EQ2EMu/DB
Emagi 69612e08b6 - Fix #528 - Support for DoF Advancement Window!
* Restrictions based on rule R_Player, TraitTieringSelection = 1, limits to 1 trait selection per group, 0 allows 'free' selection much like newer EQ2
	* Racial Traditions and Personal Traits available, Training and Enemy Tactics need content
- Fix #472 - Spell damage now has resist added to reduce damage.  Resistability support, info struct now has float "max_spell_reduction" and int8 "max_spell_reduction_override".  Use override to set manually the resistability.  Otherwise uses table for max resistability based on level
- Fix #456 - Parital support for NPC Knockback, challenge is the updates are not using delta properly, but they do fly!
- Fixed /follow for DoF client
- Fixed multiple crashes in adding a trait
- Spell book should no longer have type 4 spells (not shown spells)
- Spell book issue addressed where innate abilities would wipe out the spell book
- Fixed situations on login where HP/Power would not regen since you were not added to the damaged spawns
- Implemented a workaround to get all items to appear in inventory for DoF client upon zoning *does not resolve evac/escape
- Fixed Spawn info struct, we were not passing spell_effects properly for DoF client
**Be sure to check the db file may2024_classictraits_personalandracial.sql and note it has a static max item id 10204351 that may need to be changed in the future if you insert it later
2024-05-11 20:29:26 -04:00
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updates - Fix #528 - Support for DoF Advancement Window! 2024-05-11 20:29:26 -04:00
character_items_group_members_june30_2022.sql Complete Fix #418 item flags 2022-06-30 20:08:25 -04:00