35 lines
No EOL
887 B
C++
35 lines
No EOL
887 B
C++
#ifndef TRANSMUTE_H
|
|
#define TRANSMUTE_H
|
|
|
|
#include "../common/types.h"
|
|
#include <vector>
|
|
|
|
class Client;
|
|
class Player;
|
|
class Item;
|
|
class DatabaseResult;
|
|
|
|
class Transmute {
|
|
public:
|
|
static int32 CreateItemRequest(Client* client, Player* player);
|
|
static void HandleItemResponse(Client* client, Player* player, int32 req_id, int32 item_id);
|
|
static bool ItemIsTransmutable(Item* item);
|
|
static void SendConfirmRequest(Client* client, int32 req_id, Item* item);
|
|
static void HandleConfirmResponse(Client* client, Player* player, int32 item_id);
|
|
static void CompleteTransmutation(Client* client, Player* player);
|
|
static void ProcessDBResult(DatabaseResult& res);
|
|
|
|
private:
|
|
struct TransmutingTier {
|
|
int32 min_level;
|
|
int32 max_level;
|
|
int32 fragment_id;
|
|
int32 powder_id;
|
|
int32 infusion_id;
|
|
int32 mana_id;
|
|
};
|
|
|
|
static std::vector<TransmutingTier>& GetTransmutingTiers();
|
|
};
|
|
|
|
#endif |