Fix missed in last update

This commit is contained in:
Emagi 2022-09-01 20:45:25 -04:00
parent 4442e6bc02
commit 0aad34e884

View file

@ -3274,7 +3274,6 @@ void ZoneServer::RemoveClient(Client* client)
MClientList.releasewritelock(__FUNCTION__, __LINE__);
LogWrite(ZONE__INFO, 0, "Zone", "Scheduling client '%s' for removal.", client->GetPlayer()->GetName());
LogWrite(MISC__TODO, 1, "TODO", "Put Player Online Status updates in a timer eventually\n\t(%s, function: %s, line #: %i)", __FILE__, __FUNCTION__, __LINE__);
database.ToggleCharacterOnline(client, 0);
client->GetPlayer()->DeleteSpellEffects(true);
@ -3308,7 +3307,7 @@ void ZoneServer::ClientProcess()
{
MIncomingClients.readlock(__FUNCTION__, __LINE__);
bool shutdownDelayCheck = shutdownDelayTimer.Check();
if((!IsCityZone() && !AlwaysLoaded() && !shutdownTimer.Enabled()) || shutdownDelayCheck)
if((!AlwaysLoaded() && !shutdownTimer.Enabled()) || shutdownDelayCheck)
{
if(incoming_clients && !shutdownDelayTimer.Enabled()) {
LogWrite(ZONE__INFO, 0, "Zone", "Incoming clients (%u) expected for %s, delaying shutdown timer...", incoming_clients, GetZoneName());
@ -4556,7 +4555,8 @@ void ZoneServer::KillSpawn(bool spawnListLocked, Spawn* dead, Spawn* killer, boo
return;
RemoveSpellTimersFromSpawn(dead, true, !dead->IsPlayer(), true, !isSpell);
((Entity*)dead)->IsCasting(false);
if(dead->IsPlayer())
{
((Player*)dead)->UpdatePlayerStatistic(STAT_PLAYER_TOTAL_DEATHS, 1);