b698e847e1
Fix #145
144 lines
4.8 KiB
C++
144 lines
4.8 KiB
C++
/*
|
|
EQ2Emulator: Everquest II Server Emulator
|
|
Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
|
|
|
|
This file is part of EQ2Emulator.
|
|
|
|
EQ2Emulator is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
EQ2Emulator is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with EQ2Emulator. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#ifndef MISCFUNCTIONS_H
|
|
#define MISCFUNCTIONS_H
|
|
|
|
#include "types.h"
|
|
#include "seperator.h"
|
|
#include <stdio.h>
|
|
#include <ctype.h>
|
|
#include <vector>
|
|
#include <map>
|
|
|
|
#ifndef ERRBUF_SIZE
|
|
#define ERRBUF_SIZE 1024
|
|
#endif
|
|
|
|
//int MakeAnyLenString(char** ret, const char* format, ...);
|
|
int32 hextoi(char* num);
|
|
int64 hextoi64(char* num);
|
|
sint32 filesize(FILE* fp);
|
|
int32 ResolveIP(const char* hostname, char* errbuf = 0);
|
|
void CoutTimestamp(bool ms = true);
|
|
//char* strn0cpy(char* dest, const char* source, int32 size);
|
|
// return value =true if entire string(source) fit, false if it was truncated
|
|
//bool strn0cpyt(char* dest, const char* source, int32 size);
|
|
string loadInt32String(uchar* buffer, int16 buffer_size, int16* pos, EQ2_32BitString* eq_string = NULL);
|
|
string loadInt16String(uchar* buffer, int16 buffer_size, int16* pos, EQ2_16BitString* eq_string = NULL);
|
|
string loadInt8String(uchar* buffer, int16 buffer_size, int16* pos, EQ2_8BitString* eq_string = NULL);
|
|
sint16 storeInt32String(uchar* buffer, int16 buffer_size, string in_str);
|
|
sint16 storeInt16String(uchar* buffer, int16 buffer_size, string in_str);
|
|
sint16 storeInt8String(uchar* buffer, int16 buffer_size, string in_str);
|
|
int MakeRandomInt(int low, int high);
|
|
float MakeRandomFloat(float low, float high);
|
|
|
|
float TransformToFloat(sint16 data, int8 bits);
|
|
sint16 TransformFromFloat(float data, int8 bits);
|
|
|
|
int32 GenerateEQ2Color(float r, float g, float b);
|
|
int32 GenerateEQ2Color(float* rgb[3]);
|
|
void SetColor(EQ2_Color* color, long data);
|
|
//void CreateEQ2Color(EQ2_Color* color, uchar* data, int16* size);
|
|
int8 MakeInt8(uchar* data, int16* size);
|
|
int8 MakeInt8(float* input);
|
|
bool Unpack(int32 srcLen, uchar* data, uchar* dst, int16 dstLen, int16 version = 0, bool reverse = true);
|
|
bool Unpack(uchar* data, uchar* dst, int16 dstLen, int16 version = 0, bool reverse = true);
|
|
int32 Pack(uchar* data, uchar* src, int16 srcLen, int16 dstLen, int16 version = 0, bool reverse = true);
|
|
void Reverse(uchar* input, int32 srcLen);
|
|
void Encode(uchar* dst, uchar* src, int16 len);
|
|
void Decode(uchar* dst, uchar* src, int16 len);
|
|
string ToUpper(string input);
|
|
string ToLower(string input);
|
|
int32 ParseIntValue(string input);
|
|
map<string, string> TranslateBrokerRequest(string request);
|
|
void MovementDecode(uchar* dst, uchar* newval, uchar* orig, int16 len);
|
|
vector<string>* SplitString(string str, char delim);
|
|
int8 DoOverLoad(int32 val, uchar* data);
|
|
int8 CheckOverLoadSize(int32 val);
|
|
int32 CountWordsInString(const char* text);
|
|
bool IsNumber(const char *num);
|
|
void PrintSep(Seperator *sep, const char *name = 0);
|
|
///<summary>Gets the packet type for the given version</summary>
|
|
///<param name='version'>The client version</param>
|
|
int16 GetItemPacketType(int32 version);
|
|
///<summary>Gets the opcode version_range1 from the clients version</summary>
|
|
///<param name='version'>The client version</param>
|
|
int16 GetOpcodeVersion(int16 version);
|
|
void SleepMS(int32 milliseconds);
|
|
size_t strlcpy(char *dst, const char *src, size_t size);
|
|
|
|
float short_to_float(const ushort x);
|
|
uint32 float_to_int(const float x);
|
|
uint32 as_uint(const float x);
|
|
float as_float(const uint32 x);
|
|
|
|
bool INIReadBool(FILE *f, const char *section, const char *property, bool *out);
|
|
bool INIReadInt(FILE *f, const char *section, const char *property, int *out);
|
|
|
|
template<class Type> void AddData(Type input, string* datastring){
|
|
if(datastring)
|
|
datastring->append((char*)&input, sizeof(input));
|
|
}
|
|
|
|
template<class Type> void AddData(Type input, int32 array_size, string* datastring){
|
|
if(array_size>0){
|
|
for(int32 i=0;i<array_size;i++)
|
|
AddData(input[i], datastring);
|
|
}
|
|
else
|
|
AddData(input, datastring);
|
|
}
|
|
|
|
#ifndef WIN32
|
|
#define _ITOA_BUFLEN 25
|
|
|
|
const char * itoa(int value);
|
|
char * itoa(int value, char *result, int base);
|
|
|
|
#endif
|
|
|
|
class InitWinsock {
|
|
public:
|
|
InitWinsock();
|
|
~InitWinsock();
|
|
};
|
|
|
|
template<class T> class AutoDelete {
|
|
public:
|
|
AutoDelete(T** iVar, T* iSetTo = 0) {
|
|
init(iVar, iSetTo);
|
|
}
|
|
AutoDelete() {}
|
|
void init(T** iVar, T* iSetTo = 0)
|
|
{
|
|
pVar = iVar;
|
|
if (iSetTo)
|
|
*pVar = iSetTo;
|
|
}
|
|
~AutoDelete() {
|
|
safe_delete(*pVar);
|
|
}
|
|
private:
|
|
T** pVar;
|
|
};
|
|
|
|
#endif
|
|
|
|
|