Fix to have spell visuals on /castspell

This commit is contained in:
Image 2020-03-16 11:19:43 -04:00
parent eb6b8e77e3
commit a3c542cbcc

View file

@ -461,6 +461,8 @@ bool SpellProcess::CastInstant(Spell* spell, Entity* caster, Entity* target, boo
lua_spell->initial_target = target->GetID();
GetSpellTargets(lua_spell);
caster->GetZone()->SendCastSpellPacket(lua_spell, caster);
if (!remove)
return CastProcessedSpell(lua_spell, passive);