Fixes for crash on windows with UTF-16 NPC names (should never happen) and Fix for high CPU usage on windows with constant loading zones
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parent
e7cf104457
commit
e651e2cf0f
2 changed files with 5 additions and 5 deletions
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@ -2972,7 +2972,7 @@ string WorldDatabase::GetExpansionIDByVersion(int16 version)
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void WorldDatabase::LoadSpecialZones(){
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Query query;
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ZoneServer* zone = 0;
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MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT id, name, always_loaded, city_zone FROM zones where always_loaded = 1 or city_zone = 1");
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MYSQL_RES* result = query.RunQuery2(Q_SELECT, "SELECT id, name, always_loaded FROM zones where always_loaded = 1");
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if(result && mysql_num_rows(result) > 0) {
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MYSQL_ROW row;
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while(result && (row = mysql_fetch_row(result))){
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@ -2981,7 +2981,7 @@ void WorldDatabase::LoadSpecialZones(){
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zone->Init();
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zone->SetAlwaysLoaded(atoi(row[2]) == 1);
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zone->SetCityZone(atoi(row[3]) == 1);
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// zone->SetCityZone(atoi(row[3]) == 1);
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}
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}
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}
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@ -8087,4 +8087,4 @@ void WorldDatabase::UpdateStartingLanguage(int32 char_id, uint8 race_id, int32 s
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}
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}
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}
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}
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}
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@ -2824,7 +2824,7 @@ bool ZoneServer::CallSpawnScript(Spawn* npc, int8 type, Spawn* spawn, const char
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int count = 0;
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for (int s = 0; s < strlen(npc->GetName()); s++)
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{
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if (isalnum(npc->GetName()[s]))
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if (isalnum((unsigned char)npc->GetName()[s]))
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{
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tmpScript += npc->GetName()[s];
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count++;
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@ -8324,4 +8324,4 @@ void ZoneServer::RemoveClientsFromZone(ZoneServer* zone) {
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}
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}
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MClientList.releasereadlock(__FUNCTION__, __LINE__);
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}
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}
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