14659 lines
No EOL
452 KiB
Text
14659 lines
No EOL
452 KiB
Text
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
|
|
<External>null</External>
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|
<External>nil</External>
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|
<Item class="Workspace" referent="RBX0">
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|
<Properties>
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|
<Ref name="CurrentCamera">RBX1</Ref>
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|
<double name="DistributedGameTime">0</double>
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|
<CoordinateFrame name="ModelInPrimary">
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|
<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<string name="Name">Workspace</string>
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<Ref name="PrimaryPart">null</Ref>
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|
</Properties>
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<Item class="Camera" referent="RBX1">
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<Properties>
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<Ref name="CameraSubject">null</Ref>
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<token name="CameraType">0</token>
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<CoordinateFrame name="CoordinateFrame">
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<X>0</X>
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<Y>5</Y>
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<Z>5</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>-0</R02>
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<R10>-0</R10>
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<R11>0.707106829</R11>
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<R12>0.707106829</R12>
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<R20>0</R20>
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<R21>-0.707106829</R21>
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<R22>0.707106829</R22>
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</CoordinateFrame>
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<float name="FieldOfView">70</float>
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<CoordinateFrame name="Focus">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R11>1</R11>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<string name="Name">Camera</string>
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</Properties>
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</Item>
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<Item class="Terrain" referent="RBX2">
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<Properties>
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<bool name="Anchored">true</bool>
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<bool name="Archivable">true</bool>
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<float name="BackParamA">-0.5</float>
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|
<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<token name="BackSurfaceInput">0</token>
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurface">4</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">194</int>
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<CoordinateFrame name="CFrame">
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<X>-2</X>
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<Y>126</Y>
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<Z>-2</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<bool name="CanCollide">true</bool>
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<string name="ClusterGridV2"></string>
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|
<float name="Elasticity">0.5</float>
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|
<float name="Friction">0.300000012</float>
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|
<float name="FrontParamA">-0.5</float>
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|
<float name="FrontParamB">0.5</float>
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|
<token name="FrontSurface">0</token>
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|
<token name="FrontSurfaceInput">0</token>
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|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
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|
<token name="LeftSurface">0</token>
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|
<token name="LeftSurfaceInput">0</token>
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<bool name="Locked">true</bool>
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|
<token name="Material">256</token>
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|
<string name="Name">Terrain</string>
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<float name="Reflectance">0</float>
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<float name="RightParamA">-0.5</float>
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<float name="RightParamB">0.5</float>
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<token name="RightSurface">0</token>
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<token name="RightSurfaceInput">0</token>
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<Vector3 name="RotVelocity">
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|
<X>0</X>
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|
<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<float name="TopParamA">-0.5</float>
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<float name="TopParamB">0.5</float>
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<token name="TopSurface">3</token>
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<token name="TopSurfaceInput">0</token>
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<float name="Transparency">0</float>
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<Vector3 name="Velocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<Vector3 name="size">
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<X>2044</X>
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<Y>252</Y>
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<Z>2044</Z>
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</Vector3>
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</Properties>
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</Item>
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<Item class="Model" referent="RBX3">
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<Properties>
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|
<CoordinateFrame name="ModelInPrimary">
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|
<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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|
<string name="Name">Stolen place!</string>
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|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
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|
<Item class="Model" referent="RBX4">
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<Properties>
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|
<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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|
<string name="Name">CurrentCamera</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Camera" referent="RBX5">
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|
<Properties>
|
|
<Ref name="CameraSubject">null</Ref>
|
|
<token name="CameraType">5</token>
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|
<CoordinateFrame name="CoordinateFrame">
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|
<X>-3.88308764</X>
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|
<Y>31.7260799</Y>
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<Z>17.5490208</Z>
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<R00>-0.987135291</R00>
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<R01>0.11034558</R01>
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<R02>-0.115705729</R02>
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<R10>-0</R10>
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<R11>0.723670363</R11>
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<R12>0.690145791</R12>
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<R20>0.159887344</R20>
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<R21>0.681267262</R21>
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<R22>-0.714360535</R22>
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</CoordinateFrame>
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<float name="FieldOfView">70</float>
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|
<CoordinateFrame name="Focus">
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|
<X>0.530735612</X>
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<Y>5.39910746</Y>
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<Z>44.7997131</Z>
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<R00>-0.998848557</R00>
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<R01>-2.52827471e-021</R01>
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<R02>-0.0479715839</R02>
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<R10>-2.69461819e-021</R10>
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<R11>1</R11>
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<R12>3.40286312e-021</R12>
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<R20>0.0479715839</R20>
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<R21>3.52820764e-021</R21>
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<R22>-0.998848557</R22>
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|
</CoordinateFrame>
|
|
<string name="Name">Camera</string>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX6">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
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|
<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
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<R21>0</R21>
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|
<R22>1</R22>
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|
</CoordinateFrame>
|
|
<string name="Name">Workspace</string>
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|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Model" referent="RBX7">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
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|
<Y>0</Y>
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|
<Z>0</Z>
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<R00>1</R00>
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<R01>0</R01>
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|
<R02>0</R02>
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|
<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
|
|
<R21>0</R21>
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|
<R22>1</R22>
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|
</CoordinateFrame>
|
|
<string name="Name">#1032 Hot pink</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX8">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
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|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
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|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">1032</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
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|
<Y>0.5</Y>
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|
<Z>2900</Z>
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|
<R00>1</R00>
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|
<R01>0</R01>
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|
<R02>0</R02>
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|
<R10>0</R10>
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|
<R11>1</R11>
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|
<R12>0</R12>
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|
<R20>0</R20>
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|
<R21>0</R21>
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|
<R22>1</R22>
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|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX9">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Part" referent="RBX10">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">0</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">26</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">true</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Base</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>100</X>
|
|
<Y>1</Y>
|
|
<Z>100</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Script" referent="RBX11">
|
|
<Properties>
|
|
<bool name="Disabled">false</bool>
|
|
<Content name="LinkedSource"><null></null></Content>
|
|
<string name="Name">Script</string>
|
|
<ProtectedString name="Source">--Made by Stickamsterluke
|
|
|
|
count=0
|
|
inc=20
|
|
for i=1,20000 do
|
|
	b=BrickColor.new(i)
|
|
	if b~=BrickColor.new("Medium stone grey") then
|
|
		local t=game.Lighting.Tile:clone()
|
|
		t.Head.BrickColor=b
|
|
		t.Head.CFrame=CFrame.new(0,.5,50+(inc/2)+(inc*count))
|
|
		t.Name="#"..tostring(i).." "..tostring(b)
|
|
		t.Parent=game.Workspace
|
|
		count=count+1
|
|
	end
|
|
end
|
|
|
|
</ProtectedString>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Model" referent="RBX12">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#1 White</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX13">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">1</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>60</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX14">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX15">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#2 Grey</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX16">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">194</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>80</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX17">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX18">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#3 Light yellow</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX19">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">226</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>100</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX20">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX21">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#5 Brick yellow</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX22">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">5</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>120</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX23">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX24">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#6 Light green (Mint)</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX25">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">1002</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>140</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX26">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX27">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#9 Light reddish violet</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX28">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">9</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>160</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX29">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX30">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#11 Pastel Blue</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX31">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">11</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>180</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX32">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX33">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#12 Light orange brown</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX34">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">106</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>200</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX35">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX36">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#18 Nougat</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX37">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">18</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>220</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX38">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX39">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#21 Bright red</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX40">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">21</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>240</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX41">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX42">
|
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<Properties>
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
|
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<Y>0</Y>
|
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<Z>0</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
|
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<R21>0</R21>
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<R22>1</R22>
|
|
</CoordinateFrame>
|
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<string name="Name">#22 Med. reddish violet</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
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<Item class="Part" referent="RBX43">
|
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<Properties>
|
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<token name="BackSurfaceInput">0</token>
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurface">4</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">1023</int>
|
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>0.5</Y>
|
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<Z>260</Z>
|
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<R00>1</R00>
|
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<R01>0</R01>
|
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<R02>0</R02>
|
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<R10>0</R10>
|
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<R11>1</R11>
|
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<R12>0</R12>
|
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<R20>0</R20>
|
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<R21>0</R21>
|
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<R22>1</R22>
|
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</CoordinateFrame>
|
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<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
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<float name="FrontParamB">0.5</float>
|
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<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
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<X>0</X>
|
|
<Y>0</Y>
|
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<Z>0</Z>
|
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</Vector3>
|
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<token name="formFactorRaw">0</token>
|
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<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX44">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX45">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#23 Bright blue</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX46">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">23</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>280</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX47">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX48">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#24 Bright yellow</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX49">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">24</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>300</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX50">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX51">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#25 Earth orange</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX52">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">192</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>320</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX53">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX54">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#26 Black</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX55">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">26</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>340</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX56">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX57">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#27 Dark grey</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX58">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">199</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>360</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX59">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX60">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#28 Dark green</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX61">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">28</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>380</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX62">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX63">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#29 Medium green</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX64">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">29</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>400</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX65">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX66">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#36 Lig. Yellowich orange</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX67">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">1030</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>420</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX68">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX69">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#37 Bright green</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX70">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">37</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>440</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
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<token name="FrontSurface">0</token>
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<token name="FrontSurfaceInput">0</token>
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<float name="LeftParamA">-0.5</float>
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<float name="LeftParamB">0.5</float>
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<token name="LeftSurface">0</token>
|
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<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
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<float name="RightParamB">0.5</float>
|
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<token name="RightSurface">0</token>
|
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<token name="RightSurfaceInput">0</token>
|
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<Vector3 name="RotVelocity">
|
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<X>0</X>
|
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<Y>0</Y>
|
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<Z>0</Z>
|
|
</Vector3>
|
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<float name="TopParamA">-0.5</float>
|
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<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
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<float name="Transparency">0</float>
|
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<Vector3 name="Velocity">
|
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<X>0</X>
|
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<Y>0</Y>
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<Z>0</Z>
|
|
</Vector3>
|
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<token name="formFactorRaw">0</token>
|
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<token name="shape">1</token>
|
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<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX71">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
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<Item class="Model" referent="RBX72">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
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<Z>0</Z>
|
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<R00>1</R00>
|
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
|
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<R21>0</R21>
|
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<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#38 Dark orange</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
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<Item class="Part" referent="RBX73">
|
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<Properties>
|
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
|
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<float name="BackParamB">0.5</float>
|
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<token name="BackSurface">0</token>
|
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<token name="BackSurfaceInput">0</token>
|
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<float name="BottomParamA">-0.5</float>
|
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<float name="BottomParamB">0.5</float>
|
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<token name="BottomSurface">4</token>
|
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<token name="BottomSurfaceInput">0</token>
|
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<int name="BrickColor">38</int>
|
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<CoordinateFrame name="CFrame">
|
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<X>0</X>
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<Y>0.5</Y>
|
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<Z>460</Z>
|
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
|
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
|
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<R21>0</R21>
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<R22>1</R22>
|
|
</CoordinateFrame>
|
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<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
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<Z>0</Z>
|
|
</Vector3>
|
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<token name="formFactorRaw">0</token>
|
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<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX74">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX75">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#39 Light bluish violet</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX76">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">45</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>480</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX77">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX78">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#40 Transparent</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX79">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">1</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>500</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX80">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX81">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#41 Tr. Red</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX82">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">1007</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>520</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX83">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX84">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#42 Tr. Lg blue</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX85">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
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<string name="Name">#48 Tr. Green</string>
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<Ref name="PrimaryPart">null</Ref>
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<float name="FrontParamB">0.5</float>
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<token name="LeftSurfaceInput">0</token>
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<bool name="Locked">false</bool>
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<token name="Material">256</token>
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<string name="Name">Head</string>
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<float name="Reflectance">0</float>
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<float name="RightParamA">-0.5</float>
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<float name="RightParamB">0.5</float>
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<Vector3 name="RotVelocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<float name="TopParamA">-0.5</float>
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<float name="TopParamB">0.5</float>
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<Vector3 name="size">
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<X>20</X>
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<Y>1</Y>
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<Z>20</Z>
|
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</Vector3>
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</Properties>
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</Item>
|
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<Item class="Humanoid" referent="RBX101">
|
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<Properties>
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<float name="Health">0</float>
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<float name="MaxHealth">0</float>
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<string name="Name">Humanoid</string>
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<token name="NameOcclusion">0</token>
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<float name="WalkSpeed">0</float>
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</Properties>
|
|
</Item>
|
|
</Item>
|
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<Item class="Model" referent="RBX102">
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<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
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<X>0</X>
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|
<Y>0</Y>
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<Z>0</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R11>1</R11>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<string name="Name">#49 Tr. Flu. Green</string>
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<Ref name="PrimaryPart">null</Ref>
|
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</Properties>
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<Item class="Part" referent="RBX103">
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<Properties>
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<token name="BackSurfaceInput">0</token>
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurface">4</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">226</int>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>0.5</Y>
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<Z>660</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<bool name="CanCollide">true</bool>
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<float name="Elasticity">0.5</float>
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<float name="Friction">0.300000012</float>
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<token name="FrontSurface">0</token>
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<token name="FrontSurfaceInput">0</token>
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<float name="LeftParamA">-0.5</float>
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<float name="LeftParamB">0.5</float>
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<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
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<bool name="Locked">false</bool>
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<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
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<float name="RightParamB">0.5</float>
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<token name="RightSurface">0</token>
|
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<token name="RightSurfaceInput">0</token>
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<Vector3 name="RotVelocity">
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<X>0</X>
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<Y>0</Y>
|
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<Z>0</Z>
|
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</Vector3>
|
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<float name="TopParamA">-0.5</float>
|
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<float name="TopParamB">0.5</float>
|
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<token name="TopSurface">3</token>
|
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<token name="TopSurfaceInput">0</token>
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<float name="Transparency">0</float>
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<Vector3 name="Velocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<token name="formFactorRaw">0</token>
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<token name="shape">1</token>
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<Vector3 name="size">
|
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<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX104">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX105">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
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<Z>0</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
|
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<R21>0</R21>
|
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<R22>1</R22>
|
|
</CoordinateFrame>
|
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<string name="Name">#50 Phosph. White</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX106">
|
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<Properties>
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
|
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<token name="BackSurface">0</token>
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|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
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<float name="BottomParamB">0.5</float>
|
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<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">208</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>680</Z>
|
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<R00>1</R00>
|
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<R01>0</R01>
|
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<R02>0</R02>
|
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<R10>0</R10>
|
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<R11>1</R11>
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<R12>0</R12>
|
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<R20>0</R20>
|
|
<R21>0</R21>
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<R22>1</R22>
|
|
</CoordinateFrame>
|
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<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
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<float name="FrontParamB">0.5</float>
|
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<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
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<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
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<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
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<float name="TopParamA">-0.5</float>
|
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<float name="TopParamB">0.5</float>
|
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<token name="TopSurface">3</token>
|
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<token name="TopSurfaceInput">0</token>
|
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<float name="Transparency">0</float>
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<Vector3 name="Velocity">
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<X>0</X>
|
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<Y>0</Y>
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<Z>0</Z>
|
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</Vector3>
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<token name="formFactorRaw">0</token>
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<token name="shape">1</token>
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<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX107">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX108">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
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<Z>0</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#100 Light red</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX109">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
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|
<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">9</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>700</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX110">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX111">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#101 Medium red</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX112">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">101</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>720</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
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|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
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<float name="Transparency">0</float>
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<Vector3 name="Velocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<token name="formFactorRaw">0</token>
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<Vector3 name="size">
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<X>20</X>
|
|
<Y>1</Y>
|
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<Z>20</Z>
|
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</Vector3>
|
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</Properties>
|
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</Item>
|
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<Item class="Humanoid" referent="RBX113">
|
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<Properties>
|
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<float name="Health">0</float>
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<float name="MaxHealth">0</float>
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<string name="Name">Humanoid</string>
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<token name="NameOcclusion">0</token>
|
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<float name="WalkSpeed">0</float>
|
|
</Properties>
|
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</Item>
|
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</Item>
|
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<Item class="Model" referent="RBX114">
|
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<Properties>
|
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<CoordinateFrame name="ModelInPrimary">
|
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<X>0</X>
|
|
<Y>0</Y>
|
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<Z>0</Z>
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<R00>1</R00>
|
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
|
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<string name="Name">#102 Medium blue</string>
|
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<Ref name="PrimaryPart">null</Ref>
|
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</Properties>
|
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<Item class="Part" referent="RBX115">
|
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<Properties>
|
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<token name="BackSurfaceInput">0</token>
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
|
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<token name="BottomSurface">4</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">102</int>
|
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<CoordinateFrame name="CFrame">
|
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<X>0</X>
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<Y>0.5</Y>
|
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<Z>740</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<bool name="CanCollide">true</bool>
|
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<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
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<float name="FrontParamA">-0.5</float>
|
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<float name="FrontParamB">0.5</float>
|
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<token name="FrontSurface">0</token>
|
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<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX116">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX117">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#103 Light grey</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX118">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">1002</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>760</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX119">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX120">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#104 Bright violet</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX121">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">104</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>780</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX122">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX123">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#105 Br. yellowish orange</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX124">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">105</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>800</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX125">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX126">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#106 Bright orange</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX127">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">106</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>820</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
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</Properties>
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</Item>
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<float name="Health">0</float>
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</Properties>
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</Item>
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</Item>
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
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<string name="Name">#108 Earth yellow</string>
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</Vector3>
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</Properties>
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</Item>
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</Item>
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</Item>
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<CoordinateFrame name="ModelInPrimary">
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</Vector3>
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</Properties>
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</Item>
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<Item class="Humanoid" referent="RBX137">
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<Properties>
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<float name="Health">0</float>
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</Item>
|
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</Item>
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<CoordinateFrame name="ModelInPrimary">
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</Vector3>
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</Properties>
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</Item>
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<Item class="Humanoid" referent="RBX140">
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<Properties>
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</Item>
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</Item>
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<Item class="Model" referent="RBX141">
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<CoordinateFrame name="ModelInPrimary">
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</CoordinateFrame>
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<string name="Name">#112 Medium bluish violet</string>
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<Ref name="PrimaryPart">null</Ref>
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</Item>
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<Vector3 name="Velocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<Vector3 name="size">
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<X>20</X>
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<Y>1</Y>
|
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<Z>20</Z>
|
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</Vector3>
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</Properties>
|
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</Item>
|
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<Item class="Humanoid" referent="RBX170">
|
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<Properties>
|
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<float name="Health">0</float>
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<float name="MaxHealth">0</float>
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<string name="Name">Humanoid</string>
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<token name="NameOcclusion">0</token>
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<float name="WalkSpeed">0</float>
|
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</Properties>
|
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</Item>
|
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</Item>
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<Item class="Model" referent="RBX171">
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<Properties>
|
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
|
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<R21>0</R21>
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<R22>1</R22>
|
|
</CoordinateFrame>
|
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<string name="Name">#125 Light orange</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
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<Item class="Part" referent="RBX172">
|
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<Properties>
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<token name="BackSurfaceInput">0</token>
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurface">4</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">125</int>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>0.5</Y>
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<Z>1120</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<bool name="CanCollide">true</bool>
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<float name="Elasticity">0.5</float>
|
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<float name="Friction">0.300000012</float>
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<float name="FrontParamA">-0.5</float>
|
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<float name="FrontParamB">0.5</float>
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<token name="FrontSurface">0</token>
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<token name="FrontSurfaceInput">0</token>
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<float name="LeftParamA">-0.5</float>
|
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<float name="LeftParamB">0.5</float>
|
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<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
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<bool name="Locked">false</bool>
|
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<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
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<token name="RightSurface">0</token>
|
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<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
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<Vector3 name="Velocity">
|
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<X>0</X>
|
|
<Y>0</Y>
|
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<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
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<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX173">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX174">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
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<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#126 Tr. Bright bluish violet</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX175">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">194</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>1140</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX176">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX177">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#127 Gold</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX178">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">125</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>1160</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX179">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX180">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#128 Dark nougat</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX181">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">153</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>1180</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX182">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX183">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#131 Silver</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX184">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">194</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>1200</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
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<float name="Health">0</float>
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</Item>
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</Item>
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<Properties>
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
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</CoordinateFrame>
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<string name="Name">#134 Neon green</string>
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<X>0</X>
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<float name="TopParamA">-0.5</float>
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<X>20</X>
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<Z>20</Z>
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</Vector3>
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</Properties>
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</Item>
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<Item class="Humanoid" referent="RBX191">
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<Properties>
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<float name="Health">0</float>
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<float name="WalkSpeed">0</float>
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</Item>
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</Item>
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<Properties>
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
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<string name="Name">#135 Sand blue</string>
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<Ref name="PrimaryPart">null</Ref>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>0.5</Y>
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<float name="RightParamB">0.5</float>
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<Z>0</Z>
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<Vector3 name="Velocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<Vector3 name="size">
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<X>20</X>
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<Y>1</Y>
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<Z>20</Z>
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</Vector3>
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</Properties>
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</Item>
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<Item class="Humanoid" referent="RBX194">
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<Properties>
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<float name="Health">0</float>
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<float name="MaxHealth">0</float>
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<string name="Name">Humanoid</string>
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<token name="NameOcclusion">0</token>
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<float name="WalkSpeed">0</float>
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</Properties>
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</Item>
|
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</Item>
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<Item class="Model" referent="RBX195">
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<Properties>
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
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</CoordinateFrame>
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<string name="Name">#136 Sand violet</string>
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<Ref name="PrimaryPart">null</Ref>
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</Properties>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurface">4</token>
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<X>0</X>
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<Z>1280</Z>
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<token name="LeftSurfaceInput">0</token>
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<bool name="Locked">false</bool>
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<token name="Material">256</token>
|
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<string name="Name">Head</string>
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<float name="Reflectance">0</float>
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<float name="RightParamA">-0.5</float>
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<float name="RightParamB">0.5</float>
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<Vector3 name="RotVelocity">
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<Y>0</Y>
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<Z>0</Z>
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<float name="TopParamA">-0.5</float>
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<Vector3 name="size">
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<X>20</X>
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<Y>1</Y>
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<Z>20</Z>
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</Vector3>
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</Properties>
|
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</Item>
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<Item class="Humanoid" referent="RBX197">
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<Properties>
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<float name="Health">0</float>
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<float name="MaxHealth">0</float>
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<string name="Name">Humanoid</string>
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<float name="WalkSpeed">0</float>
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</Properties>
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</Item>
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</Item>
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<Item class="Model" referent="RBX198">
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<Properties>
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<CoordinateFrame name="ModelInPrimary">
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</CoordinateFrame>
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<string name="Name">#137 Medium orange</string>
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<Ref name="PrimaryPart">null</Ref>
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</Properties>
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<X>0</X>
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<Y>0.5</Y>
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<Z>1300</Z>
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</CoordinateFrame>
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<float name="Elasticity">0.5</float>
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<float name="Friction">0.300000012</float>
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<token name="FrontSurface">0</token>
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<token name="FrontSurfaceInput">0</token>
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<float name="LeftParamA">-0.5</float>
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<float name="LeftParamB">0.5</float>
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<token name="LeftSurface">0</token>
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<token name="LeftSurfaceInput">0</token>
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<bool name="Locked">false</bool>
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<token name="Material">256</token>
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<string name="Name">Head</string>
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<float name="Reflectance">0</float>
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<float name="RightParamA">-0.5</float>
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<float name="RightParamB">0.5</float>
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<token name="RightSurface">0</token>
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<token name="RightSurfaceInput">0</token>
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<Vector3 name="RotVelocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<float name="TopParamA">-0.5</float>
|
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<float name="TopParamB">0.5</float>
|
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<token name="TopSurface">3</token>
|
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<token name="TopSurfaceInput">0</token>
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<float name="Transparency">0</float>
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<Vector3 name="Velocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<token name="formFactorRaw">0</token>
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<token name="shape">1</token>
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<Vector3 name="size">
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<X>20</X>
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<Y>1</Y>
|
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<Z>20</Z>
|
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</Vector3>
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</Properties>
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</Item>
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<Item class="Humanoid" referent="RBX200">
|
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<Properties>
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<float name="Health">0</float>
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<float name="MaxHealth">0</float>
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<string name="Name">Humanoid</string>
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<token name="NameOcclusion">0</token>
|
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<float name="WalkSpeed">0</float>
|
|
</Properties>
|
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</Item>
|
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</Item>
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<Item class="Model" referent="RBX201">
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<Properties>
|
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
|
|
<Y>0</Y>
|
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<Z>0</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
|
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<R21>0</R21>
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<R22>1</R22>
|
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</CoordinateFrame>
|
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<string name="Name">#138 Sand yellow</string>
|
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<Ref name="PrimaryPart">null</Ref>
|
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</Properties>
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<Item class="Part" referent="RBX202">
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<Properties>
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<token name="BackSurfaceInput">0</token>
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
|
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<token name="BottomSurface">4</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">153</int>
|
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<CoordinateFrame name="CFrame">
|
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<X>0</X>
|
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<Y>0.5</Y>
|
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<Z>1320</Z>
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<R00>1</R00>
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<R01>0</R01>
|
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
|
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<R21>0</R21>
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<R22>1</R22>
|
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</CoordinateFrame>
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<bool name="CanCollide">true</bool>
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<float name="Elasticity">0.5</float>
|
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<float name="Friction">0.300000012</float>
|
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<token name="FrontSurface">0</token>
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<token name="FrontSurfaceInput">0</token>
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<float name="LeftParamA">-0.5</float>
|
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<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
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<Z>0</Z>
|
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</Vector3>
|
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<token name="formFactorRaw">0</token>
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<token name="shape">1</token>
|
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<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX203">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX204">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
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<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
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<R10>0</R10>
|
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<R11>1</R11>
|
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<R12>0</R12>
|
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<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#140 Earth blue</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX205">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">26</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>1340</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX206">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX207">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#141 Earth green</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX208">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">141</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>1360</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX209">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX210">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#143 Tr. Flu. Blue</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX211">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">1024</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>1380</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
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<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX212">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX213">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
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</Vector3>
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</Properties>
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</Item>
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<Properties>
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</Item>
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</Item>
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<CoordinateFrame name="ModelInPrimary">
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<string name="Name">#176 Red flip/flop</string>
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</Vector3>
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</Properties>
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</Item>
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<Properties>
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<float name="Health">0</float>
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<float name="WalkSpeed">0</float>
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</Item>
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</Item>
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<CoordinateFrame name="ModelInPrimary">
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<Ref name="PrimaryPart">null</Ref>
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<Y>1</Y>
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<Z>20</Z>
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</Vector3>
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</Properties>
|
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</Item>
|
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<Item class="Humanoid" referent="RBX254">
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<Properties>
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<float name="Health">0</float>
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</Item>
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</Item>
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<Item class="Model" referent="RBX255">
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<Properties>
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<CoordinateFrame name="ModelInPrimary">
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</CoordinateFrame>
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<string name="Name">#179 Silver flip/flop</string>
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|
<Ref name="PrimaryPart">null</Ref>
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</Properties>
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<Item class="Part" referent="RBX256">
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<float name="Health">0</float>
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<string name="Name">Humanoid</string>
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<float name="WalkSpeed">0</float>
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</Properties>
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</Item>
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</Item>
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
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<Y>0</Y>
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<string name="Name">#180 Curry</string>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<float name="TopParamA">-0.5</float>
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<X>20</X>
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<Y>1</Y>
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<Z>20</Z>
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</Vector3>
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</Properties>
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</Item>
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<Item class="Humanoid" referent="RBX260">
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<Properties>
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<float name="Health">0</float>
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<float name="MaxHealth">0</float>
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<string name="Name">Humanoid</string>
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<token name="NameOcclusion">0</token>
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<float name="WalkSpeed">0</float>
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</Properties>
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</Item>
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</Item>
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<Item class="Model" referent="RBX261">
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<Properties>
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<R22>1</R22>
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</CoordinateFrame>
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<string name="Name">#190 Fire Yellow</string>
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<Ref name="PrimaryPart">null</Ref>
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</Properties>
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<Item class="Part" referent="RBX262">
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<Properties>
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<float name="BottomParamB">0.5</float>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>0.5</Y>
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<Z>1720</Z>
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<float name="Friction">0.300000012</float>
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<token name="LeftSurfaceInput">0</token>
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<bool name="Locked">false</bool>
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<token name="Material">256</token>
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<string name="Name">Head</string>
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<float name="Reflectance">0</float>
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<float name="RightParamA">-0.5</float>
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<float name="RightParamB">0.5</float>
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<Vector3 name="RotVelocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<float name="TopParamA">-0.5</float>
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<Vector3 name="Velocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<Vector3 name="size">
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<X>20</X>
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<Y>1</Y>
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<Z>20</Z>
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</Vector3>
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</Properties>
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</Item>
|
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<Item class="Humanoid" referent="RBX263">
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<Properties>
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<float name="Health">0</float>
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<float name="MaxHealth">0</float>
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<string name="Name">Humanoid</string>
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<token name="NameOcclusion">0</token>
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<float name="WalkSpeed">0</float>
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</Properties>
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</Item>
|
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</Item>
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<Item class="Model" referent="RBX264">
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<Properties>
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
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</CoordinateFrame>
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<string name="Name">#191 Flame yellowish orange</string>
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|
<Ref name="PrimaryPart">null</Ref>
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</Properties>
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<Item class="Part" referent="RBX265">
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Z>1740</Z>
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<float name="FrontParamB">0.5</float>
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<token name="LeftSurfaceInput">0</token>
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<bool name="Locked">false</bool>
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<token name="Material">256</token>
|
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<string name="Name">Head</string>
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<float name="RightParamA">-0.5</float>
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<float name="RightParamB">0.5</float>
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<Vector3 name="RotVelocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<float name="TopParamA">-0.5</float>
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<float name="TopParamB">0.5</float>
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<Vector3 name="Velocity">
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<X>0</X>
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<Z>0</Z>
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</Vector3>
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<Vector3 name="size">
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<X>20</X>
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<Y>1</Y>
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|
<Z>20</Z>
|
|
</Vector3>
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</Properties>
|
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</Item>
|
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<Item class="Humanoid" referent="RBX266">
|
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<Properties>
|
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<float name="Health">0</float>
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<float name="MaxHealth">0</float>
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<string name="Name">Humanoid</string>
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<token name="NameOcclusion">0</token>
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<float name="WalkSpeed">0</float>
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</Properties>
|
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</Item>
|
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</Item>
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<Item class="Model" referent="RBX267">
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<Properties>
|
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
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</CoordinateFrame>
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<string name="Name">#192 Reddish brown</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
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</Properties>
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<Item class="Part" referent="RBX268">
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<CoordinateFrame name="CFrame">
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<float name="FrontParamB">0.5</float>
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<token name="LeftSurfaceInput">0</token>
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<bool name="Locked">false</bool>
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<token name="Material">256</token>
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<string name="Name">Head</string>
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<float name="RightParamA">-0.5</float>
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<float name="RightParamB">0.5</float>
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<Vector3 name="RotVelocity">
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</Vector3>
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<float name="TopParamA">-0.5</float>
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<Vector3 name="Velocity">
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<X>0</X>
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<Z>0</Z>
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</Vector3>
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<token name="formFactorRaw">0</token>
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<Vector3 name="size">
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<X>20</X>
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<Y>1</Y>
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|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
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<Item class="Humanoid" referent="RBX269">
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<Properties>
|
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<float name="Health">0</float>
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<float name="MaxHealth">0</float>
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<string name="Name">Humanoid</string>
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<token name="NameOcclusion">0</token>
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|
<float name="WalkSpeed">0</float>
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|
</Properties>
|
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</Item>
|
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</Item>
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<Item class="Model" referent="RBX270">
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<Properties>
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<CoordinateFrame name="ModelInPrimary">
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<string name="Name">#198 Bright reddish lilac</string>
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<Vector3 name="size">
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<X>20</X>
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<Y>1</Y>
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<Z>20</Z>
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</Vector3>
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</Properties>
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</Item>
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<Properties>
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<float name="Health">0</float>
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<float name="MaxHealth">0</float>
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<string name="Name">Humanoid</string>
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<float name="WalkSpeed">0</float>
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</Properties>
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</Item>
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</Item>
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<Item class="Model" referent="RBX285">
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<Properties>
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</CoordinateFrame>
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<string name="Name">#200 Lemon metalic</string>
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<Ref name="PrimaryPart">null</Ref>
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</Properties>
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<X>0</X>
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<Z>1880</Z>
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<float name="Elasticity">0.5</float>
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<float name="Friction">0.300000012</float>
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<float name="LeftParamA">-0.5</float>
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<token name="LeftSurface">0</token>
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<token name="LeftSurfaceInput">0</token>
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<bool name="Locked">false</bool>
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<token name="Material">256</token>
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<string name="Name">Head</string>
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<float name="Reflectance">0</float>
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<float name="RightParamA">-0.5</float>
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<float name="RightParamB">0.5</float>
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<Vector3 name="RotVelocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<float name="TopParamA">-0.5</float>
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<float name="TopParamB">0.5</float>
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<Vector3 name="Velocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<token name="formFactorRaw">0</token>
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<Vector3 name="size">
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<X>20</X>
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<Y>1</Y>
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<Z>20</Z>
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</Vector3>
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</Properties>
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</Item>
|
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<Item class="Humanoid" referent="RBX287">
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<Properties>
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<float name="Health">0</float>
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<float name="MaxHealth">0</float>
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<string name="Name">Humanoid</string>
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<token name="NameOcclusion">0</token>
|
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<float name="WalkSpeed">0</float>
|
|
</Properties>
|
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</Item>
|
|
</Item>
|
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<Item class="Model" referent="RBX288">
|
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<Properties>
|
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<CoordinateFrame name="ModelInPrimary">
|
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<X>0</X>
|
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<Y>0</Y>
|
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<Z>0</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<string name="Name">#208 Light stone grey</string>
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<Ref name="PrimaryPart">null</Ref>
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</Properties>
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<Item class="Part" referent="RBX289">
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<Properties>
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<token name="BackSurfaceInput">0</token>
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurface">4</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">208</int>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>0.5</Y>
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<Z>1900</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<bool name="CanCollide">true</bool>
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<float name="Elasticity">0.5</float>
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<float name="Friction">0.300000012</float>
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<token name="FrontSurface">0</token>
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<token name="FrontSurfaceInput">0</token>
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<float name="LeftParamA">-0.5</float>
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<float name="LeftParamB">0.5</float>
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<token name="LeftSurface">0</token>
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<token name="LeftSurfaceInput">0</token>
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<bool name="Locked">false</bool>
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<token name="Material">256</token>
|
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<string name="Name">Head</string>
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|
<float name="Reflectance">0</float>
|
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<float name="RightParamA">-0.5</float>
|
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<float name="RightParamB">0.5</float>
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<token name="RightSurface">0</token>
|
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<token name="RightSurfaceInput">0</token>
|
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<Vector3 name="RotVelocity">
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<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
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</Vector3>
|
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<float name="TopParamA">-0.5</float>
|
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<float name="TopParamB">0.5</float>
|
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<token name="TopSurface">3</token>
|
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<token name="TopSurfaceInput">0</token>
|
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<float name="Transparency">0</float>
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<Vector3 name="Velocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
|
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<token name="formFactorRaw">0</token>
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<token name="shape">1</token>
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<Vector3 name="size">
|
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<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
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</Properties>
|
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</Item>
|
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<Item class="Humanoid" referent="RBX290">
|
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<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX291">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
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<Z>0</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
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<R21>0</R21>
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<R22>1</R22>
|
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</CoordinateFrame>
|
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<string name="Name">#209 Dark Curry</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
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</Properties>
|
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<Item class="Part" referent="RBX292">
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<Properties>
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<token name="BackSurfaceInput">0</token>
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
|
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<token name="BottomSurface">4</token>
|
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">106</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
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<Y>0.5</Y>
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<Z>1920</Z>
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<R00>1</R00>
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<R01>0</R01>
|
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<R02>0</R02>
|
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
|
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<R21>0</R21>
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<R22>1</R22>
|
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</CoordinateFrame>
|
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<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
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<float name="Friction">0.300000012</float>
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<token name="FrontSurface">0</token>
|
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<token name="FrontSurfaceInput">0</token>
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<float name="LeftParamA">-0.5</float>
|
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<float name="LeftParamB">0.5</float>
|
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<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
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<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
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<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
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<Z>0</Z>
|
|
</Vector3>
|
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<float name="TopParamA">-0.5</float>
|
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<float name="TopParamB">0.5</float>
|
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<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
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<float name="Transparency">0</float>
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<Vector3 name="Velocity">
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<X>0</X>
|
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<token name="formFactorRaw">0</token>
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<token name="shape">1</token>
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<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX293">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX294">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
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<Z>0</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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|
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<R21>0</R21>
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<R22>1</R22>
|
|
</CoordinateFrame>
|
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<string name="Name">#210 Faded green</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
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<Item class="Part" referent="RBX295">
|
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<Properties>
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<token name="BackSurfaceInput">0</token>
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
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<int name="BrickColor">151</int>
|
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<CoordinateFrame name="CFrame">
|
|
<X>0</X>
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<Y>0.5</Y>
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<Z>1940</Z>
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<R00>1</R00>
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<R01>0</R01>
|
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<R02>0</R02>
|
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
|
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<R21>0</R21>
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<R22>1</R22>
|
|
</CoordinateFrame>
|
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<bool name="CanCollide">true</bool>
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<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<token name="FrontSurface">0</token>
|
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<token name="FrontSurfaceInput">0</token>
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<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
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|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
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<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
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<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
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<float name="Transparency">0</float>
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<Vector3 name="Velocity">
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|
<X>0</X>
|
|
<Y>0</Y>
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<Z>0</Z>
|
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</Vector3>
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<token name="formFactorRaw">0</token>
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<token name="shape">1</token>
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<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX296">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
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|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX297">
|
|
<Properties>
|
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<R00>1</R00>
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<R11>1</R11>
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|
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<R21>0</R21>
|
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<R22>1</R22>
|
|
</CoordinateFrame>
|
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<string name="Name">#211 Turquoise</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
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<Item class="Part" referent="RBX298">
|
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<Properties>
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<token name="BackSurfaceInput">0</token>
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurface">4</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">11</int>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>0.5</Y>
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<Z>1960</Z>
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<R00>1</R00>
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<R22>1</R22>
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|
</CoordinateFrame>
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<bool name="CanCollide">true</bool>
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<float name="Elasticity">0.5</float>
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<float name="Friction">0.300000012</float>
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<token name="FrontSurface">0</token>
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<token name="FrontSurfaceInput">0</token>
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<float name="LeftParamA">-0.5</float>
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<float name="LeftParamB">0.5</float>
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<token name="LeftSurface">0</token>
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<float name="Health">0</float>
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</Properties>
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</Item>
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</Item>
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<X>0</X>
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<string name="Name">#212 Light Royal blue</string>
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<token name="LeftSurfaceInput">0</token>
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<bool name="Locked">false</bool>
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<token name="Material">256</token>
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<string name="Name">Head</string>
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<float name="RightParamA">-0.5</float>
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<float name="RightParamB">0.5</float>
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<Vector3 name="RotVelocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<float name="TopParamA">-0.5</float>
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<float name="TopParamB">0.5</float>
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<token name="TopSurface">3</token>
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<float name="Transparency">0</float>
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<Vector3 name="Velocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<token name="formFactorRaw">0</token>
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<Vector3 name="size">
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<X>20</X>
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<Y>1</Y>
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<Z>20</Z>
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</Vector3>
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</Properties>
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</Item>
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<Item class="Humanoid" referent="RBX302">
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<Properties>
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<float name="Health">0</float>
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<float name="MaxHealth">0</float>
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<string name="Name">Humanoid</string>
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<token name="NameOcclusion">0</token>
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<float name="WalkSpeed">0</float>
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</Properties>
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</Item>
|
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</Item>
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<Item class="Model" referent="RBX303">
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<Properties>
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<R00>1</R00>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<string name="Name">#213 Medium Royal blue</string>
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<Ref name="PrimaryPart">null</Ref>
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</Properties>
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<Item class="Part" referent="RBX304">
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<Properties>
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<token name="BackSurfaceInput">0</token>
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurface">4</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">135</int>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>0.5</Y>
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<Z>2000</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<bool name="CanCollide">true</bool>
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<float name="Elasticity">0.5</float>
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<float name="Friction">0.300000012</float>
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<token name="FrontSurface">0</token>
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<token name="FrontSurfaceInput">0</token>
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<float name="LeftParamA">-0.5</float>
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<float name="LeftParamB">0.5</float>
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<token name="LeftSurface">0</token>
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|
<token name="LeftSurfaceInput">0</token>
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<bool name="Locked">false</bool>
|
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<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
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<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
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<float name="Transparency">0</float>
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<Vector3 name="Velocity">
|
|
<X>0</X>
|
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<Y>0</Y>
|
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<Z>0</Z>
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</Vector3>
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<token name="formFactorRaw">0</token>
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<token name="shape">1</token>
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<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX305">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
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|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX306">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
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<Z>0</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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|
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<R21>0</R21>
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<R22>1</R22>
|
|
</CoordinateFrame>
|
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<string name="Name">#216 Rust</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
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<Item class="Part" referent="RBX307">
|
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<Properties>
|
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<token name="BackSurfaceInput">0</token>
|
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<float name="BottomParamA">-0.5</float>
|
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<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">38</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
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<Z>2020</Z>
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<R00>1</R00>
|
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<R01>0</R01>
|
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<R02>0</R02>
|
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<R10>0</R10>
|
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<R11>1</R11>
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<R20>0</R20>
|
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<R21>0</R21>
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<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
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<Z>0</Z>
|
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</Vector3>
|
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<token name="formFactorRaw">0</token>
|
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<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX308">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX309">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
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<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
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<R10>0</R10>
|
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<R11>1</R11>
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<R12>0</R12>
|
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<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#217 Brown</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX310">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
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|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">217</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>2040</Z>
|
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<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
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<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX311">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX312">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
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<R00>1</R00>
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<R02>0</R02>
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<R10>0</R10>
|
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<R11>1</R11>
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|
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<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#218 Reddish lilac</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX313">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
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|
<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<token name="BackSurfaceInput">0</token>
|
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurface">4</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">1023</int>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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</Item>
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</Item>
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<CoordinateFrame name="ModelInPrimary">
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</Item>
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</Item>
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</Item>
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<CoordinateFrame name="ModelInPrimary">
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<float name="Health">0</float>
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</Item>
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</Item>
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<CoordinateFrame name="ModelInPrimary">
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</Vector3>
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</Properties>
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</Item>
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</Item>
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</Item>
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<CoordinateFrame name="ModelInPrimary">
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</Properties>
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</Item>
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<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX341">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX342">
|
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<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
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<X>0</X>
|
|
<Y>0</Y>
|
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<Z>0</Z>
|
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<R00>1</R00>
|
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<R01>0</R01>
|
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<R02>0</R02>
|
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<R10>0</R10>
|
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<R11>1</R11>
|
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<R12>0</R12>
|
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<R20>0</R20>
|
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<R21>0</R21>
|
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<R22>1</R22>
|
|
</CoordinateFrame>
|
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<string name="Name">#268 Medium lilac</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
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<Item class="Part" referent="RBX343">
|
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<Properties>
|
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<token name="BackSurfaceInput">0</token>
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
|
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<token name="BottomSurface">4</token>
|
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">104</int>
|
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<CoordinateFrame name="CFrame">
|
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<X>0</X>
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<Y>0.5</Y>
|
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<Z>2260</Z>
|
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<R00>1</R00>
|
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<R01>0</R01>
|
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<R02>0</R02>
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<R10>0</R10>
|
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<R11>1</R11>
|
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<R12>0</R12>
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<R20>0</R20>
|
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<R21>0</R21>
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<R22>1</R22>
|
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</CoordinateFrame>
|
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<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX344">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX345">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#1001 Institutional white</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX346">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">1001</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>2280</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX347">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX348">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#1002 Mid gray</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX349">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">1002</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>2300</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX350">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX351">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#1003 Really black</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX352">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">1003</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>2320</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX353">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX354">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#1004 Really red</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX355">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">1004</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>2340</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
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<token name="Material">256</token>
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</Vector3>
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</Properties>
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</Item>
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<float name="Health">0</float>
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<string name="Name">Humanoid</string>
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<float name="WalkSpeed">0</float>
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</Properties>
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<float name="FrontParamB">0.5</float>
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<token name="Material">256</token>
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<string name="Name">Head</string>
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<float name="RightParamA">-0.5</float>
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<float name="RightParamB">0.5</float>
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<Vector3 name="RotVelocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<float name="TopParamA">-0.5</float>
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<float name="TopParamB">0.5</float>
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<Vector3 name="Velocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<Vector3 name="size">
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<X>20</X>
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<Y>1</Y>
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<Z>20</Z>
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</Vector3>
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</Properties>
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</Item>
|
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<Item class="Humanoid" referent="RBX359">
|
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<Properties>
|
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<float name="Health">0</float>
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<float name="MaxHealth">0</float>
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<string name="Name">Humanoid</string>
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<token name="NameOcclusion">0</token>
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<float name="WalkSpeed">0</float>
|
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</Properties>
|
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</Item>
|
|
</Item>
|
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<Item class="Model" referent="RBX360">
|
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<Properties>
|
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R21>0</R21>
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<R22>1</R22>
|
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</CoordinateFrame>
|
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<string name="Name">#1006 Alder</string>
|
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<Ref name="PrimaryPart">null</Ref>
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</Properties>
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<Item class="Part" referent="RBX361">
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<Properties>
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurface">4</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">1006</int>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>0.5</Y>
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<Z>2380</Z>
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<R00>1</R00>
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<R02>0</R02>
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<R20>0</R20>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<bool name="CanCollide">true</bool>
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<float name="Elasticity">0.5</float>
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<float name="Friction">0.300000012</float>
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<token name="FrontSurface">0</token>
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<token name="FrontSurfaceInput">0</token>
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<float name="LeftParamA">-0.5</float>
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<float name="LeftParamB">0.5</float>
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<token name="LeftSurface">0</token>
|
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<token name="LeftSurfaceInput">0</token>
|
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<bool name="Locked">false</bool>
|
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<token name="Material">256</token>
|
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<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
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<float name="RightParamA">-0.5</float>
|
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<float name="RightParamB">0.5</float>
|
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<token name="RightSurface">0</token>
|
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<token name="RightSurfaceInput">0</token>
|
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<Vector3 name="RotVelocity">
|
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<X>0</X>
|
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<Y>0</Y>
|
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<Z>0</Z>
|
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</Vector3>
|
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<float name="TopParamA">-0.5</float>
|
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<float name="TopParamB">0.5</float>
|
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<token name="TopSurface">3</token>
|
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|
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<float name="Transparency">0</float>
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<Vector3 name="Velocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<token name="formFactorRaw">0</token>
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<token name="shape">1</token>
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<Vector3 name="size">
|
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<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
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</Properties>
|
|
</Item>
|
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<Item class="Humanoid" referent="RBX362">
|
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<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
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<Item class="Model" referent="RBX363">
|
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<Properties>
|
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
|
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<Y>0</Y>
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<Z>0</Z>
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<R00>1</R00>
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|
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<R21>0</R21>
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<R22>1</R22>
|
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</CoordinateFrame>
|
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<string name="Name">#1007 Dusty Rose</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
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</Properties>
|
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<Item class="Part" referent="RBX364">
|
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<Properties>
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurface">4</token>
|
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">1007</int>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>0.5</Y>
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<Z>2400</Z>
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<R02>0</R02>
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|
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<R22>1</R22>
|
|
</CoordinateFrame>
|
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<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
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<float name="Friction">0.300000012</float>
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|
<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
|
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<token name="FrontSurface">0</token>
|
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<token name="FrontSurfaceInput">0</token>
|
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<float name="LeftParamA">-0.5</float>
|
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<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
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<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
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<float name="RightParamB">0.5</float>
|
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<token name="RightSurface">0</token>
|
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<token name="RightSurfaceInput">0</token>
|
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<Vector3 name="RotVelocity">
|
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<X>0</X>
|
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<Y>0</Y>
|
|
<Z>0</Z>
|
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</Vector3>
|
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<float name="TopParamA">-0.5</float>
|
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<float name="TopParamB">0.5</float>
|
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<token name="TopSurface">3</token>
|
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|
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<float name="Transparency">0</float>
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<Vector3 name="Velocity">
|
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<X>0</X>
|
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<Y>0</Y>
|
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<Z>0</Z>
|
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</Vector3>
|
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<token name="formFactorRaw">0</token>
|
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<token name="shape">1</token>
|
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<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX365">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX366">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
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<R00>1</R00>
|
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<R01>0</R01>
|
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<R02>0</R02>
|
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|
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|
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|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#1008 Olive</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX367">
|
|
<Properties>
|
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
|
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<token name="BackSurfaceInput">0</token>
|
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<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">1008</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>2420</Z>
|
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<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
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<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX368">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX369">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
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<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
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<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
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<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#1009 New Yeller</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX370">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
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|
<float name="BackParamB">0.5</float>
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|
<token name="BackSurface">0</token>
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<token name="BackSurfaceInput">0</token>
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
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<int name="BrickColor">1009</int>
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|
<CoordinateFrame name="CFrame">
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<X>0</X>
|
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<Y>0.5</Y>
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<Z>2440</Z>
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</Properties>
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<X>0</X>
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<X>0</X>
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<Y>0.5</Y>
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<string name="Name">Head</string>
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<float name="Reflectance">0</float>
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<float name="RightParamB">0.5</float>
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<Vector3 name="RotVelocity">
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<X>0</X>
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<Z>0</Z>
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<float name="TopParamA">-0.5</float>
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<Vector3 name="Velocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<Vector3 name="size">
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<X>20</X>
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<Y>1</Y>
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<Z>20</Z>
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</Vector3>
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</Properties>
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</Item>
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<Item class="Humanoid" referent="RBX374">
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<Properties>
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<float name="Health">0</float>
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<float name="MaxHealth">0</float>
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<string name="Name">Humanoid</string>
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<token name="NameOcclusion">0</token>
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<float name="WalkSpeed">0</float>
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</Properties>
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</Item>
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</Item>
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<Item class="Model" referent="RBX375">
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<Properties>
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<R00>1</R00>
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<R11>1</R11>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<string name="Name">#1011 Navy blue</string>
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<Ref name="PrimaryPart">null</Ref>
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</Properties>
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<Item class="Part" referent="RBX376">
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<Properties>
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurface">4</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">1011</int>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>0.5</Y>
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<Z>2480</Z>
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<R00>1</R00>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<float name="Elasticity">0.5</float>
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<float name="Friction">0.300000012</float>
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<token name="FrontSurface">0</token>
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<float name="LeftParamA">-0.5</float>
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<float name="LeftParamB">0.5</float>
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<token name="LeftSurface">0</token>
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<token name="LeftSurfaceInput">0</token>
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<bool name="Locked">false</bool>
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<token name="Material">256</token>
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<string name="Name">Head</string>
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<float name="Reflectance">0</float>
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<float name="RightParamA">-0.5</float>
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<float name="RightParamB">0.5</float>
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<token name="RightSurface">0</token>
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<token name="RightSurfaceInput">0</token>
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<Vector3 name="RotVelocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<float name="TopParamA">-0.5</float>
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<float name="TopParamB">0.5</float>
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<token name="TopSurface">3</token>
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<float name="Transparency">0</float>
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<Vector3 name="Velocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<token name="formFactorRaw">0</token>
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<token name="shape">1</token>
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<Vector3 name="size">
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<X>20</X>
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<Y>1</Y>
|
|
<Z>20</Z>
|
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</Vector3>
|
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</Properties>
|
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</Item>
|
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<Item class="Humanoid" referent="RBX377">
|
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<Properties>
|
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<float name="Health">0</float>
|
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<float name="MaxHealth">0</float>
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<string name="Name">Humanoid</string>
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<token name="NameOcclusion">0</token>
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<float name="WalkSpeed">0</float>
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</Properties>
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</Item>
|
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</Item>
|
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<Item class="Model" referent="RBX378">
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<Properties>
|
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
|
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<Y>0</Y>
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<Z>0</Z>
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<R00>1</R00>
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|
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<R21>0</R21>
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<R22>1</R22>
|
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</CoordinateFrame>
|
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<string name="Name">#1012 Deep blue</string>
|
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<Ref name="PrimaryPart">null</Ref>
|
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</Properties>
|
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<Item class="Part" referent="RBX379">
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<Properties>
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurface">4</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">1012</int>
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<CoordinateFrame name="CFrame">
|
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<X>0</X>
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<Y>0.5</Y>
|
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<Z>2500</Z>
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<R00>1</R00>
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<R02>0</R02>
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<R20>0</R20>
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<R22>1</R22>
|
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</CoordinateFrame>
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|
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<float name="Elasticity">0.5</float>
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<float name="Friction">0.300000012</float>
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<token name="FrontSurface">0</token>
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<token name="FrontSurfaceInput">0</token>
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<float name="LeftParamA">-0.5</float>
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<float name="LeftParamB">0.5</float>
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<token name="LeftSurface">0</token>
|
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<token name="LeftSurfaceInput">0</token>
|
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<bool name="Locked">false</bool>
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<token name="Material">256</token>
|
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<string name="Name">Head</string>
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<float name="Reflectance">0</float>
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<float name="RightParamA">-0.5</float>
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<float name="RightParamB">0.5</float>
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<token name="RightSurface">0</token>
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<token name="RightSurfaceInput">0</token>
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<Vector3 name="RotVelocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
|
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</Vector3>
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<float name="TopParamA">-0.5</float>
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<float name="TopParamB">0.5</float>
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<token name="TopSurface">3</token>
|
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<float name="Transparency">0</float>
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<Vector3 name="Velocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<token name="formFactorRaw">0</token>
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<token name="shape">1</token>
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<Vector3 name="size">
|
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<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
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</Properties>
|
|
</Item>
|
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<Item class="Humanoid" referent="RBX380">
|
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<Properties>
|
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<float name="Health">0</float>
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<float name="MaxHealth">0</float>
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<string name="Name">Humanoid</string>
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<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
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</Item>
|
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</Item>
|
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<Item class="Model" referent="RBX381">
|
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<Properties>
|
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
|
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<Y>0</Y>
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<Z>0</Z>
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<R00>1</R00>
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|
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<R21>0</R21>
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<R22>1</R22>
|
|
</CoordinateFrame>
|
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<string name="Name">#1013 Cyan</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
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</Properties>
|
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<Item class="Part" referent="RBX382">
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<float name="BackParamB">0.5</float>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurface">4</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">1013</int>
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<CoordinateFrame name="CFrame">
|
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<X>0</X>
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<Y>0.5</Y>
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<Z>2520</Z>
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<R00>1</R00>
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<R22>1</R22>
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</CoordinateFrame>
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<float name="Elasticity">0.5</float>
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<float name="Friction">0.300000012</float>
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<token name="FrontSurface">0</token>
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<token name="FrontSurfaceInput">0</token>
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<float name="LeftParamA">-0.5</float>
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<float name="LeftParamB">0.5</float>
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<token name="LeftSurface">0</token>
|
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<token name="LeftSurfaceInput">0</token>
|
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<bool name="Locked">false</bool>
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<token name="Material">256</token>
|
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<string name="Name">Head</string>
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<float name="Reflectance">0</float>
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<float name="RightParamA">-0.5</float>
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<float name="RightParamB">0.5</float>
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<token name="RightSurface">0</token>
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<token name="RightSurfaceInput">0</token>
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<Vector3 name="RotVelocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
|
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</Vector3>
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<float name="TopParamA">-0.5</float>
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<float name="TopParamB">0.5</float>
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<token name="TopSurface">3</token>
|
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<token name="TopSurfaceInput">0</token>
|
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<float name="Transparency">0</float>
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<Vector3 name="Velocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<token name="formFactorRaw">0</token>
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<token name="shape">1</token>
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<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
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<Item class="Humanoid" referent="RBX383">
|
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<Properties>
|
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<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
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<string name="Name">Humanoid</string>
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<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
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<Item class="Model" referent="RBX384">
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<Properties>
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<R00>1</R00>
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</CoordinateFrame>
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<Ref name="PrimaryPart">null</Ref>
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<X>0</X>
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<bool name="Locked">false</bool>
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<token name="Material">256</token>
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<string name="Name">Head</string>
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<float name="RightParamA">-0.5</float>
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<Z>0</Z>
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<Z>0</Z>
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<Vector3 name="size">
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<X>20</X>
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<Y>1</Y>
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<Z>20</Z>
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</Vector3>
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</Properties>
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</Item>
|
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<Item class="Humanoid" referent="RBX386">
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<Properties>
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<float name="Health">0</float>
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<float name="MaxHealth">0</float>
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<string name="Name">Humanoid</string>
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<token name="NameOcclusion">0</token>
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<float name="WalkSpeed">0</float>
|
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</Properties>
|
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</Item>
|
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</Item>
|
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<Item class="Model" referent="RBX387">
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<Properties>
|
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
|
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<R21>0</R21>
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<R22>1</R22>
|
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</CoordinateFrame>
|
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<string name="Name">#1015 Magenta</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
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</Properties>
|
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<Item class="Part" referent="RBX388">
|
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<Properties>
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<token name="BackSurfaceInput">0</token>
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurface">4</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">1015</int>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>0.5</Y>
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<Z>2560</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<bool name="CanCollide">true</bool>
|
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<float name="Elasticity">0.5</float>
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<float name="Friction">0.300000012</float>
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<token name="FrontSurface">0</token>
|
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<token name="FrontSurfaceInput">0</token>
|
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<float name="LeftParamA">-0.5</float>
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<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
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<bool name="Locked">false</bool>
|
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<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
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<token name="RightSurface">0</token>
|
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<token name="RightSurfaceInput">0</token>
|
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<Vector3 name="RotVelocity">
|
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<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
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<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
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<float name="Transparency">0</float>
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<Vector3 name="Velocity">
|
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<X>0</X>
|
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<Y>0</Y>
|
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<Z>0</Z>
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</Vector3>
|
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<token name="formFactorRaw">0</token>
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<token name="shape">1</token>
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<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX389">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX390">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
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<Z>0</Z>
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<R00>1</R00>
|
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<R01>0</R01>
|
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<R02>0</R02>
|
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<R10>0</R10>
|
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#1016 Pink</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX391">
|
|
<Properties>
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
|
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<token name="BackSurface">0</token>
|
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<token name="BackSurfaceInput">0</token>
|
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<float name="BottomParamA">-0.5</float>
|
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<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">1016</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>2580</Z>
|
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<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
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<R10>0</R10>
|
|
<R11>1</R11>
|
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<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
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<float name="Transparency">0</float>
|
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<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
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<Z>0</Z>
|
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</Vector3>
|
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<token name="formFactorRaw">0</token>
|
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<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX392">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX393">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
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<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
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<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
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<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#1017 Deep orange</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX394">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">1017</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>2600</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX395">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX396">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#1018 Teal</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX397">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">1018</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>2620</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
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<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
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</Properties>
|
|
</Item>
|
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<Item class="Humanoid" referent="RBX398">
|
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<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
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<token name="NameOcclusion">0</token>
|
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<float name="WalkSpeed">0</float>
|
|
</Properties>
|
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</Item>
|
|
</Item>
|
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<Item class="Model" referent="RBX399">
|
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<Properties>
|
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<CoordinateFrame name="ModelInPrimary">
|
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<X>0</X>
|
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<Y>0</Y>
|
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<Z>0</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
|
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<R21>0</R21>
|
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<R22>1</R22>
|
|
</CoordinateFrame>
|
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<string name="Name">#1019 Toothpaste</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
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<Item class="Part" referent="RBX400">
|
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<Properties>
|
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<bool name="Anchored">true</bool>
|
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<token name="BackSurfaceInput">0</token>
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
|
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<token name="BottomSurface">4</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">1019</int>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>0.5</Y>
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<Z>2640</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
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<R21>0</R21>
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<R22>1</R22>
|
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</CoordinateFrame>
|
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<bool name="CanCollide">true</bool>
|
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<float name="Elasticity">0.5</float>
|
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<float name="Friction">0.300000012</float>
|
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<float name="FrontParamA">-0.5</float>
|
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<float name="FrontParamB">0.5</float>
|
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<token name="FrontSurface">0</token>
|
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<token name="FrontSurfaceInput">0</token>
|
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<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
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<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
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<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
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<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
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<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX401">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX402">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#1020 Lime green</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX403">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">1020</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>2660</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX404">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX405">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#1021 Camo</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX406">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">1021</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>2680</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX407">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX408">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#1022 Grime</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX409">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">1022</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>2700</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
<float name="Reflectance">0</float>
|
|
<float name="RightParamA">-0.5</float>
|
|
<float name="RightParamB">0.5</float>
|
|
<token name="RightSurface">0</token>
|
|
<token name="RightSurfaceInput">0</token>
|
|
<Vector3 name="RotVelocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<float name="TopParamA">-0.5</float>
|
|
<float name="TopParamB">0.5</float>
|
|
<token name="TopSurface">3</token>
|
|
<token name="TopSurfaceInput">0</token>
|
|
<float name="Transparency">0</float>
|
|
<Vector3 name="Velocity">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
</Vector3>
|
|
<token name="formFactorRaw">0</token>
|
|
<token name="shape">1</token>
|
|
<Vector3 name="size">
|
|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Humanoid" referent="RBX410">
|
|
<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX411">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">#1023 Lavender</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
<Item class="Part" referent="RBX412">
|
|
<Properties>
|
|
<bool name="Anchored">true</bool>
|
|
<float name="BackParamA">-0.5</float>
|
|
<float name="BackParamB">0.5</float>
|
|
<token name="BackSurface">0</token>
|
|
<token name="BackSurfaceInput">0</token>
|
|
<float name="BottomParamA">-0.5</float>
|
|
<float name="BottomParamB">0.5</float>
|
|
<token name="BottomSurface">4</token>
|
|
<token name="BottomSurfaceInput">0</token>
|
|
<int name="BrickColor">1023</int>
|
|
<CoordinateFrame name="CFrame">
|
|
<X>0</X>
|
|
<Y>0.5</Y>
|
|
<Z>2720</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<bool name="CanCollide">true</bool>
|
|
<float name="Elasticity">0.5</float>
|
|
<float name="Friction">0.300000012</float>
|
|
<float name="FrontParamA">-0.5</float>
|
|
<float name="FrontParamB">0.5</float>
|
|
<token name="FrontSurface">0</token>
|
|
<token name="FrontSurfaceInput">0</token>
|
|
<float name="LeftParamA">-0.5</float>
|
|
<float name="LeftParamB">0.5</float>
|
|
<token name="LeftSurface">0</token>
|
|
<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
|
|
<token name="Material">256</token>
|
|
<string name="Name">Head</string>
|
|
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<Ref name="PrimaryPart">null</Ref>
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<Vector3 name="size">
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<X>20</X>
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<Y>1</Y>
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<Z>20</Z>
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</Vector3>
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</Properties>
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</Item>
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<Item class="Humanoid" referent="RBX416">
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<Properties>
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<float name="Health">0</float>
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<float name="MaxHealth">0</float>
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<string name="Name">Humanoid</string>
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<token name="NameOcclusion">0</token>
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<float name="WalkSpeed">0</float>
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</Properties>
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</Item>
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</Item>
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<Item class="Model" referent="RBX417">
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<Properties>
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<R00>1</R00>
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<R21>0</R21>
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<R22>1</R22>
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</CoordinateFrame>
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<string name="Name">#1025 Pastel orange</string>
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<Ref name="PrimaryPart">null</Ref>
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</Properties>
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<Item class="Part" referent="RBX418">
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<Properties>
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurface">4</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">1025</int>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>0.5</Y>
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<Z>2760</Z>
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<R22>1</R22>
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</CoordinateFrame>
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<float name="Elasticity">0.5</float>
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<float name="Friction">0.300000012</float>
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<token name="FrontSurface">0</token>
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<token name="LeftSurfaceInput">0</token>
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<bool name="Locked">false</bool>
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<token name="Material">256</token>
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<string name="Name">Head</string>
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<float name="RightParamA">-0.5</float>
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<float name="RightParamB">0.5</float>
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<Vector3 name="RotVelocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<float name="TopParamA">-0.5</float>
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<float name="TopParamB">0.5</float>
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<Vector3 name="Velocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<token name="formFactorRaw">0</token>
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<Vector3 name="size">
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<X>20</X>
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<Y>1</Y>
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<Z>20</Z>
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</Vector3>
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</Properties>
|
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</Item>
|
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<Item class="Humanoid" referent="RBX419">
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<Properties>
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<float name="Health">0</float>
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<float name="MaxHealth">0</float>
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<string name="Name">Humanoid</string>
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<token name="NameOcclusion">0</token>
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<float name="WalkSpeed">0</float>
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</Properties>
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</Item>
|
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</Item>
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<Item class="Model" referent="RBX420">
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<Properties>
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<R00>1</R00>
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<R22>1</R22>
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</CoordinateFrame>
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<string name="Name">#1026 Pastel violet</string>
|
|
<Ref name="PrimaryPart">null</Ref>
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</Properties>
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<Item class="Part" referent="RBX421">
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<Properties>
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<bool name="Anchored">true</bool>
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<float name="BackParamB">0.5</float>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurface">4</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">1026</int>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>0.5</Y>
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<Z>2780</Z>
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<R02>0</R02>
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<R22>1</R22>
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</CoordinateFrame>
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<float name="Elasticity">0.5</float>
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<float name="Friction">0.300000012</float>
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<token name="FrontSurface">0</token>
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<float name="LeftParamA">-0.5</float>
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<float name="LeftParamB">0.5</float>
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<token name="LeftSurface">0</token>
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<token name="LeftSurfaceInput">0</token>
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<bool name="Locked">false</bool>
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<token name="Material">256</token>
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<string name="Name">Head</string>
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<float name="RightParamA">-0.5</float>
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<float name="RightParamB">0.5</float>
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<Vector3 name="RotVelocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<float name="TopParamA">-0.5</float>
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<float name="TopParamB">0.5</float>
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<token name="TopSurface">3</token>
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<Vector3 name="Velocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<token name="formFactorRaw">0</token>
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<Vector3 name="size">
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<X>20</X>
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<Y>1</Y>
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|
<Z>20</Z>
|
|
</Vector3>
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</Properties>
|
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</Item>
|
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<Item class="Humanoid" referent="RBX422">
|
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<Properties>
|
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<float name="Health">0</float>
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<float name="MaxHealth">0</float>
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<string name="Name">Humanoid</string>
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<token name="NameOcclusion">0</token>
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<float name="WalkSpeed">0</float>
|
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</Properties>
|
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</Item>
|
|
</Item>
|
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<Item class="Model" referent="RBX423">
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<Properties>
|
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R22>1</R22>
|
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</CoordinateFrame>
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<string name="Name">#1027 Pastel blue-green</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
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</Properties>
|
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<Item class="Part" referent="RBX424">
|
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<Properties>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurface">4</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">1027</int>
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<CoordinateFrame name="CFrame">
|
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<X>0</X>
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<Y>0.5</Y>
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<Z>2800</Z>
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<R00>1</R00>
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<R02>0</R02>
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<R10>0</R10>
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<R22>1</R22>
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</CoordinateFrame>
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<float name="Elasticity">0.5</float>
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<float name="Friction">0.300000012</float>
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<float name="FrontParamA">-0.5</float>
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<float name="FrontParamB">0.5</float>
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<token name="FrontSurface">0</token>
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<token name="FrontSurfaceInput">0</token>
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<float name="LeftParamA">-0.5</float>
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<float name="LeftParamB">0.5</float>
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<token name="LeftSurface">0</token>
|
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<token name="LeftSurfaceInput">0</token>
|
|
<bool name="Locked">false</bool>
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<token name="Material">256</token>
|
|
<string name="Name">Head</string>
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|
<float name="Reflectance">0</float>
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<float name="RightParamA">-0.5</float>
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<float name="RightParamB">0.5</float>
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<token name="RightSurface">0</token>
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<token name="RightSurfaceInput">0</token>
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<Vector3 name="RotVelocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
|
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</Vector3>
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<float name="TopParamA">-0.5</float>
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<float name="TopParamB">0.5</float>
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<token name="TopSurface">3</token>
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<float name="Transparency">0</float>
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<Vector3 name="Velocity">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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</Vector3>
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<token name="formFactorRaw">0</token>
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<token name="shape">1</token>
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<Vector3 name="size">
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|
<X>20</X>
|
|
<Y>1</Y>
|
|
<Z>20</Z>
|
|
</Vector3>
|
|
</Properties>
|
|
</Item>
|
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<Item class="Humanoid" referent="RBX425">
|
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<Properties>
|
|
<float name="Health">0</float>
|
|
<float name="MaxHealth">0</float>
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<string name="Name">Humanoid</string>
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|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
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<Item class="Model" referent="RBX426">
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<Properties>
|
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<R00>1</R00>
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<R01>0</R01>
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<R02>0</R02>
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<R10>0</R10>
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<R11>1</R11>
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<R12>0</R12>
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<R20>0</R20>
|
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<R21>0</R21>
|
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<R22>1</R22>
|
|
</CoordinateFrame>
|
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<string name="Name">#1028 Pastel green</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
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<Item class="Part" referent="RBX427">
|
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<Properties>
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<bool name="Anchored">true</bool>
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<float name="BackParamA">-0.5</float>
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<float name="BackParamB">0.5</float>
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<token name="BackSurface">0</token>
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<token name="BackSurfaceInput">0</token>
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<float name="BottomParamA">-0.5</float>
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<float name="BottomParamB">0.5</float>
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<token name="BottomSurface">4</token>
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<token name="BottomSurfaceInput">0</token>
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<int name="BrickColor">1028</int>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>0.5</Y>
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<Z>2820</Z>
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<R00>1</R00>
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<Vector3 name="size">
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<X>20</X>
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<Y>1</Y>
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<Z>20</Z>
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</Vector3>
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</Properties>
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</Item>
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<Item class="Humanoid" referent="RBX431">
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<Properties>
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<float name="Health">0</float>
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<float name="MaxHealth">0</float>
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<string name="Name">Humanoid</string>
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<token name="NameOcclusion">0</token>
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<float name="WalkSpeed">0</float>
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</Properties>
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</Item>
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</Item>
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<Item class="Model" referent="RBX432">
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<Properties>
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<CoordinateFrame name="ModelInPrimary">
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<X>0</X>
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<Y>0</Y>
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<Z>0</Z>
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<R22>1</R22>
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</CoordinateFrame>
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<string name="Name">#1030 Pastel brown</string>
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<Ref name="PrimaryPart">null</Ref>
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</Properties>
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<Item class="Part" referent="RBX433">
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<Properties>
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<bool name="Anchored">true</bool>
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<float name="BackParamB">0.5</float>
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<float name="BottomParamB">0.5</float>
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<int name="BrickColor">1030</int>
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<CoordinateFrame name="CFrame">
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<X>0</X>
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<Y>0.5</Y>
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<Z>2860</Z>
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<token name="Material">256</token>
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<string name="Name">Head</string>
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<float name="RightParamA">-0.5</float>
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<X>0</X>
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<Z>0</Z>
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<float name="TopParamA">-0.5</float>
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<X>0</X>
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<X>20</X>
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<Y>1</Y>
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<Z>20</Z>
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</Vector3>
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</Properties>
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</Item>
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<Item class="Humanoid" referent="RBX434">
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<Properties>
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<float name="Health">0</float>
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<float name="WalkSpeed">0</float>
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</Properties>
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</Item>
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</Item>
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<Properties>
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<CoordinateFrame name="ModelInPrimary">
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</CoordinateFrame>
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<string name="Name">#1031 Royal purple</string>
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<Ref name="PrimaryPart">null</Ref>
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</Properties>
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<X>20</X>
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<Y>1</Y>
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</Vector3>
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</Properties>
|
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</Item>
|
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<Item class="Humanoid" referent="RBX437">
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<Properties>
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<float name="Health">0</float>
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<string name="Name">Humanoid</string>
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<float name="WalkSpeed">0</float>
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</Properties>
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</Item>
|
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</Item>
|
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</Item>
|
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<Properties>
|
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<CoordinateFrame name="ModelInPrimary">
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<string name="Name">Lighting</string>
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<Ref name="PrimaryPart">null</Ref>
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<Ref name="PrimaryPart">null</Ref>
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<token name="Material">256</token>
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</Properties>
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</Item>
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<Item class="Humanoid" referent="RBX441">
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|
|
<float name="MaxHealth">0</float>
|
|
<string name="Name">Humanoid</string>
|
|
<token name="NameOcclusion">0</token>
|
|
<float name="WalkSpeed">0</float>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
</Item>
|
|
<Item class="Model" referent="RBX442">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">StarterPack</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Model" referent="RBX443">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">StarterGui</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Model" referent="RBX444">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Teams</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Model" referent="RBX445">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">SoundService</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Model" referent="RBX446">
|
|
<Properties>
|
|
<CoordinateFrame name="ModelInPrimary">
|
|
<X>0</X>
|
|
<Y>0</Y>
|
|
<Z>0</Z>
|
|
<R00>1</R00>
|
|
<R01>0</R01>
|
|
<R02>0</R02>
|
|
<R10>0</R10>
|
|
<R11>1</R11>
|
|
<R12>0</R12>
|
|
<R20>0</R20>
|
|
<R21>0</R21>
|
|
<R22>1</R22>
|
|
</CoordinateFrame>
|
|
<string name="Name">Debris</string>
|
|
<Ref name="PrimaryPart">null</Ref>
|
|
</Properties>
|
|
</Item>
|
|
</Item>
|
|
</Item>
|
|
<Item class="StarterPack" referent="RBX447">
|
|
<Properties>
|
|
<string name="Name">StarterPack</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="StarterGui" referent="RBX448">
|
|
<Properties>
|
|
<string name="Name">StarterGui</string>
|
|
<bool name="ShowDevelopmentGui">true</bool>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="SoundService" referent="RBX449">
|
|
<Properties>
|
|
<token name="AmbientReverb">0</token>
|
|
<float name="DistanceFactor">10</float>
|
|
<float name="DopplerScale">1</float>
|
|
<string name="Name">Soundscape</string>
|
|
<float name="RolloffScale">1</float>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="CollectionService" referent="RBX450">
|
|
<Properties>
|
|
<string name="Name">CollectionService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="PhysicsService" referent="RBX451">
|
|
<Properties>
|
|
<string name="Name">PhysicsService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="BadgeService" referent="RBX452">
|
|
<Properties>
|
|
<string name="Name">BadgeService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Geometry" referent="RBX453">
|
|
<Properties>
|
|
<string name="Name">Geometry</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="RenderHooksService" referent="RBX454">
|
|
<Properties>
|
|
<string name="Name">RenderHooksService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="SocialService" referent="RBX455">
|
|
<Properties>
|
|
<string name="Name">SocialService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Debris" referent="RBX456">
|
|
<Properties>
|
|
<int name="MaxItems">1000</int>
|
|
<string name="Name">Debris</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="TimerService" referent="RBX457">
|
|
<Properties>
|
|
<string name="Name">Instance</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ScriptInformationProvider" referent="RBX458">
|
|
<Properties>
|
|
<string name="Name">Instance</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="CookiesService" referent="RBX459">
|
|
<Properties>
|
|
<string name="Name">CookiesService</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="TeleportService" referent="RBX460">
|
|
<Properties>
|
|
<string name="Name">Teleport Service</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Players" referent="RBX461">
|
|
<Properties>
|
|
<bool name="CharacterAutoLoads">true</bool>
|
|
<string name="Name">Players</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Selection" referent="RBX462">
|
|
<Properties>
|
|
<string name="Name">Selection</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="Lighting" referent="RBX463">
|
|
<Properties>
|
|
<Color3 name="Ambient">4286611584</Color3>
|
|
<float name="Brightness">1</float>
|
|
<Color3 name="ColorShift_Bottom">4278190080</Color3>
|
|
<Color3 name="ColorShift_Top">4278190080</Color3>
|
|
<Color3 name="FogColor">4290822336</Color3>
|
|
<float name="FogEnd">100000</float>
|
|
<float name="FogStart">0</float>
|
|
<float name="GeographicLatitude">41.7332993</float>
|
|
<string name="Name">Lighting</string>
|
|
<Color3 name="ShadowColor">4289967032</Color3>
|
|
<string name="TimeOfDay">14:00:00</string>
|
|
</Properties>
|
|
</Item>
|
|
<Item class="ChangeHistoryService" referent="RBX464">
|
|
<Properties>
|
|
<string name="Name">ChangeHistoryService</string>
|
|
</Properties>
|
|
</Item>
|
|
</roblox> |