2/3rds done with CoB pathing

This commit is contained in:
Gitea 2020-06-09 01:27:14 -07:00
parent 54a1a08382
commit d495f104a1
20 changed files with 1824 additions and 0 deletions

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--[[
Script Name : bloodsaber_medic.lua
Script Purpose : Waypoint Path for bloodsaber_medic.lua
Script Author : Auto Generated
Script Date : 06/08/2020 11:32:30 PM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, 0.23, 6.99, -11.49, 2, 0)
MovementLoopAddLocation(NPC, -0.68, 6.81, -21.95, 2, 0)
MovementLoopAddLocation(NPC, -8.52, 6.86, -30.23, 2, 0)
MovementLoopAddLocation(NPC, -2.98, 6.85, -23.82, 2, 0)
MovementLoopAddLocation(NPC, 0.61, 7.01, -15.25, 2, 0)
MovementLoopAddLocation(NPC, 0.99, 6.99, -10.35, 2, 0)
MovementLoopAddLocation(NPC, -8.28, 5.92, -7.06, 2, 0)
MovementLoopAddLocation(NPC, -12.19, 4.88, -0.66, 2, 0)
MovementLoopAddLocation(NPC, -10.63, 3.63, 7.13, 2, 0)
MovementLoopAddLocation(NPC, -4.96, 2.7, 11.35, 2, 0)
MovementLoopAddLocation(NPC, 1.74, 1.78, 11.92, 2, 0)
MovementLoopAddLocation(NPC, 7.98, 0.86, 9.02, 2, 0)
MovementLoopAddLocation(NPC, 11.05, -0.04, 1.96, 2, 0)
MovementLoopAddLocation(NPC, 12.47, -0.04, -0.14, 2, 0)
MovementLoopAddLocation(NPC, 24.6, 0.06, 0.56, 2, 0)
MovementLoopAddLocation(NPC, 32.11, -0.12, 3.6, 2, 0)
MovementLoopAddLocation(NPC, 37.68, 0.35, 1.58, 2, 0)
MovementLoopAddLocation(NPC, 43.42, -0.2, -5.51, 2, 0)
MovementLoopAddLocation(NPC, 42.84, 0.15, -30.87, 2, 0)
MovementLoopAddLocation(NPC, -11.3, 5.35, -4.18, 2, 0)
MovementLoopAddLocation(NPC, -12.24, 4.52, 1.98, 2, 0)
MovementLoopAddLocation(NPC, -10.79, 3.63, 6.94, 2, 0)
MovementLoopAddLocation(NPC, -5.04, 2.7, 11.3, 2, 0)
MovementLoopAddLocation(NPC, 0.98, 1.87, 12, 2, 0)
MovementLoopAddLocation(NPC, 6.97, 0.91, 9.07, 2, 0)
MovementLoopAddLocation(NPC, 10.38, 0.1, 3.79, 2, 0)
MovementLoopAddLocation(NPC, 10.38, -0.05, -2.75, 2, 0)
MovementLoopAddLocation(NPC, 6.85, -0.05, -8.21, 2, 0)
MovementLoopAddLocation(NPC, 5.3, -0.05, -9.33, 2, 0)
MovementLoopAddLocation(NPC, -0.08, -4.93, 0.05, 2, 0)
MovementLoopAddLocation(NPC, 5.96, -0.05, -9.56, 2, 0)
MovementLoopAddLocation(NPC, 11.91, -0.04, -0.28, 2, 0)
MovementLoopAddLocation(NPC, 14.89, -0.01, 0.6, 2, 0)
MovementLoopAddLocation(NPC, 23.29, -0.1, 0.23, 2, 0)
MovementLoopAddLocation(NPC, 33.44, -0.12, 3.44, 2, 0)
MovementLoopAddLocation(NPC, 37.42, 0.35, 1.41, 2, 0)
MovementLoopAddLocation(NPC, 33.09, -0.12, 3.45, 2, 0)
MovementLoopAddLocation(NPC, 23.65, 0.05, 0.3, 2, 0)
MovementLoopAddLocation(NPC, 16.03, -0.01, 0.76, 2, 0)
MovementLoopAddLocation(NPC, 12.15, -0.04, 0.24, 2, 0)
MovementLoopAddLocation(NPC, 9.96, 0.43, 7.11, 2, 0)
MovementLoopAddLocation(NPC, 5.44, 1.33, 12.23, 2, 0)
MovementLoopAddLocation(NPC, 0.08, 1.94, 13.54, 2, 0)
MovementLoopAddLocation(NPC, -5.29, 2.7, 11.98, 2, 0)
MovementLoopAddLocation(NPC, -9.03, 3.39, 8.12, 2, 0)
MovementLoopAddLocation(NPC, -12.11, 4.17, 3.63, 2, 0)
MovementLoopAddLocation(NPC, -12.1, 5.01, -1.49, 2, 0)
MovementLoopAddLocation(NPC, -6.73, 6.21, -8.4, 2, 0)
MovementLoopAddLocation(NPC, -0.12, 6.99, -11.48, 2, 0)
MovementLoopAddLocation(NPC, -0.18, 7.01, -16.4, 2, 0)
MovementLoopAddLocation(NPC, -1.62, 6.85, -21.05, 2, 0)
MovementLoopAddLocation(NPC, -8.53, 6.84, -30.7, 2, 0)
MovementLoopAddLocation(NPC, -1.62, 6.85, -21.05, 2, 0)
MovementLoopAddLocation(NPC, -0.18, 7.01, -16.4, 2, 0)
MovementLoopAddLocation(NPC, -0.12, 6.99, -11.48, 2, 0)
MovementLoopAddLocation(NPC, -6.73, 6.21, -8.4, 2, 0)
MovementLoopAddLocation(NPC, -12.1, 5.01, -1.49, 2, 0)
MovementLoopAddLocation(NPC, -12.11, 4.17, 3.63, 2, 0)
MovementLoopAddLocation(NPC, -9.03, 3.39, 8.12, 2, 0)
MovementLoopAddLocation(NPC, -5.29, 2.7, 11.98, 2, 0)
MovementLoopAddLocation(NPC, 0.08, 1.94, 13.54, 2, 0)
MovementLoopAddLocation(NPC, 5.44, 1.33, 12.23, 2, 0)
MovementLoopAddLocation(NPC, 9.96, 0.43, 7.11, 2, 0)
MovementLoopAddLocation(NPC, 12.15, -0.04, 0.24, 2, 0)
MovementLoopAddLocation(NPC, 16.03, -0.01, 0.76, 2, 0)
MovementLoopAddLocation(NPC, 23.65, 0.05, 0.3, 2, 0)
MovementLoopAddLocation(NPC, 33.09, -0.12, 3.45, 2, 0)
MovementLoopAddLocation(NPC, 37.42, 0.35, 1.41, 2, 0)
MovementLoopAddLocation(NPC, 33.44, -0.12, 3.44, 2, 0)
MovementLoopAddLocation(NPC, 23.29, -0.1, 0.23, 2, 0)
MovementLoopAddLocation(NPC, 14.89, -0.01, 0.6, 2, 0)
MovementLoopAddLocation(NPC, 11.91, -0.04, -0.28, 2, 0)
MovementLoopAddLocation(NPC, 5.96, -0.05, -9.56, 2, 0)
MovementLoopAddLocation(NPC, -0.08, -4.93, 0.05, 2, 0)
MovementLoopAddLocation(NPC, 5.3, -0.05, -9.33, 2, 0)
MovementLoopAddLocation(NPC, 6.85, -0.05, -8.21, 2, 0)
MovementLoopAddLocation(NPC, 10.38, -0.05, -2.75, 2, 0)
MovementLoopAddLocation(NPC, 10.38, 0.1, 3.79, 2, 0)
MovementLoopAddLocation(NPC, 6.97, 0.91, 9.07, 2, 0)
MovementLoopAddLocation(NPC, 0.98, 1.87, 12, 2, 0)
MovementLoopAddLocation(NPC, -5.04, 2.7, 11.3, 2, 0)
MovementLoopAddLocation(NPC, -10.79, 3.63, 6.94, 2, 0)
MovementLoopAddLocation(NPC, -12.24, 4.52, 1.98, 2, 0)
MovementLoopAddLocation(NPC, -11.3, 5.35, -4.18, 2, 0)
MovementLoopAddLocation(NPC, 42.84, 0.15, -30.87, 2, 0)
MovementLoopAddLocation(NPC, 43.42, -0.2, -5.51, 2, 0)
MovementLoopAddLocation(NPC, 37.68, 0.35, 1.58, 2, 0)
MovementLoopAddLocation(NPC, 32.11, -0.12, 3.6, 2, 0)
MovementLoopAddLocation(NPC, 24.6, 0.06, 0.56, 2, 0)
MovementLoopAddLocation(NPC, 12.47, -0.04, -0.14, 2, 0)
MovementLoopAddLocation(NPC, 11.05, -0.04, 1.96, 2, 0)
MovementLoopAddLocation(NPC, 7.98, 0.86, 9.02, 2, 0)
MovementLoopAddLocation(NPC, 1.74, 1.78, 11.92, 2, 0)
MovementLoopAddLocation(NPC, -4.96, 2.7, 11.35, 2, 0)
MovementLoopAddLocation(NPC, -10.63, 3.63, 7.13, 2, 0)
MovementLoopAddLocation(NPC, -12.19, 4.88, -0.66, 2, 0)
MovementLoopAddLocation(NPC, -8.28, 5.92, -7.06, 2, 0)
MovementLoopAddLocation(NPC, 0.99, 6.99, -10.35, 2, 0)
MovementLoopAddLocation(NPC, 0.61, 7.01, -15.25, 2, 0)
MovementLoopAddLocation(NPC, -2.98, 6.85, -23.82, 2, 0)
MovementLoopAddLocation(NPC, -8.52, 6.86, -30.23, 2, 0)
MovementLoopAddLocation(NPC, -0.68, 6.81, -21.95, 2, 0)
MovementLoopAddLocation(NPC, 0.23, 6.99, -11.49, 2, 0)
end

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--[[
Script Name : bloodsaber_medic2.lua
Script Purpose : Waypoint Path for bloodsaber_medic2.lua
Script Author : Devn00b
Script Date : 06/08/2020 11:48:32 PM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, 18.41, -0.09, 0.54, 2, 0)
MovementLoopAddLocation(NPC, 11.57, -0.04, 0.5, 2, 0)
MovementLoopAddLocation(NPC, 8.97, 0.27, 4.8, 2, 0)
MovementLoopAddLocation(NPC, 5.84, 1.09, 9.39, 2, 0)
MovementLoopAddLocation(NPC, 1.66, 1.78, 12.12, 2, 0)
MovementLoopAddLocation(NPC, -3.22, 2.39, 11.85, 2, 0)
MovementLoopAddLocation(NPC, -7.46, 3.15, 8.48, 2, 0)
MovementLoopAddLocation(NPC, -10.7, 3.95, 4.82, 2, 0)
MovementLoopAddLocation(NPC, -11.84, 4.67, 0.85, 2, 0)
MovementLoopAddLocation(NPC, -10.98, 5.32, -3.55, 2, 0)
MovementLoopAddLocation(NPC, -8.07, 5.94, -7.5, 2, 0)
MovementLoopAddLocation(NPC, -4.37, 6.62, -9.99, 2, 0)
MovementLoopAddLocation(NPC, -0.73, 6.99, -10.56, 2, 0)
MovementLoopAddLocation(NPC, 1.84, 6.99, -12.73, 2, 0)
MovementLoopAddLocation(NPC, -2.57, 6.99, -13.12, 2, 0)
MovementLoopAddLocation(NPC, -1.82, 6.99, -9.63, 2, 0)
MovementLoopAddLocation(NPC, -0.46, 7.02, -15.23, 2, 0)
MovementLoopAddLocation(NPC, -0.89, 6.91, -25.96, 2, 0)
MovementLoopAddLocation(NPC, -6.7, 6.84, -25.55, 2, 0)
MovementLoopAddLocation(NPC, -3.1, 6.92, -28.99, 2, 0)
MovementLoopAddLocation(NPC, -8.5, 6.87, -30.01, 2, 0)
MovementLoopAddLocation(NPC, -15.6, 6.99, -25.18, 2, 0)
MovementLoopAddLocation(NPC, -8.91, 7.46, -31.43, 2, 0)
MovementLoopAddLocation(NPC, 2.85, 6.92, -17.57, 2, 0)
MovementLoopAddLocation(NPC, -0.82, 6.81, -17.97, 2, 0)
MovementLoopAddLocation(NPC, -0.77, 6.99, -10.08, 2, 0)
MovementLoopAddLocation(NPC, -0.82, 6.81, -17.97, 2, 0)
MovementLoopAddLocation(NPC, 2.85, 6.92, -17.57, 2, 0)
MovementLoopAddLocation(NPC, -8.91, 7.46, -31.43, 2, 0)
MovementLoopAddLocation(NPC, -15.6, 6.99, -25.18, 2, 0)
MovementLoopAddLocation(NPC, -8.5, 6.87, -30.01, 2, 0)
MovementLoopAddLocation(NPC, -3.1, 6.92, -28.99, 2, 0)
MovementLoopAddLocation(NPC, -6.7, 6.84, -25.55, 2, 0)
MovementLoopAddLocation(NPC, -0.89, 6.91, -25.96, 2, 0)
MovementLoopAddLocation(NPC, -0.46, 7.02, -15.23, 2, 0)
MovementLoopAddLocation(NPC, -1.82, 6.99, -9.63, 2, 0)
MovementLoopAddLocation(NPC, -2.57, 6.99, -13.12, 2, 0)
MovementLoopAddLocation(NPC, 1.84, 6.99, -12.73, 2, 0)
MovementLoopAddLocation(NPC, -0.73, 6.99, -10.56, 2, 0)
MovementLoopAddLocation(NPC, -4.37, 6.62, -9.99, 2, 0)
MovementLoopAddLocation(NPC, -8.07, 5.94, -7.5, 2, 0)
MovementLoopAddLocation(NPC, -10.98, 5.32, -3.55, 2, 0)
MovementLoopAddLocation(NPC, -11.84, 4.67, 0.85, 2, 0)
MovementLoopAddLocation(NPC, -10.7, 3.95, 4.82, 2, 0)
MovementLoopAddLocation(NPC, -7.46, 3.15, 8.48, 2, 0)
MovementLoopAddLocation(NPC, -3.22, 2.39, 11.85, 2, 0)
MovementLoopAddLocation(NPC, 1.66, 1.78, 12.12, 2, 0)
MovementLoopAddLocation(NPC, 5.84, 1.09, 9.39, 2, 0)
MovementLoopAddLocation(NPC, 8.97, 0.27, 4.8, 2, 0)
MovementLoopAddLocation(NPC, 11.57, -0.04, 0.5, 2, 0)
MovementLoopAddLocation(NPC, 18.41, -0.09, 0.54, 2, 0)
end

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--[[
Script Name : bloodsaber_ruffian.lua
Script Purpose : Waypoint Path for bloodsaber_ruffian.lua
Script Author : Auto Generated
Script Date : 06/08/2020 11:32:58 PM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, -11.3, 5.35, -4.18, 2, 0)
MovementLoopAddLocation(NPC, -12.24, 4.52, 1.98, 2, 0)
MovementLoopAddLocation(NPC, -10.79, 3.63, 6.94, 2, 0)
MovementLoopAddLocation(NPC, -5.04, 2.7, 11.3, 2, 0)
MovementLoopAddLocation(NPC, 0.98, 1.87, 12, 2, 0)
MovementLoopAddLocation(NPC, 6.97, 0.91, 9.07, 2, 0)
MovementLoopAddLocation(NPC, 10.38, 0.1, 3.79, 2, 0)
MovementLoopAddLocation(NPC, 10.38, -0.05, -2.75, 2, 0)
MovementLoopAddLocation(NPC, 6.85, -0.05, -8.21, 2, 0)
MovementLoopAddLocation(NPC, 5.3, -0.05, -9.33, 2, 0)
MovementLoopAddLocation(NPC, -0.08, -4.93, 0.05, 2, 0)
MovementLoopAddLocation(NPC, 5.96, -0.05, -9.56, 2, 0)
MovementLoopAddLocation(NPC, 11.91, -0.04, -0.28, 2, 0)
MovementLoopAddLocation(NPC, 14.89, -0.01, 0.6, 2, 0)
MovementLoopAddLocation(NPC, 23.29, -0.1, 0.23, 2, 0)
MovementLoopAddLocation(NPC, 33.44, -0.12, 3.44, 2, 0)
MovementLoopAddLocation(NPC, 37.42, 0.35, 1.41, 2, 0)
MovementLoopAddLocation(NPC, 33.09, -0.12, 3.45, 2, 0)
MovementLoopAddLocation(NPC, 23.65, 0.05, 0.3, 2, 0)
MovementLoopAddLocation(NPC, 16.03, -0.01, 0.76, 2, 0)
MovementLoopAddLocation(NPC, 12.15, -0.04, 0.24, 2, 0)
MovementLoopAddLocation(NPC, 9.96, 0.43, 7.11, 2, 0)
MovementLoopAddLocation(NPC, 5.44, 1.33, 12.23, 2, 0)
MovementLoopAddLocation(NPC, 0.08, 1.94, 13.54, 2, 0)
MovementLoopAddLocation(NPC, -5.29, 2.7, 11.98, 2, 0)
MovementLoopAddLocation(NPC, -9.03, 3.39, 8.12, 2, 0)
MovementLoopAddLocation(NPC, -12.11, 4.17, 3.63, 2, 0)
MovementLoopAddLocation(NPC, -12.1, 5.01, -1.49, 2, 0)
MovementLoopAddLocation(NPC, -6.73, 6.21, -8.4, 2, 0)
MovementLoopAddLocation(NPC, -0.12, 6.99, -11.48, 2, 0)
MovementLoopAddLocation(NPC, -0.18, 7.01, -16.4, 2, 0)
MovementLoopAddLocation(NPC, -1.62, 6.85, -21.05, 2, 0)
MovementLoopAddLocation(NPC, -8.53, 6.84, -30.7, 2, 0)
MovementLoopAddLocation(NPC, -1.62, 6.85, -21.05, 2, 0)
MovementLoopAddLocation(NPC, -0.18, 7.01, -16.4, 2, 0)
MovementLoopAddLocation(NPC, -0.12, 6.99, -11.48, 2, 0)
MovementLoopAddLocation(NPC, -6.73, 6.21, -8.4, 2, 0)
MovementLoopAddLocation(NPC, -12.1, 5.01, -1.49, 2, 0)
MovementLoopAddLocation(NPC, -12.11, 4.17, 3.63, 2, 0)
MovementLoopAddLocation(NPC, -9.03, 3.39, 8.12, 2, 0)
MovementLoopAddLocation(NPC, -5.29, 2.7, 11.98, 2, 0)
MovementLoopAddLocation(NPC, 0.08, 1.94, 13.54, 2, 0)
MovementLoopAddLocation(NPC, 5.44, 1.33, 12.23, 2, 0)
MovementLoopAddLocation(NPC, 9.96, 0.43, 7.11, 2, 0)
MovementLoopAddLocation(NPC, 12.15, -0.04, 0.24, 2, 0)
MovementLoopAddLocation(NPC, 16.03, -0.01, 0.76, 2, 0)
MovementLoopAddLocation(NPC, 23.65, 0.05, 0.3, 2, 0)
MovementLoopAddLocation(NPC, 33.09, -0.12, 3.45, 2, 0)
MovementLoopAddLocation(NPC, 37.42, 0.35, 1.41, 2, 0)
MovementLoopAddLocation(NPC, 33.44, -0.12, 3.44, 2, 0)
MovementLoopAddLocation(NPC, 23.29, -0.1, 0.23, 2, 0)
MovementLoopAddLocation(NPC, 14.89, -0.01, 0.6, 2, 0)
MovementLoopAddLocation(NPC, 11.91, -0.04, -0.28, 2, 0)
MovementLoopAddLocation(NPC, 5.96, -0.05, -9.56, 2, 0)
MovementLoopAddLocation(NPC, -0.08, -4.93, 0.05, 2, 0)
MovementLoopAddLocation(NPC, 5.3, -0.05, -9.33, 2, 0)
MovementLoopAddLocation(NPC, 6.85, -0.05, -8.21, 2, 0)
MovementLoopAddLocation(NPC, 10.38, -0.05, -2.75, 2, 0)
MovementLoopAddLocation(NPC, 10.38, 0.1, 3.79, 2, 0)
MovementLoopAddLocation(NPC, 6.97, 0.91, 9.07, 2, 0)
MovementLoopAddLocation(NPC, 0.98, 1.87, 12, 2, 0)
MovementLoopAddLocation(NPC, -5.04, 2.7, 11.3, 2, 0)
MovementLoopAddLocation(NPC, -10.79, 3.63, 6.94, 2, 0)
MovementLoopAddLocation(NPC, -12.24, 4.52, 1.98, 2, 0)
MovementLoopAddLocation(NPC, -11.3, 5.35, -4.18, 2, 0)
end

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@ -0,0 +1,84 @@
--[[
Script Name : bloodsaber_ruffian2.lua
Script Purpose : Waypoint Path for bloodsaber_ruffian2.lua
Script Author : Devn00b
Script Date : 06/08/2020 11:48:27 PM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, 19.33, -0.08, -2.51, 2, 0)
MovementLoopAddLocation(NPC, 17.65, -0.08, 0.11, 2, 0)
MovementLoopAddLocation(NPC, 22.25, -0.13, 0.62, 2, 0)
MovementLoopAddLocation(NPC, 31.92, -0.11, 3.27, 2, 0)
MovementLoopAddLocation(NPC, 38.39, 0.34, 2.42, 2, 0)
MovementLoopAddLocation(NPC, 42.93, -0.14, -2.64, 2, 0)
MovementLoopAddLocation(NPC, 38.16, 0.35, 0.87, 2, 0)
MovementLoopAddLocation(NPC, 34.68, -0.13, 2.86, 2, 0)
MovementLoopAddLocation(NPC, 16.95, -0.05, 0.03, 2, 0)
MovementLoopAddLocation(NPC, 12.3, -0.04, 0.22, 2, 0)
MovementLoopAddLocation(NPC, 5.36, -0.05, -10.96, 2, 0)
MovementLoopAddLocation(NPC, 13.56, -0.04, 2.48, 2, 0)
MovementLoopAddLocation(NPC, 10.69, -0.04, 0.64, 2, 0)
MovementLoopAddLocation(NPC, 12.75, -0.05, -4.62, 2, 0)
MovementLoopAddLocation(NPC, 9.18, 0.83, 9.99, 2, 0)
MovementLoopAddLocation(NPC, 2.17, 1.76, 12.92, 2, 0)
MovementLoopAddLocation(NPC, -4.48, 2.54, 12.68, 2, 0)
MovementLoopAddLocation(NPC, -9.45, 3.3, 9.53, 2, 0)
MovementLoopAddLocation(NPC, -12.61, 4.17, 3.58, 2, 0)
MovementLoopAddLocation(NPC, -13.12, 5.05, -2.43, 2, 0)
MovementLoopAddLocation(NPC, -10.02, 5.63, -6.75, 2, 0)
MovementLoopAddLocation(NPC, -1.09, 6.99, -11.24, 2, 0)
MovementLoopAddLocation(NPC, 0.21, 7.03, -14.86, 2, 0)
MovementLoopAddLocation(NPC, -1.89, 6.88, -25.24, 2, 0)
MovementLoopAddLocation(NPC, 3.13, 6.92, -17.44, 2, 0)
MovementLoopAddLocation(NPC, -2.8, 6.86, -17.48, 2, 0)
MovementLoopAddLocation(NPC, -0.9, 6.9, -26.16, 2, 0)
MovementLoopAddLocation(NPC, -6.31, 6.86, -25.42, 2, 0)
MovementLoopAddLocation(NPC, -3.55, 6.91, -28.87, 2, 0)
MovementLoopAddLocation(NPC, -3.08, 6.87, -21.77, 2, 0)
MovementLoopAddLocation(NPC, 1.6, 6.99, -9.94, 2, 0)
MovementLoopAddLocation(NPC, -3.08, 6.87, -21.77, 2, 0)
MovementLoopAddLocation(NPC, -3.55, 6.91, -28.87, 2, 0)
MovementLoopAddLocation(NPC, -6.31, 6.86, -25.42, 2, 0)
MovementLoopAddLocation(NPC, -0.9, 6.9, -26.16, 2, 0)
MovementLoopAddLocation(NPC, -2.8, 6.86, -17.48, 2, 0)
MovementLoopAddLocation(NPC, 3.13, 6.92, -17.44, 2, 0)
MovementLoopAddLocation(NPC, -1.89, 6.88, -25.24, 2, 0)
MovementLoopAddLocation(NPC, 0.21, 7.03, -14.86, 2, 0)
MovementLoopAddLocation(NPC, -1.09, 6.99, -11.24, 2, 0)
MovementLoopAddLocation(NPC, -10.02, 5.63, -6.75, 2, 0)
MovementLoopAddLocation(NPC, -13.12, 5.05, -2.43, 2, 0)
MovementLoopAddLocation(NPC, -12.61, 4.17, 3.58, 2, 0)
MovementLoopAddLocation(NPC, -9.45, 3.3, 9.53, 2, 0)
MovementLoopAddLocation(NPC, -4.48, 2.54, 12.68, 2, 0)
MovementLoopAddLocation(NPC, 2.17, 1.76, 12.92, 2, 0)
MovementLoopAddLocation(NPC, 9.18, 0.83, 9.99, 2, 0)
MovementLoopAddLocation(NPC, 12.75, -0.05, -4.62, 2, 0)
MovementLoopAddLocation(NPC, 10.69, -0.04, 0.64, 2, 0)
MovementLoopAddLocation(NPC, 13.56, -0.04, 2.48, 2, 0)
MovementLoopAddLocation(NPC, 5.36, -0.05, -10.96, 2, 0)
MovementLoopAddLocation(NPC, 12.3, -0.04, 0.22, 2, 0)
MovementLoopAddLocation(NPC, 16.95, -0.05, 0.03, 2, 0)
MovementLoopAddLocation(NPC, 34.68, -0.13, 2.86, 2, 0)
MovementLoopAddLocation(NPC, 38.16, 0.35, 0.87, 2, 0)
MovementLoopAddLocation(NPC, 42.93, -0.14, -2.64, 2, 0)
MovementLoopAddLocation(NPC, 38.39, 0.34, 2.42, 2, 0)
MovementLoopAddLocation(NPC, 31.92, -0.11, 3.27, 2, 0)
MovementLoopAddLocation(NPC, 22.25, -0.13, 0.62, 2, 0)
MovementLoopAddLocation(NPC, 17.65, -0.08, 0.11, 2, 0)
MovementLoopAddLocation(NPC, 19.33, -0.08, -2.51, 2, 0)
end

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--[[
Script Name : bloodsaber_sentinel.lua
Script Purpose : Waypoint Path for bloodsaber_sentinel.lua
Script Author : Devn00b
Script Date : 06/09/2020 12:14:32 AM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, 42.49, -0.18, -29.91, 2, 0)
MovementLoopAddLocation(NPC, 43.76, -0.15, -22.59, 2, 0)
MovementLoopAddLocation(NPC, 43.08, -0.13, -2.51, 2, 0)
MovementLoopAddLocation(NPC, 37.9, 0.35, 0.88, 2, 0)
MovementLoopAddLocation(NPC, 33.64, -0.09, 1.25, 2, 0)
MovementLoopAddLocation(NPC, 10.79, -0.04, 0.46, 2, 0)
MovementLoopAddLocation(NPC, 14.98, 0.01, 0.49, 2, 0)
MovementLoopAddLocation(NPC, 18.86, -0.06, 2.49, 2, 0)
MovementLoopAddLocation(NPC, 17.7, -0.08, -2.92, 2, 0)
MovementLoopAddLocation(NPC, 17.95, -0.07, 2.9, 2, 0)
MovementLoopAddLocation(NPC, 19.15, -0.13, 0.5, 2, 0)
MovementLoopAddLocation(NPC, 26.95, -0.05, -0.95, 2, 0)
MovementLoopAddLocation(NPC, 21.97, -0.03, 2.72, 2, 0)
MovementLoopAddLocation(NPC, 23.76, -0.07, 3.04, 2, 0)
MovementLoopAddLocation(NPC, 27.89, -0.06, -0.86, 2, 0)
MovementLoopAddLocation(NPC, 26.15, 0, 2.86, 2, 0)
MovementLoopAddLocation(NPC, 32.05, -0.03, 0.14, 2, 0)
MovementLoopAddLocation(NPC, 32.51, -0.04, 5.38, 2, 0)
MovementLoopAddLocation(NPC, 37.48, 0.35, 1.49, 2, 0)
MovementLoopAddLocation(NPC, 42.78, -0.14, -2.52, 2, 0)
MovementLoopAddLocation(NPC, 42.44, -0.19, -30.17, 2, 0)
MovementLoopAddLocation(NPC, 71.16, -0.07, -31.27, 2, 0)
MovementLoopAddLocation(NPC, 66.21, -0.06, -31, 2, 0)
MovementLoopAddLocation(NPC, 64, -0.49, -33.5, 2, 0)
MovementLoopAddLocation(NPC, 65.21, -0.21, -30.06, 2, 0)
MovementLoopAddLocation(NPC, 59.39, -0.65, -33.21, 2, 0)
MovementLoopAddLocation(NPC, 59.26, -0.63, -28.44, 2, 0)
MovementLoopAddLocation(NPC, 61.07, -0.72, -27.93, 2, 0)
MovementLoopAddLocation(NPC, 56.45, -0.81, -34.1, 2, 0)
MovementLoopAddLocation(NPC, 56.63, -0.77, -27.78, 2, 0)
MovementLoopAddLocation(NPC, 56.45, -0.81, -34.1, 2, 0)
MovementLoopAddLocation(NPC, 61.07, -0.72, -27.93, 2, 0)
MovementLoopAddLocation(NPC, 59.26, -0.63, -28.44, 2, 0)
MovementLoopAddLocation(NPC, 59.39, -0.65, -33.21, 2, 0)
MovementLoopAddLocation(NPC, 65.21, -0.21, -30.06, 2, 0)
MovementLoopAddLocation(NPC, 64, -0.49, -33.5, 2, 0)
MovementLoopAddLocation(NPC, 66.21, -0.06, -31, 2, 0)
MovementLoopAddLocation(NPC, 71.16, -0.07, -31.27, 2, 0)
MovementLoopAddLocation(NPC, 42.44, -0.19, -30.17, 2, 0)
MovementLoopAddLocation(NPC, 42.78, -0.14, -2.52, 2, 0)
MovementLoopAddLocation(NPC, 37.48, 0.35, 1.49, 2, 0)
MovementLoopAddLocation(NPC, 32.51, -0.04, 5.38, 2, 0)
MovementLoopAddLocation(NPC, 32.05, -0.03, 0.14, 2, 0)
MovementLoopAddLocation(NPC, 26.15, 0, 2.86, 2, 0)
MovementLoopAddLocation(NPC, 27.89, -0.06, -0.86, 2, 0)
MovementLoopAddLocation(NPC, 23.76, -0.07, 3.04, 2, 0)
MovementLoopAddLocation(NPC, 21.97, -0.03, 2.72, 2, 0)
MovementLoopAddLocation(NPC, 26.95, -0.05, -0.95, 2, 0)
MovementLoopAddLocation(NPC, 19.15, -0.13, 0.5, 2, 0)
MovementLoopAddLocation(NPC, 17.95, -0.07, 2.9, 2, 0)
MovementLoopAddLocation(NPC, 17.7, -0.08, -2.92, 2, 0)
MovementLoopAddLocation(NPC, 18.86, -0.06, 2.49, 2, 0)
MovementLoopAddLocation(NPC, 14.98, 0.01, 0.49, 2, 0)
MovementLoopAddLocation(NPC, 10.79, -0.04, 0.46, 2, 0)
MovementLoopAddLocation(NPC, 33.64, -0.09, 1.25, 2, 0)
MovementLoopAddLocation(NPC, 37.9, 0.35, 0.88, 2, 0)
MovementLoopAddLocation(NPC, 43.08, -0.13, -2.51, 2, 0)
MovementLoopAddLocation(NPC, 43.76, -0.15, -22.59, 2, 0)
MovementLoopAddLocation(NPC, 42.49, -0.18, -29.91, 2, 0)
end

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--[[
Script Name : bloodsaber_sentinel2.lua
Script Purpose : Waypoint Path for bloodsaber_sentinel2.lua
Script Author : Devn00b
Script Date : 06/09/2020 01:11:37 AM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, -12.68, 0.24, -35.63, 2, 0)
MovementLoopAddLocation(NPC, -12.63, 0.47, -44.14, 2, 0)
MovementLoopAddLocation(NPC, -8.29, 0.51, -49.43, 2, 0)
MovementLoopAddLocation(NPC, -4.66, -0.08, -54.34, 2, 0)
MovementLoopAddLocation(NPC, -5.08, 0.04, -58.6, 2, 0)
MovementLoopAddLocation(NPC, -5.84, -0.07, -52.6, 2, 0)
MovementLoopAddLocation(NPC, -8, 0.51, -50.39, 2, 0)
MovementLoopAddLocation(NPC, -13.37, 0.46, -44.36, 2, 0)
MovementLoopAddLocation(NPC, -13.23, 0.15, -36.98, 2, 0)
MovementLoopAddLocation(NPC, -4.97, -0.21, -30.09, 2, 0)
MovementLoopAddLocation(NPC, 2.87, -0.27, -31.74, 2, 0)
MovementLoopAddLocation(NPC, 3.75, 0.42, -38.9, 2, 0)
MovementLoopAddLocation(NPC, 7.85, -0.2, -44.17, 2, 0)
MovementLoopAddLocation(NPC, 14.68, 0.43, -46.46, 2, 0)
MovementLoopAddLocation(NPC, 21.93, -0.22, -41.42, 2, 0)
MovementLoopAddLocation(NPC, 32.47, -0.15, -31.14, 2, 0)
MovementLoopAddLocation(NPC, 43.86, -0.15, -30.27, 2, 0)
MovementLoopAddLocation(NPC, 44.69, -0.11, -6.39, 2, 0)
MovementLoopAddLocation(NPC, 38.8, 0.35, 2.43, 2, 0)
MovementLoopAddLocation(NPC, 34.57, -0.03, 4.53, 2, 0)
MovementLoopAddLocation(NPC, 22.32, -0.1, -0.68, 2, 0)
MovementLoopAddLocation(NPC, 17.12, -0.08, 1.08, 2, 0)
MovementLoopAddLocation(NPC, 11.4, -0.04, 0.99, 2, 0)
MovementLoopAddLocation(NPC, 10.54, 0.12, 4.7, 2, 0)
MovementLoopAddLocation(NPC, 7.64, 0.86, 9.65, 2, 0)
MovementLoopAddLocation(NPC, 2.94, 1.64, 12.31, 2, 0)
MovementLoopAddLocation(NPC, -2.8, 2.39, 12.56, 2, 0)
MovementLoopAddLocation(NPC, -8.53, 3.15, 10.51, 2, 0)
MovementLoopAddLocation(NPC, -11.06, 3.79, 6.05, 2, 0)
MovementLoopAddLocation(NPC, -13.15, 4.72, 0.19, 2, 0)
MovementLoopAddLocation(NPC, -12.03, 5.35, -4.96, 2, 0)
MovementLoopAddLocation(NPC, -7.59, 6.11, -9.2, 2, 0)
MovementLoopAddLocation(NPC, -3.38, 6.78, -11.05, 2, 0)
MovementLoopAddLocation(NPC, 0.4, 6.99, -10.88, 2, 0)
MovementLoopAddLocation(NPC, 0.32, 6.98, -14.4, 2, 0)
MovementLoopAddLocation(NPC, -0.18, 6.82, -21.52, 2, 0)
MovementLoopAddLocation(NPC, -3.38, 6.86, -26.54, 2, 0)
MovementLoopAddLocation(NPC, -8.05, 6.85, -30.73, 2, 0)
MovementLoopAddLocation(NPC, -5.65, 6.87, -34.14, 2, 0)
MovementLoopAddLocation(NPC, -2, 6.97, -38.53, 2, 0)
MovementLoopAddLocation(NPC, -2.57, 6.82, -37.79, 2, 0)
MovementLoopAddLocation(NPC, -14.88, 6.93, -25.78, 2, 0)
MovementLoopAddLocation(NPC, -2.57, 6.82, -37.79, 2, 0)
MovementLoopAddLocation(NPC, -2, 6.97, -38.53, 2, 0)
MovementLoopAddLocation(NPC, -5.65, 6.87, -34.14, 2, 0)
MovementLoopAddLocation(NPC, -8.05, 6.85, -30.73, 2, 0)
MovementLoopAddLocation(NPC, -3.38, 6.86, -26.54, 2, 0)
MovementLoopAddLocation(NPC, -0.18, 6.82, -21.52, 2, 0)
MovementLoopAddLocation(NPC, 0.32, 6.98, -14.4, 2, 0)
MovementLoopAddLocation(NPC, 0.4, 6.99, -10.88, 2, 0)
MovementLoopAddLocation(NPC, -3.38, 6.78, -11.05, 2, 0)
MovementLoopAddLocation(NPC, -7.59, 6.11, -9.2, 2, 0)
MovementLoopAddLocation(NPC, -12.03, 5.35, -4.96, 2, 0)
MovementLoopAddLocation(NPC, -13.15, 4.72, 0.19, 2, 0)
MovementLoopAddLocation(NPC, -11.06, 3.79, 6.05, 2, 0)
MovementLoopAddLocation(NPC, -8.53, 3.15, 10.51, 2, 0)
MovementLoopAddLocation(NPC, -2.8, 2.39, 12.56, 2, 0)
MovementLoopAddLocation(NPC, 2.94, 1.64, 12.31, 2, 0)
MovementLoopAddLocation(NPC, 7.64, 0.86, 9.65, 2, 0)
MovementLoopAddLocation(NPC, 10.54, 0.12, 4.7, 2, 0)
MovementLoopAddLocation(NPC, 11.4, -0.04, 0.99, 2, 0)
MovementLoopAddLocation(NPC, 17.12, -0.08, 1.08, 2, 0)
MovementLoopAddLocation(NPC, 22.32, -0.1, -0.68, 2, 0)
MovementLoopAddLocation(NPC, 34.57, -0.03, 4.53, 2, 0)
MovementLoopAddLocation(NPC, 38.8, 0.35, 2.43, 2, 0)
MovementLoopAddLocation(NPC, 44.69, -0.11, -6.39, 2, 0)
MovementLoopAddLocation(NPC, 43.86, -0.15, -30.27, 2, 0)
MovementLoopAddLocation(NPC, 32.47, -0.15, -31.14, 2, 0)
MovementLoopAddLocation(NPC, 21.93, -0.22, -41.42, 2, 0)
MovementLoopAddLocation(NPC, 14.68, 0.43, -46.46, 2, 0)
MovementLoopAddLocation(NPC, 7.85, -0.2, -44.17, 2, 0)
MovementLoopAddLocation(NPC, 3.75, 0.42, -38.9, 2, 0)
MovementLoopAddLocation(NPC, 2.87, -0.27, -31.74, 2, 0)
MovementLoopAddLocation(NPC, -4.97, -0.21, -30.09, 2, 0)
MovementLoopAddLocation(NPC, -13.23, 0.15, -36.98, 2, 0)
MovementLoopAddLocation(NPC, -13.37, 0.46, -44.36, 2, 0)
MovementLoopAddLocation(NPC, -8, 0.51, -50.39, 2, 0)
MovementLoopAddLocation(NPC, -5.84, -0.07, -52.6, 2, 0)
MovementLoopAddLocation(NPC, -5.08, 0.04, -58.6, 2, 0)
MovementLoopAddLocation(NPC, -4.66, -0.08, -54.34, 2, 0)
MovementLoopAddLocation(NPC, -8.29, 0.51, -49.43, 2, 0)
MovementLoopAddLocation(NPC, -12.63, 0.47, -44.14, 2, 0)
MovementLoopAddLocation(NPC, -12.68, 0.24, -35.63, 2, 0)
end

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--[[
Script Name : deathly_scarab10.lua
Script Purpose : Waypoint Path for deathly_scarab10.lua
Script Author : Devn00b
Script Date : 06/08/2020 11:54:53 PM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, 29.23, -0.09, 2.21, 2, 0)
MovementLoopAddLocation(NPC, 37.86, 0.35, 2.6, 2, 0)
MovementLoopAddLocation(NPC, 43.6, -0.2, -6.13, 2, 0)
MovementLoopAddLocation(NPC, 42.06, -0.21, -30.16, 2, 0)
MovementLoopAddLocation(NPC, 70.03, -0.07, -31.78, 2, 0)
MovementLoopAddLocation(NPC, 40.67, -0.21, -30.2, 2, 0)
MovementLoopAddLocation(NPC, 31.83, -0.13, -31.18, 2, 0)
MovementLoopAddLocation(NPC, 15.47, 0.43, -47.31, 2, 0)
MovementLoopAddLocation(NPC, 9.54, -0.18, -46.26, 2, 0)
MovementLoopAddLocation(NPC, 2.53, -0.14, -28.56, 2, 0)
MovementLoopAddLocation(NPC, -5.34, -0.1, -27.31, 2, 0)
MovementLoopAddLocation(NPC, -13.9, -0.15, -37.57, 2, 0)
MovementLoopAddLocation(NPC, -13.53, 0.45, -44.48, 2, 0)
MovementLoopAddLocation(NPC, -4.43, -0.07, -53.93, 2, 0)
MovementLoopAddLocation(NPC, -4.6, -0.09, -61.82, 2, 0)
MovementLoopAddLocation(NPC, -4.43, -0.07, -53.93, 2, 0)
MovementLoopAddLocation(NPC, -13.53, 0.45, -44.48, 2, 0)
MovementLoopAddLocation(NPC, -13.9, -0.15, -37.57, 2, 0)
MovementLoopAddLocation(NPC, -5.34, -0.1, -27.31, 2, 0)
MovementLoopAddLocation(NPC, 2.53, -0.14, -28.56, 2, 0)
MovementLoopAddLocation(NPC, 9.54, -0.18, -46.26, 2, 0)
MovementLoopAddLocation(NPC, 15.47, 0.43, -47.31, 2, 0)
MovementLoopAddLocation(NPC, 31.83, -0.13, -31.18, 2, 0)
MovementLoopAddLocation(NPC, 40.67, -0.21, -30.2, 2, 0)
MovementLoopAddLocation(NPC, 70.03, -0.07, -31.78, 2, 0)
MovementLoopAddLocation(NPC, 42.06, -0.21, -30.16, 2, 0)
MovementLoopAddLocation(NPC, 43.6, -0.2, -6.13, 2, 0)
MovementLoopAddLocation(NPC, 37.86, 0.35, 2.6, 2, 0)
MovementLoopAddLocation(NPC, 29.23, -0.09, 2.21, 2, 0)
end

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--[[
Script Name : deathly_scarab11.lua
Script Purpose : Waypoint Path for deathly_scarab11.lua
Script Author : Devn00b
Script Date : 06/09/2020 12:11:05 AM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, 40.63, -0.18, -29.55, 2, 0)
MovementLoopAddLocation(NPC, 72.34, -0.07, -31.18, 2, 0)
MovementLoopAddLocation(NPC, 31.52, -0.09, -30.51, 2, 0)
MovementLoopAddLocation(NPC, 17.81, -0.15, -47.31, 2, 0)
MovementLoopAddLocation(NPC, 9.65, -0.18, -46.48, 2, 0)
MovementLoopAddLocation(NPC, 4.64, 0.33, -39.79, 2, 0)
MovementLoopAddLocation(NPC, 2.98, -0.25, -32.09, 2, 0)
MovementLoopAddLocation(NPC, -3.53, -0.16, -30.35, 2, 0)
MovementLoopAddLocation(NPC, -9.02, -0.14, -32.98, 2, 0)
MovementLoopAddLocation(NPC, -12.92, 0.13, -37.47, 2, 0)
MovementLoopAddLocation(NPC, -13.3, 0.45, -43.9, 2, 0)
MovementLoopAddLocation(NPC, -8.38, 0.5, -49.97, 2, 0)
MovementLoopAddLocation(NPC, -4.93, -0.08, -53.98, 2, 0)
MovementLoopAddLocation(NPC, -5.02, -0.09, -61.82, 2, 0)
MovementLoopAddLocation(NPC, -0.29, -0.09, -61.86, 2, 0)
MovementLoopAddLocation(NPC, -0.24, -0.09, -71.54, 2, 0)
MovementLoopAddLocation(NPC, -2.47, -0.09, -80.75, 2, 0)
MovementLoopAddLocation(NPC, -1.47, -0.09, -85.2, 2, 0)
MovementLoopAddLocation(NPC, -12.96, -0.09, -86.6, 2, 0)
MovementLoopAddLocation(NPC, -10.72, -0.09, -101.29, 2, 0)
MovementLoopAddLocation(NPC, -10.77, -0.09, -108.01, 2, 0)
MovementLoopAddLocation(NPC, 1.26, -0.09, -109.8, 2, 0)
MovementLoopAddLocation(NPC, 25.17, -0.09, -109.82, 2, 0)
MovementLoopAddLocation(NPC, 1.26, -0.09, -109.8, 2, 0)
MovementLoopAddLocation(NPC, -10.77, -0.09, -108.01, 2, 0)
MovementLoopAddLocation(NPC, -10.72, -0.09, -101.29, 2, 0)
MovementLoopAddLocation(NPC, -12.96, -0.09, -86.6, 2, 0)
MovementLoopAddLocation(NPC, -1.47, -0.09, -85.2, 2, 0)
MovementLoopAddLocation(NPC, -2.47, -0.09, -80.75, 2, 0)
MovementLoopAddLocation(NPC, -0.24, -0.09, -71.54, 2, 0)
MovementLoopAddLocation(NPC, -0.29, -0.09, -61.86, 2, 0)
MovementLoopAddLocation(NPC, -5.02, -0.09, -61.82, 2, 0)
MovementLoopAddLocation(NPC, -4.93, -0.08, -53.98, 2, 0)
MovementLoopAddLocation(NPC, -8.38, 0.5, -49.97, 2, 0)
MovementLoopAddLocation(NPC, -13.3, 0.45, -43.9, 2, 0)
MovementLoopAddLocation(NPC, -12.92, 0.13, -37.47, 2, 0)
MovementLoopAddLocation(NPC, -9.02, -0.14, -32.98, 2, 0)
MovementLoopAddLocation(NPC, -3.53, -0.16, -30.35, 2, 0)
MovementLoopAddLocation(NPC, 2.98, -0.25, -32.09, 2, 0)
MovementLoopAddLocation(NPC, 4.64, 0.33, -39.79, 2, 0)
MovementLoopAddLocation(NPC, 9.65, -0.18, -46.48, 2, 0)
MovementLoopAddLocation(NPC, 17.81, -0.15, -47.31, 2, 0)
MovementLoopAddLocation(NPC, 31.52, -0.09, -30.51, 2, 0)
MovementLoopAddLocation(NPC, 72.34, -0.07, -31.18, 2, 0)
MovementLoopAddLocation(NPC, 40.63, -0.18, -29.55, 2, 0)
end

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--[[
Script Name : deathly_scarab12.lua
Script Purpose : Waypoint Path for deathly_scarab12.lua
Script Author : Devn00b
Script Date : 06/09/2020 12:36:04 AM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, 65.54, -0.13, -31.72, 2, 0)
MovementLoopAddLocation(NPC, 43.05, -0.17, -30.14, 2, 0)
MovementLoopAddLocation(NPC, 31.6, -0.13, -31.54, 2, 0)
MovementLoopAddLocation(NPC, 25.05, -0.24, -38.64, 2, 0)
MovementLoopAddLocation(NPC, 18.03, -0.18, -46.41, 2, 0)
MovementLoopAddLocation(NPC, 10.26, -0.2, -46.33, 2, 0)
MovementLoopAddLocation(NPC, 5.54, 0.41, -39.13, 2, 0)
MovementLoopAddLocation(NPC, 3.86, -0.18, -30.94, 2, 0)
MovementLoopAddLocation(NPC, -1.96, -0.2, -28.63, 2, 0)
MovementLoopAddLocation(NPC, -8.47, -0.21, -31.33, 2, 0)
MovementLoopAddLocation(NPC, -14.13, -0.15, -37.93, 2, 0)
MovementLoopAddLocation(NPC, -13.22, 0.46, -44.08, 2, 0)
MovementLoopAddLocation(NPC, -8.22, 0.51, -49.36, 2, 0)
MovementLoopAddLocation(NPC, -4.87, -0.06, -53.15, 2, 0)
MovementLoopAddLocation(NPC, -2.83, -0.04, -56.07, 2, 0)
MovementLoopAddLocation(NPC, -7.62, -0.09, -56.18, 2, 0)
MovementLoopAddLocation(NPC, -5.13, -0.04, -49.85, 2, 0)
MovementLoopAddLocation(NPC, -5.61, -0.13, -55.68, 2, 0)
MovementLoopAddLocation(NPC, -13.46, 0.45, -44.33, 2, 0)
MovementLoopAddLocation(NPC, -13.46, 0.45, -44.33, 2, 0)
MovementLoopAddLocation(NPC, -12.7, -0.07, -48.43, 2, 0)
MovementLoopAddLocation(NPC, -9.56, -0.05, -45.53, 2, 0)
MovementLoopAddLocation(NPC, -14.46, -0.07, -46.62, 2, 0)
MovementLoopAddLocation(NPC, -13.19, 0.46, -44, 2, 0)
MovementLoopAddLocation(NPC, -9.9, -0.04, -44.97, 2, 0)
MovementLoopAddLocation(NPC, -14.23, 0.39, -43.48, 2, 0)
MovementLoopAddLocation(NPC, -9.9, -0.04, -44.97, 2, 0)
MovementLoopAddLocation(NPC, -13.19, 0.46, -44, 2, 0)
MovementLoopAddLocation(NPC, -14.46, -0.07, -46.62, 2, 0)
MovementLoopAddLocation(NPC, -9.56, -0.05, -45.53, 2, 0)
MovementLoopAddLocation(NPC, -12.7, -0.07, -48.43, 2, 0)
MovementLoopAddLocation(NPC, -13.46, 0.45, -44.33, 2, 0)
MovementLoopAddLocation(NPC, -13.46, 0.45, -44.33, 2, 0)
MovementLoopAddLocation(NPC, -5.61, -0.13, -55.68, 2, 0)
MovementLoopAddLocation(NPC, -5.13, -0.04, -49.85, 2, 0)
MovementLoopAddLocation(NPC, -7.62, -0.09, -56.18, 2, 0)
MovementLoopAddLocation(NPC, -2.83, -0.04, -56.07, 2, 0)
MovementLoopAddLocation(NPC, -4.87, -0.06, -53.15, 2, 0)
MovementLoopAddLocation(NPC, -8.22, 0.51, -49.36, 2, 0)
MovementLoopAddLocation(NPC, -13.22, 0.46, -44.08, 2, 0)
MovementLoopAddLocation(NPC, -14.13, -0.15, -37.93, 2, 0)
MovementLoopAddLocation(NPC, -8.47, -0.21, -31.33, 2, 0)
MovementLoopAddLocation(NPC, -1.96, -0.2, -28.63, 2, 0)
MovementLoopAddLocation(NPC, 3.86, -0.18, -30.94, 2, 0)
MovementLoopAddLocation(NPC, 5.54, 0.41, -39.13, 2, 0)
MovementLoopAddLocation(NPC, 10.26, -0.2, -46.33, 2, 0)
MovementLoopAddLocation(NPC, 18.03, -0.18, -46.41, 2, 0)
MovementLoopAddLocation(NPC, 25.05, -0.24, -38.64, 2, 0)
MovementLoopAddLocation(NPC, 31.6, -0.13, -31.54, 2, 0)
MovementLoopAddLocation(NPC, 43.05, -0.17, -30.14, 2, 0)
MovementLoopAddLocation(NPC, 65.54, -0.13, -31.72, 2, 0)
end

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--[[
Script Name : deathly_scarab13.lua
Script Purpose : Waypoint Path for deathly_scarab13.lua
Script Author : Devn00b
Script Date : 06/09/2020 01:08:23 AM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, -1.16, -0.22, -28.35, 2, 0)
MovementLoopAddLocation(NPC, 4.65, -0.15, -31.3, 2, 0)
MovementLoopAddLocation(NPC, 6.67, 0.42, -38.03, 2, 0)
MovementLoopAddLocation(NPC, 8.58, -0.23, -42.56, 2, 0)
MovementLoopAddLocation(NPC, 14.75, 0.43, -45.31, 2, 0)
MovementLoopAddLocation(NPC, 19.85, -0.17, -42.81, 2, 0)
MovementLoopAddLocation(NPC, 27.62, -0.19, -34.26, 2, 0)
MovementLoopAddLocation(NPC, 35.28, -0.19, -29.38, 2, 0)
MovementLoopAddLocation(NPC, 52.57, -0.39, -29.68, 2, 0)
MovementLoopAddLocation(NPC, 71.15, -0.07, -31.22, 2, 0)
MovementLoopAddLocation(NPC, 73.5, 0.5, -38.01, 2, 0)
MovementLoopAddLocation(NPC, 76.71, 1.16, -42.18, 2, 0)
MovementLoopAddLocation(NPC, 82.79, 1.91, -44.02, 2, 0)
MovementLoopAddLocation(NPC, 89.05, 2.72, -42.58, 2, 0)
MovementLoopAddLocation(NPC, 93.55, 3.45, -39.19, 2, 0)
MovementLoopAddLocation(NPC, 95.57, 4.5, -32.85, 2, 0)
MovementLoopAddLocation(NPC, 95.29, 5.22, -27.04, 2, 0)
MovementLoopAddLocation(NPC, 91.65, 5.91, -22.84, 2, 0)
MovementLoopAddLocation(NPC, 86.44, 6.75, -20.55, 2, 0)
MovementLoopAddLocation(NPC, 83.66, 6.96, -19.61, 2, 0)
MovementLoopAddLocation(NPC, 83.09, 7.12, -14.17, 2, 0)
MovementLoopAddLocation(NPC, 82.22, 6.87, -8.87, 2, 0)
MovementLoopAddLocation(NPC, 79.02, 6.87, -5.01, 2, 0)
MovementLoopAddLocation(NPC, 73.87, 6.87, -3.47, 2, 0)
MovementLoopAddLocation(NPC, 63.9, 6.86, -4, 2, 0)
MovementLoopAddLocation(NPC, 63.64, 6.85, 9.88, 2, 0)
MovementLoopAddLocation(NPC, 69.24, 7.22, 16.18, 2, 0)
MovementLoopAddLocation(NPC, 73.42, 6.86, 16.9, 2, 0)
MovementLoopAddLocation(NPC, 99.6, 7.39, 15.96, 2, 0)
MovementLoopAddLocation(NPC, 104.98, 7.02, 10.49, 2, 0)
MovementLoopAddLocation(NPC, 109.26, 6.84, 5.78, 2, 0)
MovementLoopAddLocation(NPC, 115.81, 7.12, 5.16, 2, 0)
MovementLoopAddLocation(NPC, 119.29, 6.99, 5.12, 2, 0)
MovementLoopAddLocation(NPC, 123.28, 6.99, 2.33, 2, 0)
MovementLoopAddLocation(NPC, 136.72, 6.99, 5.05, 2, 0)
MovementLoopAddLocation(NPC, 154.45, 6.99, 4.3, 2, 0)
MovementLoopAddLocation(NPC, 136.72, 6.99, 5.05, 2, 0)
MovementLoopAddLocation(NPC, 123.28, 6.99, 2.33, 2, 0)
MovementLoopAddLocation(NPC, 119.29, 6.99, 5.12, 2, 0)
MovementLoopAddLocation(NPC, 115.81, 7.12, 5.16, 2, 0)
MovementLoopAddLocation(NPC, 109.26, 6.84, 5.78, 2, 0)
MovementLoopAddLocation(NPC, 104.98, 7.02, 10.49, 2, 0)
MovementLoopAddLocation(NPC, 99.6, 7.39, 15.96, 2, 0)
MovementLoopAddLocation(NPC, 73.42, 6.86, 16.9, 2, 0)
MovementLoopAddLocation(NPC, 69.24, 7.22, 16.18, 2, 0)
MovementLoopAddLocation(NPC, 63.64, 6.85, 9.88, 2, 0)
MovementLoopAddLocation(NPC, 63.9, 6.86, -4, 2, 0)
MovementLoopAddLocation(NPC, 73.87, 6.87, -3.47, 2, 0)
MovementLoopAddLocation(NPC, 79.02, 6.87, -5.01, 2, 0)
MovementLoopAddLocation(NPC, 82.22, 6.87, -8.87, 2, 0)
MovementLoopAddLocation(NPC, 83.09, 7.12, -14.17, 2, 0)
MovementLoopAddLocation(NPC, 83.66, 6.96, -19.61, 2, 0)
MovementLoopAddLocation(NPC, 86.44, 6.75, -20.55, 2, 0)
MovementLoopAddLocation(NPC, 91.65, 5.91, -22.84, 2, 0)
MovementLoopAddLocation(NPC, 95.29, 5.22, -27.04, 2, 0)
MovementLoopAddLocation(NPC, 95.57, 4.5, -32.85, 2, 0)
MovementLoopAddLocation(NPC, 93.55, 3.45, -39.19, 2, 0)
MovementLoopAddLocation(NPC, 89.05, 2.72, -42.58, 2, 0)
MovementLoopAddLocation(NPC, 82.79, 1.91, -44.02, 2, 0)
MovementLoopAddLocation(NPC, 76.71, 1.16, -42.18, 2, 0)
MovementLoopAddLocation(NPC, 73.5, 0.5, -38.01, 2, 0)
MovementLoopAddLocation(NPC, 71.15, -0.07, -31.22, 2, 0)
MovementLoopAddLocation(NPC, 52.57, -0.39, -29.68, 2, 0)
MovementLoopAddLocation(NPC, 35.28, -0.19, -29.38, 2, 0)
MovementLoopAddLocation(NPC, 27.62, -0.19, -34.26, 2, 0)
MovementLoopAddLocation(NPC, 19.85, -0.17, -42.81, 2, 0)
MovementLoopAddLocation(NPC, 14.75, 0.43, -45.31, 2, 0)
MovementLoopAddLocation(NPC, 8.58, -0.23, -42.56, 2, 0)
MovementLoopAddLocation(NPC, 6.67, 0.42, -38.03, 2, 0)
MovementLoopAddLocation(NPC, 4.65, -0.15, -31.3, 2, 0)
MovementLoopAddLocation(NPC, -1.16, -0.22, -28.35, 2, 0)
end

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@ -0,0 +1,96 @@
--[[
Script Name : ire_minion14.lua
Script Purpose : Waypoint Path for ire_minion14.lua
Script Author : Devn00b
Script Date : 06/09/2020 12:04:51 AM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, 49.03, -0.17, -15.03, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 53.07, -0.17, -19.31, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 54.08, -0.17, -14.09, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 48.86, -0.17, -19.33, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 54.02, -0.17, -16.96, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 47.3, -0.17, -16.93, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 50.17, -0.17, -13.8, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 51.25, -0.17, -19.65, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 48.39, -0.17, -18.27, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 50.97, -0.17, -18.38, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 48.39, -0.17, -15.89, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 53.41, -0.17, -15.94, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 53.58, -0.17, -19.21, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 51.74, -0.17, -18.8, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 52.78, -0.17, -16.16, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 49.11, -0.17, -15.52, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 49.03, -0.17, -19.4, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 50.96, -0.17, -14.33, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 51.24, -0.17, -19.67, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 53.51, -0.17, -14.4, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 54.08, -0.17, -19.59, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 47.94, -0.17, -17.36, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 48.39, -0.17, -14.4, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 49.34, -0.17, -19.42, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 53.58, -0.17, -16.46, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 52.53, -0.17, -14.27, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 52.41, -0.17, -19.5, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 50.43, -0.17, -14.34, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 49.85, -0.17, -19.34, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 52.5, -0.17, -19.11, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 50.47, -0.17, -15.59, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 47.67, -0.17, -16.9, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 49.16, -0.17, -18.38, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 52.24, -0.17, -18.32, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 51.56, -0.17, -17.3, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 53.6, -0.17, -14.57, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 49.22, -0.17, -17.06, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 53.6, -0.17, -14.57, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 51.56, -0.17, -17.3, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 52.24, -0.17, -18.32, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 49.16, -0.17, -18.38, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 47.67, -0.17, -16.9, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 50.47, -0.17, -15.59, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 52.5, -0.17, -19.11, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 49.85, -0.17, -19.34, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 50.43, -0.17, -14.34, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 52.41, -0.17, -19.5, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 52.53, -0.17, -14.27, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 53.58, -0.17, -16.46, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 49.34, -0.17, -19.42, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 48.39, -0.17, -14.4, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 47.94, -0.17, -17.36, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 54.08, -0.17, -19.59, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 53.51, -0.17, -14.4, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 51.24, -0.17, -19.67, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 50.96, -0.17, -14.33, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 49.03, -0.17, -19.4, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 49.11, -0.17, -15.52, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 52.78, -0.17, -16.16, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 51.74, -0.17, -18.8, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 53.58, -0.17, -19.21, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 53.41, -0.17, -15.94, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 48.39, -0.17, -15.89, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 50.97, -0.17, -18.38, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 48.39, -0.17, -18.27, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 51.25, -0.17, -19.65, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 50.17, -0.17, -13.8, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 47.3, -0.17, -16.93, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 54.02, -0.17, -16.96, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 48.86, -0.17, -19.33, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 54.08, -0.17, -14.09, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 53.07, -0.17, -19.31, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 49.03, -0.17, -15.03, 2, math.random(0,15))
end

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@ -0,0 +1,62 @@
--[[
Script Name : ire_minion15.lua
Script Purpose : Waypoint Path for ire_minion15.lua
Script Author : Devn00b
Script Date : 06/09/2020 12:48:41 AM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, 32.65, -0.17, -46.51, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 30.5, -0.16, -48.77, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 26.63, -0.19, -45.49, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 29.48, -0.15, -46.33, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 28.06, -0.22, -44.32, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 29.63, -0.19, -42.37, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 34.85, -0.17, -45.05, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 33.09, -0.17, -45.29, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 29.86, -0.15, -45.52, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 32.17, -0.17, -43.77, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 28.24, -0.22, -42.91, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 31.56, -0.17, -42.41, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 27.33, -0.16, -46.32, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 31.29, -0.17, -47.99, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 31.61, -0.17, -41.98, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 31.11, -0.16, -45.62, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 29, -0.21, -43.46, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 29.31, -0.15, -46.22, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 33.86, -0.17, -45.27, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 28.34, -0.22, -42.92, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 33.86, -0.17, -45.27, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 29.31, -0.15, -46.22, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 29, -0.21, -43.46, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 31.11, -0.16, -45.62, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 31.61, -0.17, -41.98, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 31.29, -0.17, -47.99, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 27.33, -0.16, -46.32, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 31.56, -0.17, -42.41, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 28.24, -0.22, -42.91, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 32.17, -0.17, -43.77, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 29.86, -0.15, -45.52, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 33.09, -0.17, -45.29, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 34.85, -0.17, -45.05, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 29.63, -0.19, -42.37, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 28.06, -0.22, -44.32, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 29.48, -0.15, -46.33, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 26.63, -0.19, -45.49, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 30.5, -0.16, -48.77, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 32.65, -0.17, -46.51, 2, math.random(0,15))
end

View file

@ -0,0 +1,72 @@
--[[
Script Name : ire_minion16.lua
Script Purpose : Waypoint Path for ire_minion16.lua
Script Author : Devn00b
Script Date : 06/09/2020 12:48:46 AM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, 30.75, -0.17, -42.09, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 27.58, -0.23, -44.26, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 28.13, -0.16, -46.84, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 32.25, -0.17, -42.69, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 33.39, -0.17, -46.43, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 28.14, -0.23, -42.93, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 30.48, -0.16, -48.89, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 32.56, -0.17, -47.29, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 28.31, -0.2, -44.61, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 33.41, -0.17, -45.54, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 30.35, -0.16, -47.34, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 29.56, -0.19, -42.35, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 29.37, -0.15, -47.7, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 33.94, -0.17, -44.33, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 32.76, -0.16, -42.87, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 26.65, -0.21, -45.14, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 30.94, -0.17, -42.01, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 32.43, -0.17, -43.68, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 30.52, -0.16, -45.43, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 27.9, -0.22, -44.42, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 28.67, -0.19, -41.78, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 30.32, -0.16, -49.1, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 32.6, -0.17, -43.01, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 30.59, -0.16, -45.62, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 28.09, -0.23, -43.46, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 30.59, -0.16, -45.62, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 32.6, -0.17, -43.01, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 30.32, -0.16, -49.1, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 28.67, -0.19, -41.78, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 27.9, -0.22, -44.42, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 30.52, -0.16, -45.43, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 32.43, -0.17, -43.68, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 30.94, -0.17, -42.01, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 26.65, -0.21, -45.14, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 32.76, -0.16, -42.87, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 33.94, -0.17, -44.33, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 29.37, -0.15, -47.7, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 29.56, -0.19, -42.35, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 30.35, -0.16, -47.34, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 33.41, -0.17, -45.54, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 28.31, -0.2, -44.61, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 32.56, -0.17, -47.29, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 30.48, -0.16, -48.89, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 28.14, -0.23, -42.93, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 33.39, -0.17, -46.43, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 32.25, -0.17, -42.69, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 28.13, -0.16, -46.84, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 27.58, -0.23, -44.26, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 30.75, -0.17, -42.09, 2, math.random(0,15))
end

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--[[
Script Name : ire_warlock2.lua
Script Purpose : Waypoint Path for ire_warlock2.lua
Script Author : Devn00b
Script Date : 06/09/2020 12:48:36 AM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, 26.74, -0.22, -45.08, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 28.03, -0.23, -43.79, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 31.33, -0.17, -47.25, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 29.47, -0.2, -42.7, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 34.35, -0.17, -44.71, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 31.66, -0.17, -42.18, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 28.49, -0.16, -46.32, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 31, -0.17, -47.78, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 31.66, -0.17, -45.62, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 28.09, -0.23, -43.77, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 33.16, -0.17, -43.83, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 33.45, -0.17, -45.92, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 31.25, -0.16, -44.52, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 29.89, -0.15, -46.37, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 30.05, -0.19, -42.76, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 29.37, -0.15, -47.55, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 33.85, -0.17, -45.45, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 32.65, -0.17, -46.51, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 33.85, -0.17, -45.45, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 29.37, -0.15, -47.55, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 30.05, -0.19, -42.76, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 29.89, -0.15, -46.37, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 31.25, -0.16, -44.52, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 33.45, -0.17, -45.92, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 33.16, -0.17, -43.83, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 28.09, -0.23, -43.77, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 31.66, -0.17, -45.62, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 31, -0.17, -47.78, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 28.49, -0.16, -46.32, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 31.66, -0.17, -42.18, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 34.35, -0.17, -44.71, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 29.47, -0.2, -42.7, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 31.33, -0.17, -47.25, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 28.03, -0.23, -43.79, 2, math.random(0,15))
MovementLoopAddLocation(NPC, 26.74, -0.22, -45.08, 2, math.random(0,15))
end

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@ -0,0 +1,148 @@
--[[
Script Name : shriller10.lua
Script Purpose : Waypoint Path for shriller10.lua
Script Author : Devn00b
Script Date : 06/09/2020 12:24:35 AM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, 70.94, -0.07, -31.46, 2, 0)
MovementLoopAddLocation(NPC, 71.33, -0.07, -32.82, 2, 0)
MovementLoopAddLocation(NPC, 74.65, 0.71, -39.18, 2, 0)
MovementLoopAddLocation(NPC, 80.16, 1.61, -42.71, 2, 0)
MovementLoopAddLocation(NPC, 85.53, 2.27, -43.19, 2, 0)
MovementLoopAddLocation(NPC, 90.3, 2.97, -40.98, 2, 0)
MovementLoopAddLocation(NPC, 93.69, 3.77, -36.63, 2, 0)
MovementLoopAddLocation(NPC, 95.55, 4.69, -31.36, 2, 0)
MovementLoopAddLocation(NPC, 95.42, 5.25, -26.91, 2, 0)
MovementLoopAddLocation(NPC, 91.67, 5.91, -22.68, 2, 0)
MovementLoopAddLocation(NPC, 86.26, 6.77, -20.18, 2, 0)
MovementLoopAddLocation(NPC, 82.54, 6.96, -19.38, 2, 0)
MovementLoopAddLocation(NPC, 82.48, 6.96, -17.56, 2, 0)
MovementLoopAddLocation(NPC, 82.66, 6.91, -8.81, 2, 0)
MovementLoopAddLocation(NPC, 80.56, 6.84, -6.6, 2, 0)
MovementLoopAddLocation(NPC, 76.61, 6.83, -4.25, 2, 0)
MovementLoopAddLocation(NPC, 72.61, 6.89, -3.28, 2, 0)
MovementLoopAddLocation(NPC, 66.55, 6.79, -3.59, 2, 0)
MovementLoopAddLocation(NPC, 63.29, 6.85, -3.73, 2, 0)
MovementLoopAddLocation(NPC, 63.1, 6.89, 3.19, 2, 0)
MovementLoopAddLocation(NPC, 63.78, 6.86, 9.04, 2, 0)
MovementLoopAddLocation(NPC, 66.19, 6.86, 13.75, 2, 0)
MovementLoopAddLocation(NPC, 69.85, 7.04, 15.89, 2, 0)
MovementLoopAddLocation(NPC, 76.78, 6.83, 17.03, 2, 0)
MovementLoopAddLocation(NPC, 82.7, 6.88, 17.74, 2, 0)
MovementLoopAddLocation(NPC, 88.63, 6.89, 17.6, 2, 0)
MovementLoopAddLocation(NPC, 94.34, 6.85, 16.56, 2, 0)
MovementLoopAddLocation(NPC, 99.37, 7.34, 14.62, 2, 0)
MovementLoopAddLocation(NPC, 103.92, 6.84, 11.06, 2, 0)
MovementLoopAddLocation(NPC, 103.12, 6.83, 11.72, 2, 0)
MovementLoopAddLocation(NPC, 96.91, 6.98, 15.71, 2, 0)
MovementLoopAddLocation(NPC, 85.95, 7.28, 18.46, 2, 0)
MovementLoopAddLocation(NPC, 69.77, 7.12, 15.71, 2, 0)
MovementLoopAddLocation(NPC, 62.61, 6.88, 9.77, 2, 0)
MovementLoopAddLocation(NPC, 62.8, 7.08, -3.02, 2, 0)
MovementLoopAddLocation(NPC, 76.19, 6.82, -4.59, 2, 0)
MovementLoopAddLocation(NPC, 81.23, 6.83, -7.27, 2, 0)
MovementLoopAddLocation(NPC, 83.53, 7.38, -12.84, 2, 0)
MovementLoopAddLocation(NPC, 83.58, 6.96, -18.03, 2, 0)
MovementLoopAddLocation(NPC, 89.81, 6.25, -21.54, 2, 0)
MovementLoopAddLocation(NPC, 94.88, 5.17, -27.48, 2, 0)
MovementLoopAddLocation(NPC, 95.57, 4.43, -33.04, 2, 0)
MovementLoopAddLocation(NPC, 92.48, 3.29, -39.43, 2, 0)
MovementLoopAddLocation(NPC, 87.51, 2.51, -43.12, 2, 0)
MovementLoopAddLocation(NPC, 82.1, 1.85, -43.63, 2, 0)
MovementLoopAddLocation(NPC, 76.44, 1, -41.07, 2, 0)
MovementLoopAddLocation(NPC, 72.94, 0.24, -36.25, 2, 0)
MovementLoopAddLocation(NPC, 72.06, -0.07, -31.9, 2, 0)
MovementLoopAddLocation(NPC, 64.8, -0.31, -31.43, 2, 0)
MovementLoopAddLocation(NPC, 36.41, -0.22, -30.68, 2, 0)
MovementLoopAddLocation(NPC, 31.67, -0.14, -31.84, 2, 0)
MovementLoopAddLocation(NPC, 27.43, -0.15, -35.35, 2, 0)
MovementLoopAddLocation(NPC, 15.66, 0.35, -47, 2, 0)
MovementLoopAddLocation(NPC, 7.94, -0.22, -44.01, 2, 0)
MovementLoopAddLocation(NPC, 6, 0.45, -38.2, 2, 0)
MovementLoopAddLocation(NPC, 3.61, -0.19, -30.57, 2, 0)
MovementLoopAddLocation(NPC, -1.66, -0.24, -28.37, 2, 0)
MovementLoopAddLocation(NPC, -7.53, -0.2, -29.7, 2, 0)
MovementLoopAddLocation(NPC, -12.56, -0.14, -34.64, 2, 0)
MovementLoopAddLocation(NPC, -13.35, 0.37, -43.3, 2, 0)
MovementLoopAddLocation(NPC, -8.66, 0.51, -49.53, 2, 0)
MovementLoopAddLocation(NPC, -5.71, -0.01, -56.64, 2, 0)
MovementLoopAddLocation(NPC, -6.67, 0.7, -68.25, 2, 0)
MovementLoopAddLocation(NPC, -5.71, -0.01, -56.64, 2, 0)
MovementLoopAddLocation(NPC, -8.66, 0.51, -49.53, 2, 0)
MovementLoopAddLocation(NPC, -13.35, 0.37, -43.3, 2, 0)
MovementLoopAddLocation(NPC, -12.56, -0.14, -34.64, 2, 0)
MovementLoopAddLocation(NPC, -7.53, -0.2, -29.7, 2, 0)
MovementLoopAddLocation(NPC, -1.66, -0.24, -28.37, 2, 0)
MovementLoopAddLocation(NPC, 3.61, -0.19, -30.57, 2, 0)
MovementLoopAddLocation(NPC, 6, 0.45, -38.2, 2, 0)
MovementLoopAddLocation(NPC, 7.94, -0.22, -44.01, 2, 0)
MovementLoopAddLocation(NPC, 15.66, 0.35, -47, 2, 0)
MovementLoopAddLocation(NPC, 27.43, -0.15, -35.35, 2, 0)
MovementLoopAddLocation(NPC, 31.67, -0.14, -31.84, 2, 0)
MovementLoopAddLocation(NPC, 36.41, -0.22, -30.68, 2, 0)
MovementLoopAddLocation(NPC, 64.8, -0.31, -31.43, 2, 0)
MovementLoopAddLocation(NPC, 72.06, -0.07, -31.9, 2, 0)
MovementLoopAddLocation(NPC, 72.94, 0.24, -36.25, 2, 0)
MovementLoopAddLocation(NPC, 76.44, 1, -41.07, 2, 0)
MovementLoopAddLocation(NPC, 82.1, 1.85, -43.63, 2, 0)
MovementLoopAddLocation(NPC, 87.51, 2.51, -43.12, 2, 0)
MovementLoopAddLocation(NPC, 92.48, 3.29, -39.43, 2, 0)
MovementLoopAddLocation(NPC, 95.57, 4.43, -33.04, 2, 0)
MovementLoopAddLocation(NPC, 94.88, 5.17, -27.48, 2, 0)
MovementLoopAddLocation(NPC, 89.81, 6.25, -21.54, 2, 0)
MovementLoopAddLocation(NPC, 83.58, 6.96, -18.03, 2, 0)
MovementLoopAddLocation(NPC, 83.53, 7.38, -12.84, 2, 0)
MovementLoopAddLocation(NPC, 81.23, 6.83, -7.27, 2, 0)
MovementLoopAddLocation(NPC, 76.19, 6.82, -4.59, 2, 0)
MovementLoopAddLocation(NPC, 62.8, 7.08, -3.02, 2, 0)
MovementLoopAddLocation(NPC, 62.61, 6.88, 9.77, 2, 0)
MovementLoopAddLocation(NPC, 69.77, 7.12, 15.71, 2, 0)
MovementLoopAddLocation(NPC, 85.95, 7.28, 18.46, 2, 0)
MovementLoopAddLocation(NPC, 96.91, 6.98, 15.71, 2, 0)
MovementLoopAddLocation(NPC, 103.12, 6.83, 11.72, 2, 0)
MovementLoopAddLocation(NPC, 103.92, 6.84, 11.06, 2, 0)
MovementLoopAddLocation(NPC, 99.37, 7.34, 14.62, 2, 0)
MovementLoopAddLocation(NPC, 94.34, 6.85, 16.56, 2, 0)
MovementLoopAddLocation(NPC, 88.63, 6.89, 17.6, 2, 0)
MovementLoopAddLocation(NPC, 82.7, 6.88, 17.74, 2, 0)
MovementLoopAddLocation(NPC, 76.78, 6.83, 17.03, 2, 0)
MovementLoopAddLocation(NPC, 69.85, 7.04, 15.89, 2, 0)
MovementLoopAddLocation(NPC, 66.19, 6.86, 13.75, 2, 0)
MovementLoopAddLocation(NPC, 63.78, 6.86, 9.04, 2, 0)
MovementLoopAddLocation(NPC, 63.1, 6.89, 3.19, 2, 0)
MovementLoopAddLocation(NPC, 63.29, 6.85, -3.73, 2, 0)
MovementLoopAddLocation(NPC, 66.55, 6.79, -3.59, 2, 0)
MovementLoopAddLocation(NPC, 72.61, 6.89, -3.28, 2, 0)
MovementLoopAddLocation(NPC, 76.61, 6.83, -4.25, 2, 0)
MovementLoopAddLocation(NPC, 80.56, 6.84, -6.6, 2, 0)
MovementLoopAddLocation(NPC, 82.66, 6.91, -8.81, 2, 0)
MovementLoopAddLocation(NPC, 82.48, 6.96, -17.56, 2, 0)
MovementLoopAddLocation(NPC, 82.54, 6.96, -19.38, 2, 0)
MovementLoopAddLocation(NPC, 86.26, 6.77, -20.18, 2, 0)
MovementLoopAddLocation(NPC, 91.67, 5.91, -22.68, 2, 0)
MovementLoopAddLocation(NPC, 95.42, 5.25, -26.91, 2, 0)
MovementLoopAddLocation(NPC, 95.55, 4.69, -31.36, 2, 0)
MovementLoopAddLocation(NPC, 93.69, 3.77, -36.63, 2, 0)
MovementLoopAddLocation(NPC, 90.3, 2.97, -40.98, 2, 0)
MovementLoopAddLocation(NPC, 85.53, 2.27, -43.19, 2, 0)
MovementLoopAddLocation(NPC, 80.16, 1.61, -42.71, 2, 0)
MovementLoopAddLocation(NPC, 74.65, 0.71, -39.18, 2, 0)
MovementLoopAddLocation(NPC, 71.33, -0.07, -32.82, 2, 0)
MovementLoopAddLocation(NPC, 70.94, -0.07, -31.46, 2, 0)
end

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@ -0,0 +1,94 @@
--[[
Script Name : shriller11.lua
Script Purpose : Waypoint Path for shriller11.lua
Script Author : Devn00b
Script Date : 06/09/2020 12:41:46 AM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, 28.76, -0.23, -34.1, 2, 0)
MovementLoopAddLocation(NPC, 36.27, -0.17, -29.74, 2, 0)
MovementLoopAddLocation(NPC, 58.88, -0.59, -30.01, 2, 0)
MovementLoopAddLocation(NPC, 71.12, -0.07, -31.63, 2, 0)
MovementLoopAddLocation(NPC, 58.86, -0.59, -31.23, 2, 0)
MovementLoopAddLocation(NPC, 31.5, -0.09, -30.61, 2, 0)
MovementLoopAddLocation(NPC, 21.02, -0.15, -44.81, 2, 0)
MovementLoopAddLocation(NPC, 14.88, 0.43, -46.59, 2, 0)
MovementLoopAddLocation(NPC, 9.23, -0.22, -45.24, 2, 0)
MovementLoopAddLocation(NPC, 4.92, 0.34, -39.61, 2, 0)
MovementLoopAddLocation(NPC, 4.85, -0.15, -31.04, 2, 0)
MovementLoopAddLocation(NPC, -1.88, -0.24, -28.38, 2, 0)
MovementLoopAddLocation(NPC, -9.16, -0.15, -30.64, 2, 0)
MovementLoopAddLocation(NPC, -14.91, -0.11, -36.34, 2, 0)
MovementLoopAddLocation(NPC, -12.94, 0.35, -44.8, 2, 0)
MovementLoopAddLocation(NPC, -8, 0.51, -49.4, 2, 0)
MovementLoopAddLocation(NPC, -5.71, -0.05, -52.27, 2, 0)
MovementLoopAddLocation(NPC, -5.35, 0.04, -58.06, 2, 0)
MovementLoopAddLocation(NPC, -5.57, -0.09, -63.15, 2, 0)
MovementLoopAddLocation(NPC, -13.03, -0.09, -63.39, 2, 0)
MovementLoopAddLocation(NPC, -12.66, -0.09, -76.02, 2, 0)
MovementLoopAddLocation(NPC, -2.4, -0.09, -76.03, 2, 0)
MovementLoopAddLocation(NPC, -2.57, -0.09, -86.01, 2, 0)
MovementLoopAddLocation(NPC, -1.57, 0.2, -91.67, 2, 0)
MovementLoopAddLocation(NPC, -1.31, -0.09, -97.4, 2, 0)
MovementLoopAddLocation(NPC, -10.09, -0.09, -97.9, 2, 0)
MovementLoopAddLocation(NPC, -11.09, -0.09, -108.85, 2, 0)
MovementLoopAddLocation(NPC, 1.72, -0.09, -110.3, 2, 0)
MovementLoopAddLocation(NPC, 26.6, 0.04, -110.27, 2, 0)
MovementLoopAddLocation(NPC, 32.02, -0.1, -110.42, 2, 0)
MovementLoopAddLocation(NPC, 36.63, -0.1, -115.63, 2, 0)
MovementLoopAddLocation(NPC, 36.65, 0.04, -122.88, 2, 0)
MovementLoopAddLocation(NPC, 35.5, -0.08, -127.65, 2, 0)
MovementLoopAddLocation(NPC, 29.38, -0.04, -135.11, 2, 0)
MovementLoopAddLocation(NPC, 16.08, -0.06, -135.05, 2, 0)
MovementLoopAddLocation(NPC, 16.03, -0.13, -174.16, 2, 0)
MovementLoopAddLocation(NPC, 16.08, -0.06, -135.05, 2, 0)
MovementLoopAddLocation(NPC, 29.38, -0.04, -135.11, 2, 0)
MovementLoopAddLocation(NPC, 35.5, -0.08, -127.65, 2, 0)
MovementLoopAddLocation(NPC, 36.65, 0.04, -122.88, 2, 0)
MovementLoopAddLocation(NPC, 36.63, -0.1, -115.63, 2, 0)
MovementLoopAddLocation(NPC, 32.02, -0.1, -110.42, 2, 0)
MovementLoopAddLocation(NPC, 26.6, 0.04, -110.27, 2, 0)
MovementLoopAddLocation(NPC, 1.72, -0.09, -110.3, 2, 0)
MovementLoopAddLocation(NPC, -11.09, -0.09, -108.85, 2, 0)
MovementLoopAddLocation(NPC, -10.09, -0.09, -97.9, 2, 0)
MovementLoopAddLocation(NPC, -1.31, -0.09, -97.4, 2, 0)
MovementLoopAddLocation(NPC, -1.57, 0.2, -91.67, 2, 0)
MovementLoopAddLocation(NPC, -2.57, -0.09, -86.01, 2, 0)
MovementLoopAddLocation(NPC, -2.4, -0.09, -76.03, 2, 0)
MovementLoopAddLocation(NPC, -12.66, -0.09, -76.02, 2, 0)
MovementLoopAddLocation(NPC, -13.03, -0.09, -63.39, 2, 0)
MovementLoopAddLocation(NPC, -5.57, -0.09, -63.15, 2, 0)
MovementLoopAddLocation(NPC, -5.35, 0.04, -58.06, 2, 0)
MovementLoopAddLocation(NPC, -5.71, -0.05, -52.27, 2, 0)
MovementLoopAddLocation(NPC, -8, 0.51, -49.4, 2, 0)
MovementLoopAddLocation(NPC, -12.94, 0.35, -44.8, 2, 0)
MovementLoopAddLocation(NPC, -14.91, -0.11, -36.34, 2, 0)
MovementLoopAddLocation(NPC, -9.16, -0.15, -30.64, 2, 0)
MovementLoopAddLocation(NPC, -1.88, -0.24, -28.38, 2, 0)
MovementLoopAddLocation(NPC, 4.85, -0.15, -31.04, 2, 0)
MovementLoopAddLocation(NPC, 4.92, 0.34, -39.61, 2, 0)
MovementLoopAddLocation(NPC, 9.23, -0.22, -45.24, 2, 0)
MovementLoopAddLocation(NPC, 14.88, 0.43, -46.59, 2, 0)
MovementLoopAddLocation(NPC, 21.02, -0.15, -44.81, 2, 0)
MovementLoopAddLocation(NPC, 31.5, -0.09, -30.61, 2, 0)
MovementLoopAddLocation(NPC, 58.86, -0.59, -31.23, 2, 0)
MovementLoopAddLocation(NPC, 71.12, -0.07, -31.63, 2, 0)
MovementLoopAddLocation(NPC, 58.88, -0.59, -30.01, 2, 0)
MovementLoopAddLocation(NPC, 36.27, -0.17, -29.74, 2, 0)
MovementLoopAddLocation(NPC, 28.76, -0.23, -34.1, 2, 0)
end

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@ -0,0 +1,86 @@
--[[
Script Name : shriller12.lua
Script Purpose : Waypoint Path for shriller12.lua
Script Author : Devn00b
Script Date : 06/09/2020 12:55:36 AM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, 19.88, -0.15, -43.55, 2, 0)
MovementLoopAddLocation(NPC, 10.48, -0.17, -47.28, 2, 0)
MovementLoopAddLocation(NPC, 5.75, 0.42, -38.98, 2, 0)
MovementLoopAddLocation(NPC, 4.11, -0.16, -30.9, 2, 0)
MovementLoopAddLocation(NPC, -3.63, -0.15, -27.92, 2, 0)
MovementLoopAddLocation(NPC, -14.13, -0.15, -37.96, 2, 0)
MovementLoopAddLocation(NPC, -11.74, 0.36, -44.44, 2, 0)
MovementLoopAddLocation(NPC, -8.63, 0.51, -49.58, 2, 0)
MovementLoopAddLocation(NPC, -4.52, -0.08, -54.46, 2, 0)
MovementLoopAddLocation(NPC, -8.07, 0.51, -50.36, 2, 0)
MovementLoopAddLocation(NPC, -13.19, 0.46, -44.05, 2, 0)
MovementLoopAddLocation(NPC, -14.59, -0.11, -35.94, 2, 0)
MovementLoopAddLocation(NPC, -4.8, -0.12, -28.33, 2, 0)
MovementLoopAddLocation(NPC, 3.13, -0.24, -31.12, 2, 0)
MovementLoopAddLocation(NPC, 6.72, -0.19, -43.49, 2, 0)
MovementLoopAddLocation(NPC, 13.91, 0.31, -47.69, 2, 0)
MovementLoopAddLocation(NPC, 19.91, -0.17, -46.01, 2, 0)
MovementLoopAddLocation(NPC, 35.45, -0.22, -31.08, 2, 0)
MovementLoopAddLocation(NPC, 70.34, -0.07, -31.5, 2, 0)
MovementLoopAddLocation(NPC, 74.51, 0.71, -39.66, 2, 0)
MovementLoopAddLocation(NPC, 78.61, 1.47, -43.52, 2, 0)
MovementLoopAddLocation(NPC, 83.38, 2.03, -44.66, 2, 0)
MovementLoopAddLocation(NPC, 88.86, 2.67, -43.13, 2, 0)
MovementLoopAddLocation(NPC, 93.02, 3.32, -39.81, 2, 0)
MovementLoopAddLocation(NPC, 96.03, 4.13, -35.41, 2, 0)
MovementLoopAddLocation(NPC, 96.62, 4.69, -31.32, 2, 0)
MovementLoopAddLocation(NPC, 95.3, 5.33, -26.07, 2, 0)
MovementLoopAddLocation(NPC, 91.94, 5.91, -22.53, 2, 0)
MovementLoopAddLocation(NPC, 85, 6.96, -20.81, 2, 0)
MovementLoopAddLocation(NPC, 83.1, 7, -15.78, 2, 0)
MovementLoopAddLocation(NPC, 82.3, 6.9, -7.33, 2, 0)
MovementLoopAddLocation(NPC, 63.87, 6.85, -3.28, 2, 0)
MovementLoopAddLocation(NPC, 82.3, 6.9, -7.33, 2, 0)
MovementLoopAddLocation(NPC, 83.1, 7, -15.78, 2, 0)
MovementLoopAddLocation(NPC, 85, 6.96, -20.81, 2, 0)
MovementLoopAddLocation(NPC, 91.94, 5.91, -22.53, 2, 0)
MovementLoopAddLocation(NPC, 95.3, 5.33, -26.07, 2, 0)
MovementLoopAddLocation(NPC, 96.62, 4.69, -31.32, 2, 0)
MovementLoopAddLocation(NPC, 96.03, 4.13, -35.41, 2, 0)
MovementLoopAddLocation(NPC, 93.02, 3.32, -39.81, 2, 0)
MovementLoopAddLocation(NPC, 88.86, 2.67, -43.13, 2, 0)
MovementLoopAddLocation(NPC, 83.38, 2.03, -44.66, 2, 0)
MovementLoopAddLocation(NPC, 78.61, 1.47, -43.52, 2, 0)
MovementLoopAddLocation(NPC, 74.51, 0.71, -39.66, 2, 0)
MovementLoopAddLocation(NPC, 70.34, -0.07, -31.5, 2, 0)
MovementLoopAddLocation(NPC, 35.45, -0.22, -31.08, 2, 0)
MovementLoopAddLocation(NPC, 19.91, -0.17, -46.01, 2, 0)
MovementLoopAddLocation(NPC, 13.91, 0.31, -47.69, 2, 0)
MovementLoopAddLocation(NPC, 6.72, -0.19, -43.49, 2, 0)
MovementLoopAddLocation(NPC, 3.13, -0.24, -31.12, 2, 0)
MovementLoopAddLocation(NPC, -4.8, -0.12, -28.33, 2, 0)
MovementLoopAddLocation(NPC, -14.59, -0.11, -35.94, 2, 0)
MovementLoopAddLocation(NPC, -13.19, 0.46, -44.05, 2, 0)
MovementLoopAddLocation(NPC, -8.07, 0.51, -50.36, 2, 0)
MovementLoopAddLocation(NPC, -4.52, -0.08, -54.46, 2, 0)
MovementLoopAddLocation(NPC, -8.63, 0.51, -49.58, 2, 0)
MovementLoopAddLocation(NPC, -11.74, 0.36, -44.44, 2, 0)
MovementLoopAddLocation(NPC, -14.13, -0.15, -37.96, 2, 0)
MovementLoopAddLocation(NPC, -3.63, -0.15, -27.92, 2, 0)
MovementLoopAddLocation(NPC, 4.11, -0.16, -30.9, 2, 0)
MovementLoopAddLocation(NPC, 5.75, 0.42, -38.98, 2, 0)
MovementLoopAddLocation(NPC, 10.48, -0.17, -47.28, 2, 0)
MovementLoopAddLocation(NPC, 19.88, -0.15, -43.55, 2, 0)
end

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@ -0,0 +1,140 @@
--[[
Script Name : shriller13.lua
Script Purpose : Waypoint Path for shriller13.lua
Script Author : Devn00b
Script Date : 06/09/2020 01:04:48 AM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, 0.53, -0.18, -29.89, 2, 0)
MovementLoopAddLocation(NPC, -6.94, -0.21, -29.29, 2, 0)
MovementLoopAddLocation(NPC, -15.79, -0.11, -36.22, 2, 0)
MovementLoopAddLocation(NPC, -11.95, 0.48, -43.47, 2, 0)
MovementLoopAddLocation(NPC, -8.44, 0.51, -49.33, 2, 0)
MovementLoopAddLocation(NPC, -5.89, 0.04, -58.43, 2, 0)
MovementLoopAddLocation(NPC, -7.04, 0.13, -51.8, 2, 0)
MovementLoopAddLocation(NPC, -13.12, 0.46, -44.09, 2, 0)
MovementLoopAddLocation(NPC, -13.86, -0.12, -35.28, 2, 0)
MovementLoopAddLocation(NPC, -5.03, -0.14, -28.83, 2, 0)
MovementLoopAddLocation(NPC, 3.27, -0.22, -30.9, 2, 0)
MovementLoopAddLocation(NPC, 6.34, -0.21, -42.68, 2, 0)
MovementLoopAddLocation(NPC, 14.54, 0.44, -47.09, 2, 0)
MovementLoopAddLocation(NPC, 17.75, -0.2, -45.05, 2, 0)
MovementLoopAddLocation(NPC, 33.6, -0.18, -30.46, 2, 0)
MovementLoopAddLocation(NPC, 43.23, 0.64, -31.82, 2, 0)
MovementLoopAddLocation(NPC, 43.41, -0.15, -3.41, 2, 0)
MovementLoopAddLocation(NPC, 38.48, 0.35, 0.61, 2, 0)
MovementLoopAddLocation(NPC, 33.32, -0.08, 4.14, 2, 0)
MovementLoopAddLocation(NPC, 26.8, -0.07, -0.18, 2, 0)
MovementLoopAddLocation(NPC, 12.73, -0.04, 0.74, 2, 0)
MovementLoopAddLocation(NPC, 8.19, 0.86, 9.39, 2, 0)
MovementLoopAddLocation(NPC, 3.59, 1.59, 13.15, 2, 0)
MovementLoopAddLocation(NPC, -1.18, 2.1, 13.28, 2, 0)
MovementLoopAddLocation(NPC, -8.55, 3.15, 10.2, 2, 0)
MovementLoopAddLocation(NPC, -12.07, 3.95, 5.52, 2, 0)
MovementLoopAddLocation(NPC, -12.66, 4.88, -0.82, 2, 0)
MovementLoopAddLocation(NPC, -9.94, 5.63, -6.2, 2, 0)
MovementLoopAddLocation(NPC, -4.61, 6.62, -9.75, 2, 0)
MovementLoopAddLocation(NPC, -0.39, 6.99, -9.89, 2, 0)
MovementLoopAddLocation(NPC, -0.74, 6.81, -21.98, 2, 0)
MovementLoopAddLocation(NPC, -9.63, 6.81, -30.92, 2, 0)
MovementLoopAddLocation(NPC, -11.87, 6.95, -28.73, 2, 0)
MovementLoopAddLocation(NPC, -25.68, 6.8, -16.06, 2, 0)
MovementLoopAddLocation(NPC, 2.85, 7.44, -43.56, 2, 0)
MovementLoopAddLocation(NPC, 32.3, 6.81, -44.19, 2, 0)
MovementLoopAddLocation(NPC, 33.28, 6.78, -32.63, 2, 0)
MovementLoopAddLocation(NPC, 50.96, 6.89, -20.36, 2, 0)
MovementLoopAddLocation(NPC, 60.4, 6.94, -20.95, 2, 0)
MovementLoopAddLocation(NPC, 65.46, 6.89, -14.68, 2, 0)
MovementLoopAddLocation(NPC, 65.45, 6.82, -3.66, 2, 0)
MovementLoopAddLocation(NPC, 79.34, 6.87, -4.49, 2, 0)
MovementLoopAddLocation(NPC, 82.19, 6.86, -9.39, 2, 0)
MovementLoopAddLocation(NPC, 83.42, 6.96, -19.63, 2, 0)
MovementLoopAddLocation(NPC, 89.26, 6.38, -21.05, 2, 0)
MovementLoopAddLocation(NPC, 94.79, 5.33, -26.17, 2, 0)
MovementLoopAddLocation(NPC, 96.33, 4.53, -32.54, 2, 0)
MovementLoopAddLocation(NPC, 94.86, 3.6, -38.17, 2, 0)
MovementLoopAddLocation(NPC, 91.38, 2.97, -42.03, 2, 0)
MovementLoopAddLocation(NPC, 86.47, 2.37, -43.83, 2, 0)
MovementLoopAddLocation(NPC, 80.68, 1.61, -43.81, 2, 0)
MovementLoopAddLocation(NPC, 76.09, 1, -40.94, 2, 0)
MovementLoopAddLocation(NPC, 72.78, 0.24, -36.55, 2, 0)
MovementLoopAddLocation(NPC, 71.57, -0.07, -31.65, 2, 0)
MovementLoopAddLocation(NPC, 74.53, -0.07, -24.5, 2, 0)
MovementLoopAddLocation(NPC, 78.03, -0.07, -21.77, 2, 0)
MovementLoopAddLocation(NPC, 79.26, -0.13, -23.93, 2, 0)
MovementLoopAddLocation(NPC, 83.06, -4.96, -30.72, 2, 0)
MovementLoopAddLocation(NPC, 86.61, -4.96, -37.28, 2, 0)
MovementLoopAddLocation(NPC, 83.06, -4.96, -30.72, 2, 0)
MovementLoopAddLocation(NPC, 79.26, -0.13, -23.93, 2, 0)
MovementLoopAddLocation(NPC, 78.03, -0.07, -21.77, 2, 0)
MovementLoopAddLocation(NPC, 74.53, -0.07, -24.5, 2, 0)
MovementLoopAddLocation(NPC, 71.57, -0.07, -31.65, 2, 0)
MovementLoopAddLocation(NPC, 72.78, 0.24, -36.55, 2, 0)
MovementLoopAddLocation(NPC, 76.09, 1, -40.94, 2, 0)
MovementLoopAddLocation(NPC, 80.68, 1.61, -43.81, 2, 0)
MovementLoopAddLocation(NPC, 86.47, 2.37, -43.83, 2, 0)
MovementLoopAddLocation(NPC, 91.38, 2.97, -42.03, 2, 0)
MovementLoopAddLocation(NPC, 94.86, 3.6, -38.17, 2, 0)
MovementLoopAddLocation(NPC, 96.33, 4.53, -32.54, 2, 0)
MovementLoopAddLocation(NPC, 94.79, 5.33, -26.17, 2, 0)
MovementLoopAddLocation(NPC, 89.26, 6.38, -21.05, 2, 0)
MovementLoopAddLocation(NPC, 83.42, 6.96, -19.63, 2, 0)
MovementLoopAddLocation(NPC, 82.19, 6.86, -9.39, 2, 0)
MovementLoopAddLocation(NPC, 79.34, 6.87, -4.49, 2, 0)
MovementLoopAddLocation(NPC, 65.45, 6.82, -3.66, 2, 0)
MovementLoopAddLocation(NPC, 65.46, 6.89, -14.68, 2, 0)
MovementLoopAddLocation(NPC, 60.4, 6.94, -20.95, 2, 0)
MovementLoopAddLocation(NPC, 50.96, 6.89, -20.36, 2, 0)
MovementLoopAddLocation(NPC, 33.28, 6.78, -32.63, 2, 0)
MovementLoopAddLocation(NPC, 32.3, 6.81, -44.19, 2, 0)
MovementLoopAddLocation(NPC, 2.85, 7.44, -43.56, 2, 0)
MovementLoopAddLocation(NPC, -25.68, 6.8, -16.06, 2, 0)
MovementLoopAddLocation(NPC, -11.87, 6.95, -28.73, 2, 0)
MovementLoopAddLocation(NPC, -9.63, 6.81, -30.92, 2, 0)
MovementLoopAddLocation(NPC, -0.74, 6.81, -21.98, 2, 0)
MovementLoopAddLocation(NPC, -0.39, 6.99, -9.89, 2, 0)
MovementLoopAddLocation(NPC, -4.61, 6.62, -9.75, 2, 0)
MovementLoopAddLocation(NPC, -9.94, 5.63, -6.2, 2, 0)
MovementLoopAddLocation(NPC, -12.66, 4.88, -0.82, 2, 0)
MovementLoopAddLocation(NPC, -12.07, 3.95, 5.52, 2, 0)
MovementLoopAddLocation(NPC, -8.55, 3.15, 10.2, 2, 0)
MovementLoopAddLocation(NPC, -1.18, 2.1, 13.28, 2, 0)
MovementLoopAddLocation(NPC, 3.59, 1.59, 13.15, 2, 0)
MovementLoopAddLocation(NPC, 8.19, 0.86, 9.39, 2, 0)
MovementLoopAddLocation(NPC, 12.73, -0.04, 0.74, 2, 0)
MovementLoopAddLocation(NPC, 26.8, -0.07, -0.18, 2, 0)
MovementLoopAddLocation(NPC, 33.32, -0.08, 4.14, 2, 0)
MovementLoopAddLocation(NPC, 38.48, 0.35, 0.61, 2, 0)
MovementLoopAddLocation(NPC, 43.41, -0.15, -3.41, 2, 0)
MovementLoopAddLocation(NPC, 43.23, 0.64, -31.82, 2, 0)
MovementLoopAddLocation(NPC, 33.6, -0.18, -30.46, 2, 0)
MovementLoopAddLocation(NPC, 17.75, -0.2, -45.05, 2, 0)
MovementLoopAddLocation(NPC, 14.54, 0.44, -47.09, 2, 0)
MovementLoopAddLocation(NPC, 6.34, -0.21, -42.68, 2, 0)
MovementLoopAddLocation(NPC, 3.27, -0.22, -30.9, 2, 0)
MovementLoopAddLocation(NPC, -5.03, -0.14, -28.83, 2, 0)
MovementLoopAddLocation(NPC, -13.86, -0.12, -35.28, 2, 0)
MovementLoopAddLocation(NPC, -13.12, 0.46, -44.09, 2, 0)
MovementLoopAddLocation(NPC, -7.04, 0.13, -51.8, 2, 0)
MovementLoopAddLocation(NPC, -5.89, 0.04, -58.43, 2, 0)
MovementLoopAddLocation(NPC, -8.44, 0.51, -49.33, 2, 0)
MovementLoopAddLocation(NPC, -11.95, 0.48, -43.47, 2, 0)
MovementLoopAddLocation(NPC, -15.79, -0.11, -36.22, 2, 0)
MovementLoopAddLocation(NPC, -6.94, -0.21, -29.29, 2, 0)
MovementLoopAddLocation(NPC, 0.53, -0.18, -29.89, 2, 0)
end

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@ -0,0 +1,86 @@
--[[
Script Name : shriller8.lua
Script Purpose : Waypoint Path for shriller8.lua
Script Author : Auto Generated
Script Date : 06/08/2020 11:38:10 PM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, -6.94, 6.27, -9.09, 2, 0)
MovementLoopAddLocation(NPC, 0.97, 6.99, -11.73, 2, 0)
MovementLoopAddLocation(NPC, -4.74, 6.62, -10.71, 2, 0)
MovementLoopAddLocation(NPC, -11.33, 5.51, -5.43, 2, 0)
MovementLoopAddLocation(NPC, -12.26, 4.67, 0.83, 2, 0)
MovementLoopAddLocation(NPC, -10.45, 3.54, 7.75, 2, 0)
MovementLoopAddLocation(NPC, -4.9, 2.7, 11.4, 2, 0)
MovementLoopAddLocation(NPC, 1.54, 1.78, 12.66, 2, 0)
MovementLoopAddLocation(NPC, 7.71, 0.86, 8.92, 2, 0)
MovementLoopAddLocation(NPC, 10.31, 0.12, 4.66, 2, 0)
MovementLoopAddLocation(NPC, 11.01, -0.04, -0.15, 2, 0)
MovementLoopAddLocation(NPC, 24.15, -0.07, 1.2, 2, 0)
MovementLoopAddLocation(NPC, 37.49, 0.35, 2.72, 2, 0)
MovementLoopAddLocation(NPC, 42.46, -0.22, -6, 2, 0)
MovementLoopAddLocation(NPC, 42.61, -0.1, -30.58, 2, 0)
MovementLoopAddLocation(NPC, 69.92, -0.07, -31.58, 2, 0)
MovementLoopAddLocation(NPC, 74.71, 0.54, -37.94, 2, 0)
MovementLoopAddLocation(NPC, 80.68, 1.61, -42.47, 2, 0)
MovementLoopAddLocation(NPC, 86.32, 2.37, -43.16, 2, 0)
MovementLoopAddLocation(NPC, 91.6, 3.13, -40.45, 2, 0)
MovementLoopAddLocation(NPC, 94.34, 3.92, -35.73, 2, 0)
MovementLoopAddLocation(NPC, 95.43, 4.86, -29.83, 2, 0)
MovementLoopAddLocation(NPC, 93.03, 5.6, -24.94, 2, 0)
MovementLoopAddLocation(NPC, 89.02, 6.41, -20.79, 2, 0)
MovementLoopAddLocation(NPC, 83.91, 6.96, -19.92, 2, 0)
MovementLoopAddLocation(NPC, 84.04, 6.92, -7.96, 2, 0)
MovementLoopAddLocation(NPC, 80.69, 6.87, -9.93, 2, 0)
MovementLoopAddLocation(NPC, 83.86, 7.37, -12.55, 2, 0)
MovementLoopAddLocation(NPC, 84.17, 6.96, -19.08, 2, 0)
MovementLoopAddLocation(NPC, 82.07, 6.96, -21.12, 2, 0)
MovementLoopAddLocation(NPC, 81.12, 6.96, -17.7, 2, 0)
MovementLoopAddLocation(NPC, 84.88, 6.96, -17.07, 2, 0)
MovementLoopAddLocation(NPC, 81.12, 6.96, -17.7, 2, 0)
MovementLoopAddLocation(NPC, 82.07, 6.96, -21.12, 2, 0)
MovementLoopAddLocation(NPC, 84.17, 6.96, -19.08, 2, 0)
MovementLoopAddLocation(NPC, 83.86, 7.37, -12.55, 2, 0)
MovementLoopAddLocation(NPC, 80.69, 6.87, -9.93, 2, 0)
MovementLoopAddLocation(NPC, 84.04, 6.92, -7.96, 2, 0)
MovementLoopAddLocation(NPC, 83.91, 6.96, -19.92, 2, 0)
MovementLoopAddLocation(NPC, 89.02, 6.41, -20.79, 2, 0)
MovementLoopAddLocation(NPC, 93.03, 5.6, -24.94, 2, 0)
MovementLoopAddLocation(NPC, 95.43, 4.86, -29.83, 2, 0)
MovementLoopAddLocation(NPC, 94.34, 3.92, -35.73, 2, 0)
MovementLoopAddLocation(NPC, 91.6, 3.13, -40.45, 2, 0)
MovementLoopAddLocation(NPC, 86.32, 2.37, -43.16, 2, 0)
MovementLoopAddLocation(NPC, 80.68, 1.61, -42.47, 2, 0)
MovementLoopAddLocation(NPC, 74.71, 0.54, -37.94, 2, 0)
MovementLoopAddLocation(NPC, 69.92, -0.07, -31.58, 2, 0)
MovementLoopAddLocation(NPC, 42.61, -0.1, -30.58, 2, 0)
MovementLoopAddLocation(NPC, 42.46, -0.22, -6, 2, 0)
MovementLoopAddLocation(NPC, 37.49, 0.35, 2.72, 2, 0)
MovementLoopAddLocation(NPC, 24.15, -0.07, 1.2, 2, 0)
MovementLoopAddLocation(NPC, 11.01, -0.04, -0.15, 2, 0)
MovementLoopAddLocation(NPC, 10.31, 0.12, 4.66, 2, 0)
MovementLoopAddLocation(NPC, 7.71, 0.86, 8.92, 2, 0)
MovementLoopAddLocation(NPC, 1.54, 1.78, 12.66, 2, 0)
MovementLoopAddLocation(NPC, -4.9, 2.7, 11.4, 2, 0)
MovementLoopAddLocation(NPC, -10.45, 3.54, 7.75, 2, 0)
MovementLoopAddLocation(NPC, -12.26, 4.67, 0.83, 2, 0)
MovementLoopAddLocation(NPC, -11.33, 5.51, -5.43, 2, 0)
MovementLoopAddLocation(NPC, -4.74, 6.62, -10.71, 2, 0)
MovementLoopAddLocation(NPC, 0.97, 6.99, -11.73, 2, 0)
MovementLoopAddLocation(NPC, -6.94, 6.27, -9.09, 2, 0)
end

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@ -0,0 +1,134 @@
--[[
Script Name : shriller9.lua
Script Purpose : Waypoint Path for shriller9.lua
Script Author : Devn00b
Script Date : 06/09/2020 12:01:14 AM
Script Notes : Locations collected from Live
--]]
function spawn(NPC)
waypoints(NPC)
end
function hailed(NPC, Spawn)
FaceTarget(NPC, Spawn)
end
function respawn(NPC)
end
function waypoints(NPC)
MovementLoopAddLocation(NPC, 43.04, -0.23, -6.25, 2, 0)
MovementLoopAddLocation(NPC, 38.75, 0.35, 2, 2, 0)
MovementLoopAddLocation(NPC, 33.2, -0.09, 3.87, 2, 0)
MovementLoopAddLocation(NPC, 22.42, -0.12, 0.41, 2, 0)
MovementLoopAddLocation(NPC, 12.2, -0.04, 1.03, 2, 0)
MovementLoopAddLocation(NPC, 8.53, 0.74, 8.52, 2, 0)
MovementLoopAddLocation(NPC, 4.46, 1.49, 12.58, 2, 0)
MovementLoopAddLocation(NPC, -1.07, 2.1, 13.51, 2, 0)
MovementLoopAddLocation(NPC, -6.4, 2.85, 11.91, 2, 0)
MovementLoopAddLocation(NPC, -10.59, 3.51, 7.91, 2, 0)
MovementLoopAddLocation(NPC, -12.58, 4.38, 3.05, 2, 0)
MovementLoopAddLocation(NPC, -12.83, 5.05, -2.33, 2, 0)
MovementLoopAddLocation(NPC, -11.62, 5.59, -6.65, 2, 0)
MovementLoopAddLocation(NPC, -7.66, 6.25, -9.97, 2, 0)
MovementLoopAddLocation(NPC, -0.66, 6.99, -12.59, 2, 0)
MovementLoopAddLocation(NPC, 0.39, 6.86, -22.57, 2, 0)
MovementLoopAddLocation(NPC, -8.73, 6.84, -30.55, 2, 0)
MovementLoopAddLocation(NPC, -0.04, 6.84, -22.71, 2, 0)
MovementLoopAddLocation(NPC, -0.67, 6.98, -14.53, 2, 0)
MovementLoopAddLocation(NPC, -2.9, 6.99, -12.24, 2, 0)
MovementLoopAddLocation(NPC, -10.01, 5.77, -7.36, 2, 0)
MovementLoopAddLocation(NPC, -12.71, 5.05, -2.28, 2, 0)
MovementLoopAddLocation(NPC, -12.23, 3.95, 4.81, 2, 0)
MovementLoopAddLocation(NPC, -7.78, 3, 11, 2, 0)
MovementLoopAddLocation(NPC, -1.89, 2.24, 12.97, 2, 0)
MovementLoopAddLocation(NPC, 4.42, 1.49, 12.34, 2, 0)
MovementLoopAddLocation(NPC, 7.91, 0.83, 8.73, 2, 0)
MovementLoopAddLocation(NPC, 10.5, -0.04, 3.29, 2, 0)
MovementLoopAddLocation(NPC, 11.65, -0.04, 0.29, 2, 0)
MovementLoopAddLocation(NPC, 22.57, -0.12, -0.05, 2, 0)
MovementLoopAddLocation(NPC, 32.65, -0.13, 3.39, 2, 0)
MovementLoopAddLocation(NPC, 36.9, 0.35, 0.18, 2, 0)
MovementLoopAddLocation(NPC, 42.83, -0.18, -4.54, 2, 0)
MovementLoopAddLocation(NPC, 43.85, -0.23, -17.82, 2, 0)
MovementLoopAddLocation(NPC, 43.26, -0.16, -30.11, 2, 0)
MovementLoopAddLocation(NPC, 71.94, -0.07, -31.73, 2, 0)
MovementLoopAddLocation(NPC, 34.12, -0.24, -30.88, 2, 0)
MovementLoopAddLocation(NPC, 29.49, -0.21, -33.84, 2, 0)
MovementLoopAddLocation(NPC, 17.66, -0.2, -45.35, 2, 0)
MovementLoopAddLocation(NPC, 14.89, 0.41, -46.14, 2, 0)
MovementLoopAddLocation(NPC, 10.58, -0.19, -46.07, 2, 0)
MovementLoopAddLocation(NPC, 5.91, 0.3, -39.36, 2, 0)
MovementLoopAddLocation(NPC, 3.09, -0.15, -29.06, 2, 0)
MovementLoopAddLocation(NPC, -1.52, -0.26, -29.14, 2, 0)
MovementLoopAddLocation(NPC, -6.88, -0.21, -29.28, 2, 0)
MovementLoopAddLocation(NPC, -14.05, -0.12, -35.87, 2, 0)
MovementLoopAddLocation(NPC, -13.77, 0.45, -43.78, 2, 0)
MovementLoopAddLocation(NPC, -8.91, 0.49, -49.01, 2, 0)
MovementLoopAddLocation(NPC, -4.95, -0.07, -53.95, 2, 0)
MovementLoopAddLocation(NPC, -7.8, -0.08, -56.03, 2, 0)
MovementLoopAddLocation(NPC, -3.22, -0.07, -55.96, 2, 0)
MovementLoopAddLocation(NPC, -4.54, -0.06, -49.9, 2, 0)
MovementLoopAddLocation(NPC, -7.7, 0.16, -52.26, 2, 0)
MovementLoopAddLocation(NPC, -3.83, -0.07, -51.91, 2, 0)
MovementLoopAddLocation(NPC, -7.43, 0.19, -53.96, 2, 0)
MovementLoopAddLocation(NPC, -8.11, 0.5, -50.01, 2, 0)
MovementLoopAddLocation(NPC, -7.43, 0.19, -53.96, 2, 0)
MovementLoopAddLocation(NPC, -3.83, -0.07, -51.91, 2, 0)
MovementLoopAddLocation(NPC, -7.7, 0.16, -52.26, 2, 0)
MovementLoopAddLocation(NPC, -4.54, -0.06, -49.9, 2, 0)
MovementLoopAddLocation(NPC, -3.22, -0.07, -55.96, 2, 0)
MovementLoopAddLocation(NPC, -7.8, -0.08, -56.03, 2, 0)
MovementLoopAddLocation(NPC, -4.95, -0.07, -53.95, 2, 0)
MovementLoopAddLocation(NPC, -8.91, 0.49, -49.01, 2, 0)
MovementLoopAddLocation(NPC, -13.77, 0.45, -43.78, 2, 0)
MovementLoopAddLocation(NPC, -14.05, -0.12, -35.87, 2, 0)
MovementLoopAddLocation(NPC, -6.88, -0.21, -29.28, 2, 0)
MovementLoopAddLocation(NPC, -1.52, -0.26, -29.14, 2, 0)
MovementLoopAddLocation(NPC, 3.09, -0.15, -29.06, 2, 0)
MovementLoopAddLocation(NPC, 5.91, 0.3, -39.36, 2, 0)
MovementLoopAddLocation(NPC, 10.58, -0.19, -46.07, 2, 0)
MovementLoopAddLocation(NPC, 14.89, 0.41, -46.14, 2, 0)
MovementLoopAddLocation(NPC, 17.66, -0.2, -45.35, 2, 0)
MovementLoopAddLocation(NPC, 29.49, -0.21, -33.84, 2, 0)
MovementLoopAddLocation(NPC, 34.12, -0.24, -30.88, 2, 0)
MovementLoopAddLocation(NPC, 71.94, -0.07, -31.73, 2, 0)
MovementLoopAddLocation(NPC, 43.26, -0.16, -30.11, 2, 0)
MovementLoopAddLocation(NPC, 43.85, -0.23, -17.82, 2, 0)
MovementLoopAddLocation(NPC, 42.83, -0.18, -4.54, 2, 0)
MovementLoopAddLocation(NPC, 36.9, 0.35, 0.18, 2, 0)
MovementLoopAddLocation(NPC, 32.65, -0.13, 3.39, 2, 0)
MovementLoopAddLocation(NPC, 22.57, -0.12, -0.05, 2, 0)
MovementLoopAddLocation(NPC, 11.65, -0.04, 0.29, 2, 0)
MovementLoopAddLocation(NPC, 10.5, -0.04, 3.29, 2, 0)
MovementLoopAddLocation(NPC, 7.91, 0.83, 8.73, 2, 0)
MovementLoopAddLocation(NPC, 4.42, 1.49, 12.34, 2, 0)
MovementLoopAddLocation(NPC, -1.89, 2.24, 12.97, 2, 0)
MovementLoopAddLocation(NPC, -7.78, 3, 11, 2, 0)
MovementLoopAddLocation(NPC, -12.23, 3.95, 4.81, 2, 0)
MovementLoopAddLocation(NPC, -12.71, 5.05, -2.28, 2, 0)
MovementLoopAddLocation(NPC, -10.01, 5.77, -7.36, 2, 0)
MovementLoopAddLocation(NPC, -2.9, 6.99, -12.24, 2, 0)
MovementLoopAddLocation(NPC, -0.67, 6.98, -14.53, 2, 0)
MovementLoopAddLocation(NPC, -0.04, 6.84, -22.71, 2, 0)
MovementLoopAddLocation(NPC, -8.73, 6.84, -30.55, 2, 0)
MovementLoopAddLocation(NPC, 0.39, 6.86, -22.57, 2, 0)
MovementLoopAddLocation(NPC, -0.66, 6.99, -12.59, 2, 0)
MovementLoopAddLocation(NPC, -7.66, 6.25, -9.97, 2, 0)
MovementLoopAddLocation(NPC, -11.62, 5.59, -6.65, 2, 0)
MovementLoopAddLocation(NPC, -12.83, 5.05, -2.33, 2, 0)
MovementLoopAddLocation(NPC, -12.58, 4.38, 3.05, 2, 0)
MovementLoopAddLocation(NPC, -10.59, 3.51, 7.91, 2, 0)
MovementLoopAddLocation(NPC, -6.4, 2.85, 11.91, 2, 0)
MovementLoopAddLocation(NPC, -1.07, 2.1, 13.51, 2, 0)
MovementLoopAddLocation(NPC, 4.46, 1.49, 12.58, 2, 0)
MovementLoopAddLocation(NPC, 8.53, 0.74, 8.52, 2, 0)
MovementLoopAddLocation(NPC, 12.2, -0.04, 1.03, 2, 0)
MovementLoopAddLocation(NPC, 22.42, -0.12, 0.41, 2, 0)
MovementLoopAddLocation(NPC, 33.2, -0.09, 3.87, 2, 0)
MovementLoopAddLocation(NPC, 38.75, 0.35, 2, 2, 0)
MovementLoopAddLocation(NPC, 43.04, -0.23, -6.25, 2, 0)
end