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7b91a220bd
commit
4364b3e06a
1 changed files with 1 additions and 2 deletions
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@ -71,8 +71,7 @@ void Brain::Think() {
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// If the NPC is not in combat then put them in combat
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if (!m_body->EngagedInCombat()) {
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//m_body->ClearRunningLocations();
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m_body->CalculateRunningLocation(true);
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m_body->ClearRunningLocations();
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m_body->InCombat(true);
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}
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