EQ2EMu/server/ItemScripts/askeletonobjurgatoryhunger.lua

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--[[
Script Name : ItemScripts/askeletonobjurgatoryhunger.lua
Script Author : AussieGlen
Script Date : 2021.12.29 08:12:21
Script Purpose :
:
--]]
local LoreAndLegendSkeleton = 5396
function examined(Item, Player)
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local LnLAccept = GetRuleFlagFloat("R_World", "LoreAndLegendAccept")
if LnLAccept > 0 and not HasQuest(Player, LoreAndLegendSkeleton) and not HasCompletedQuest(Player, LoreAndLegendSkeleton) then
OfferQuest(nil, Player, LoreAndLegendSkeleton)
else
conversation = CreateConversation()
if HasQuest(Player, LoreAndLegendSkeleton) and GetQuestStepProgress(Player, LoreAndLegendSkeleton, 6)==0 then
AddConversationOption(conversation, "Begin to study...", "Step_Complete")
end
AddConversationOption(conversation, "No, put away", "CloseItemConversation")
StartDialogConversation(conversation, 2, Item, Player, "This item can be used to learn the secrets of the skeleton. Do you wish to study it?")
end
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end
function Step_Complete(Item, Player)
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if HasItem(Player,2736,1) then
SetStepComplete(Player, LoreAndLegendSkeleton, 6)
CloseItemConversation(Item, Player)
RemoveItem(Player, 2736)
end
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end
function item_description(Item, Spawn)
return "You have already examined this item."
end