From d48121469854aa1dd95f6618acc10721d6b0dfe8 Mon Sep 17 00:00:00 2001 From: Image <> Date: Sat, 27 Jun 2020 23:09:37 -0400 Subject: [PATCH] Disabling of floras/leaves/tops of trees to reduce map footprint --- .../EQ2ModelViewer/EQ2ModelViewer/Model.cs | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/EQ2/devtools/EQ2ModelViewer/EQ2ModelViewer/Model.cs b/EQ2/devtools/EQ2ModelViewer/EQ2ModelViewer/Model.cs index 0691a7549..383ade477 100644 --- a/EQ2/devtools/EQ2ModelViewer/EQ2ModelViewer/Model.cs +++ b/EQ2/devtools/EQ2ModelViewer/EQ2ModelViewer/Model.cs @@ -73,12 +73,17 @@ namespace EQ2ModelViewer string path = meshes[i][j]; path = baseDir + path.Replace("/", "\\"); - // if (path.Contains("\\flora\\")) - if (path.Contains("\\accessories\\")) + // if (path.Contains("\\flora\\")) + if (path.Contains("\\accessories\\")) { Console.WriteLine("Model: skipping loading of model (Accessories suck!)" + path); return false; } + else if (path.Contains("\\flora\\") && (path.Contains("leaves") || path.Contains("top00"))) + { + Console.WriteLine("Model: skipping loading of model (Leaves and Tree Tops suck!)" + path); + return false; + } string[] texture = frmMain.GetTextureFile(((VeMeshGeometryNode)item).shaderPaletteNames, baseDir); string pickedTexture = ""; if (i < texture.Length && texture[i] != "goblin_ice.dds") @@ -239,11 +244,6 @@ namespace EQ2ModelViewer mesh.AddData(i, x, y, z, nx, ny, nz, tu, tv); } - if (model.indices.Length < 1 || model.normals.Length < 1 || model.vertices.Length < 1) - { - int test = 0; - } - m_meshes.Add(mesh); } }