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9da750eb28
exe update
2020-07-27 21:45:41 -04:00
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55b98c6cf7
classic/DoF show book support
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Fix #160
2020-07-27 21:45:34 -04:00
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4f80288a57
Exe Updates
2020-07-26 14:40:46 -04:00
LethalEncounter
51bf3ab479
Opcodes now set in spawn serialize
2020-07-26 14:17:12 -04:00
LethalEncounter
63b5d9ecc8
removed debug code
2020-07-26 00:44:59 -04:00
LethalEncounter
e64b718066
Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
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# Conflicts:
# EQ2/source/WorldServer/Spawn.cpp
# server/EQ2World__Debug_x64.exe
# server/SpawnStructs.xml
2020-07-26 00:36:20 -04:00
LethalEncounter
8e9afeded6
Fixed merchants and examine hang
2020-07-25 23:58:02 -04:00
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a8cc249cc4
Exe Update
2020-07-25 19:07:39 -04:00
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d31ee66438
Commented out character sheet test code from DoF/classic client merge
2020-07-25 19:07:29 -04:00
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ec6d9a69b7
Exe Update
2020-07-25 16:27:26 -04:00
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4aa599e3ae
Case insensitive search as default, some additional checks to avoid a problem
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Adding to Fix #159
2020-07-25 16:27:17 -04:00
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cc083b8d2c
Exe Update
2020-07-25 14:18:19 -04:00
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c34cf38c7d
Added /findspawn searchstring/regex
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Fix #159 allows us to more easily locate spawns by partial name and identify location / database ids
2020-07-25 14:18:01 -04:00
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492bdc5c04
Exe Update
2020-07-25 08:56:41 -04:00
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f20c48285c
navigation path crash prevention in map find
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Fix #158
2020-07-25 08:56:33 -04:00
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221fe8172e
Exe Update
2020-07-25 08:24:14 -04:00
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745185ecde
Fixed emote visual state ids for classic/DoF client
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Fix #154 - emotes will work cross clients since visual state ids can vary
2020-07-25 08:24:05 -04:00
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e8bf4be00f
partial fix to classic lifts -- still fall through see issue #155
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Partially addressing issue #155
2020-07-25 08:23:09 -04:00
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4278f9c994
Exe Updates
2020-07-23 22:14:06 -04:00
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53eb47a73e
Version update to milestone leo 1.0
2020-07-23 22:13:56 -04:00
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b5e0de509c
Fixed DoF transports (boats/lifts) and groundspawns no longer show (LFG)
2020-07-23 22:12:40 -04:00
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775c8399fa
Fix Player Ready For Updates (DoF client also loads GM properties, speed, gm vision etc).
2020-07-23 22:11:44 -04:00
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a14343703c
Exe Update
2020-07-20 23:32:21 -04:00
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5644ed5574
Fixing loot window and updating structs (for newer clients) to be compatible with code changes from LE merge
2020-07-20 23:32:12 -04:00
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b70e136c32
Exe Update
2020-07-19 19:27:49 -04:00
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29ada832da
added 'Trade' option back to clients
2020-07-19 19:27:43 -04:00
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5c29cb2349
fixed unpack menu option on item sets being available with right click
2020-07-19 19:27:34 -04:00
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770bc64ffb
Update EQ2World__Debug_x64.exe
2020-07-19 08:48:16 -04:00
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9da4516dde
Update ChatChannel.cpp
2020-07-19 08:48:11 -04:00
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c22bff197c
Fixes solidity of objects/doors/etc on classic / DoF client
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Fix #151 - activity_status / entity_flags used for DoF client also activity_status was in the wrong place, solid_object for classic client now set properly in code
2020-07-19 08:48:05 -04:00
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0206cde9b8
Exe Update
2020-07-18 22:53:41 -04:00
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06e7e6b96e
crash fix on WS_TraitsList not existing for DoF client
2020-07-18 22:53:36 -04:00
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154a3ee095
Exe update
2020-07-18 22:28:55 -04:00
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a945ee7511
fixed version check
2020-07-18 22:28:49 -04:00
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8e7126ce28
Repositioned MacroUpdate with other like structs
2020-07-18 22:25:36 -04:00
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3cbd3eb7bc
Exe Update
2020-07-18 22:21:54 -04:00
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4698570ab9
Fix OfferQuest being disabled
2020-07-18 22:21:48 -04:00
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9fc05eb66e
Exe Update
2020-07-18 22:10:26 -04:00
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968c4222ea
DoF client also can support /speed command
2020-07-18 22:10:20 -04:00
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9cbdc2b2b1
Update EQ2World__Debug_x64.exe
2020-07-18 20:37:16 -04:00
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3b50faf199
fix /speed command not working for 'newer' clients, classic/DoF left out until confirm SetControlGhost packet is appropriate
2020-07-18 20:37:10 -04:00
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47af4c0d3a
Exe Updates
2020-07-18 17:19:04 -04:00
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b698e847e1
Merging LethalEncounter's support of classic (version 283) and dof (version 546)
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Fix #145
2020-07-18 17:18:51 -04:00
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c635280edb
Exe Update
2020-07-16 22:12:29 -04:00
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80a155b181
Fix #137 crash on heroic opportunity
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Fix #137
2020-07-16 22:12:08 -04:00
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e293cf4f2b
Exe Update
2020-07-12 23:09:41 -04:00
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a7fe1df8f0
reload commands added
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Fix #149 - /reload transporters
Fix #148 - /reload rules
2020-07-12 23:09:34 -04:00
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ac55587696
Exe Update
2020-07-12 21:17:26 -04:00
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8f6f2131bb
overlooked objects,
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Issue #146 addition
2020-07-12 21:17:19 -04:00
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8c0e167dff
Exe Update
2020-07-11 16:43:33 -04:00