:00

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/*
EQ2Emulator: Everquest II Server Emulator
Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
This file is part of EQ2Emulator.
EQ2Emulator is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
EQ2Emulator is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef DBCORE_H
#define DBCORE_H
#ifdef WIN32
#include <WinSock2.h>
#include <windows.h>
//#include <WinSock2.h>
#endif
#include <mysql.h>
#include "../common/types.h"
#include "../common/Mutex.h"
#include "../common/linked_list.h"
#include "../common/queue.h"
#include "../common/timer.h"
#include "../common/Condition.h"
#ifdef LOGIN
#define DB_INI_FILE "login_db.ini"
#endif
#ifdef WORLD
#define DB_INI_FILE "world_db.ini"
#endif
#ifdef PARSER
#define DB_INI_FILE "parser_db.ini"
#endif
#ifdef PATCHER
#define DB_INI_FILE "patcher_db.ini"
#endif
class DBcore{
public:
enum eStatus { Closed, Connected, Error };
DBcore();
~DBcore();
eStatus GetStatus() { return pStatus; }
bool RunQuery(const char* query, int32 querylen, char* errbuf = 0, MYSQL_RES** result = 0, int32* affected_rows = 0, int32* last_insert_id = 0, int32* errnum = 0, bool retry = true);
int32 DoEscapeString(char* tobuf, const char* frombuf, int32 fromlen);
void ping();
char* getEscapeString(const char* from_string);
string getSafeEscapeString(const char* from_string);
string getSafeEscapeString(string* from_string);
protected:
bool Open(const char* iHost, const char* iUser, const char* iPassword, const char* iDatabase, int32 iPort, int32* errnum = 0, char* errbuf = 0, bool iCompress = false, bool iSSL = false);
bool ReadDBINI(char *host, char *user, char *pass, char *db, int32 &port, bool &compress, bool *items);
private:
bool Open(int32* errnum = 0, char* errbuf = 0);
MYSQL mysql;
Mutex MDatabase;
eStatus pStatus;
char* pHost;
char* pUser;
char* pPassword;
char* pDatabase;
bool pCompress;
int32 pPort;
bool pSSL;
};
#endif