Image
b518daf686
RegionScripts for lava/death areas in most zones up to xpack 11 (minus some instance/raid/special behaviors)
2020-11-22 15:34:32 -05:00
Image
9f3c4b66a8
v2 of Regions
2020-11-22 15:33:04 -05:00
Image
535ad35104
Classic/DoF maps (may extend further, but have not tested)
2020-11-22 15:31:38 -05:00
Image
b815c3dd9a
Create reloadregionscripts_command_nov22_2020.sql
...
sql update for new /reload regionscripts command
2020-11-22 15:31:07 -05:00
Image
66505ccea3
RegionScripts, lava/death region support
...
WorldServer side of Addressing issue #203 and issue #202
2020-11-22 15:30:54 -05:00
Image
236a906e77
Updating milestone in version to sagittarius
2020-11-22 15:20:33 -05:00
Image
7645d1c703
World Exe Update
2020-11-06 23:31:42 -05:00
Image
9f4a3fc2aa
Fix a fd leak (unlikely)
2020-11-06 23:30:44 -05:00
Image
80eaa59564
fix the HO ProcessSpell call, was causing harvest/spells to call "tick" instead of "cast"
...
Fix #213
2020-11-06 23:30:31 -05:00
Image
9bcd1eeb47
Fix quests dialog crashing in AoM
...
Fix #212
2020-11-06 23:29:26 -05:00
Image
6be433e3c2
Fix runback
...
Fix #212
2020-11-06 23:29:08 -05:00
Image
9f92e1f5f1
Update LuaInterface.cpp
2020-11-06 23:27:11 -05:00
Image
b1b036f3a2
Fix crash on /findspawn with no arguments
2020-11-06 23:26:57 -05:00
Image
ca6e029f5c
removed water line in deflated maps (oops)
2020-11-06 19:56:21 -05:00
Image
21066e2174
model viewer exe updates (ugh)
2020-11-06 17:16:42 -05:00
Image
87932815a5
restore exportregion option
2020-11-06 17:16:18 -05:00
Image
072500202f
model viewer exe updates
2020-11-06 17:01:36 -05:00
Image
a5e510bf72
model viewer exe updates
2020-11-06 17:00:08 -05:00
Image
d2ff3c4c0d
reintegrated water changes into model viewer
2020-11-06 16:59:58 -05:00
Image
fa76b7df01
ModelViewer EXE updates
2020-11-06 16:37:15 -05:00
Image
b18137f552
Fixed a Fontclass loading bug, using regex instead
2020-11-06 16:36:18 -05:00
Image
24599cf166
Fixed model viewer bugs for proper map orientation / scaling of objects/models
...
Fix #210 - incorrect pos/rotation of objects in zone
Fix #209 - incorrect scaling
2020-11-06 16:36:08 -05:00
E Spause
103859462d
in_heroic_opp for spellcasting in heroic opportunities
2020-11-03 13:51:16 -05:00
Image
3309a6069c
Exe Update
2020-11-02 07:31:39 -05:00
Image
7b69475f92
oops forgot to close file 👎
2020-11-02 07:31:34 -05:00
Image
b8bd499eda
Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
2020-11-01 17:07:08 -05:00
Image
9cfccf3e42
Exe Updates
2020-11-01 17:01:53 -05:00
Image
aa58f63164
EQ2MapDeflated support
...
Fix #208
2020-11-01 17:01:46 -05:00
Image
2b3988642d
makefile updates to support compression in maps
2020-11-01 17:01:28 -05:00
Image
ac5227da56
version update to scorpio stage
2020-11-01 17:01:13 -05:00
Image
5cf0e6ec17
Updated maps + compressed for faster on load processing
2020-11-01 16:52:16 -05:00
Image
99997be878
New/Updated navpaths for classic zones
...
Fix #130
2020-11-01 16:48:01 -05:00
devn00b
f61840c8b8
Restart/Startup Script
2020-10-30 01:23:08 +00:00
devn00b
70fb900574
Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
2020-10-25 17:24:15 +00:00
Image
d836c1579a
Exe Updates
2020-10-24 16:48:34 -04:00
Image
6ed7941ece
Numerous memory leak fixes / initialization/deinitialization issues
2020-10-24 16:48:27 -04:00
devn00b
561854da0e
Update to spawnscripts/quests/spells
2020-10-23 21:45:51 +00:00
Image
3332305202
Model Viewer lib/exe updates
2020-10-23 08:48:33 -04:00
Image
c1e0b5748b
Misc code updates for model viewer
2020-10-23 08:48:19 -04:00
Image
32a5e3eccd
added checks to see if a collision mesh exists on models, if not we don't put it in the map
2020-10-23 08:47:58 -04:00
Image
a9a4e66898
Exe Updates (try #2 )
2020-10-23 08:19:36 -04:00
Image
8342ccc0d2
Exe Updates
2020-10-23 08:13:17 -04:00
Image
0b80b8b12a
mem leak fix / cleanup
2020-10-23 08:13:11 -04:00
LethalEncounter
9554876c2f
Linux compile fix
2020-10-21 21:56:07 -04:00
LethalEncounter
339071500e
added /waypoint command
2020-10-21 21:21:45 -04:00
LethalEncounter
2afc04311b
Merge branch 'master' of http://cutpon.com:3000/devn00b/EQ2EMu
2020-10-21 20:13:13 -04:00
LethalEncounter
65109b0d5d
Glowpaths/waypoints added
...
Fixed spell error messages for DoF client
Fixed food/drinks for DoF client
Changed items to allow archetypes to use an item if all the classes in the archetype are allowed to use it
Added a ton of LUA functions to support various gameplay features
Loot icon only added to corpse if the corpse has loot
Class skills will now rise appropriately with level
Fixed various bugs
2020-10-21 20:12:06 -04:00
Image
8522d64f39
Update tutorial_island02.nav
2020-10-20 23:23:06 -04:00
Image
33cfcaae31
Exe Update
2020-10-19 22:36:32 -04:00
Image
0d7e64ed3b
fix water creatures out of water
...
on npc creation need to check their model type since we memcpy in the appearance vs setting the model type
2020-10-19 22:36:26 -04:00