Commit graph

6 commits

Author SHA1 Message Date
LethalEncounter
51bf3ab479 Opcodes now set in spawn serialize 2020-07-26 14:17:12 -04:00
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fcd92434da Address Issue #142
Fix #142

LUA Functions:

SendTransporters(NPC,Spawn,TransportID)

SetTemporaryTransportID(TransportID)
GetTemporaryTransportID()
2020-06-25 23:59:58 -04:00
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60d7b7527f spawn table merchant_min_level and merchant_max_level issue #67
Fix #67
Spawn table updated with merchant_min_level and merchant_max_level, extends to spawns, widgets, objects and signs.

Restricts the min level required and a max level cap on a player able to use the merchant (buy/sell/display)

/spawn set merchant_min_level x
/spawn set merchant_max_level x
2020-06-25 22:59:35 -04:00
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8c7da8e039 Support for expansion_flag, min and max client version for transporters table (zone and generic transport type)
Fix #141
2020-06-24 22:19:25 -04:00
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a3d1f915c5 Added disable_sounds on Spawn to disable any custom sounds (for now disables mariner_bell)
This will fix #131 requirement.  disable_sounds will be made to more globally disable a spawns sounds that might otherwise be defaults.

We can either later on decide to use the widget open/close sound or maybe have another sound file field that allows a different value than mariner bell.

This update also allows signs to check expansion flags and fixes widgets pulling the wrong field
2020-06-12 22:05:50 -04:00
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548007ea96 Base
Starting point..!
2020-02-28 09:17:24 -05:00