diff --git a/EQ2/source/WorldServer/LuaFunctions.cpp b/EQ2/source/WorldServer/LuaFunctions.cpp index 7045bb955..c6e23289c 100755 --- a/EQ2/source/WorldServer/LuaFunctions.cpp +++ b/EQ2/source/WorldServer/LuaFunctions.cpp @@ -2016,7 +2016,7 @@ int EQ2Emu_lua_SetMaxHP(lua_State* state) { if (spawn && spawn->IsEntity() && value > 0) ((Entity*)spawn)->AddSpellBonus(0, ITEM_STAT_HEALTH, value - spawn->GetTotalHP()); - if (spawn->IsPlayer()) + if (spawn && spawn->IsPlayer()) ((Player*)spawn)->SetCharSheetChanged(true); return 0;