EQ2EMu/EQ2/structs/SpawnStructs.xml
2020-03-02 18:47:18 -05:00

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XML

<EQ2Emulator>
<Struct Name="WS_SpawnStruct_Header" ClientVersion="1">
<Data ElementName="index" Type="int16" Size="1" OversizedValue="255" />
<Data ElementName="spawn_id" Type="int32" Size="1" />
<Data ElementName="spawn_anim" Type="int16" Size="1" />
<Data ElementName="unknown2" Type="int32" Size="1" />
<Data ElementName="crc" Type="int32" Size="1" />
<Data ElementName="command_list" Type="int8" Size="1" />
<Data ElementName="command_list_array" Type="Array" ArraySizeVariable="command_list">
<Data ElementName="command_list_name" Type="EQ2_16Bit_String" />
<Data ElementName="command_list_max_distance" Type="float" Size="1" />
<Data ElementName="command_list_error" Type="EQ2_16Bit_String" Size="1" />
<Data ElementName="command_list_command" Type="EQ2_16Bit_String" />
</Data>
<Data ElementName="default_command" Type="EQ2_16Bit_String" Size="1" />
<Data ElementName="max_distance" Type="float" Size="1" />
<Data ElementName="group_size" Type="int8" Size="1" />
<Data ElementName="group_array" Type="Array" ArraySizeVariable="group_size">
<Data ElementName="group_spawn_id" Type="int32" />
</Data>
<Data ElementName="time_stamp" Type="int32" Size="1" />
</Struct>
<Struct Name="WS_SpawnStruct_Header" ClientVersion="57080">
<Data ElementName="index" Type="int16" Size="1" OversizedValue="255" />
<Data ElementName="spawn_id" Type="int32" Size="1" />
<Data ElementName="spawn_anim" Type="int32" Size="1" />
<Data ElementName="unknown2" Type="int32" Size="1" />
<Data ElementName="crc" Type="int32" Size="1" />
<Data ElementName="command_list" Type="int8" Size="1" />
<Data ElementName="command_list_array" Type="Array" ArraySizeVariable="command_list">
<Data ElementName="command_list_name" Type="EQ2_16Bit_String" />
<Data ElementName="command_list_max_distance" Type="float" Size="1" />
<Data ElementName="command_list_error" Type="EQ2_16Bit_String" Size="1" />
<Data ElementName="command_list_command" Type="EQ2_16Bit_String" />
</Data>
<Data ElementName="default_command" Type="EQ2_16Bit_String" Size="1" />
<Data ElementName="max_distance" Type="float" Size="1" />
<Data ElementName="group_size" Type="int8" Size="1" />
<Data ElementName="group_array" Type="Array" ArraySizeVariable="group_size">
<Data ElementName="group_spawn_id" Type="int32" />
</Data>
<Data ElementName="time_stamp" Type="int32" Size="1" />
</Struct>
<Struct Name="Substruct_SpawnPositionStruct" ClientVersion="1" >
<Data ElementName="pos_grid_id" Type="int32" Size="1" />
<Data ElementName="pos_x" Type="float" Size="1" />
<Data ElementName="pos_y" Type="float" Size="1" />
<Data ElementName="pos_z" Type="float" Size="1" />
<Data ElementName="pos_x_velocity" Type="sint16" Size="1" />
<Data ElementName="pos_y_velocity" Type="sint16" Size="1" />
<Data ElementName="pos_z_velocity" Type="sint16" Size="1" />
<Data ElementName="pos_heading1" Type="sint16" Size="1" />
<Data ElementName="pos_heading2" Type="sint16" Size="1" />
<Data ElementName="pos_speed" Type="int16" Size="1" />
<Data ElementName="pos_state" Type="int16" Size="1" />
<Data ElementName="pos_unknown2" Type="int8" Size="4" />
<Data ElementName="pos_unknown3a" Type="int8" Size="2" />
<Data ElementName="pos_movement_mode" Type="int8" Size="1" />
<Data ElementName="pos_unknown3b" Type="int8" Size="1" />
<Data ElementName="pos_next_x" Type="float" Size="1" />
<Data ElementName="pos_next_y" Type="float" Size="1" />
<Data ElementName="pos_next_z" Type="float" Size="1" />
<Data ElementName="pos_x3" Type="float" Size="1" />
<Data ElementName="pos_y3" Type="float" Size="1" />
<Data ElementName="pos_z3" Type="float" Size="1" />
<Data ElementName="pos_unknown4" Type="int16" Size="2" />
<Data ElementName="pos_move_type" Type="int16" Size="1" />
<Data ElementName="pos_unknown6" Type="int16" Size="3" />
<Data ElementName="pos_side_speed" Type="int16" Size="1" />
<Data ElementName="pos_unknown6a" Type="int16" Size="4" />
<Data ElementName="pos_collision_radius" Type="int16" Size="1" />
<Data ElementName="pos_size" Type="int16" Size="1" />
<Data ElementName="pos_size_multiplier" Type="int16" Size="1" />
<Data ElementName="pos_unknown10" Type="int16" Size="6" />
</Struct>
<Struct Name="Substruct_SpawnPositionStruct" ClientVersion="927" >
<Data ElementName="pos_grid_id" Type="int32" Size="1" />
<Data ElementName="pos_x" Type="float" Size="1" />
<Data ElementName="pos_y" Type="float" Size="1" />
<Data ElementName="pos_z" Type="float" Size="1" />
<Data ElementName="pos_x_velocity" Type="sint16" Size="1" />
<Data ElementName="pos_y_velocity" Type="sint16" Size="1" />
<Data ElementName="pos_z_velocity" Type="sint16" Size="1" />
<Data ElementName="pos_heading1" Type="sint16" Size="1" />
<Data ElementName="pos_heading2" Type="sint16" Size="1" />
<Data ElementName="pos_speed" Type="int16" Size="1" />
<Data ElementName="pos_state" Type="int16" Size="1" />
<Data ElementName="pos_unknown2" Type="int8" Size="4" />
<Data ElementName="pos_unknown3a" Type="int8" Size="2" />
<Data ElementName="pos_movement_mode" Type="int8" Size="1" />
<Data ElementName="pos_unknown3b" Type="int8" Size="1" />
<Data ElementName="pos_next_x" Type="float" Size="1" />
<Data ElementName="pos_next_y" Type="float" Size="1" />
<Data ElementName="pos_next_z" Type="float" Size="1" />
<Data ElementName="pos_x3" Type="float" Size="1" />
<Data ElementName="pos_y3" Type="float" Size="1" />
<Data ElementName="pos_z3" Type="float" Size="1" />
<Data ElementName="pos_unknown4" Type="int16" Size="2" />
<Data ElementName="pos_move_type" Type="int16" Size="1" />
<Data ElementName="pos_unknown6" Type="int16" Size="3" />
<Data ElementName="pos_side_speed" Type="int16" Size="1" />
<Data ElementName="pos_unknown6a" Type="int16" Size="4" />
<Data ElementName="pos_collision_radius" Type="int16" Size="1" />
<Data ElementName="pos_size" Type="int16" Size="1" />
<Data ElementName="pos_size_ratio" Type="float" Size="1" />
<Data ElementName="pos_size_multiplier_ratio" Type="float" Size="1" />
<Data ElementName="pos_unknown10" Type="int16" Size="5" />
</Struct>
<Struct Name="Substruct_SpawnPositionStruct" ClientVersion="936" >
<Data ElementName="pos_grid_id" Type="int32" Size="1" />
<Data ElementName="pos_x" Type="float" Size="1" />
<Data ElementName="pos_y" Type="float" Size="1" />
<Data ElementName="pos_z" Type="float" Size="1" />
<Data ElementName="pos_x_velocity" Type="sint16" Size="1" />
<Data ElementName="pos_y_velocity" Type="sint16" Size="1" />
<Data ElementName="pos_z_velocity" Type="sint16" Size="1" />
<Data ElementName="pos_heading1" Type="sint16" Size="1" />
<Data ElementName="pos_heading2" Type="sint16" Size="1" />
<Data ElementName="pos_speed" Type="int16" Size="1" />
<Data ElementName="pos_state" Type="int16" Size="1" />
<Data ElementName="pos_unknown2" Type="int8" Size="6" />
<Data ElementName="pos_next_x" Type="float" Size="1" />
<Data ElementName="pos_next_y" Type="float" Size="1" />
<Data ElementName="pos_next_z" Type="float" Size="1" />
<Data ElementName="pos_x3" Type="float" Size="1" />
<Data ElementName="pos_y3" Type="float" Size="1" />
<Data ElementName="pos_z3" Type="float" Size="1" />
<Data ElementName="pos_movement_mode" Type="int8" Size="1" />
<Data ElementName="pos_unknown3b" Type="int8" Size="1" />
<Data ElementName="pos_unknown4" Type="int16" Size="2" />
<Data ElementName="pos_move_type" Type="int16" Size="1" />
<Data ElementName="pos_unknown6" Type="int16" Size="3" />
<Data ElementName="pos_side_speed" Type="int16" Size="1" />
<Data ElementName="pos_unknown6a" Type="int16" Size="4" />
<Data ElementName="pos_collision_radius" Type="int16" Size="1" />
<Data ElementName="pos_size" Type="int16" Size="1" />
<Data ElementName="pos_size_ratio" Type="float" Size="1" />
<Data ElementName="pos_size_multiplier_ratio" Type="float" Size="1" />
<Data ElementName="pos_unknown10" Type="int16" Size="6" />
</Struct>
<Struct Name="Substruct_SpawnPositionStruct" ClientVersion="972" >
<Data ElementName="pos_grid_id" Type="int32" Size="1" />
<Data ElementName="pos_x" Type="float" Size="1" />
<Data ElementName="pos_y" Type="float" Size="1" />
<Data ElementName="pos_z" Type="float" Size="1" />
<Data ElementName="pos_x_velocity" Type="sint16" Size="1" />
<Data ElementName="pos_y_velocity" Type="sint16" Size="1" />
<Data ElementName="pos_z_velocity" Type="sint16" Size="1" />
<Data ElementName="pos_heading1" Type="sint16" Size="1" />
<Data ElementName="pos_heading2" Type="sint16" Size="1" />
<Data ElementName="pos_speed" Type="int16" Size="1" />
<Data ElementName="pos_state" Type="int16" Size="1" />
<Data ElementName="pos_unknown2" Type="int8" Size="6" />
<Data ElementName="pos_next_x" Type="float" Size="1" />
<Data ElementName="pos_next_y" Type="float" Size="1" />
<Data ElementName="pos_next_z" Type="float" Size="1" />
<Data ElementName="pos_x3" Type="float" Size="1" />
<Data ElementName="pos_y3" Type="float" Size="1" />
<Data ElementName="pos_z3" Type="float" Size="1" />
<Data ElementName="pos_movement_mode" Type="int8" Size="1" />
<Data ElementName="pos_unknown3b" Type="int8" Size="1" />
<Data ElementName="pos_unknown4" Type="int16" Size="2" />
<Data ElementName="pos_move_type" Type="int16" Size="1" />
<Data ElementName="pos_unknown6" Type="int16" Size="3" />
<Data ElementName="pos_side_speed" Type="int16" Size="1" />
<Data ElementName="pos_unknown6a" Type="int16" Size="4" />
<Data ElementName="pos_collision_radius" Type="int16" Size="1" />
<Data ElementName="pos_size" Type="int16" Size="1" />
<Data ElementName="pos_size_ratio" Type="float" Size="1" />
<Data ElementName="pos_size_multiplier_ratio" Type="float" Size="1" />
<Data ElementName="pos_unknown10" Type="int16" Size="6" />
</Struct>
<Struct Name="Substruct_SpawnPositionStruct" ClientVersion="1096" >
<Data ElementName="pos_grid_id" Type="int32" Size="1" />
<Data ElementName="pos_x" Type="float" Size="1" />
<Data ElementName="pos_y" Type="float" Size="1" />
<Data ElementName="pos_z" Type="float" Size="1" />
<Data ElementName="pos_x_velocity" Type="sint16" Size="1" />
<Data ElementName="pos_y_velocity" Type="sint16" Size="1" />
<Data ElementName="pos_z_velocity" Type="sint16" Size="1" />
<Data ElementName="pos_heading1" Type="sint16" Size="1" />
<Data ElementName="pos_heading2" Type="sint16" Size="1" />
<Data ElementName="pos_speed" Type="int16" Size="1" />
<Data ElementName="pos_state" Type="int16" Size="1" />
<Data ElementName="pos_unknown2" Type="int8" Size="6" />
<Data ElementName="pos_next_x" Type="float" Size="1" />
<Data ElementName="pos_next_y" Type="float" Size="1" />
<Data ElementName="pos_next_z" Type="float" Size="1" />
<Data ElementName="pos_x3" Type="float" Size="1" />
<Data ElementName="pos_y3" Type="float" Size="1" />
<Data ElementName="pos_z3" Type="float" Size="1" />
<Data ElementName="pos_movement_mode" Type="int8" Size="1" />
<Data ElementName="pos_unknown3b" Type="int8" Size="1" />
<Data ElementName="pos_unknown4" Type="int16" Size="3" />
<Data ElementName="pos_move_type" Type="int16" Size="1" />
<Data ElementName="pos_unknown6" Type="int16" Size="3" />
<Data ElementName="pos_side_speed" Type="int16" Size="1" />
<Data ElementName="pos_unknown6a" Type="int16" Size="4" />
<Data ElementName="pos_collision_radius" Type="int16" Size="1" />
<Data ElementName="pos_size" Type="int16" Size="1" />
<Data ElementName="pos_size_ratio" Type="float" Size="1" />
<Data ElementName="pos_size_multiplier_ratio" Type="float" Size="1" />
<Data ElementName="pos_unknown10" Type="int16" Size="5" />
</Struct>
<Struct Name="Substruct_SpawnPositionStruct" ClientVersion="1119" >
<Data ElementName="pos_grid_id" Type="int32" Size="1" />
<Data ElementName="pos_x" Type="float" Size="1" />
<Data ElementName="pos_y" Type="float" Size="1" />
<Data ElementName="pos_z" Type="float" Size="1" />
<Data ElementName="pos_x_velocity" Type="sint16" Size="1" />
<Data ElementName="pos_y_velocity" Type="sint16" Size="1" />
<Data ElementName="pos_z_velocity" Type="sint16" Size="1" />
<Data ElementName="pos_heading1" Type="sint16" Size="1" />
<Data ElementName="pos_heading2" Type="sint16" Size="1" />
<Data ElementName="pos_speed" Type="int16" Size="1" />
<Data ElementName="pos_state" Type="int16" Size="1" />
<Data ElementName="pos_unknown2" Type="int8" Size="6" />
<Data ElementName="pos_next_x" Type="float" Size="1" />
<Data ElementName="pos_next_y" Type="float" Size="1" />
<Data ElementName="pos_next_z" Type="float" Size="1" />
<Data ElementName="pos_x3" Type="float" Size="1" />
<Data ElementName="pos_y3" Type="float" Size="1" />
<Data ElementName="pos_z3" Type="float" Size="1" />
<Data ElementName="pos_movement_mode" Type="int8" Size="1" />
<Data ElementName="pos_unknown3b" Type="int8" Size="1" />
<Data ElementName="pos_unknown4" Type="int16" Size="3" />
<Data ElementName="pos_move_type" Type="int16" Size="1" />
<Data ElementName="pos_unknown6" Type="int16" Size="3" />
<Data ElementName="pos_side_speed" Type="int16" Size="1" />
<Data ElementName="pos_unknown6" Type="int16" Size="1" />
<Data ElementName="pos_pitch1" Type="sint16" />
<Data ElementName="pos_unknown7" Type="int16" Size="4" />
<Data ElementName="pos_pitch2" Type="sint16" />
<Data ElementName="pos_collision_radius" Type="int16" Size="1" />
<Data ElementName="pos_size" Type="int16" Size="1" />
<Data ElementName="pos_size_ratio" Type="float" Size="1" />
<Data ElementName="pos_size_multiplier_ratio" Type="float" Size="1" />
<Data ElementName="pos_unknown10" Type="int16" Size="3" />
<Data ElementName="pos_roll" Type="sint16" />
<Data ElementName="unknown12" Type="int16" Size="2" />
</Struct>
<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="1" >
<Data ElementName="hp_remaining" Type="int8" Size="1" />
<Data ElementName="unknown2a" Type="int8" Size="3" />
<Data ElementName="power_percent" Type="int8" Size="1" />
<Data ElementName="unknown2b" Type="int8" Size="1" />
<Data ElementName="unknown3" Type="int8" Size="288" />
<Data ElementName="class" Type="int8" Size="1" />
<Data ElementName="unknown4" Type="int8" Size="1" />
<Data ElementName="level" Type="int8" Size="1" />
<Data ElementName="difficulty" Type="int8" Size="1" />
<Data ElementName="unknown5" Type="int8" Size="1" />
<Data ElementName="heroic_flag" Type="int8" Size="1" />
<Data ElementName="spawn_type" Type="int8" Size="1" />
<Data ElementName="icon" Type="int8" Size="1" />
<Data ElementName="activity_status" Type="int32" Size="1" />
<Data ElementName="unknown6" Type="int8" Size="6" />
<Data ElementName="unknown7" Type="float" Size="1" />
<Data ElementName="model_type" Type="int16" Size="1" />
<Data ElementName="soga_model_type" Type="int16" Size="1" />
<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
<Data ElementName="soga_eye_color" Type="EQ2_Color" />
<Data ElementName="soga_skin_color" Type="EQ2_Color" />
<Data ElementName="equipment_types" Type="int16" Size="25" />
<Data ElementName="hair_type_id" Type="int16" Size="1" />
<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="wing_type_id" Type="int16" Size="1" />
<Data ElementName="chest_type_id" Type="int16" Size="1" />
<Data ElementName="legs_type_id" Type="int16" Size="1" />
<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_color" Type="EQ2_Color" />
<Data ElementName="hair_face_color" Type="EQ2_Color" />
<Data ElementName="wing_color1" Type="EQ2_Color" />
<Data ElementName="unknown10" Type="EQ2_Color" Size="2" />
<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="wing_color2" Type="EQ2_Color" />
<Data ElementName="unknown11" Type="EQ2_Color" Size="2" />
<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_type" Type="sint8" Size="3" />
<Data ElementName="ear_type" Type="sint8" Size="3" />
<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="cheek_type" Type="sint8" Size="3" />
<Data ElementName="lip_type" Type="sint8" Size="3" />
<Data ElementName="chin_type" Type="sint8" Size="3" />
<Data ElementName="nose_type" Type="sint8" Size="3" />
<Data ElementName="body_size" Type="sint8" Size="1" />
<Data ElementName="unknown13" Type="int32" Size="1" />
<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
<Data ElementName="unknown14" Type="int16" Size="1" />
<Data ElementName="unknown15" Type="int16" Size="4" />
<Data ElementName="mount_type" Type="int16" Size="1" />
<Data ElementName="mount_color" Type="EQ2_Color" />
<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
<Data ElementName="hair_color1" Type="EQ2_Color" />
<Data ElementName="hair_color2" Type="EQ2_Color" />
<Data ElementName="hair_highlight" Type="EQ2_Color" />
<Data ElementName="soga_hair_color1" Type="EQ2_Color" />
<Data ElementName="soga_hair_color2" Type="EQ2_Color" />
<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
<Data ElementName="combat_voice" Type="int16" Size="1" />
<Data ElementName="emote_voice" Type="int16" Size="1" />
<Data ElementName="unknown17" Type="int8" Size="2" />
<Data ElementName="visual_flag" Type="int8" Size="1" />
<Data ElementName="interaction_flag" Type="int8" Size="1" />
<Data ElementName="unknown18" Type="int8" Size="32" />
<Data ElementName="action_state" Type="int16" Size="1" />
<Data ElementName="visual_state" Type="int16" Size="1" />
<Data ElementName="mood_state" Type="int16" Size="1" />
<Data ElementName="race" Type="int8" Size="1" />
<Data ElementName="gender" Type="int8" Size="1" />
</Struct>
<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="860" >
<Data ElementName="hp_remaining" Type="int8" Size="1" />
<Data ElementName="unknown2a" Type="int8" Size="3" />
<Data ElementName="power_percent" Type="int8" Size="1" />
<Data ElementName="unknown2b" Type="int8" Size="1" />
<Data ElementName="unknown3" Type="int8" Size="288" />
<Data ElementName="class" Type="int8" Size="1" />
<Data ElementName="unknown4" Type="int8" Size="1" />
<Data ElementName="level" Type="int8" Size="1" />
<Data ElementName="difficulty" Type="int8" Size="1" />
<Data ElementName="unknown5" Type="int8" Size="1" />
<Data ElementName="heroic_flag" Type="int8" Size="1" />
<Data ElementName="spawn_type" Type="int8" Size="1" />
<Data ElementName="icon" Type="int8" Size="1" />
<Data ElementName="activity_status" Type="int32" Size="1" />
<Data ElementName="unknown6" Type="int8" Size="6" />
<Data ElementName="unknown7" Type="float" Size="1" />
<Data ElementName="model_type" Type="int16" Size="1" />
<Data ElementName="soga_model_type" Type="int16" Size="1" />
<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
<Data ElementName="soga_eye_color" Type="EQ2_Color" />
<Data ElementName="soga_skin_color" Type="EQ2_Color" />
<Data ElementName="equipment_types" Type="int16" Size="25" />
<Data ElementName="hair_type_id" Type="int16" Size="1" />
<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="wing_type_id" Type="int16" Size="1" />
<Data ElementName="chest_type_id" Type="int16" Size="1" />
<Data ElementName="legs_type_id" Type="int16" Size="1" />
<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_color" Type="EQ2_Color" />
<Data ElementName="hair_face_color" Type="EQ2_Color" />
<Data ElementName="wing_color1" Type="EQ2_Color" />
<Data ElementName="unknown10" Type="EQ2_Color" Size="2" />
<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="wing_color2" Type="EQ2_Color" />
<Data ElementName="unknown11" Type="EQ2_Color" Size="2" />
<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_type" Type="sint8" Size="3" />
<Data ElementName="ear_type" Type="sint8" Size="3" />
<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="cheek_type" Type="sint8" Size="3" />
<Data ElementName="lip_type" Type="sint8" Size="3" />
<Data ElementName="chin_type" Type="sint8" Size="3" />
<Data ElementName="nose_type" Type="sint8" Size="3" />
<Data ElementName="body_size" Type="sint8" Size="1" />
<Data ElementName="unknown13" Type="int32" Size="1" />
<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
<Data ElementName="unknown14" Type="int16" Size="1" />
<Data ElementName="unknown15" Type="int16" Size="4" />
<Data ElementName="mount_type" Type="int16" Size="1" />
<Data ElementName="mount_color" Type="EQ2_Color" />
<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
<Data ElementName="hair_color1" Type="EQ2_Color" />
<Data ElementName="hair_color2" Type="EQ2_Color" />
<Data ElementName="hair_highlight" Type="EQ2_Color" />
<Data ElementName="soga_hair_color1" Type="EQ2_Color" />
<Data ElementName="soga_hair_color2" Type="EQ2_Color" />
<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
<Data ElementName="combat_voice" Type="int16" Size="1" />
<Data ElementName="emote_voice" Type="int16" Size="1" />
<Data ElementName="unknown17" Type="int8" Size="2" />
<Data ElementName="visual_flag" Type="int8" Size="1" />
<Data ElementName="interaction_flag" Type="int8" Size="1" />
<Data ElementName="unknown18" Type="int8" Size="36" />
<Data ElementName="action_state" Type="int16" Size="1" />
<Data ElementName="visual_state" Type="int16" Size="1" />
<Data ElementName="mood_state" Type="int16" Size="1" />
<Data ElementName="unknown19" Type="int8" Size="4" />
<Data ElementName="race" Type="int8" Size="1" />
<Data ElementName="gender" Type="int8" Size="1" />
</Struct>
<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="864" >
<Data ElementName="hp_remaining" Type="int8" Size="1" />
<Data ElementName="unknown2a" Type="int8" Size="3" />
<Data ElementName="power_percent" Type="int8" Size="1" />
<Data ElementName="unknown2b" Type="int8" Size="1" />
<Data ElementName="unknown3" Type="int8" Size="288" />
<Data ElementName="class" Type="int8" Size="1" />
<Data ElementName="unknown4" Type="int8" Size="1" />
<Data ElementName="level" Type="int8" Size="1" />
<Data ElementName="difficulty" Type="int8" Size="1" />
<Data ElementName="unknown5" Type="int8" Size="1" />
<Data ElementName="heroic_flag" Type="int8" Size="1" />
<Data ElementName="spawn_type" Type="int8" Size="1" />
<Data ElementName="icon" Type="int8" Size="1" />
<Data ElementName="activity_status" Type="int32" Size="1" />
<Data ElementName="unknown6" Type="int8" Size="6" />
<Data ElementName="unknown7" Type="float" Size="1" />
<Data ElementName="model_type" Type="int16" Size="1" />
<Data ElementName="soga_model_type" Type="int16" Size="1" />
<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
<Data ElementName="soga_eye_color" Type="EQ2_Color" />
<Data ElementName="soga_skin_color" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
<Data ElementName="equipment_types" Type="int16" Size="25" />
<Data ElementName="hair_type_id" Type="int16" Size="1" />
<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="wing_type_id" Type="int16" Size="1" />
<Data ElementName="chest_type_id" Type="int16" Size="1" />
<Data ElementName="legs_type_id" Type="int16" Size="1" />
<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_color" Type="EQ2_Color" />
<Data ElementName="hair_face_color" Type="EQ2_Color" />
<Data ElementName="wing_color1" Type="EQ2_Color" />
<Data ElementName="unknown10" Type="EQ2_Color" Size="2" />
<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="wing_color2" Type="EQ2_Color" />
<Data ElementName="unknown11" Type="EQ2_Color" Size="2" />
<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_type" Type="sint8" Size="3" />
<Data ElementName="ear_type" Type="sint8" Size="3" />
<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="cheek_type" Type="sint8" Size="3" />
<Data ElementName="lip_type" Type="sint8" Size="3" />
<Data ElementName="chin_type" Type="sint8" Size="3" />
<Data ElementName="nose_type" Type="sint8" Size="3" />
<Data ElementName="body_size" Type="sint8" Size="1" />
<Data ElementName="unknown13" Type="int32" Size="1" />
<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
<Data ElementName="unknown14" Type="int16" Size="1" />
<Data ElementName="unknown15" Type="int16" Size="4" />
<Data ElementName="mount_type" Type="int16" Size="1" />
<Data ElementName="mount_color" Type="EQ2_Color" />
<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
<Data ElementName="hair_color1" Type="EQ2_Color" />
<Data ElementName="hair_color2" Type="EQ2_Color" />
<Data ElementName="hair_highlight" Type="EQ2_Color" />
<Data ElementName="soga_hair_color1" Type="EQ2_Color" />
<Data ElementName="soga_hair_color2" Type="EQ2_Color" />
<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
<Data ElementName="combat_voice" Type="int16" Size="1" />
<Data ElementName="emote_voice" Type="int16" Size="1" />
<Data ElementName="unknown17" Type="int8" Size="4" />
<Data ElementName="visual_flag" Type="int8" Size="1" />
<Data ElementName="interaction_flag" Type="int8" Size="1" />
<Data ElementName="unknown18" Type="int8" Size="30" />
<Data ElementName="action_state" Type="int16" Size="1" />
<Data ElementName="visual_state" Type="int16" Size="1" />
<Data ElementName="mood_state" Type="int16" Size="1" />
<Data ElementName="emote_state" Type="int16" Size="1" />
<Data ElementName="race" Type="int8" Size="1" />
<Data ElementName="gender" Type="int8" Size="1" />
</Struct>
<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="936" >
<Data ElementName="hp_remaining" Type="int8" Size="1" />
<Data ElementName="unknown2a" Type="int8" Size="3" />
<Data ElementName="power_percent" Type="int8" Size="1" />
<Data ElementName="unknown2b" Type="int8" Size="1" />
<Data ElementName="unknown3" Type="int8" Size="258" />
<Data ElementName="spawn_type" Type="int8" Size="1" />
<Data ElementName="icon" Type="int8" Size="1" />
<Data ElementName="activity_status" Type="int32" Size="1" />
<Data ElementName="unknown6" Type="int8" Size="2" />
<Data ElementName="unknown4" Type="int8" Size="1" />
<Data ElementName="level" Type="int8" Size="1" />
<Data ElementName="unknown5" Type="int8" Size="1" />
<Data ElementName="heroic_flag" Type="int8" Size="1" />
<Data ElementName="activity_timer" Type="int32" Size="1" />
<Data ElementName="unknown7" Type="float" Size="1" />
<Data ElementName="model_type" Type="int16" Size="1" />
<Data ElementName="soga_model_type" Type="int16" Size="1" />
<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
<Data ElementName="soga_eye_color" Type="EQ2_Color" />
<Data ElementName="soga_skin_color" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
<Data ElementName="equipment_types" Type="int16" Size="25" />
<Data ElementName="hair_type_id" Type="int16" Size="1" />
<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="wing_type_id" Type="int16" Size="1" />
<Data ElementName="chest_type_id" Type="int16" Size="1" />
<Data ElementName="legs_type_id" Type="int16" Size="1" />
<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_color" Type="EQ2_Color" />
<Data ElementName="hair_face_color" Type="EQ2_Color" />
<Data ElementName="wing_color1" Type="EQ2_Color" />
<Data ElementName="unknown10" Type="EQ2_Color" Size="2" />
<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="wing_color2" Type="EQ2_Color" />
<Data ElementName="unknown11" Type="EQ2_Color" Size="2" />
<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_type" Type="sint8" Size="3" />
<Data ElementName="ear_type" Type="sint8" Size="3" />
<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="cheek_type" Type="sint8" Size="3" />
<Data ElementName="lip_type" Type="sint8" Size="3" />
<Data ElementName="chin_type" Type="sint8" Size="3" />
<Data ElementName="nose_type" Type="sint8" Size="3" />
<Data ElementName="body_size" Type="sint8" Size="1" />
<Data ElementName="unknown13" Type="int32" Size="1" />
<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
<Data ElementName="unknown14" Type="int16" Size="1" />
<Data ElementName="unknown15" Type="int16" Size="4" />
<Data ElementName="mount_type" Type="int16" Size="1" />
<Data ElementName="mount_color" Type="EQ2_Color" />
<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
<Data ElementName="hair_color1" Type="EQ2_Color" />
<Data ElementName="hair_color2" Type="EQ2_Color" />
<Data ElementName="hair_highlight" Type="EQ2_Color" />
<Data ElementName="soga_hair_color1" Type="EQ2_Color" />
<Data ElementName="soga_hair_color2" Type="EQ2_Color" />
<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
<Data ElementName="combat_voice" Type="int16" Size="1" />
<Data ElementName="emote_voice" Type="int16" Size="1" />
<Data ElementName="unknown17" Type="int8" Size="4" />
<Data ElementName="visual_flag" Type="int8" Size="1" />
<Data ElementName="interaction_flag" Type="int8" Size="1" />
<Data ElementName="unknown18" Type="int8" Size="30" />
<Data ElementName="action_state" Type="int16" Size="1" />
<Data ElementName="visual_state" Type="int16" Size="1" />
<Data ElementName="mood_state" Type="int16" Size="1" />
<Data ElementName="emote_state" Type="int16" Size="1" />
<Data ElementName="race" Type="int8" Size="1" />
<Data ElementName="gender" Type="int8" Size="1" />
<Data ElementName="class" Type="int8" Size="1" />
<Data ElementName="difficulty" Type="int8" Size="1" />
</Struct>
<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="945" >
<Data ElementName="hp_remaining" Type="int8" Size="1" />
<Data ElementName="unknown2a" Type="int8" Size="3" />
<Data ElementName="power_percent" Type="int8" Size="1" />
<Data ElementName="unknown2b" Type="int8" Size="1" />
<Data ElementName="unknown3" Type="int8" Size="258" />
<Data ElementName="spawn_type" Type="int8" Size="1" />
<Data ElementName="icon" Type="int8" Size="1" />
<Data ElementName="activity_status" Type="int32" Size="1" />
<Data ElementName="unknown6" Type="int8" Size="2" />
<Data ElementName="unknown4" Type="int8" Size="1" />
<Data ElementName="level" Type="int8" Size="1" />
<Data ElementName="unknown5" Type="int8" Size="1" />
<Data ElementName="heroic_flag" Type="int8" Size="1" />
<Data ElementName="activity_timer" Type="int32" Size="1" />
<Data ElementName="unknown7" Type="float" Size="1" />
<Data ElementName="model_type" Type="int16" Size="1" />
<Data ElementName="soga_model_type" Type="int16" Size="1" />
<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
<Data ElementName="soga_eye_color" Type="EQ2_Color" />
<Data ElementName="soga_skin_color" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
<Data ElementName="equipment_types" Type="int16" Size="25" />
<Data ElementName="hair_type_id" Type="int16" Size="1" />
<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="wing_type_id" Type="int16" Size="1" />
<Data ElementName="chest_type_id" Type="int16" Size="1" />
<Data ElementName="legs_type_id" Type="int16" Size="1" />
<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_color" Type="EQ2_Color" />
<Data ElementName="hair_face_color" Type="EQ2_Color" />
<Data ElementName="wing_color1" Type="EQ2_Color" />
<Data ElementName="unknown10" Type="EQ2_Color" Size="2" />
<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="wing_color2" Type="EQ2_Color" />
<Data ElementName="unknown11" Type="EQ2_Color" Size="2" />
<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_type" Type="sint8" Size="3" />
<Data ElementName="ear_type" Type="sint8" Size="3" />
<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="cheek_type" Type="sint8" Size="3" />
<Data ElementName="lip_type" Type="sint8" Size="3" />
<Data ElementName="chin_type" Type="sint8" Size="3" />
<Data ElementName="nose_type" Type="sint8" Size="3" />
<Data ElementName="body_size" Type="sint8" Size="1" />
<Data ElementName="unknown13" Type="int32" Size="1" />
<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
<Data ElementName="unknown14" Type="int16" Size="1" />
<Data ElementName="unknown15" Type="int16" Size="4" />
<Data ElementName="mount_type" Type="int16" Size="1" />
<Data ElementName="mount_color" Type="EQ2_Color" />
<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
<Data ElementName="hair_color1" Type="EQ2_Color" />
<Data ElementName="hair_color2" Type="EQ2_Color" />
<Data ElementName="hair_highlight" Type="EQ2_Color" />
<Data ElementName="soga_hair_color1" Type="EQ2_Color" />
<Data ElementName="soga_hair_color2" Type="EQ2_Color" />
<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
<Data ElementName="combat_voice" Type="int16" Size="1" />
<Data ElementName="emote_voice" Type="int16" Size="1" />
<Data ElementName="unknown17" Type="int8" Size="4" />
<Data ElementName="visual_flag" Type="int8" Size="1" />
<Data ElementName="interaction_flag" Type="int8" Size="1" />
<Data ElementName="unknown18" Type="int8" Size="30" />
<Data ElementName="action_state" Type="int16" Size="1" />
<Data ElementName="visual_state" Type="int16" Size="1" />
<Data ElementName="mood_state" Type="int16" Size="1" />
<Data ElementName="emote_state" Type="int16" Size="1" />
<Data ElementName="race" Type="int8" Size="1" />
<Data ElementName="gender" Type="int8" Size="1" />
<Data ElementName="class" Type="int8" Size="1" />
<Data ElementName="difficulty" Type="int8" Size="1" />
<Data ElementName="unknown20" Type="int32" Size="1" />
</Struct>
<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="954" >
<Data ElementName="hp_remaining" Type="int8" Size="1" />
<Data ElementName="unknown2a" Type="int8" Size="3" />
<Data ElementName="power_percent" Type="int8" Size="1" />
<Data ElementName="unknown2b" Type="int8" Size="1" />
<Data ElementName="unknown3" Type="int8" Size="258" />
<Data ElementName="spawn_type" Type="int8" Size="1" />
<Data ElementName="icon" Type="int8" Size="1" />
<Data ElementName="activity_status" Type="int32" Size="1" />
<Data ElementName="unknown6" Type="int8" Size="2" />
<Data ElementName="unknown4" Type="int8" Size="1" />
<Data ElementName="level" Type="int8" Size="1" />
<Data ElementName="unknown5" Type="int8" Size="1" />
<Data ElementName="heroic_flag" Type="int8" Size="1" />
<Data ElementName="activity_timer" Type="int32" Size="1" />
<Data ElementName="unknown7" Type="float" Size="1" />
<Data ElementName="model_type" Type="int16" Size="1" />
<Data ElementName="soga_model_type" Type="int16" Size="1" />
<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
<Data ElementName="soga_eye_color" Type="EQ2_Color" />
<Data ElementName="soga_skin_color" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
<Data ElementName="equipment_types" Type="int16" Size="25" />
<Data ElementName="hair_type_id" Type="int16" Size="1" />
<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="wing_type_id" Type="int16" Size="1" />
<Data ElementName="chest_type_id" Type="int16" Size="1" />
<Data ElementName="legs_type_id" Type="int16" Size="1" />
<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_color" Type="EQ2_Color" />
<Data ElementName="hair_face_color" Type="EQ2_Color" />
<Data ElementName="wing_color1" Type="EQ2_Color" />
<Data ElementName="unknown10" Type="EQ2_Color" Size="2" />
<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="wing_color2" Type="EQ2_Color" />
<Data ElementName="unknown11" Type="EQ2_Color" Size="2" />
<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_type" Type="sint8" Size="3" />
<Data ElementName="ear_type" Type="sint8" Size="3" />
<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="cheek_type" Type="sint8" Size="3" />
<Data ElementName="lip_type" Type="sint8" Size="3" />
<Data ElementName="chin_type" Type="sint8" Size="3" />
<Data ElementName="nose_type" Type="sint8" Size="3" />
<Data ElementName="body_size" Type="sint8" Size="1" />
<Data ElementName="unknown13" Type="int32" Size="1" />
<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
<Data ElementName="unknown14" Type="int16" Size="1" />
<Data ElementName="unknown15" Type="int16" Size="4" />
<Data ElementName="mount_type" Type="int16" Size="1" />
<Data ElementName="mount_color" Type="EQ2_Color" />
<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
<Data ElementName="hair_color1" Type="EQ2_Color" />
<Data ElementName="hair_color2" Type="EQ2_Color" />
<Data ElementName="hair_highlight" Type="EQ2_Color" />
<Data ElementName="soga_hair_color1" Type="EQ2_Color" />
<Data ElementName="soga_hair_color2" Type="EQ2_Color" />
<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
<Data ElementName="combat_voice" Type="int16" Size="1" />
<Data ElementName="emote_voice" Type="int16" Size="1" />
<Data ElementName="unknown17" Type="int8" Size="4" />
<Data ElementName="visual_flag" Type="int8" Size="1" />
<Data ElementName="interaction_flag" Type="int8" Size="1" />
<Data ElementName="unknown18" Type="int8" Size="30" />
<Data ElementName="action_state" Type="int16" Size="1" />
<Data ElementName="visual_state" Type="int16" Size="1" />
<Data ElementName="mood_state" Type="int16" Size="1" />
<Data ElementName="emote_state" Type="int16" Size="1" />
<Data ElementName="race" Type="int8" Size="1" />
<Data ElementName="gender" Type="int8" Size="1" />
<Data ElementName="class" Type="int8" Size="1" />
<Data ElementName="difficulty" Type="int8" Size="1" />
</Struct>
<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="955" >
<Data ElementName="hp_remaining" Type="int8" Size="1" />
<Data ElementName="unknown2a" Type="int8" Size="3" />
<Data ElementName="power_percent" Type="int8" Size="1" />
<Data ElementName="unknown2b" Type="int8" Size="1" />
<Data ElementName="unknown3" Type="int8" Size="258" />
<Data ElementName="spawn_type" Type="int8" Size="1" />
<Data ElementName="icon" Type="int8" Size="1" />
<Data ElementName="activity_status" Type="int32" Size="1" />
<Data ElementName="unknown6" Type="int8" Size="3" />
<Data ElementName="unknown4" Type="int8" Size="1" />
<Data ElementName="level" Type="int8" Size="1" />
<Data ElementName="unknown5" Type="int8" Size="1" />
<Data ElementName="heroic_flag" Type="int8" Size="1" />
<Data ElementName="activity_timer" Type="int32" Size="1" />
<Data ElementName="unknown7" Type="float" Size="1" />
<Data ElementName="model_type" Type="int16" Size="1" />
<Data ElementName="soga_model_type" Type="int16" Size="1" />
<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
<Data ElementName="soga_eye_color" Type="EQ2_Color" />
<Data ElementName="soga_skin_color" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
<Data ElementName="equipment_types" Type="int16" Size="25" />
<Data ElementName="hair_type_id" Type="int16" Size="1" />
<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="wing_type_id" Type="int16" Size="1" />
<Data ElementName="chest_type_id" Type="int16" Size="1" />
<Data ElementName="legs_type_id" Type="int16" Size="1" />
<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_color" Type="EQ2_Color" />
<Data ElementName="hair_face_color" Type="EQ2_Color" />
<Data ElementName="wing_color1" Type="EQ2_Color" />
<Data ElementName="unknown10" Type="EQ2_Color" Size="2" />
<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="wing_color2" Type="EQ2_Color" />
<Data ElementName="unknown11" Type="EQ2_Color" Size="2" />
<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_type" Type="sint8" Size="3" />
<Data ElementName="ear_type" Type="sint8" Size="3" />
<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="cheek_type" Type="sint8" Size="3" />
<Data ElementName="lip_type" Type="sint8" Size="3" />
<Data ElementName="chin_type" Type="sint8" Size="3" />
<Data ElementName="nose_type" Type="sint8" Size="3" />
<Data ElementName="body_size" Type="sint8" Size="1" />
<Data ElementName="unknown13" Type="int32" Size="1" />
<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
<Data ElementName="unknown14" Type="int16" Size="1" />
<Data ElementName="unknown15" Type="int16" Size="4" />
<Data ElementName="mount_type" Type="int16" Size="1" />
<Data ElementName="mount_color" Type="EQ2_Color" />
<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
<Data ElementName="hair_color1" Type="EQ2_Color" />
<Data ElementName="hair_color2" Type="EQ2_Color" />
<Data ElementName="hair_highlight" Type="EQ2_Color" />
<Data ElementName="soga_hair_color1" Type="EQ2_Color" />
<Data ElementName="soga_hair_color2" Type="EQ2_Color" />
<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
<Data ElementName="combat_voice" Type="int16" Size="1" />
<Data ElementName="emote_voice" Type="int16" Size="1" />
<Data ElementName="unknown17" Type="int8" Size="4" />
<Data ElementName="visual_flag" Type="int8" Size="1" />
<Data ElementName="interaction_flag" Type="int8" Size="1" />
<Data ElementName="unknown18" Type="int8" Size="30" />
<Data ElementName="action_state" Type="int16" Size="1" />
<Data ElementName="visual_state" Type="int16" Size="1" />
<Data ElementName="mood_state" Type="int16" Size="1" />
<Data ElementName="emote_state" Type="int16" Size="1" />
<Data ElementName="race" Type="int8" Size="1" />
<Data ElementName="gender" Type="int8" Size="1" />
<Data ElementName="class" Type="int8" Size="1" />
<Data ElementName="difficulty" Type="int8" Size="1" />
<Data ElementName="unknown20" Type="int8" Size="3" />
</Struct>
<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="972" >
<Data ElementName="hp_remaining" Type="int8" Size="1" />
<Data ElementName="unknown2a" Type="int8" Size="3" />
<Data ElementName="power_percent" Type="int8" Size="1" />
<Data ElementName="unknown2b" Type="int8" Size="1" />
<Data ElementName="unknown3" Type="int8" Size="258" />
<Data ElementName="spawn_type" Type="int8" Size="1" />
<Data ElementName="icon" Type="int8" Size="1" />
<Data ElementName="activity_status" Type="int32" Size="1" />
<Data ElementName="unknown6" Type="int8" Size="3" />
<Data ElementName="unknown4" Type="int8" Size="1" />
<Data ElementName="level" Type="int8" Size="1" />
<Data ElementName="unknown5" Type="int8" Size="1" />
<Data ElementName="heroic_flag" Type="int8" Size="1" />
<Data ElementName="activity_timer" Type="int32" Size="1" />
<Data ElementName="unknown7" Type="float" Size="1" />
<Data ElementName="model_type" Type="int16" Size="1" />
<Data ElementName="soga_model_type" Type="int16" Size="1" />
<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
<Data ElementName="soga_eye_color" Type="EQ2_Color" />
<Data ElementName="soga_skin_color" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
<Data ElementName="equipment_types" Type="int16" Size="25" />
<Data ElementName="hair_type_id" Type="int16" Size="1" />
<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="wing_type_id" Type="int16" Size="1" />
<Data ElementName="chest_type_id" Type="int16" Size="1" />
<Data ElementName="legs_type_id" Type="int16" Size="1" />
<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_color" Type="EQ2_Color" />
<Data ElementName="hair_face_color" Type="EQ2_Color" />
<Data ElementName="wing_color1" Type="EQ2_Color" />
<Data ElementName="unknown10" Type="EQ2_Color" Size="2" />
<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="wing_color2" Type="EQ2_Color" />
<Data ElementName="unknown11" Type="EQ2_Color" Size="2" />
<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_type" Type="sint8" Size="3" />
<Data ElementName="ear_type" Type="sint8" Size="3" />
<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="cheek_type" Type="sint8" Size="3" />
<Data ElementName="lip_type" Type="sint8" Size="3" />
<Data ElementName="chin_type" Type="sint8" Size="3" />
<Data ElementName="nose_type" Type="sint8" Size="3" />
<Data ElementName="body_size" Type="sint8" Size="1" />
<Data ElementName="unknown13" Type="int32" Size="1" />
<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
<Data ElementName="unknown14" Type="int16" Size="1" />
<Data ElementName="unknown15" Type="int16" Size="4" />
<Data ElementName="mount_type" Type="int16" Size="1" />
<Data ElementName="mount_color" Type="EQ2_Color" />
<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
<Data ElementName="hair_color1" Type="EQ2_Color" />
<Data ElementName="hair_color2" Type="EQ2_Color" />
<Data ElementName="hair_highlight" Type="EQ2_Color" />
<Data ElementName="soga_hair_color1" Type="EQ2_Color" />
<Data ElementName="soga_hair_color2" Type="EQ2_Color" />
<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
<Data ElementName="combat_voice" Type="int16" Size="1" />
<Data ElementName="emote_voice" Type="int16" Size="1" />
<Data ElementName="unknown17" Type="int8" Size="4" />
<Data ElementName="visual_flag" Type="int8" Size="1" />
<Data ElementName="interaction_flag" Type="int8" Size="1" />
<Data ElementName="unknown18" Type="int8" Size="30" />
<Data ElementName="action_state" Type="int16" Size="1" />
<Data ElementName="visual_state" Type="int16" Size="1" />
<Data ElementName="mood_state" Type="int16" Size="1" />
<Data ElementName="emote_state" Type="int16" Size="1" />
<Data ElementName="race" Type="int8" Size="1" />
<Data ElementName="gender" Type="int8" Size="1" />
<Data ElementName="class" Type="int8" Size="1" />
<Data ElementName="difficulty" Type="int8" Size="1" />
<Data ElementName="unknown20" Type="int8" Size="3" />
</Struct>
<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="996" >
<Data ElementName="hp_remaining" Type="int8" Size="1" />
<Data ElementName="unknown2a" Type="int8" Size="3" />
<Data ElementName="power_percent" Type="int8" Size="1" />
<Data ElementName="unknown2b" Type="int8" Size="1" />
<Data ElementName="unknown3" Type="int8" Size="258" />
<Data ElementName="spawn_type" Type="int8" Size="1" />
<Data ElementName="icon" Type="int8" Size="1" />
<Data ElementName="activity_status" Type="int32" Size="1" />
<Data ElementName="unknown6" Type="int8" Size="3" />
<Data ElementName="unknown4" Type="int8" Size="1" />
<Data ElementName="level" Type="int8" Size="1" />
<Data ElementName="unknown5" Type="int8" Size="1" />
<Data ElementName="heroic_flag" Type="int8" Size="1" />
<Data ElementName="activity_timer" Type="int32" Size="1" />
<Data ElementName="unknown7" Type="float" Size="1" />
<Data ElementName="model_type" Type="int16" Size="1" />
<Data ElementName="soga_model_type" Type="int16" Size="1" />
<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
<Data ElementName="soga_eye_color" Type="EQ2_Color" />
<Data ElementName="soga_skin_color" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
<Data ElementName="equipment_types" Type="int16" Size="25" />
<Data ElementName="hair_type_id" Type="int16" Size="1" />
<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="wing_type_id" Type="int16" Size="1" />
<Data ElementName="chest_type_id" Type="int16" Size="1" />
<Data ElementName="legs_type_id" Type="int16" Size="1" />
<Data ElementName="unknown_type_id" Type="int16" Size="1" />
<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_color" Type="EQ2_Color" />
<Data ElementName="hair_face_color" Type="EQ2_Color" />
<Data ElementName="wing_color1" Type="EQ2_Color" />
<Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="wing_color2" Type="EQ2_Color" />
<Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_type" Type="sint8" Size="3" />
<Data ElementName="ear_type" Type="sint8" Size="3" />
<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="cheek_type" Type="sint8" Size="3" />
<Data ElementName="lip_type" Type="sint8" Size="3" />
<Data ElementName="chin_type" Type="sint8" Size="3" />
<Data ElementName="nose_type" Type="sint8" Size="3" />
<Data ElementName="body_size" Type="sint8" Size="1" />
<Data ElementName="unknown13" Type="int32" Size="1" />
<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
<Data ElementName="unknown14" Type="int16" Size="1" />
<Data ElementName="unknown15" Type="int16" Size="4" />
<Data ElementName="mount_type" Type="int16" Size="1" />
<Data ElementName="mount_color" Type="EQ2_Color" />
<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
<Data ElementName="hair_color1" Type="EQ2_Color" />
<Data ElementName="hair_color2" Type="EQ2_Color" />
<Data ElementName="hair_highlight" Type="EQ2_Color" />
<Data ElementName="soga_hair_color1" Type="EQ2_Color" />
<Data ElementName="soga_hair_color2" Type="EQ2_Color" />
<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
<Data ElementName="combat_voice" Type="int16" Size="1" />
<Data ElementName="emote_voice" Type="int16" Size="1" />
<Data ElementName="unknown17" Type="int8" Size="4" />
<Data ElementName="visual_flag" Type="int8" Size="1" />
<Data ElementName="interaction_flag" Type="int8" Size="1" />
<Data ElementName="unknown18" Type="int8" Size="30" />
<Data ElementName="action_state" Type="int16" Size="1" />
<Data ElementName="visual_state" Type="int16" Size="1" />
<Data ElementName="mood_state" Type="int16" Size="1" />
<Data ElementName="emote_state" Type="int16" Size="1" />
<Data ElementName="race" Type="int8" Size="1" />
<Data ElementName="gender" Type="int8" Size="1" />
<Data ElementName="class" Type="int8" Size="1" />
<Data ElementName="difficulty" Type="int8" Size="1" />
<Data ElementName="unknown20" Type="int8" Size="3" />
</Struct>
<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="1096" >
<Data ElementName="hp_remaining" Type="int8" Size="1" />
<Data ElementName="unknown2a" Type="int8" Size="3" />
<Data ElementName="power_percent" Type="int8" Size="1" />
<Data ElementName="unknown2b" Type="int8" Size="1" />
<Data ElementName="unknown3" Type="int8" Size="242" />
<Data ElementName="target_id" Type="int32" />
<Data ElementName="follow_target" Type="int32" />
<Data ElementName="unknown3b" Type="int8" Size="7" />
<Data ElementName="heroic_flag" Type="int8" Size="1" />
<Data ElementName="spawn_type" Type="int8" Size="1" />
<Data ElementName="icon" Type="int8" Size="1" />
<Data ElementName="activity_status" Type="int32" Size="1" />
<Data ElementName="unknown6" Type="int8" Size="3" />
<Data ElementName="unknown4" Type="int8" Size="1" />
<Data ElementName="level" Type="int8" Size="1" />
<Data ElementName="unknown5" Type="int8" Size="2" />
<Data ElementName="activity_timer" Type="int32" Size="1" />
<Data ElementName="unknown7" Type="float" Size="1" />
<Data ElementName="model_type" Type="int16" Size="1" />
<Data ElementName="soga_model_type" Type="int16" Size="1" />
<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
<Data ElementName="soga_eye_color" Type="EQ2_Color" />
<Data ElementName="soga_skin_color" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
<Data ElementName="equipment_types" Type="int16" Size="25" />
<Data ElementName="hair_type_id" Type="int16" Size="1" />
<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="wing_type_id" Type="int16" Size="1" />
<Data ElementName="chest_type_id" Type="int16" Size="1" />
<Data ElementName="legs_type_id" Type="int16" Size="1" />
<Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_color" Type="EQ2_Color" />
<Data ElementName="hair_face_color" Type="EQ2_Color" />
<Data ElementName="wing_color1" Type="EQ2_Color" />
<Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="wing_color2" Type="EQ2_Color" />
<Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_type" Type="sint8" Size="3" />
<Data ElementName="ear_type" Type="sint8" Size="3" />
<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="cheek_type" Type="sint8" Size="3" />
<Data ElementName="lip_type" Type="sint8" Size="3" />
<Data ElementName="chin_type" Type="sint8" Size="3" />
<Data ElementName="nose_type" Type="sint8" Size="3" />
<Data ElementName="body_size" Type="sint8" Size="1" />
<Data ElementName="unknown13" Type="int32" Size="1" />
<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
<Data ElementName="unknown14" Type="int16" Size="1" />
<Data ElementName="unknown15" Type="int16" Size="4" />
<Data ElementName="mount_type" Type="int16" Size="1" />
<Data ElementName="mount_color" Type="EQ2_Color" />
<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
<Data ElementName="hair_color1" Type="EQ2_Color" />
<Data ElementName="hair_color2" Type="EQ2_Color" />
<Data ElementName="hair_highlight" Type="EQ2_Color" />
<Data ElementName="soga_hair_color1" Type="EQ2_Color" />
<Data ElementName="soga_hair_color2" Type="EQ2_Color" />
<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
<Data ElementName="combat_voice" Type="int16" Size="1" />
<Data ElementName="emote_voice" Type="int16" Size="1" />
<Data ElementName="unknown17" Type="int8" Size="4" />
<Data ElementName="visual_flag" Type="int8" Size="1" />
<Data ElementName="interaction_flag" Type="int8" Size="1" />
<Data ElementName="unknown18" Type="int8" Size="30" />
<Data ElementName="action_state" Type="int16" Size="1" />
<Data ElementName="visual_state" Type="int16" Size="1" />
<Data ElementName="mood_state" Type="int16" Size="1" />
<Data ElementName="emote_state" Type="int16" Size="1" />
<Data ElementName="race" Type="int8" Size="1" />
<Data ElementName="gender" Type="int8" Size="1" />
<Data ElementName="class" Type="int8" Size="1" />
<Data ElementName="difficulty" Type="int8" Size="1" />
<Data ElementName="unknown20" Type="int32" Size="1" />
<Data ElementName="unknown21" Type="int8" Size="3" />
</Struct>
<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="1119" >
<Data ElementName="hp_remaining" Type="int8" Size="1" />
<Data ElementName="unknown2a" Type="int8" Size="3" />
<Data ElementName="power_percent" Type="int8" Size="1" />
<Data ElementName="unknown2b" Type="int8" Size="1" />
<Data ElementName="unknown3" Type="int8" Size="258" />
<Data ElementName="spawn_type" Type="int8" Size="1" />
<Data ElementName="icon" Type="int8" Size="1" />
<Data ElementName="activity_status" Type="int32" Size="1" />
<Data ElementName="unknown6" Type="int8" Size="3" />
<Data ElementName="unknown4" Type="int8" Size="1" />
<Data ElementName="level" Type="int8" Size="1" />
<Data ElementName="unknown5" Type="int8" Size="1" />
<Data ElementName="heroic_flag" Type="int8" Size="1" />
<Data ElementName="activity_timer" Type="int32" Size="1" />
<Data ElementName="unknown7" Type="float" Size="1" />
<Data ElementName="model_type" Type="int16" Size="1" />
<Data ElementName="soga_model_type" Type="int16" Size="1" />
<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
<Data ElementName="soga_eye_color" Type="EQ2_Color" />
<Data ElementName="soga_skin_color" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
<Data ElementName="equipment_types" Type="int16" Size="25" />
<Data ElementName="hair_type_id" Type="int16" Size="1" />
<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="wing_type_id" Type="int16" Size="1" />
<Data ElementName="chest_type_id" Type="int16" Size="1" />
<Data ElementName="legs_type_id" Type="int16" Size="1" />
<Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_color" Type="EQ2_Color" />
<Data ElementName="hair_face_color" Type="EQ2_Color" />
<Data ElementName="wing_color1" Type="EQ2_Color" />
<Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="wing_color2" Type="EQ2_Color" />
<Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_type" Type="sint8" Size="3" />
<Data ElementName="ear_type" Type="sint8" Size="3" />
<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="cheek_type" Type="sint8" Size="3" />
<Data ElementName="lip_type" Type="sint8" Size="3" />
<Data ElementName="chin_type" Type="sint8" Size="3" />
<Data ElementName="nose_type" Type="sint8" Size="3" />
<Data ElementName="body_size" Type="sint8" Size="1" />
<Data ElementName="unknown13" Type="int32" Size="1" />
<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
<Data ElementName="unknown14" Type="int16" Size="1" />
<Data ElementName="unknown15" Type="int16" Size="8" />
<Data ElementName="hair_color1" Type="EQ2_Color" />
<Data ElementName="hair_color2" Type="EQ2_Color" />
<Data ElementName="hair_highlight" Type="EQ2_Color" />
<Data ElementName="soga_hair_color1" Type="EQ2_Color" />
<Data ElementName="soga_hair_color2" Type="EQ2_Color" />
<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
<Data ElementName="combat_voice" Type="int16" Size="1" />
<Data ElementName="emote_voice" Type="int16" Size="1" />
<Data ElementName="unknown18" Type="int8" Size="40" />
<Data ElementName="action_state" Type="int16" Size="1" />
<Data ElementName="visual_state" Type="int16" Size="1" />
<Data ElementName="mood_state" Type="int16" Size="1" />
<Data ElementName="emote_state" Type="int16" Size="1" />
<Data ElementName="race" Type="int8" Size="1" />
<Data ElementName="gender" Type="int8" Size="1" />
<Data ElementName="class" Type="int8" Size="1" />
<Data ElementName="difficulty" Type="int8" Size="1" />
<Data ElementName="unknown20" Type="int32" Size="1" />
<Data ElementName="unknown21" Type="int8" Size="3" />
</Struct>
<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="1142" >
<Data ElementName="hp_remaining" Type="int8" Size="1" />
<Data ElementName="unknown2a" Type="int8" Size="3" />
<Data ElementName="power_percent" Type="int8" Size="1" />
<Data ElementName="unknown2b" Type="int8" Size="1" />
<Data ElementName="unknown3" Type="int8" Size="257" />
<Data ElementName="heroic_flag" Type="int8" Size="1" />
<Data ElementName="spawn_type" Type="int8" Size="1" />
<Data ElementName="icon" Type="int8" Size="1" />
<Data ElementName="activity_status" Type="int32" Size="1" />
<Data ElementName="unknown6" Type="int8" Size="3" />
<Data ElementName="unknown4" Type="int8" Size="1" />
<Data ElementName="level" Type="int8" Size="1" />
<Data ElementName="unknown5" Type="int8" Size="2" />
<Data ElementName="activity_timer" Type="int32" Size="1" />
<Data ElementName="unknown7" Type="float" Size="1" />
<Data ElementName="model_type" Type="int16" Size="1" />
<Data ElementName="soga_model_type" Type="int16" Size="1" />
<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
<Data ElementName="soga_eye_color" Type="EQ2_Color" />
<Data ElementName="soga_skin_color" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
<Data ElementName="equipment_types" Type="int16" Size="25" />
<Data ElementName="hair_type_id" Type="int16" Size="1" />
<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="wing_type_id" Type="int16" Size="1" />
<Data ElementName="chest_type_id" Type="int16" Size="1" />
<Data ElementName="legs_type_id" Type="int16" Size="1" />
<Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_color" Type="EQ2_Color" />
<Data ElementName="hair_face_color" Type="EQ2_Color" />
<Data ElementName="wing_color1" Type="EQ2_Color" />
<Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="wing_color2" Type="EQ2_Color" />
<Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_type" Type="sint8" Size="3" />
<Data ElementName="ear_type" Type="sint8" Size="3" />
<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="cheek_type" Type="sint8" Size="3" />
<Data ElementName="lip_type" Type="sint8" Size="3" />
<Data ElementName="chin_type" Type="sint8" Size="3" />
<Data ElementName="nose_type" Type="sint8" Size="3" />
<Data ElementName="body_size" Type="sint8" Size="1" />
<Data ElementName="unknown13" Type="int32" Size="1" />
<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
<Data ElementName="unknown14" Type="int16" Size="1" />
<Data ElementName="unknown15" Type="int16" Size="7" />
<Data ElementName="mount_type" Type="int16" Size="1" />
<Data ElementName="mount_color" Type="EQ2_Color" />
<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
<Data ElementName="hair_color1" Type="EQ2_Color" />
<Data ElementName="hair_color2" Type="EQ2_Color" />
<Data ElementName="hair_highlight" Type="EQ2_Color" />
<Data ElementName="soga_hair_color1" Type="EQ2_Color" />
<Data ElementName="soga_hair_color2" Type="EQ2_Color" />
<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
<Data ElementName="combat_voice" Type="int16" Size="1" />
<Data ElementName="emote_voice" Type="int16" Size="1" />
<Data ElementName="unknown17" Type="int8" Size="6" />
<Data ElementName="visual_flag" Type="int8" Size="1" />
<Data ElementName="interaction_flag" Type="int8" Size="1" />
<Data ElementName="unknown18" Type="int8" Size="30" />
<Data ElementName="action_state" Type="int16" Size="1" />
<Data ElementName="visual_state" Type="int16" Size="1" />
<Data ElementName="mood_state" Type="int16" Size="1" />
<Data ElementName="emote_state" Type="int16" Size="1" />
<Data ElementName="race" Type="int8" Size="1" />
<Data ElementName="gender" Type="int8" Size="1" />
<Data ElementName="class" Type="int8" Size="1" />
<Data ElementName="difficulty" Type="int8" Size="1" />
<Data ElementName="unknown20" Type="int32" Size="3" />
<Data ElementName="unknown21" Type="int8" Size="3" />
</Struct>
<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="1161" >
<Data ElementName="unknown1" Type="int32" Size="1" />
<Data ElementName="hp_remaining" Type="int8" Size="1" />
<Data ElementName="unknown2a" Type="int8" Size="3" />
<Data ElementName="power_percent" Type="int8" Size="1" />
<Data ElementName="unknown2b" Type="int8" Size="1" />
<Data ElementName="unknown3" Type="int8" Size="253" />
<Data ElementName="heroic_flag" Type="int8" Size="1" />
<Data ElementName="spawn_type" Type="int8" Size="1" />
<Data ElementName="icon" Type="int8" Size="1" />
<Data ElementName="activity_status" Type="int32" Size="1" />
<Data ElementName="unknown6" Type="int8" Size="3" />
<Data ElementName="unknown4" Type="int8" Size="1" />
<Data ElementName="level" Type="int8" Size="1" />
<Data ElementName="unknown5" Type="int8" Size="2" />
<Data ElementName="activity_timer" Type="int32" Size="1" />
<Data ElementName="unknown7" Type="float" Size="1" />
<Data ElementName="model_type" Type="int16" Size="1" />
<Data ElementName="soga_model_type" Type="int16" Size="1" />
<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
<Data ElementName="soga_eye_color" Type="EQ2_Color" />
<Data ElementName="soga_skin_color" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
<Data ElementName="equipment_types" Type="int16" Size="25" />
<Data ElementName="hair_type_id" Type="int16" Size="1" />
<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="wing_type_id" Type="int16" Size="1" />
<Data ElementName="chest_type_id" Type="int16" Size="1" />
<Data ElementName="legs_type_id" Type="int16" Size="1" />
<Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_color" Type="EQ2_Color" />
<Data ElementName="hair_face_color" Type="EQ2_Color" />
<Data ElementName="wing_color1" Type="EQ2_Color" />
<Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="wing_color2" Type="EQ2_Color" />
<Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_type" Type="sint8" Size="3" />
<Data ElementName="ear_type" Type="sint8" Size="3" />
<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="cheek_type" Type="sint8" Size="3" />
<Data ElementName="lip_type" Type="sint8" Size="3" />
<Data ElementName="chin_type" Type="sint8" Size="3" />
<Data ElementName="nose_type" Type="sint8" Size="3" />
<Data ElementName="body_size" Type="sint8" Size="1" />
<Data ElementName="unknown13" Type="int32" Size="1" />
<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
<Data ElementName="unknown14" Type="int16" Size="1" />
<Data ElementName="unknown15" Type="int16" Size="7" />
<Data ElementName="mount_type" Type="int16" Size="1" />
<Data ElementName="mount_color" Type="EQ2_Color" />
<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
<Data ElementName="hair_color1" Type="EQ2_Color" />
<Data ElementName="hair_color2" Type="EQ2_Color" />
<Data ElementName="hair_highlight" Type="EQ2_Color" />
<Data ElementName="soga_hair_color1" Type="EQ2_Color" />
<Data ElementName="soga_hair_color2" Type="EQ2_Color" />
<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
<Data ElementName="combat_voice" Type="int16" Size="1" />
<Data ElementName="emote_voice" Type="int16" Size="1" />
<Data ElementName="unknown17" Type="int8" Size="26" />
<Data ElementName="visual_flag" Type="int8" Size="1" />
<Data ElementName="interaction_flag" Type="int8" Size="1" />
<Data ElementName="unknown18" Type="int8" Size="30" />
<Data ElementName="action_state" Type="int16" Size="1" />
<Data ElementName="visual_state" Type="int16" Size="1" />
<Data ElementName="mood_state" Type="int16" Size="1" />
<Data ElementName="emote_state" Type="int16" Size="1" />
<Data ElementName="race" Type="int8" Size="1" />
<Data ElementName="gender" Type="int8" Size="1" />
<Data ElementName="class" Type="int8" Size="1" />
<Data ElementName="difficulty" Type="int8" Size="1" />
<Data ElementName="unknown20" Type="int32" Size="3" />
<Data ElementName="unknown21" Type="int8" Size="3" />
</Struct>
<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="1188" >
<Data ElementName="hp_remaining" Type="int32" Size="1" />
<Data ElementName="power_percent" Type="int32" Size="1" />
<Data ElementName="spell_effects" Substruct="Substruct_TargetSpellEffects" Size="30" />
<Data ElementName="target_id" Type="int32" />
<Data ElementName="follow_target" Type="int32" />
<Data ElementName="unknown3b" Type="int8" Size="7" />
<Data ElementName="heroic_flag" Type="int8" Size="1" />
<Data ElementName="spawn_type" Type="int8" Size="1" />
<Data ElementName="icon" Type="int8" Size="1" />
<Data ElementName="activity_status" Type="int32" Size="1" />
<Data ElementName="unknown6" Type="int8" Size="3" />
<Data ElementName="unknown4" Type="int8" Size="1" />
<Data ElementName="level" Type="int8" Size="1" />
<Data ElementName="unknown5" Type="int8" Size="2" />
<Data ElementName="activity_timer" Type="int32" Size="1" />
<Data ElementName="unknown7" Type="float" Size="1" />
<Data ElementName="model_type" Type="int16" Size="1" />
<Data ElementName="soga_model_type" Type="int16" Size="1" />
<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
<Data ElementName="soga_eye_color" Type="EQ2_Color" />
<Data ElementName="soga_skin_color" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
<Data ElementName="equipment_types" Type="int16" Size="25" />
<Data ElementName="unknown7a" Type="int16" Size="2" />
<Data ElementName="hair_type_id" Type="int16" Size="1" />
<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="wing_type_id" Type="int16" Size="1" />
<Data ElementName="chest_type_id" Type="int16" Size="1" />
<Data ElementName="legs_type_id" Type="int16" Size="1" />
<Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
<Data ElementName="unknown7b" Type="EQ2_Color" Size="2" />
<Data ElementName="hair_type_color" Type="EQ2_Color" />
<Data ElementName="hair_face_color" Type="EQ2_Color" />
<Data ElementName="wing_color1" Type="EQ2_Color" />
<Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
<Data ElementName="unknown7c" Type="EQ2_Color" Size="2" />
<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="wing_color2" Type="EQ2_Color" />
<Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_type" Type="sint8" Size="3" />
<Data ElementName="ear_type" Type="sint8" Size="3" />
<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="cheek_type" Type="sint8" Size="3" />
<Data ElementName="lip_type" Type="sint8" Size="3" />
<Data ElementName="chin_type" Type="sint8" Size="3" />
<Data ElementName="nose_type" Type="sint8" Size="3" />
<Data ElementName="body_size" Type="sint8" Size="1" />
<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
<Data ElementName="body_size_unknown" Type="sint8" Size="1" />
<Data ElementName="unknown13b" Type="int8" Size="1" />
<Data ElementName="hair_color1" Type="EQ2_Color" />
<Data ElementName="hair_color2" Type="EQ2_Color" />
<Data ElementName="hair_highlight" Type="EQ2_Color" />
<Data ElementName="soga_hair_color1" Type="EQ2_Color" />
<Data ElementName="soga_hair_color2" Type="EQ2_Color" />
<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
<Data ElementName="mount_type" Type="int16" Size="1" />
<Data ElementName="mount_color" Type="EQ2_Color" />
<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
<Data ElementName="unknown14" Type="int8" Size="18" />
<Data ElementName="combat_voice" Type="int16" Size="1" />
<Data ElementName="emote_voice" Type="int16" Size="1" />
<Data ElementName="unknown17" Type="int8" Size="2" />
<Data ElementName="visual_flag" Type="int8" Size="1" />
<Data ElementName="interaction_flag" Type="int8" Size="1" />
<Data ElementName="unknown18" Type="int8" Size="30" />
<Data ElementName="action_state" Type="int16" Size="1" />
<Data ElementName="visual_state" Type="int16" Size="1" />
<Data ElementName="mood_state" Type="int16" Size="1" />
<Data ElementName="emote_state" Type="int16" Size="1" />
<Data ElementName="race" Type="int8" Size="1" />
<Data ElementName="gender" Type="int8" Size="1" />
<Data ElementName="class" Type="int8" Size="1" />
<Data ElementName="difficulty" Type="int8" Size="1" />
<Data ElementName="unknown20" Type="int32" Size="3" />
<Data ElementName="unknown21" Type="int8" Size="3" />
</Struct>
<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="1198" >
<Data ElementName="hp_remaining" Type="int32" Size="1" />
<Data ElementName="power_percent" Type="int32" Size="1" />
<Data ElementName="spell_effects" Substruct="Substruct_TargetSpellEffects" Size="30" />
<Data ElementName="target_id" Type="int32" />
<Data ElementName="follow_target" Type="int32" />
<Data ElementName="unknown3b" Type="int8" Size="8" />
<Data ElementName="spawn_type" Type="int8" Size="1" />
<Data ElementName="icon" Type="int8" Size="1" />
<Data ElementName="activity_status" Type="int32" Size="1" />
<Data ElementName="unknown6" Type="int8" Size="3" />
<Data ElementName="unknown4" Type="int8" Size="1" />
<Data ElementName="level" Type="int8" Size="1" />
<Data ElementName="unknown5" Type="int8" Size="1" />
<Data ElementName="heroic_flag" Type="int8" Size="1" />
<Data ElementName="activity_timer" Type="int32" Size="1" />
<Data ElementName="unknown7" Type="float" Size="1" />
<Data ElementName="model_type" Type="int16" Size="1" />
<Data ElementName="soga_model_type" Type="int16" Size="1" />
<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
<Data ElementName="soga_eye_color" Type="EQ2_Color" />
<Data ElementName="soga_skin_color" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
<Data ElementName="equipment_types" Type="int16" Size="25" />
<Data ElementName="unknown7a" Type="int16" Size="2" />
<Data ElementName="hair_type_id" Type="int16" Size="1" />
<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="wing_type_id" Type="int16" Size="1" />
<Data ElementName="chest_type_id" Type="int16" Size="1" />
<Data ElementName="legs_type_id" Type="int16" Size="1" />
<Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
<Data ElementName="unknown7b" Type="EQ2_Color" Size="2" />
<Data ElementName="hair_type_color" Type="EQ2_Color" />
<Data ElementName="hair_face_color" Type="EQ2_Color" />
<Data ElementName="wing_color1" Type="EQ2_Color" />
<Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
<Data ElementName="unknown7c" Type="EQ2_Color" Size="2" />
<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="wing_color2" Type="EQ2_Color" />
<Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_type" Type="sint8" Size="3" />
<Data ElementName="ear_type" Type="sint8" Size="3" />
<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="cheek_type" Type="sint8" Size="3" />
<Data ElementName="lip_type" Type="sint8" Size="3" />
<Data ElementName="chin_type" Type="sint8" Size="3" />
<Data ElementName="nose_type" Type="sint8" Size="3" />
<Data ElementName="body_size" Type="sint8" Size="1" />
<Data ElementName="body_age" Type="sint8" Size="1" />
<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
<!--<Data ElementName="body_size_unknown" Type="sint8" Size="1" />-->
<Data ElementName="unknown13b" Type="int8" Size="1" />
<Data ElementName="hair_color1" Type="EQ2_Color" />
<Data ElementName="hair_color2" Type="EQ2_Color" />
<Data ElementName="hair_highlight" Type="EQ2_Color" />
<Data ElementName="soga_hair_color1" Type="EQ2_Color" />
<Data ElementName="soga_hair_color2" Type="EQ2_Color" />
<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
<Data ElementName="mount_type" Type="int16" Size="1" />
<Data ElementName="mount_color" Type="EQ2_Color" />
<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
<Data ElementName="unknown14" Type="int8" Size="18" />
<Data ElementName="combat_voice" Type="int16" Size="1" />
<Data ElementName="emote_voice" Type="int16" Size="1" />
<Data ElementName="unknown17" Type="int16" Size="1" />
<Data ElementName="visual_flag" Type="int8" Size="1" />
<Data ElementName="interaction_flag" Type="int8" Size="1" />
<Data ElementName="unknown18" Type="int8" Size="30" />
<Data ElementName="action_state" Type="int16" Size="1" />
<Data ElementName="visual_state" Type="int16" Size="1" />
<Data ElementName="mood_state" Type="int16" Size="1" />
<Data ElementName="emote_state" Type="int16" Size="1" />
<Data ElementName="race" Type="int8" Size="1" />
<Data ElementName="gender" Type="int8" Size="1" />
<Data ElementName="class" Type="int8" Size="1" />
<Data ElementName="difficulty" Type="int8" Size="1" />
<Data ElementName="unknown20" Type="int32" Size="3" />
<Data ElementName="unknown21" Type="int8" Size="3" />
</Struct>
<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="57080" >
<Data ElementName="hp_remaining" Type="int32" Size="1" />
<Data ElementName="power_percent" Type="int32" Size="1" />
<Data ElementName="spell_effects" Substruct="Substruct_TargetSpellEffects" Size="30" />
<Data ElementName="target_id" Type="int32" />
<Data ElementName="follow_target" Type="int32" />
<Data ElementName="unknown3b" Type="int8" Size="8" />
<Data ElementName="spawn_type" Type="int8" Size="1" />
<Data ElementName="icon" Type="int8" Size="1" />
<Data ElementName="activity_status" Type="int32" Size="1" />
<Data ElementName="unknownz5" Type="int16" Size="1" />
<Data ElementName="unknown6" Type="int8" Size="1" />
<Data ElementName="unknown4" Type="int8" Size="1" />
<Data ElementName="level" Type="int8" Size="1" />
<Data ElementName="unknown5" Type="int8" Size="1" />
<Data ElementName="heroic_flag" Type="int8" Size="1" />
<Data ElementName="activity_timer" Type="int32" Size="1" />
<Data ElementName="unknown7" Type="float" Size="1" />
<Data ElementName="model_type" Type="int32" Size="1" />
<Data ElementName="soga_model_type" Type="int32" Size="1" />
<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
<Data ElementName="soga_eye_color" Type="EQ2_Color" />
<Data ElementName="soga_skin_color" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
<Data ElementName="equipment_types" Type="int32" Size="25" />
<Data ElementName="unknown7a" Type="int16" Size="2" />
<Data ElementName="unknown7aa" Type="int16" Size="2" />
<Data ElementName="hair_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30" Type="int16" Size="1" />
<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30a" Type="int16" Size="1" />
<Data ElementName="wing_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30b" Type="int16" Size="1" />
<Data ElementName="chest_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30c" Type="int16" Size="1" />
<Data ElementName="legs_type_id" Type="int16" Size="1" />
<Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30d" Type="int16" Size="1" />
<Data ElementName="unknown30e" Type="int16" Size="1" />
<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30f" Type="int16" Size="1" />
<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30g" Type="int16" Size="1" />
<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
<Data ElementName="unknown7b" Type="EQ2_Color" Size="2" />
<Data ElementName="hair_type_color" Type="EQ2_Color" />
<Data ElementName="hair_face_color" Type="EQ2_Color" />
<Data ElementName="wing_color1" Type="EQ2_Color" />
<Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
<Data ElementName="unknown7c" Type="EQ2_Color" Size="2" />
<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="wing_color2" Type="EQ2_Color" />
<Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_type" Type="sint8" Size="3" />
<Data ElementName="ear_type" Type="sint8" Size="3" />
<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="cheek_type" Type="sint8" Size="3" />
<Data ElementName="lip_type" Type="sint8" Size="3" />
<Data ElementName="chin_type" Type="sint8" Size="3" />
<Data ElementName="nose_type" Type="sint8" Size="3" />
<Data ElementName="body_size" Type="sint8" Size="1" />
<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
<Data ElementName="body_size_unknown" Type="sint8" Size="1" />
<Data ElementName="unknown13b" Type="int8" Size="1" />
<Data ElementName="hair_color1" Type="EQ2_Color" />
<Data ElementName="hair_color2" Type="EQ2_Color" />
<Data ElementName="hair_highlight" Type="EQ2_Color" />
<Data ElementName="soga_hair_color1" Type="EQ2_Color" />
<Data ElementName="soga_hair_color2" Type="EQ2_Color" />
<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
<Data ElementName="mount_type" Type="int32" Size="1" />
<Data ElementName="mount_color" Type="EQ2_Color" />
<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
<Data ElementName="unknown14" Type="int8" Size="18" />
<Data ElementName="combat_voice" Type="int32" Size="1" />
<Data ElementName="emote_voice" Type="int32" Size="1" />
<Data ElementName="unknown17" Type="int32" Size="1" />
<Data ElementName="visual_flag" Type="int8" Size="1" />
<Data ElementName="interaction_flag" Type="int8" Size="1" />
<Data ElementName="unknown18" Type="int8" Size="46" />
<Data ElementName="action_state" Type="int32" Size="1" />
<Data ElementName="visual_state" Type="int32" Size="1" />
<Data ElementName="mood_state" Type="int32" Size="1" />
<Data ElementName="emote_state" Type="int32" Size="1" />
<Data ElementName="race" Type="int8" Size="1" />
<Data ElementName="gender" Type="int8" Size="1" />
<Data ElementName="class" Type="int8" Size="1" />
<Data ElementName="difficulty" Type="int8" Size="1" />
<Data ElementName="unknown20" Type="int32" Size="5" />
<Data ElementName="unknown21" Type="int8" Size="1" />
</Struct>
<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="58618" >
<Data ElementName="hp_remaining" Type="int32" Size="1" />
<Data ElementName="power_percent" Type="int32" Size="1" />
<Data ElementName="spell_effects" Substruct="Substruct_TargetSpellEffects" Size="30" />
<Data ElementName="target_id" Type="int32" />
<Data ElementName="follow_target" Type="int32" />
<Data ElementName="unknown3b" Type="int8" Size="8" />
<Data ElementName="spawn_type" Type="int8" Size="1" />
<Data ElementName="icon" Type="int8" Size="1" />
<Data ElementName="activity_status" Type="int32" Size="1" />
<Data ElementName="unknownz5" Type="int16" Size="1" />
<Data ElementName="unknown6" Type="int8" Size="1" />
<Data ElementName="unknown4" Type="int8" Size="1" />
<Data ElementName="level" Type="int8" Size="1" />
<Data ElementName="unknown5" Type="int8" Size="1" />
<Data ElementName="heroic_flag" Type="int8" Size="1" />
<Data ElementName="activity_timer" Type="int32" Size="1" />
<Data ElementName="unknown7" Type="float" Size="1" />
<Data ElementName="model_type" Type="int32" Size="1" />
<Data ElementName="soga_model_type" Type="int32" Size="1" />
<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
<Data ElementName="soga_eye_color" Type="EQ2_Color" />
<Data ElementName="soga_skin_color" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
<Data ElementName="equipment_types" Type="int32" Size="25" />
<Data ElementName="unknown7a" Type="int16" Size="2" />
<Data ElementName="unknown7aa" Type="int16" Size="2" />
<Data ElementName="hair_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30" Type="int16" Size="1" />
<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30a" Type="int16" Size="1" />
<Data ElementName="wing_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30b" Type="int16" Size="1" />
<Data ElementName="chest_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30c" Type="int16" Size="1" />
<Data ElementName="legs_type_id" Type="int16" Size="1" />
<Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30d" Type="int16" Size="1" />
<Data ElementName="unknown30e" Type="int16" Size="1" />
<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30f" Type="int16" Size="1" />
<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30g" Type="int16" Size="1" />
<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
<Data ElementName="unknown7b" Type="EQ2_Color" Size="2" />
<Data ElementName="hair_type_color" Type="EQ2_Color" />
<Data ElementName="hair_face_color" Type="EQ2_Color" />
<Data ElementName="wing_color1" Type="EQ2_Color" />
<Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
<Data ElementName="unknown7c" Type="EQ2_Color" Size="2" />
<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="wing_color2" Type="EQ2_Color" />
<Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_type" Type="sint8" Size="3" />
<Data ElementName="ear_type" Type="sint8" Size="3" />
<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="cheek_type" Type="sint8" Size="3" />
<Data ElementName="lip_type" Type="sint8" Size="3" />
<Data ElementName="chin_type" Type="sint8" Size="3" />
<Data ElementName="nose_type" Type="sint8" Size="3" />
<Data ElementName="body_size" Type="sint8" Size="1" />
<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
<Data ElementName="body_size_unknown" Type="sint8" Size="1" />
<Data ElementName="unknown13b" Type="int8" Size="1" />
<Data ElementName="hair_color1" Type="EQ2_Color" />
<Data ElementName="hair_color2" Type="EQ2_Color" />
<Data ElementName="hair_highlight" Type="EQ2_Color" />
<Data ElementName="soga_hair_color1" Type="EQ2_Color" />
<Data ElementName="soga_hair_color2" Type="EQ2_Color" />
<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
<Data ElementName="mount_type" Type="int32" Size="1" />
<Data ElementName="mount_color" Type="EQ2_Color" />
<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
<Data ElementName="unknown14" Type="int8" Size="18" />
<Data ElementName="combat_voice" Type="int32" Size="1" />
<Data ElementName="emote_voice" Type="int32" Size="1" />
<Data ElementName="unknown17" Type="int32" Size="1" />
<Data ElementName="visual_flag" Type="int8" Size="1" />
<Data ElementName="interaction_flag" Type="int8" Size="1" />
<Data ElementName="unknown18" Type="int8" Size="46" />
<Data ElementName="action_state" Type="int32" Size="1" />
<Data ElementName="visual_state" Type="int32" Size="1" />
<Data ElementName="mood_state" Type="int32" Size="1" />
<Data ElementName="emote_state" Type="int32" Size="1" />
<Data ElementName="race" Type="int8" Size="1" />
<Data ElementName="gender" Type="int8" Size="1" />
<Data ElementName="class" Type="int8" Size="1" />
<Data ElementName="difficulty" Type="int8" Size="1" />
<Data ElementName="unknown20" Type="int32" Size="5" />
<Data ElementName="unknown21" Type="int8" Size="5" />
</Struct>
<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="60055" >
<Data ElementName="model_type" Type="int32" Size="1" />
<Data ElementName="soga_model_type" Type="int32" Size="1" />
<Data ElementName="equipment_types" Type="int32" Size="25" />
<Data ElementName="unknown7a" Type="int16" Size="2" />
<Data ElementName="unknown7aa" Type="int16" Size="2" />
<Data ElementName="hair_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30" Type="int16" Size="1" />
<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30a" Type="int16" Size="1" />
<Data ElementName="wing_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30b" Type="int16" Size="1" />
<Data ElementName="chest_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30c" Type="int16" Size="1" />
<Data ElementName="legs_type_id" Type="int16" Size="1" />
<Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30d" Type="int16" Size="1" />
<Data ElementName="unknown30e" Type="int16" Size="1" />
<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30f" Type="int16" Size="1" />
<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30g" Type="int16" Size="1" />
<Data ElementName="mount_type" Type="int32" />
<Data ElementName="combat_voice" Type="int32" Size="1" />
<Data ElementName="emote_voice" Type="int32" Size="1" />
<Data ElementName="unknown17" Type="int32" Size="1" />
<Data ElementName="visual_flag" Type="int8" Size="1" />
<Data ElementName="interaction_flag" Type="int8" Size="1" />
<Data ElementName="unknown60055" Type="int8" Size="18" />
<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
<Data ElementName="unknown7b" Type="EQ2_Color" Size="2" />
<Data ElementName="hair_type_color" Type="EQ2_Color" />
<Data ElementName="hair_face_color" Type="EQ2_Color" />
<Data ElementName="wing_color1" Type="EQ2_Color" />
<Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
<Data ElementName="unknown7c" Type="EQ2_Color" Size="2" />
<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="wing_color2" Type="EQ2_Color" />
<Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
<Data ElementName="soga_eye_color" Type="EQ2_Color" />
<Data ElementName="soga_skin_color" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_type" Type="sint8" Size="3" />
<Data ElementName="ear_type" Type="sint8" Size="3" />
<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="cheek_type" Type="sint8" Size="3" />
<Data ElementName="lip_type" Type="sint8" Size="3" />
<Data ElementName="chin_type" Type="sint8" Size="3" />
<Data ElementName="nose_type" Type="sint8" Size="3" />
<Data ElementName="body_size" Type="sint8" Size="1" />
<Data ElementName="body_size_unknown" Type="sint8" Size="1" />
<Data ElementName="unknown14a" Type="int8" Size="3" />
<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
<Data ElementName="unknown14b" Type="int8" Size="2" />
<Data ElementName="mount_color" Type="EQ2_Color" /><!--index 464-->
<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
<Data ElementName="hair_color1" Type="EQ2_Color" />
<Data ElementName="hair_color2" Type="EQ2_Color" />
<Data ElementName="hair_highlight" Type="EQ2_Color" />
<Data ElementName="soga_hair_color1" Type="EQ2_Color" />
<Data ElementName="soga_hair_color2" Type="EQ2_Color" />
<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
<Data ElementName="action_state" Type="int32" Size="1" />
<Data ElementName="visual_state" Type="int32" Size="1" />
<Data ElementName="mood_state" Type="int32" Size="1" />
<Data ElementName="emote_state" Type="int32" Size="1" />
<Data ElementName="unknown600552" Type="int8" Size="52" />
<Data ElementName="spell_effects" Substruct="Substruct_TargetSpellEffects" Size="30" />
<Data ElementName="target_id" Type="int32" Size="1" />
<Data ElementName="follow_target" Type="int32" Size="1" />
<Data ElementName="size_unknown" Type="int32" />
<Data ElementName="unknown3b" Type="int8" Size="4" />
<Data ElementName="spawn_type" Type="int8" Size="1" />
<Data ElementName="icon" Type="int8" Size="1" />
<Data ElementName="activity_status" Type="int32" Size="1" />
<Data ElementName="unknownpk1" Type="int8" Size="2" />
<Data ElementName="activity_timer" Type="int32" Size="1" />
<Data ElementName="unknown600554" Type="int8" Size="4" />
<Data ElementName="hp_remaining" Type="int32" Size="1" />
<Data ElementName="power_percent" Type="int32" Size="1" />
<Data ElementName="unknown600553" Type="int8" Size="4" />
<Data ElementName="size_mod" Type="int8" Size="1" />
<Data ElementName="size_type" Type="int8" Size="1" />
<Data ElementName="unknown600553b" Type="int8" Size="3" />
<Data ElementName="unknown4" Type="int8" />
<Data ElementName="level" Type="int8" />
<Data ElementName="unknown5" Type="int8" Size="1" />
<Data ElementName="heroic_flag" Type="int8" Size="1" />
<Data ElementName="unknown7" Type="int32" Size="1" />
<Data ElementName="race" Type="int8" Size="1" />
<Data ElementName="gender" Type="int8" Size="1" />
<Data ElementName="class" Type="int8" Size="1" />
<Data ElementName="difficulty" Type="int8" Size="1" />
<Data ElementName="unknown21" Type="int8" Size="3" /><!--
<Data ElementName="unknownz5" Type="int16" Size="1" />
<Data ElementName="unknown6" Type="int8" Size="1" />
<Data ElementName="activity_timer" Type="int32" Size="1" />
<Data ElementName="unknown18" Type="int8" Size="68" />-->
</Struct>
<Struct Name="Substruct_SpawnInfoStruct" ClientVersion="67633" >
<Data ElementName="model_type" Type="int32" Size="1" />
<Data ElementName="soga_model_type" Type="int32" Size="1" />
<Data ElementName="equipment_types" Type="int32" Size="25" />
<Data ElementName="unknown7a" Type="int16" Size="2" />
<Data ElementName="unknown7aa" Type="int16" Size="2" />
<Data ElementName="hair_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30" Type="int16" Size="1" />
<Data ElementName="facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30a" Type="int16" Size="1" />
<Data ElementName="wing_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30b" Type="int16" Size="1" />
<Data ElementName="chest_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30c" Type="int16" Size="1" />
<Data ElementName="legs_type_id" Type="int16" Size="1" />
<Data ElementName="unknown_new_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30d" Type="int16" Size="1" />
<Data ElementName="unknown30e" Type="int16" Size="1" />
<Data ElementName="soga_hair_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30f" Type="int16" Size="1" />
<Data ElementName="soga_facial_hair_type_id" Type="int16" Size="1" />
<Data ElementName="unknown30g" Type="int16" Size="1" />
<Data ElementName="mount_type" Type="int32" />
<Data ElementName="combat_voice" Type="int32" Size="1" />
<Data ElementName="emote_voice" Type="int32" Size="1" />
<Data ElementName="unknown17" Type="int32" Size="1" />
<Data ElementName="visual_flag" Type="int8" Size="1" />
<Data ElementName="interaction_flag" Type="int8" Size="1" />
<Data ElementName="unknown60055" Type="int8" Size="18" />
<Data ElementName="equipment_colors" Type="EQ2_Color" Size="25" />
<Data ElementName="unknown7b" Type="EQ2_Color" Size="2" />
<Data ElementName="hair_type_color" Type="EQ2_Color" />
<Data ElementName="hair_face_color" Type="EQ2_Color" />
<Data ElementName="wing_color1" Type="EQ2_Color" />
<Data ElementName="unknown10" Type="EQ2_Color" Size="3" />
<Data ElementName="equipment_highlights" Type="EQ2_Color" Size="25" />
<Data ElementName="unknown7c" Type="EQ2_Color" Size="2" />
<Data ElementName="hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="wing_color2" Type="EQ2_Color" />
<Data ElementName="unknown11" Type="EQ2_Color" Size="3" />
<Data ElementName="soga_hair_type_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_type_highlight_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_color" Type="EQ2_Color" />
<Data ElementName="soga_hair_face_highlight_color" Type="EQ2_Color" />
<Data ElementName="skin_color" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_color" Type="EQ2_Color" Size="1" />
<Data ElementName="soga_eye_color" Type="EQ2_Color" />
<Data ElementName="soga_skin_color" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color1" Type="EQ2_Color" />
<Data ElementName="kunark_unknown_color2" Type="EQ2_Color" />
<Data ElementName="unknown12" Type="EQ2_Color" Size="1" />
<Data ElementName="eye_type" Type="sint8" Size="3" />
<Data ElementName="ear_type" Type="sint8" Size="3" />
<Data ElementName="eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="cheek_type" Type="sint8" Size="3" />
<Data ElementName="lip_type" Type="sint8" Size="3" />
<Data ElementName="chin_type" Type="sint8" Size="3" />
<Data ElementName="nose_type" Type="sint8" Size="3" />
<Data ElementName="body_size" Type="sint8" Size="1" />
<Data ElementName="body_size_unknown" Type="sint8" Size="1" />
<Data ElementName="unknown14a" Type="int8" Size="3" />
<Data ElementName="soga_eye_type" Type="sint8" Size="3" />
<Data ElementName="soga_ear_type" Type="sint8" Size="3" />
<Data ElementName="soga_eye_brow_type" Type="sint8" Size="3" />
<Data ElementName="soga_cheek_type" Type="sint8" Size="3" />
<Data ElementName="soga_lip_type" Type="sint8" Size="3" />
<Data ElementName="soga_chin_type" Type="sint8" Size="3" />
<Data ElementName="soga_nose_type" Type="sint8" Size="3" />
<Data ElementName="unknown14b" Type="int8" Size="2" />
<Data ElementName="mount_color" Type="EQ2_Color" /><!--index 464-->
<Data ElementName="mount_saddle_color" Type="EQ2_Color" />
<Data ElementName="hair_color1" Type="EQ2_Color" />
<Data ElementName="hair_color2" Type="EQ2_Color" />
<Data ElementName="hair_highlight" Type="EQ2_Color" />
<Data ElementName="soga_hair_color1" Type="EQ2_Color" />
<Data ElementName="soga_hair_color2" Type="EQ2_Color" />
<Data ElementName="soga_hair_highlight" Type="EQ2_Color" />
<Data ElementName="action_state" Type="int32" Size="1" />
<Data ElementName="visual_state" Type="int32" Size="1" />
<Data ElementName="mood_state" Type="int32" Size="1" />
<Data ElementName="emote_state" Type="int32" Size="1" />
<Data ElementName="unknown600552" Type="int8" Size="52" />
<Data ElementName="spell_effects" Substruct="Substruct_TargetSpellEffects" Size="30" />
<Data ElementName="target_id" Type="int32" Size="1" />
<Data ElementName="follow_target" Type="int32" Size="1" />
<Data ElementName="size_unknown" Type="int32" />
<Data ElementName="unknown3b" Type="int8" Size="4" />
<Data ElementName="spawn_type" Type="int8" Size="1" />
<Data ElementName="icon" Type="int8" Size="1" />
<Data ElementName="activity_status" Type="int32" Size="1" />
<Data ElementName="unknownpk1" Type="int8" Size="2" />
<Data ElementName="activity_timer" Type="int32" Size="1" />
<Data ElementName="unknown600554" Type="int8" Size="4" />
<Data ElementName="hp_remaining" Type="int32" Size="1" />
<Data ElementName="power_percent" Type="int32" Size="1" />
<Data ElementName="unknown600553" Type="int8" Size="4" />
<Data ElementName="size_mod" Type="int8" Size="1" />
<Data ElementName="size_type" Type="int8" Size="1" />
<Data ElementName="unknown600553b" Type="int8" Size="3" />
<Data ElementName="unknown4" Type="int8" />
<Data ElementName="unknown67633" Type="int8" Size="3" />
<Data ElementName="level" Type="int8" />
<Data ElementName="unknown5" Type="int8" Size="1" />
<Data ElementName="heroic_flag" Type="int8" Size="1" />
<Data ElementName="unknown67633b" Type="int8" Size="1" />
<Data ElementName="unknown7" Type="int32" Size="1" />
<Data ElementName="race" Type="int8" Size="1" />
<Data ElementName="gender" Type="int8" Size="1" />
<Data ElementName="class" Type="int8" Size="1" />
<Data ElementName="difficulty" Type="int8" Size="1" />
<Data ElementName="unknown21" Type="int8" Size="3" /><!--
<Data ElementName="unknownz5" Type="int16" Size="1" />
<Data ElementName="unknown6" Type="int8" Size="1" />
<Data ElementName="activity_timer" Type="int32" Size="1" />
<Data ElementName="unknown18" Type="int8" Size="68" />-->
</Struct>
<Struct Name="WS_SpawnStruct_Footer" ClientVersion="1">
<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
<Data ElementName="unknown" Type="int32" Size="2" />
<Data ElementName="unknown2" Type="int8" Size="1" />
<Data ElementName="guild" Type="EQ2_16Bit_String" Size="1" />
<Data ElementName="unknown3" Type="int8" Size="1" />
</Struct>
<Struct Name="WS_SpawnStruct_Footer" ClientVersion="882">
<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
<Data ElementName="unknown" Type="int8" Size="1" />
<Data ElementName="is_player" Type="int8" Size="1" />
<Data ElementName="last_name" Type="EQ2_16Bit_String" Size="1" />
<Data ElementName="suffix" Type="EQ2_16Bit_String" Size="1" />
<Data ElementName="prefix" Type="EQ2_16Bit_String" Size="1" />
<Data ElementName="pvp_title" Type="EQ2_16Bit_String" Size="1" />
<Data ElementName="guild" Type="EQ2_16Bit_String" Size="1" />
<Data ElementName="is_transport" Type="int8" Size="1" />
<Data ElementName="transport_array" Type="Array" ArraySizeVariable="is_transport">
<Data ElementName="unknown_0" Type="int32" Size="1" />
<Data ElementName="unknown_1" Type="int32" Size="1" />
<Data ElementName="num_coords1" Type="int32" Size="1" />
<Data ElementName="movement_array" Type="Array" ArraySizeVariable="num_coords1">
<Data ElementName="x" Type="float" />
<Data ElementName="y" Type="float" />
<Data ElementName="z" Type="float" />
<Data ElementName="heading" Type="float" />
</Data>
<Data ElementName="unknown_m2" Type="int32" Size="2" />
<Data ElementName="num_coords2" Type="int32" Size="1" />
<Data ElementName="coord_array" Type="Array" ArraySizeVariable="num_coords2">
<Data ElementName="x_2" Type="float" />
<Data ElementName="y_2" Type="float" />
<Data ElementName="z_2" Type="float" />
<Data ElementName="heading_2" Type="float" />
</Data>
</Data>
<Data ElementName="spawn_type" Type="int8" Size="1" />
</Struct>
<Struct Name="WS_WidgetSpawnStruct_Footer" ClientVersion="1">
<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
<Data ElementName="unknown1" Type="float" Size="1" />
<Data ElementName="unknown2" Type="float" Size="1" />
<Data ElementName="unknown3" Type="float" Size="1" />
<Data ElementName="widget_id" Type="int32" Size="1" />
<Data ElementName="widget_x" Type="float" Size="1" />
<Data ElementName="widget_y" Type="float" Size="1" />
<Data ElementName="widget_z" Type="float" Size="1" />
</Struct>
<Struct Name="WS_WidgetSpawnStruct_Footer" ClientVersion="882">
<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
<Data ElementName="unknown1a" Type="float" Size="1" />
<Data ElementName="unknown2" Type="float" Size="1" />
<Data ElementName="unknown3" Type="float" Size="1" />
<Data ElementName="unknown3b" Type="int8" Size="1" />
<Data ElementName="unknown3c" Type="int8" Size="1" />
<Data ElementName="widget_id" Type="int32" Size="1" />
<Data ElementName="widget_x" Type="float" Size="1" />
<Data ElementName="widget_y" Type="float" Size="1" />
<Data ElementName="widget_z" Type="float" Size="1" />
</Struct>
<Struct Name="WS_SignWidgetSpawnStruct_Footer" ClientVersion="1">
<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
<Data ElementName="unknown1a" Type="float" Size="1" />
<Data ElementName="unknown1b" Type="float" Size="1" />
<Data ElementName="unknown1c" Type="float" Size="1" />
<Data ElementName="widget_id" Type="int32" Size="1" />
<Data ElementName="widget_x" Type="float" Size="1" />
<Data ElementName="widget_y" Type="float" Size="1" />
<Data ElementName="widget_z" Type="float" Size="1" />
<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
<Data ElementName="sign_distance" Type="float" Size="1" />
<Data ElementName="show" Type="int16" Size="1" />
</Struct>
<Struct Name="WS_SignWidgetSpawnStruct_Footer" ClientVersion="882">
<Data ElementName="name" Type="EQ2_16Bit_String" Size="1" />
<Data ElementName="unknown1a" Type="float" Size="1" />
<Data ElementName="unknown1b" Type="float" Size="1" />
<Data ElementName="unknown1c" Type="float" Size="1" />
<Data ElementName="unknown2" Type="int8" Size="1" />
<Data ElementName="unknown2b" Type="int8" Size="1" />
<Data ElementName="widget_id" Type="int32" Size="1" />
<Data ElementName="widget_x" Type="float" Size="1" />
<Data ElementName="widget_y" Type="float" Size="1" />
<Data ElementName="widget_z" Type="float" Size="1" />
<Data ElementName="title" Type="EQ2_16Bit_String" Size="1" />
<Data ElementName="description" Type="EQ2_16Bit_String" Size="1" />
<Data ElementName="sign_distance" Type="float" Size="1" />
<Data ElementName="show" Type="int16" Size="1" />
</Struct>
<Struct Name="Substruct_SpawnVisualizationInfoStruct" ClientVersion="1">
<Data ElementName="arrow_color" Type="int8" Size="1" />
<Data ElementName="locked_no_loot" Type="int8" Size="1" />
<Data ElementName="npc_con" Type="sint8" Size="1" />
<Data ElementName="quest_flag" Type="int8" Size="1" />
<Data ElementName="vis_flags" Type="int8" Size="1" />
<Data ElementName="unknownb" Type="int8" Size="4" />
<Data ElementName="hand_flag" Type="int8" Size="1" />
</Struct>
<Struct Name="Substruct_SpawnVisualizationInfoStruct" ClientVersion="936">
<Data ElementName="arrow_color" Type="int8" Size="1" />
<Data ElementName="locked_no_loot" Type="int8" Size="1" />
<Data ElementName="npc_con" Type="sint8" Size="1" />
<Data ElementName="quest_flag" Type="int8" Size="1" />
<Data ElementName="vis_flags" Type="int8" Size="1" />
<Data ElementName="unknownb" Type="int8" Size="4" />
<Data ElementName="hand_flag" Type="int8" Size="1" />
<Data ElementName="unknown2" Type="int8" Size="6" />
</Struct>
<Struct Name="Substruct_SpawnVisualizationInfoStruct" ClientVersion="955">
<Data ElementName="arrow_color" Type="int8" Size="1" />
<Data ElementName="locked_no_loot" Type="int8" Size="1" />
<Data ElementName="npc_con" Type="sint8" Size="1" />
<Data ElementName="quest_flag" Type="int8" Size="1" />
<Data ElementName="npc_hate" Type="sint8" Size="1" />
<Data ElementName="vis_flags" Type="int8" Size="1" />
<Data ElementName="unknownb" Type="int8" Size="4" />
<Data ElementName="hand_flag" Type="int8" Size="1" />
<Data ElementName="unknown2" Type="int8" Size="5" />
</Struct>
<Struct Name="Substruct_SpawnVisualizationInfoStruct" ClientVersion="1096">
<Data ElementName="arrow_color" Type="int8" Size="1" />
<Data ElementName="locked_no_loot" Type="int8" Size="1" />
<Data ElementName="npc_con" Type="sint8" Size="1" />
<Data ElementName="quest_flag" Type="int8" Size="1" />
<Data ElementName="npc_hate" Type="int8" Size="2" />
<Data ElementName="vis_flags" Type="int8" Size="1" />
<Data ElementName="unknownb" Type="int8" Size="4" />
<Data ElementName="hand_flag" Type="int8" Size="1" />
<Data ElementName="unknown2" Type="int8" Size="8" />
</Struct>
<Struct Name="Substruct_SpawnVisualizationInfoStruct" ClientVersion="1142">
<Data ElementName="arrow_color" Type="int8" Size="1" />
<Data ElementName="locked_no_loot" Type="int8" Size="1" />
<Data ElementName="npc_con" Type="sint8" Size="1" />
<Data ElementName="quest_flag" Type="int8" Size="1" />
<Data ElementName="npc_hate" Type="int8" Size="2" />
<Data ElementName="unknowna" Type="int8" Size="1" />
<Data ElementName="vis_flags" Type="int8" Size="1" />
<Data ElementName="unknownb" Type="int8" Size="3" />
<Data ElementName="hand_flag" Type="int8" Size="1" />
<Data ElementName="unknown2" Type="int8" Size="8" />
</Struct>
<Struct Name="Substruct_SpawnVisualizationInfoStruct" ClientVersion="1188">
<Data ElementName="arrow_color" Type="int8" Size="1" />
<Data ElementName="locked_no_loot" Type="int8" Size="1" />
<Data ElementName="npc_con" Type="sint8" Size="1" />
<Data ElementName="quest_flag" Type="int8" Size="1" />
<Data ElementName="merc_icon" Type="int8" Size="1" />
<Data ElementName="npc_hate" Type="int8" Size="1" />
<Data ElementName="unknowna" Type="int8" Size="1" />
<Data ElementName="name_quest_icon" Type="int8" Size="1" />
<Data ElementName="unknowna2" Type="int8" Size="4" />
<Data ElementName="vis_flags" Type="int8" Size="1" />
<Data ElementName="npc_aaxp" Type="int8" Size="1" />
<Data ElementName="unknownb" Type="int8" Size="2" />
<Data ElementName="hand_flag" Type="int8" Size="1" />
<Data ElementName="unknown2" Type="int8" Size="6" />
<Data ElementName="tag1" Type="int8" Size="1" />
<Data ElementName="tag2" Type="int8" Size="1" />
<Data ElementName="unknown2" Type="int8" Size="3" />
</Struct>
<Struct Name="Substruct_SpawnVisualizationInfoStruct" ClientVersion="60055">
<Data ElementName="unknown" Type="int32" Size="1" />
<Data ElementName="arrow_color" Type="int8" Size="1" />
<Data ElementName="locked_no_loot" Type="int8" Size="1" />
<Data ElementName="npc_con" Type="sint8" Size="1" />
<Data ElementName="quest_flag" Type="int8" Size="1" />
<Data ElementName="merc_icon" Type="int8" Size="1" />
<Data ElementName="npc_hate" Type="int8" Size="1" />
<Data ElementName="unknowna" Type="int8" Size="1" />
<Data ElementName="name_quest_icon" Type="int8" Size="1" />
<Data ElementName="unknowna2" Type="int8" Size="4" />
<Data ElementName="vis_flags" Type="int8" Size="1" />
<Data ElementName="npc_aaxp" Type="int8" Size="1" />
<Data ElementName="unknownb" Type="int8" Size="1" />
<Data ElementName="pvp_difficulty" Type="int8" Size="1" />
<Data ElementName="hand_flag" Type="int8" Size="1" />
<Data ElementName="unknown2" Type="int8" Size="2" />
<Data ElementName="tag1" Type="int8" Size="1" />
<Data ElementName="tag2" Type="int8" Size="1" />
<Data ElementName="unknown2" Type="int8" Size="3" />
</Struct>
<Struct Name="WS_SpawnStruct" ClientVersion="1">
<Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
<Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
<Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
</Struct>
<Struct Name="WS_SpawnStruct" ClientVersion="860">
<Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
<Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
<Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
</Struct>
<Struct Name="WS_SpawnStruct" ClientVersion="864">
<Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
<Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
<Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
</Struct>
<Struct Name="WS_SpawnStruct" ClientVersion="927">
<Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
<Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
<Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
</Struct>
<Struct Name="WS_SpawnStruct" ClientVersion="936">
<Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
<Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
<Data ElementName="info" Substruct="Substruct_SpawnInfoStruct" Size="1" />
</Struct>
<Struct Name="WS_SpawnStruct" ClientVersion="954">
<Data ElementName="position" Substruct="Substruct_SpawnPositionStruct" Size="1" />
<Data ElementName="vis" Substruct="Substruct_SpawnVisualizationInfoStruct" Size="1" />
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</EQ2Emulator>