530 lines
16 KiB
C++
530 lines
16 KiB
C++
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#include "Trade.h"
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#include "Items/Items.h"
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#include "Entity.h"
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#include "Bots/Bot.h"
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#include "../common/Log.h"
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extern ConfigReader configReader;
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extern MasterItemList master_item_list;
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Trade::Trade(Entity* trader1, Entity* trader2) {
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this->trader1 = trader1;
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this->trader2 = trader2;
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trader1_accepted = false;
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trader2_accepted = false;
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trader1_coins = 0;
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trader2_coins = 0;
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OpenTradeWindow();
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}
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Trade::~Trade() {
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}
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int8 Trade::AddItemToTrade(Entity* character, Item* item, int8 quantity, int8 slot) {
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LogWrite(PLAYER__ERROR, 0, "Trade", "Player (%s) adding item (%u) to slot %u of the trade window", character->GetName(), item->details.item_id, slot);
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if (slot == 255)
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slot = GetNextFreeSlot(character);
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if (slot < 0 || slot > 11) {
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LogWrite(PLAYER__ERROR, 0, "Trade", "Player (%s) tried to add an item to an invalid trade slot (%u)", character->GetName(), slot);
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return 255;
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}
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Entity* other = GetTradee(character);
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int8 result = CheckItem(character, item, other->IsBot());
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if (result == 0) {
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if (character == trader1) {
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Trader1ItemAdd(item, quantity, slot);
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// Only trader2 can be a bot so only
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// need to do the bot check here
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if (trader2->IsBot()) {
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((Bot*)trader2)->TradeItemAdded(item);
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}
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}
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else if (character == trader2)
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Trader2ItemAdd(item, quantity, slot);
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else {
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LogWrite(PLAYER__ERROR, 0, "Trade", "Player (%s) tried to add an item to a trade but was neither trader1 or trader2", character->GetName());
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return 255;
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}
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}
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SendTradePacket();
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return result;
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}
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int8 Trade::CheckItem(Entity* trader, Item* item, bool other_is_bot) {
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int8 ret = 0;
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map<int8, TradeItemInfo>* list = 0;
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map<int8, TradeItemInfo>::iterator itr;
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if (trader == trader1)
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list = &trader1_items;
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else if (trader == trader2)
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list = &trader2_items;
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if (list) {
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if (trader->IsPlayer()) {
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// Check to see if the item is already in the trade
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for (itr = list->begin(); itr != list->end(); itr++) {
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if (itr->second.item->details.unique_id == item->details.unique_id) {
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ret = 1;
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break;
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}
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}
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// Only allow heirloom and no-trade items to be traded with a bot
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if (!other_is_bot) {
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if (item->CheckFlag(NO_TRADE))
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ret = 2;
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if (item->CheckFlag2(HEIRLOOM))
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ret = 3;
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}
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}
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}
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return ret;
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}
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void Trade::RemoveItemFromTrade(Entity* character, int8 slot) {
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map<int8, TradeItemInfo>* list = 0;
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if (character == trader1)
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list = &trader1_items;
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else if (character == trader2)
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list = &trader2_items;
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if (list) {
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if (list->count(slot) > 0) {
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list->erase(slot);
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SendTradePacket();
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}
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else
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LogWrite(PLAYER__ERROR, 0, "Trade", "Player (%s) tried to remove an item from a trade slot that was empty ", character->GetName());
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}
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}
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void Trade::AddCoinToTrade(Entity* character, int64 amount) {
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if (!character->IsPlayer())
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return;
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if (character == trader1) {
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trader1_coins += amount;
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if (!((Player*)character)->HasCoins(trader1_coins)) {
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trader1_coins -= amount;
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LogWrite(PLAYER__ERROR, 0, "Trade", "Player (%s) tried to add more coins then they had ", character->GetName());
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}
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}
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else if (character == trader2) {
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trader2_coins += amount;
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if (!((Player*)character)->HasCoins(trader2_coins)) {
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trader2_coins -= amount;
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LogWrite(PLAYER__ERROR, 0, "Trade", "Player (%s) tried to add more coins then they had ", character->GetName());
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}
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}
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SendTradePacket();
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}
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void Trade::RemoveCoinFromTrade(Entity* character, int64 amount) {
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if (character == trader1)
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trader1_coins = (amount >= trader1_coins) ? 0 : trader1_coins - amount;
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else if (character == trader2)
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trader2_coins = (amount >= trader2_coins) ? 0 : trader2_coins - amount;
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SendTradePacket();
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}
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Entity* Trade::GetTradee(Entity* character) {
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if (character == trader1)
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return trader2;
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else if (character == trader2)
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return trader1;
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return 0;
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}
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bool Trade::SetTradeAccepted(Entity* character) {
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if (character == trader1)
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trader1_accepted = true;
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else if (character == trader2)
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trader2_accepted = true;
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else
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return false;
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Entity* other = GetTradee(character);
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if (other) {
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if (other->IsPlayer()) {
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Client* client = other->GetZone()->GetClientBySpawn(other);
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PacketStruct* packet = configReader.getStruct("WS_PlayerTrade", client->GetVersion());
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if (packet) {
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packet->setDataByName("spawn_id", client->GetPlayer()->GetIDWithPlayerSpawn(character));
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packet->setDataByName("type", 16);
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client->QueuePacket(packet->serialize());
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safe_delete(packet);
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}
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}
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else if (other->IsBot()) {
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Client* client = character->GetZone()->GetClientBySpawn(character);
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if (trader1_coins > 0) {
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CancelTrade(other);
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if (client)
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client->SimpleMessage(CHANNEL_ERROR, "Bots can't take coins so the trade was canceled.");
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return true;
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}
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else {
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if (!((Bot*)other)->CheckTradeItems(&trader1_items)) {
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CancelTrade(other);
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if (client)
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client->SimpleMessage(CHANNEL_ERROR, "There was an item the bot could not equip so the trade was canceled.");
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return true;
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}
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else
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trader2_accepted = true;
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}
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}
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if (HasAcceptedTrade(other)) {
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CompleteTrade();
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return true;
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}
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}
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return false;
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}
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bool Trade::HasAcceptedTrade(Entity* character) {
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if (character == trader1)
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return trader1_accepted;
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else if (character == trader2)
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return trader2_accepted;
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return false;
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}
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void Trade::CancelTrade(Entity* character) {
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Entity* other = GetTradee(character);
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if (other){
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if (other->IsPlayer()) {
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Client* client = other->GetZone()->GetClientBySpawn(other);
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PacketStruct* packet = configReader.getStruct("WS_PlayerTrade", client->GetVersion());
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if (packet) {
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packet->setDataByName("spawn_id", client->GetPlayer()->GetIDWithPlayerSpawn(character));
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packet->setDataByName("type", 2);
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client->QueuePacket(packet->serialize());
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safe_delete(packet);
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}
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}
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else if (other->IsBot())
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((Bot*)other)->FinishTrade();
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}
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trader1->trade = 0;
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trader2->trade = 0;
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}
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void Trade::Trader1ItemAdd(Item* item, int8 quantity, int8 slot) {
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trader1_items[slot].item = item;
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trader1_items[slot].quantity = quantity;
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}
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void Trade::Trader2ItemAdd(Item* item, int8 quantity, int8 slot) {
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trader2_items[slot].item = item;
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trader2_items[slot].quantity = quantity;
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}
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void Trade::CompleteTrade() {
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map<int8, TradeItemInfo>::iterator itr;
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map<int32, int8> trader1_item_ids;
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map<int32, int8>::iterator itr2;
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string log_string = "TradeComplete:\n";
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if (trader1->IsPlayer()) {
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Player* player = (Player*)trader1;
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Client* client = player->GetZone()->GetClientBySpawn(player);
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if (client) {
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log_string += "Trader1 = ";
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log_string += trader1->GetName();
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log_string += "(" + to_string(client->GetCharacterID()) + ")\n";
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log_string += "Coins: " + to_string(trader1_coins) + "\n";
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log_string += "Items:\n";
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player->RemoveCoins(trader1_coins);
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for (itr = trader1_items.begin(); itr != trader1_items.end(); itr++) {
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// client->RemoveItem can delete the item so we need to store the item id's and quantity to give to trader2
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trader1_item_ids[itr->second.item->details.item_id] = itr->second.quantity;
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log_string += itr->second.item->name + " (" + to_string(itr->second.item->details.item_id) + ") x" + to_string(itr->second.quantity) + "\n";
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client->RemoveItem(itr->second.item, itr->second.quantity);
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}
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player->AddCoins(trader2_coins);
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for (itr = trader2_items.begin(); itr != trader2_items.end(); itr++) {
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client->AddItem(itr->second.item->details.item_id, itr->second.quantity);
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}
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PacketStruct* packet = configReader.getStruct("WS_PlayerTrade", client->GetVersion());
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if (packet) {
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packet->setDataByName("spawn_id", client->GetPlayer()->GetIDWithPlayerSpawn(trader2));
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packet->setDataByName("type", 24);
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client->QueuePacket(packet->serialize());
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safe_delete(packet);
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}
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}
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}
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// trader1 is the player who starts the trade, will never be a bot, if trader1 is not a player something went horribly wrong.
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if (trader2->IsPlayer()) {
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Player* player = (Player*)trader2;
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Client* client = player->GetZone()->GetClientBySpawn(player);
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if (client) {
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log_string += "Trader2 = ";
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log_string += trader2->GetName();
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log_string += "(" + to_string(client->GetCharacterID()) + ")\n";
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log_string += "Coins: " + to_string(trader2_coins) + "\n";
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log_string += "Items:\n";
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player->RemoveCoins(trader2_coins);
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for (itr = trader2_items.begin(); itr != trader2_items.end(); itr++) {
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log_string += itr->second.item->name + " (" + to_string(itr->second.item->details.item_id) + ") x" + to_string(itr->second.quantity) + "\n";
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client->RemoveItem(itr->second.item, itr->second.quantity);
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}
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player->AddCoins(trader1_coins);
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for (itr2 = trader1_item_ids.begin(); itr2 != trader1_item_ids.end(); itr2++) {
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client->AddItem(itr2->first, itr2->second);
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}
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PacketStruct* packet = configReader.getStruct("WS_PlayerTrade", client->GetVersion());
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if (packet) {
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packet->setDataByName("spawn_id", client->GetPlayer()->GetIDWithPlayerSpawn(trader1));
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packet->setDataByName("type", 24);
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client->QueuePacket(packet->serialize());
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safe_delete(packet);
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}
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}
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}
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else if (trader2->IsBot()) {
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Bot* bot = (Bot*)trader2;
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log_string += "Trader2 is a bot";
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for (itr = trader2_items.begin(); itr != trader2_items.end(); itr++) {
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bot->RemoveItem(itr->second.item);
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}
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for (itr2 = trader1_item_ids.begin(); itr2 != trader1_item_ids.end(); itr2++) {
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bot->GiveItem(itr2->first);
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}
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bot->FinishTrade();
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}
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LogWrite(PLAYER__INFO, 0, "Trade", log_string.c_str());
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trader1->trade = 0;
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trader2->trade = 0;
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}
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void Trade::OpenTradeWindow() {
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if (trader1->IsPlayer()) {
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Client* client = trader1->GetZone()->GetClientBySpawn(trader1);
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PacketStruct* packet = configReader.getStruct("WS_PlayerTrade", client->GetVersion());
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if (packet) {
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packet->setDataByName("spawn_id", client->GetPlayer()->GetIDWithPlayerSpawn(trader2));
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packet->setDataByName("type", 1);
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client->QueuePacket(packet->serialize());
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safe_delete(packet);
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}
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}
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if (trader2->IsPlayer()) {
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Client* client = trader2->GetZone()->GetClientBySpawn(trader2);
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PacketStruct* packet = configReader.getStruct("WS_PlayerTrade", client->GetVersion());
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if (packet) {
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packet->setDataByName("spawn_id", client->GetPlayer()->GetIDWithPlayerSpawn(trader1));
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packet->setDataByName("type", 1);
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client->QueuePacket(packet->serialize());
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safe_delete(packet);
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}
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}
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}
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void Trade::SendTradePacket() {
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if (trader1->IsPlayer()) {
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Client* client = trader1->GetZone()->GetClientBySpawn(trader1);
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PacketStruct* packet = configReader.getStruct("WS_PlayerTrade", client->GetVersion());
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if (packet) {
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packet->setDataByName("spawn_id", client->GetPlayer()->GetIDWithPlayerSpawn(trader2));
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packet->setDataByName("type", 1);
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int8 size = (int8)(trader1_items.size());
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int8 i = 0;
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map<int8, TradeItemInfo>::iterator itr;
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packet->setArrayLengthByName("your_item_count", size);
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for (itr = trader1_items.begin(); itr != trader1_items.end(); itr++) {
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packet->setArrayDataByName("your_item_unknown1", 1, i);
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packet->setArrayDataByName("your_item_unknown2", 1, i);
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packet->setArrayDataByName("your_item_slot", itr->first, i);
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packet->setArrayDataByName("your_item_id", itr->second.item->details.item_id, i);
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packet->setArrayDataByName("your_item_quantity", itr->second.quantity, i);
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packet->setArrayDataByName("your_item_icon", itr->second.item->details.icon, i);
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packet->setArrayDataByName("your_item_background", 0, i); // No clue on this value yet
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i++;
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}
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int32 plat = 0;
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int32 gold = 0;
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int32 silver = 0;
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int32 copper = 0;
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CalculateCoins(trader1_coins, plat, gold, silver, copper);
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packet->setDataByName("your_copper", copper);
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packet->setDataByName("your_silver", silver);
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packet->setDataByName("your_gold", gold);
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packet->setDataByName("your_plat", plat);
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size = (int8)(trader2_items.size());
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i = 0;
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packet->setArrayLengthByName("their_item_count", size);
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for (itr = trader2_items.begin(); itr != trader2_items.end(); itr++) {
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packet->setArrayDataByName("their_item_unknown1", 1, i);
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packet->setArrayDataByName("their_item_unknown2", 1, i);
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packet->setArrayDataByName("their_item_slot", itr->first, i);
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packet->setArrayDataByName("their_item_id", itr->second.item->details.item_id, i);
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packet->setArrayDataByName("their_item_quantity", itr->second.quantity, i);
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packet->setArrayDataByName("their_item_icon", itr->second.item->details.icon, i);
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packet->setArrayDataByName("their_item_background", 0, i); // No clue on this value yet
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i++;
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}
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plat = 0;
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gold = 0;
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silver = 0;
|
||
|
copper = 0;
|
||
|
|
||
|
CalculateCoins(trader2_coins, plat, gold, silver, copper);
|
||
|
packet->setDataByName("their_copper", copper);
|
||
|
packet->setDataByName("their_silver", silver);
|
||
|
packet->setDataByName("their_gold", gold);
|
||
|
packet->setDataByName("their_plat", plat);
|
||
|
|
||
|
LogWrite(PLAYER__ERROR, 0, "Trade", "packet sent");
|
||
|
client->QueuePacket(packet->serialize());
|
||
|
safe_delete(packet);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (trader2->IsPlayer()) {
|
||
|
Client* client = trader2->GetZone()->GetClientBySpawn(trader2);
|
||
|
PacketStruct* packet = configReader.getStruct("WS_PlayerTrade", client->GetVersion());
|
||
|
if (packet) {
|
||
|
packet->setDataByName("spawn_id", client->GetPlayer()->GetIDWithPlayerSpawn(trader1));
|
||
|
packet->setDataByName("type", 1);
|
||
|
|
||
|
int8 size = (int8)(trader2_items.size());
|
||
|
int8 i = 0;
|
||
|
map<int8, TradeItemInfo>::iterator itr;
|
||
|
|
||
|
packet->setArrayLengthByName("your_item_count", size);
|
||
|
for (itr = trader2_items.begin(); itr != trader2_items.end(); itr++) {
|
||
|
packet->setArrayDataByName("your_item_unknown1", 1, i);
|
||
|
packet->setArrayDataByName("your_item_unknown2", 1, i);
|
||
|
packet->setArrayDataByName("your_item_slot", itr->first, i);
|
||
|
packet->setArrayDataByName("your_item_id", itr->second.item->details.item_id, i);
|
||
|
packet->setArrayDataByName("your_item_quantity", itr->second.quantity, i);
|
||
|
packet->setArrayDataByName("your_item_icon", itr->second.item->details.icon, i);
|
||
|
packet->setArrayDataByName("your_item_background", 0, i); // No clue on this value yet
|
||
|
i++;
|
||
|
}
|
||
|
int32 plat = 0;
|
||
|
int32 gold = 0;
|
||
|
int32 silver = 0;
|
||
|
int32 copper = 0;
|
||
|
|
||
|
CalculateCoins(trader2_coins, plat, gold, silver, copper);
|
||
|
packet->setDataByName("your_copper", copper);
|
||
|
packet->setDataByName("your_silver", silver);
|
||
|
packet->setDataByName("your_gold", gold);
|
||
|
packet->setDataByName("your_plat", plat);
|
||
|
|
||
|
size = (int8)(trader1_items.size());
|
||
|
i = 0;
|
||
|
|
||
|
packet->setArrayLengthByName("their_item_count", size);
|
||
|
for (itr = trader1_items.begin(); itr != trader1_items.end(); itr++) {
|
||
|
packet->setArrayDataByName("their_item_unknown1", 1, i);
|
||
|
packet->setArrayDataByName("their_item_unknown2", 1, i);
|
||
|
packet->setArrayDataByName("their_item_slot", itr->first, i);
|
||
|
packet->setArrayDataByName("their_item_id", itr->second.item->details.item_id, i);
|
||
|
packet->setArrayDataByName("their_item_quantity", itr->second.quantity, i);
|
||
|
packet->setArrayDataByName("their_item_icon", itr->second.item->details.icon, i);
|
||
|
packet->setArrayDataByName("their_item_background", 0, i); // No clue on this value yet
|
||
|
i++;
|
||
|
}
|
||
|
|
||
|
plat = 0;
|
||
|
gold = 0;
|
||
|
silver = 0;
|
||
|
copper = 0;
|
||
|
|
||
|
CalculateCoins(trader1_coins, plat, gold, silver, copper);
|
||
|
packet->setDataByName("their_copper", copper);
|
||
|
packet->setDataByName("their_silver", silver);
|
||
|
packet->setDataByName("their_gold", gold);
|
||
|
packet->setDataByName("their_plat", plat);
|
||
|
|
||
|
client->QueuePacket(packet->serialize());
|
||
|
safe_delete(packet);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void Trade::CalculateCoins(int64 val, int32& plat, int32& gold, int32& silver, int32& copper) {
|
||
|
int32 tmp = 0;
|
||
|
if (val >= 1000000) {
|
||
|
tmp = val / 1000000;
|
||
|
val -= tmp * 1000000;
|
||
|
plat = tmp;
|
||
|
}
|
||
|
if (val >= 10000) {
|
||
|
tmp = val / 10000;
|
||
|
val -= tmp * 10000;
|
||
|
gold = tmp;
|
||
|
}
|
||
|
if (val >= 100) {
|
||
|
tmp = val / 100;
|
||
|
val -= tmp * 100;
|
||
|
silver = tmp;
|
||
|
}
|
||
|
if (val > 0) {
|
||
|
copper = val;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int8 Trade::GetNextFreeSlot(Entity* character) {
|
||
|
map<int8, TradeItemInfo>* list = 0;
|
||
|
|
||
|
if (character == trader1)
|
||
|
list = &trader1_items;
|
||
|
else if (character == trader2)
|
||
|
list = &trader2_items;
|
||
|
else
|
||
|
return 255;
|
||
|
|
||
|
int8 ret = 255;
|
||
|
for (int8 index = 0; index < 12; index++) {
|
||
|
if (list->count(index) == 0) {
|
||
|
ret = index;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return ret;
|
||
|
}
|