diff --git a/EQ2/source/WorldServer/Zone/SPGrid.cpp b/EQ2/source/WorldServer/Zone/SPGrid.cpp index b9567b608..74404ba73 100644 --- a/EQ2/source/WorldServer/Zone/SPGrid.cpp +++ b/EQ2/source/WorldServer/Zone/SPGrid.cpp @@ -19,7 +19,6 @@ along with EQ2Emulator. If not, see . #include "SPGrid.h" #include "../../common/Log.h" -#include SPGrid::SPGrid(string file, int32 cellSize) { m_ZoneFile = file; diff --git a/EQ2/source/WorldServer/Zone/SPGrid.h b/EQ2/source/WorldServer/Zone/SPGrid.h index cbaa9022f..bc7cf7034 100644 --- a/EQ2/source/WorldServer/Zone/SPGrid.h +++ b/EQ2/source/WorldServer/Zone/SPGrid.h @@ -22,6 +22,7 @@ along with EQ2Emulator. If not, see . #include #include #include "../../common/types.h" +#include class Spawn;