Added cost requirements to buying house (like upkeep already had), added sound effects to the buying house/paying upkeep
In support of issue #124
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bbffa28764
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206dc6819b
1 changed files with 21 additions and 7 deletions
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@ -1802,13 +1802,23 @@ bool Client::HandlePacket(EQApplicationPacket* app) {
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SimpleMessage(CHANNEL_COLOR_YELLOW, "You already own 25 houses and may not own another.");
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break;
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}
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ZoneServer* instance_zone = zone_list.GetByInstanceID(0, hz->zone_id);
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int32 upkeep_due = Timer::GetUnixTimeStamp() + 604800; // 604800 = 7 days
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int64 unique_id = database.AddPlayerHouse(GetPlayer()->GetCharacterID(), hz->id, instance_zone->GetInstanceID(), upkeep_due);
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world.AddPlayerHouse(GetPlayer()->GetCharacterID(), hz->id, unique_id, instance_zone->GetInstanceID(), upkeep_due, 0, 0, GetPlayer()->GetName());
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//ClientPacketFunctions::SendHousingList(this);
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PlayerHouse* ph = world.GetPlayerHouseByUniqueID(unique_id);
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ClientPacketFunctions::SendBaseHouseWindow(this, hz, ph, this->GetPlayer()->GetID());
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if ((!hz->upkeep_coin && !hz->cost_coin) || player->RemoveCoins(hz->cost_coin+hz->upkeep_coin)) // TODO: Need option to take from bank if player does not have enough coin on them
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{
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ZoneServer* instance_zone = zone_list.GetByInstanceID(0, hz->zone_id);
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int32 upkeep_due = Timer::GetUnixTimeStamp() + 604800; // 604800 = 7 days
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int64 unique_id = database.AddPlayerHouse(GetPlayer()->GetCharacterID(), hz->id, instance_zone->GetInstanceID(), upkeep_due);
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world.AddPlayerHouse(GetPlayer()->GetCharacterID(), hz->id, unique_id, instance_zone->GetInstanceID(), upkeep_due, 0, 0, GetPlayer()->GetName());
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//ClientPacketFunctions::SendHousingList(this);
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PlayerHouse* ph = world.GetPlayerHouseByUniqueID(unique_id);
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ClientPacketFunctions::SendBaseHouseWindow(this, hz, ph, this->GetPlayer()->GetID());
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PlaySound("coin_cha_ching");
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}
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else
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{
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SimpleMessage(CHANNEL_COLOR_YELLOW, "You do not have enough money to purchase the house.");
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PlaySound("buy_failed");
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}
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}
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}
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@ -1852,6 +1862,7 @@ bool Client::HandlePacket(EQApplicationPacket* app) {
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if (!hz)
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{
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Message(CHANNEL_COLOR_YELLOW, "HouseZone ID %u does NOT exist!", ph->house_id);
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safe_delete(packet);
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break;
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}
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@ -1863,6 +1874,8 @@ bool Client::HandlePacket(EQApplicationPacket* app) {
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if (upkeep_due > (Timer::GetUnixTimeStamp() + 7257600)) // 84 days max upkeep to pay https://eq2.zam.com/wiki/Housing_%28EQ2%29#Upkeep
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{
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Message(CHANNEL_COLOR_YELLOW, "You cannot pay more than 3 months of upkeep.");
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PlaySound("buy_failed");
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safe_delete(packet);
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break;
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}
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}
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@ -1879,6 +1892,7 @@ bool Client::HandlePacket(EQApplicationPacket* app) {
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else
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{
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SimpleMessage(CHANNEL_COLOR_YELLOW, "You do not have enough money to pay for upkeep.");
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PlaySound("buy_failed");
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}
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}
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else
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