Added cost requirements to buying house (like upkeep already had), added sound effects to the buying house/paying upkeep

In support of issue 
This commit is contained in:
Image 2020-06-02 22:27:32 -04:00
parent bbffa28764
commit 206dc6819b

View file

@ -1802,13 +1802,23 @@ bool Client::HandlePacket(EQApplicationPacket* app) {
SimpleMessage(CHANNEL_COLOR_YELLOW, "You already own 25 houses and may not own another.");
break;
}
ZoneServer* instance_zone = zone_list.GetByInstanceID(0, hz->zone_id);
int32 upkeep_due = Timer::GetUnixTimeStamp() + 604800; // 604800 = 7 days
int64 unique_id = database.AddPlayerHouse(GetPlayer()->GetCharacterID(), hz->id, instance_zone->GetInstanceID(), upkeep_due);
world.AddPlayerHouse(GetPlayer()->GetCharacterID(), hz->id, unique_id, instance_zone->GetInstanceID(), upkeep_due, 0, 0, GetPlayer()->GetName());
//ClientPacketFunctions::SendHousingList(this);
PlayerHouse* ph = world.GetPlayerHouseByUniqueID(unique_id);
ClientPacketFunctions::SendBaseHouseWindow(this, hz, ph, this->GetPlayer()->GetID());
if ((!hz->upkeep_coin && !hz->cost_coin) || player->RemoveCoins(hz->cost_coin+hz->upkeep_coin)) // TODO: Need option to take from bank if player does not have enough coin on them
{
ZoneServer* instance_zone = zone_list.GetByInstanceID(0, hz->zone_id);
int32 upkeep_due = Timer::GetUnixTimeStamp() + 604800; // 604800 = 7 days
int64 unique_id = database.AddPlayerHouse(GetPlayer()->GetCharacterID(), hz->id, instance_zone->GetInstanceID(), upkeep_due);
world.AddPlayerHouse(GetPlayer()->GetCharacterID(), hz->id, unique_id, instance_zone->GetInstanceID(), upkeep_due, 0, 0, GetPlayer()->GetName());
//ClientPacketFunctions::SendHousingList(this);
PlayerHouse* ph = world.GetPlayerHouseByUniqueID(unique_id);
ClientPacketFunctions::SendBaseHouseWindow(this, hz, ph, this->GetPlayer()->GetID());
PlaySound("coin_cha_ching");
}
else
{
SimpleMessage(CHANNEL_COLOR_YELLOW, "You do not have enough money to purchase the house.");
PlaySound("buy_failed");
}
}
}
@ -1852,6 +1862,7 @@ bool Client::HandlePacket(EQApplicationPacket* app) {
if (!hz)
{
Message(CHANNEL_COLOR_YELLOW, "HouseZone ID %u does NOT exist!", ph->house_id);
safe_delete(packet);
break;
}
@ -1863,6 +1874,8 @@ bool Client::HandlePacket(EQApplicationPacket* app) {
if (upkeep_due > (Timer::GetUnixTimeStamp() + 7257600)) // 84 days max upkeep to pay https://eq2.zam.com/wiki/Housing_%28EQ2%29#Upkeep
{
Message(CHANNEL_COLOR_YELLOW, "You cannot pay more than 3 months of upkeep.");
PlaySound("buy_failed");
safe_delete(packet);
break;
}
}
@ -1879,6 +1892,7 @@ bool Client::HandlePacket(EQApplicationPacket* app) {
else
{
SimpleMessage(CHANNEL_COLOR_YELLOW, "You do not have enough money to pay for upkeep.");
PlaySound("buy_failed");
}
}
else