don't do early commits kids!
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2 changed files with 0 additions and 4 deletions
EQ2/source/WorldServer
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@ -724,9 +724,7 @@ int8 Entity::DetermineHit(Spawn* victim, int8 damage_type, float ToHitBonus, boo
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float item_stat_bonus = 0.0f;
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int32 item_stat = master_item_list.GetItemStatIDByName(::ToLower(master_skill->name.data));
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if(item_stat != 0xFFFFFFFF) {
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MStats.lock();
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item_stat_bonus = GetStat(item_stat);
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MStats.unlock();
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}
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bonus += (master_skill->current_val + item_stat_bonus) / master_skill_reduce;
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}
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@ -1267,9 +1267,7 @@ int16 Spell::GetPowerRequired(Spawn* spawn){
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float item_stat_bonus = 0.0f;
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int32 item_stat = master_item_list.GetItemStatIDByName(::ToLower(skill->name.data));
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if(item_stat != 0xFFFFFFFF) {
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((Entity*)spawn)->MStats.lock();
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item_stat_bonus = ((Entity*)spawn)->GetStat(item_stat);
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((Entity*)spawn)->MStats.unlock();
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}
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float reduction = (skill->current_val + item_stat_bonus) / ministration_skill_reduce;
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