EQ2EMu/DB/updates
Image a9f087b40c Cleanup logging behavior
Fix 

- the multiple 'version' handling in LS is removed, now just GetVersion() as before.
- Console commands '1' and '2' removed (would change world status to all clients).  Version command added (was missing).
- Window Title updated to note version
- Some loose log messages (printfs) were made into proper "LOGIN" messages via log_config.xml
- Previously marked "World" messages that are also used as "Login" now properly categorized as such
- Removed DumpPacket on unknown opcodes (stop unnecessary data to console)
- Welcome banners on world/login updated
2020-06-26 22:09:16 -04:00
..
character_house_history.sql History tab inside house now functioning for Paid Upkeep 2020-06-19 22:45:35 -04:00
chest_traps_tableandsamples.txt Rest of Chest Traps and Disarm Chest Traps implementation 2020-03-16 13:23:38 -04:00
house_deposits.sql Deposit tab in the house supports deposits, track deposit history and escrow balance 2020-06-19 08:45:12 -04:00
login_updates.sql Cleanup logging behavior 2020-06-26 22:09:16 -04:00
merchant_levelranges.sql spawn table merchant_min_level and merchant_max_level issue 2020-06-25 22:59:35 -04:00
ruinsvarsoon_door_fixes.sql ruins of varsoon door fixes 2020-03-27 12:13:46 -04:00
stormhold_door_fixes.sql stormhold door updates 2020-03-27 12:13:39 -04:00
transporters_flight_path.sql Flight path support for transport maps issue 2020-06-26 09:16:05 -04:00
transporters_table_updates.sql Support for expansion_flag, min and max client version for transporters table (zone and generic transport type) 2020-06-24 22:19:25 -04:00